.. |
meshgen
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Replace some raw pointers by unique_ptr (#16304)
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2025-08-06 23:17:34 +02:00 |
render
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Delete broken interlaced 3d_mode
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2025-08-19 17:34:22 +02:00 |
shadows
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Replace some raw pointers by unique_ptr (#16304)
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2025-08-06 23:17:34 +02:00 |
sound
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Make Luanti buildable for macOS 10.15 also. (#15352)
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2024-10-28 19:40:28 +01:00 |
activeobjectmgr.cpp
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
activeobjectmgr.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
camera.cpp
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
camera.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
client.cpp
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Minor cleanups and logging changes
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2025-07-16 11:42:54 +02:00 |
client.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
clientenvironment.cpp
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Use consistent dtime_limit (#16492)
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2025-09-12 11:29:40 -07:00 |
clientenvironment.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientevent.h
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Basic camera control API (#15796)
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2025-02-19 18:45:45 +01:00 |
clientlauncher.cpp
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Replace some raw pointers by unique_ptr (#16304)
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2025-08-06 23:17:34 +02:00 |
clientlauncher.h
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Controls: extract init_joysticks (#15597)
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2024-12-28 22:05:01 +01:00 |
clientmap.cpp
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Add a bit of debug code around MapBlock refcounting
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2025-08-02 10:05:22 +02:00 |
clientmap.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
clientmedia.cpp
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Make remote media exclusively use GET for hash set (#15885)
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2025-03-19 22:06:34 +01:00 |
clientmedia.h
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Make remote media exclusively use GET for hash set (#15885)
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2025-03-19 22:06:34 +01:00 |
clientobject.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
clientobject.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
clientsimpleobject.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
clouds.cpp
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Rename perlin noise to value noise (#15858)
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2025-04-10 14:39:40 +02:00 |
clouds.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
CMakeLists.txt
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Delete broken interlaced 3d_mode
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2025-08-19 17:34:22 +02:00 |
content_cao.cpp
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
content_cao.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
content_cso.cpp
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Code style fixes.
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2025-01-21 16:29:12 +01:00 |
content_cso.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
content_mapblock.cpp
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Refactor meshgen-related code
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2025-06-26 16:39:26 +02:00 |
content_mapblock.h
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Refactor meshgen-related code
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2025-06-26 16:39:26 +02:00 |
event_manager.h
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Various random code cleanups
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2025-03-04 19:53:01 +01:00 |
filecache.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
filecache.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
fontengine.cpp
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
fontengine.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
game.cpp
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Cache getTextureDirs()
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2025-08-10 15:26:39 +02:00 |
game.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
game_formspec.cpp
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Android: Workaround for partially broken inputs
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2025-07-28 11:14:37 +02:00 |
game_formspec.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
gameui.cpp
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Fix show_debug setting causing inconsistency between debug control and shown debug info
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2025-01-05 13:20:21 +01:00 |
gameui.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
guiscalingfilter.cpp
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Remove or restrict some client settings (#15633)
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2025-01-08 10:56:45 +01:00 |
guiscalingfilter.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
hud.cpp
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Use stable sort in HUD rendering
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2025-08-24 00:54:39 +02:00 |
hud.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
imagefilters.cpp
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Extract bitmap class
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2025-08-19 17:34:22 +02:00 |
imagefilters.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
imagesource.cpp
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Initialize base image for [lowpart
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2025-08-14 12:33:35 +02:00 |
imagesource.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
inputhandler.cpp
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
inputhandler.h
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Add keybinding for world close key (#16250)
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2025-07-01 14:31:26 +02:00 |
item_visuals_manager.cpp
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Move client code out of ItemDefManager (#15967)
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2025-04-04 18:58:14 +02:00 |
item_visuals_manager.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
joystick_controller.cpp
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
joystick_controller.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
keycode.cpp
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Clarify some keycode names
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2025-08-14 12:33:35 +02:00 |
keycode.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
keys.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
localplayer.cpp
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Fix situation around aabbox3d default constructor (#15586)
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2024-12-29 14:36:30 +01:00 |
localplayer.h
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Simplify HUD handling in Player class
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2025-08-19 17:34:22 +02:00 |
mapblock_mesh.cpp
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
mapblock_mesh.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
mesh.cpp
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Remove obsolete SMeshBuffer.h (#16308)
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2025-07-03 17:32:35 +02:00 |
mesh.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
mesh_generator_thread.cpp
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Sort out incorrect logic in MeshUpdateQueue::addBlock()
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2025-08-19 17:34:22 +02:00 |
mesh_generator_thread.h
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Sort out incorrect logic in MeshUpdateQueue::addBlock()
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2025-08-19 17:34:22 +02:00 |
minimap.cpp
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Handle overlay tiles for minimap color
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2025-08-14 12:33:35 +02:00 |
minimap.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
mtevent.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
particles.cpp
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ParticleSpawner: Fix crash caused by empty texture
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2025-07-22 16:39:51 +02:00 |
particles.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
renderingengine.cpp
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
renderingengine.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |
shader.cpp
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Replace some raw pointers by unique_ptr (#16304)
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2025-08-06 23:17:34 +02:00 |
shader.h
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Replace some raw pointers by unique_ptr (#16304)
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2025-08-06 23:17:34 +02:00 |
sky.cpp
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Sky: Get custom sun and moon tinting to work again
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2025-07-29 20:36:23 +02:00 |
sky.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
sound.cpp
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
sound.h
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Replace licensing text in headers (LGPLv2.1) (#15321)
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2024-10-28 15:57:39 +01:00 |
texturepaths.cpp
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Cache getTextureDirs()
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2025-08-10 15:26:39 +02:00 |
texturepaths.h
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Cache getTextureDirs()
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2025-08-10 15:26:39 +02:00 |
texturesource.cpp
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Add caching of generated textures as image
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2025-05-03 11:32:41 +02:00 |
texturesource.h
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Remove irr namespace (#16309)
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2025-07-09 10:35:52 +02:00 |
tile.cpp
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Draw node animation for items (#15930)
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2025-04-04 18:47:11 +02:00 |
tile.h
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Clean up read_tiledef and related parts a bit
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2025-05-24 22:49:04 +02:00 |
wieldmesh.cpp
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Remove obsolete SMeshBuffer.h (#16308)
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2025-07-03 17:32:35 +02:00 |
wieldmesh.h
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Clean up unused Forward Declarations (#16324)
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2025-08-02 10:07:45 +02:00 |