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luanti/src/client
2025-08-24 00:54:39 +02:00
..
meshgen Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
render Delete broken interlaced 3d_mode 2025-08-19 17:34:22 +02:00
shadows Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
sound Make Luanti buildable for macOS 10.15 also. (#15352) 2024-10-28 19:40:28 +01:00
activeobjectmgr.cpp Fix situation around aabbox3d default constructor (#15586) 2024-12-29 14:36:30 +01:00
activeobjectmgr.h Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
camera.cpp Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
camera.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
client.cpp Minor cleanups and logging changes 2025-07-16 11:42:54 +02:00
client.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
clientenvironment.cpp Use matrix4::getRotationRadians 2025-02-27 12:31:04 +01:00
clientenvironment.h Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
clientevent.h Basic camera control API (#15796) 2025-02-19 18:45:45 +01:00
clientlauncher.cpp Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
clientlauncher.h Controls: extract init_joysticks (#15597) 2024-12-28 22:05:01 +01:00
clientmap.cpp Add a bit of debug code around MapBlock refcounting 2025-08-02 10:05:22 +02:00
clientmap.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
clientmedia.cpp Make remote media exclusively use GET for hash set (#15885) 2025-03-19 22:06:34 +01:00
clientmedia.h Make remote media exclusively use GET for hash set (#15885) 2025-03-19 22:06:34 +01:00
clientobject.cpp Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
clientobject.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
clientsimpleobject.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
clouds.cpp Rename perlin noise to value noise (#15858) 2025-04-10 14:39:40 +02:00
clouds.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
CMakeLists.txt Delete broken interlaced 3d_mode 2025-08-19 17:34:22 +02:00
content_cao.cpp Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
content_cao.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
content_cso.cpp Code style fixes. 2025-01-21 16:29:12 +01:00
content_cso.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
content_mapblock.cpp Refactor meshgen-related code 2025-06-26 16:39:26 +02:00
content_mapblock.h Refactor meshgen-related code 2025-06-26 16:39:26 +02:00
event_manager.h Various random code cleanups 2025-03-04 19:53:01 +01:00
filecache.cpp Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
filecache.h Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
fontengine.cpp Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
fontengine.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
game.cpp Cache getTextureDirs() 2025-08-10 15:26:39 +02:00
game.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
game_formspec.cpp Android: Workaround for partially broken inputs 2025-07-28 11:14:37 +02:00
game_formspec.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
gameui.cpp Fix show_debug setting causing inconsistency between debug control and shown debug info 2025-01-05 13:20:21 +01:00
gameui.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
guiscalingfilter.cpp Remove or restrict some client settings (#15633) 2025-01-08 10:56:45 +01:00
guiscalingfilter.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
hud.cpp Use stable sort in HUD rendering 2025-08-24 00:54:39 +02:00
hud.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
imagefilters.cpp Extract bitmap class 2025-08-19 17:34:22 +02:00
imagefilters.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
imagesource.cpp Initialize base image for [lowpart 2025-08-14 12:33:35 +02:00
imagesource.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
inputhandler.cpp Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
inputhandler.h Add keybinding for world close key (#16250) 2025-07-01 14:31:26 +02:00
item_visuals_manager.cpp Move client code out of ItemDefManager (#15967) 2025-04-04 18:58:14 +02:00
item_visuals_manager.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
joystick_controller.cpp Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
joystick_controller.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
keycode.cpp Clarify some keycode names 2025-08-14 12:33:35 +02:00
keycode.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
keys.h Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
localplayer.cpp Fix situation around aabbox3d default constructor (#15586) 2024-12-29 14:36:30 +01:00
localplayer.h Simplify HUD handling in Player class 2025-08-19 17:34:22 +02:00
mapblock_mesh.cpp Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
mapblock_mesh.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
mesh.cpp Remove obsolete SMeshBuffer.h (#16308) 2025-07-03 17:32:35 +02:00
mesh.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
mesh_generator_thread.cpp Sort out incorrect logic in MeshUpdateQueue::addBlock() 2025-08-19 17:34:22 +02:00
mesh_generator_thread.h Sort out incorrect logic in MeshUpdateQueue::addBlock() 2025-08-19 17:34:22 +02:00
minimap.cpp Handle overlay tiles for minimap color 2025-08-14 12:33:35 +02:00
minimap.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
mtevent.h Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
particles.cpp ParticleSpawner: Fix crash caused by empty texture 2025-07-22 16:39:51 +02:00
particles.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
renderingengine.cpp Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
renderingengine.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00
shader.cpp Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
shader.h Replace some raw pointers by unique_ptr (#16304) 2025-08-06 23:17:34 +02:00
sky.cpp Sky: Get custom sun and moon tinting to work again 2025-07-29 20:36:23 +02:00
sky.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
sound.cpp Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
sound.h Replace licensing text in headers (LGPLv2.1) (#15321) 2024-10-28 15:57:39 +01:00
texturepaths.cpp Cache getTextureDirs() 2025-08-10 15:26:39 +02:00
texturepaths.h Cache getTextureDirs() 2025-08-10 15:26:39 +02:00
texturesource.cpp Add caching of generated textures as image 2025-05-03 11:32:41 +02:00
texturesource.h Remove irr namespace (#16309) 2025-07-09 10:35:52 +02:00
tile.cpp Draw node animation for items (#15930) 2025-04-04 18:47:11 +02:00
tile.h Clean up read_tiledef and related parts a bit 2025-05-24 22:49:04 +02:00
wieldmesh.cpp Remove obsolete SMeshBuffer.h (#16308) 2025-07-03 17:32:35 +02:00
wieldmesh.h Clean up unused Forward Declarations (#16324) 2025-08-02 10:07:45 +02:00