..
benchmark
Add spatial index for objects ( #14631 )
2025-04-08 08:44:53 +02:00
client
Fix handling of skinned meshes for nodes
2025-05-20 18:37:33 +02:00
content
Add/remove/change some log messages for clarity
2025-04-10 14:39:21 +02:00
database
Switch to smallint for position keys (x,y,z) in postgres backend
2025-04-23 09:30:36 +02:00
gui
Mainmenu: Fix error after ESC in dialog windows ( #16130 )
2025-05-18 20:41:42 +02:00
irrlicht_changes
Some minor code cleanups
2025-04-08 22:24:37 +02:00
mapgen
Fix warning in mg_decoration.cpp
2025-04-17 12:35:14 +02:00
network
Fix scrollbar on ContentDB grid by adding an area label ( #16042 )
2025-04-21 12:33:41 +02:00
script
Migrate existing keycode-based keybindings ( #16049 )
2025-05-14 22:15:15 +02:00
server
Make SDL2 default on macOS ( #16039 )
2025-05-02 21:28:13 +02:00
threading
Const correct Thread class ( #15741 )
2025-02-09 12:20:47 +01:00
unittest
MetaDataRef: Make set_float
preserve numbers exactly ( #16090 )
2025-05-02 21:27:00 +02:00
util
Fix uninitialized variable warning in generate_srp_verifier_and_salt
2025-05-18 21:59:57 +02:00
activeobject.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
activeobjectmgr.h
Add spatial index for objects ( #14631 )
2025-04-08 08:44:53 +02:00
catch.cpp
Corresponding code changes
2024-06-10 21:15:30 +02:00
catch.h
Corresponding code changes
2024-06-10 21:15:30 +02:00
chat.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
chat.h
Add chat console scrollbar ( #15104 )
2025-01-12 14:49:01 +01:00
chat_interface.h
Reduce irrlicht_extrabloated.h includes in header files
2025-01-04 12:39:34 +01:00
chatmessage.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
clientdynamicinfo.cpp
Code style fixes.
2025-01-21 16:29:12 +01:00
clientdynamicinfo.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
cmake_config.h.in
Use openssl's sha1 and sha256, optionally ( #15472 )
2024-12-10 22:00:43 +01:00
cmake_config_githash.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
CMakeLists.txt
Prevent mixing in-tree and out-of-tree builds
2025-05-09 20:25:28 +02:00
collision.cpp
Add spatial index for objects ( #14631 )
2025-04-08 08:44:53 +02:00
collision.h
Remove unused pos_max_d
2024-11-12 10:52:46 +01:00
config.h
Cleanup headers in irr/include/ ( #15181 )
2024-10-18 10:58:32 +02:00
constants.h
Handle texture filtering sanely to avoid blurriness ( #16034 )
2025-04-21 12:31:44 +02:00
content_mapnode.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
content_mapnode.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
content_nodemeta.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
content_nodemeta.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
convert_json.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
convert_json.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
craftdef.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
craftdef.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
daynightratio.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
debug.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
debug.h
Reduce irrlicht_extrabloated.h includes in header files
2025-01-04 12:39:34 +01:00
defaultsettings.cpp
Client: Disable node specular shader effect ( #16113 )
2025-05-17 15:02:47 +02:00
defaultsettings.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
dummygamedef.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
dummymap.h
Add basic unit tests for collisionMoveSimple
2024-11-12 10:52:46 +01:00
emerge.cpp
Restore behavior of emergequeue_limit_total ( #15947 )
2025-03-27 18:59:38 -07:00
emerge.h
Reduce irrlicht_extrabloated.h includes in header files
2025-01-04 12:39:34 +01:00
emerge_internal.h
Fix meaning of VoxelArea::hasEmptyExtent()
2024-12-10 22:00:28 +01:00
environment.cpp
Some more random code cleanups
2025-03-26 20:49:43 +01:00
environment.h
Some more random code cleanups
2025-03-26 20:49:43 +01:00
exceptions.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
face_position_cache.cpp
Various random code cleanups
2025-03-04 19:53:01 +01:00
face_position_cache.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
filesys.cpp
Apply some refactoring/cleanup to mainly util functions
2025-03-30 18:17:19 +02:00
filesys.h
Add nodiscard attribute to helper functions where it makes sense
2025-03-30 18:17:19 +02:00
gamedef.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
gameparams.h
Add server/client annotations to settingtypes.txt and make use of them ( #15756 )
2025-04-01 07:55:47 -04:00
gettext.cpp
Disable debug-breaking locale workaround when debugging ( #15859 )
2025-03-03 20:33:42 +01:00
gettext.h
Add/remove/change some log messages for clarity
2025-04-10 14:39:21 +02:00
gettext_plural_form.cpp
Fixup parsing for Plural-Forms
( #15519 )
2024-12-12 15:33:34 +01:00
gettext_plural_form.h
Fixup parsing for Plural-Forms
( #15519 )
2024-12-12 15:33:34 +01:00
gettime.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
httpfetch.cpp
Support HEAD and PATCH methods in http api
2025-05-01 10:46:24 +02:00
httpfetch.h
Support HEAD and PATCH methods in http api
2025-05-01 10:46:24 +02:00
hud.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
hud.h
Move EnumString to separate file and add enum_to_string ( #15714 )
2025-01-26 19:17:14 +01:00
inventory.cpp
Implement metadata-aware version of InvRef:remove_item() ( #15771 )
2025-02-22 16:18:48 +01:00
inventory.h
Fix overrideable hand ToolCapabilities and range ( #15743 )
2025-03-16 20:03:31 +01:00
inventorymanager.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
inventorymanager.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
irr_aabb3d.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
irr_gui_ptr.h
Implement an editor to customize the touchscreen controls ( #14933 )
2024-11-24 11:33:39 +01:00
irr_v2d.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
irr_v3d.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
irrlichttypes.h
Reduce transitive includes by moving a class
2025-03-30 18:17:19 +02:00
irrlichttypes_bloated.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
itemdef.cpp
Move client code out of ItemDefManager ( #15967 )
2025-04-04 18:58:14 +02:00
itemdef.h
Move client code out of ItemDefManager ( #15967 )
2025-04-04 18:58:14 +02:00
itemgroup.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
itemstackmetadata.cpp
Avoid some inefficiencies when handling ItemStack(Metadata)
2024-12-31 14:47:46 +01:00
itemstackmetadata.h
Avoid some inefficiencies when handling ItemStack(Metadata)
2024-12-31 14:47:46 +01:00
json-forwards.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
light.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
light.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
lighting.h
Move AutoExposure constructor to header
2025-01-04 12:39:52 +01:00
log.cpp
Fix some compiler warnings ( #15596 )
2024-12-26 11:29:00 +01:00
log.h
Ensure that null C strings do not break logging ( #15255 )
2024-10-12 22:34:24 +02:00
log_internal.h
Ensure that null C strings do not break logging ( #15255 )
2024-10-12 22:34:24 +02:00
main.cpp
Migrate existing keycode-based keybindings ( #16049 )
2025-05-14 22:15:15 +02:00
map.cpp
Various random code cleanups
2025-03-04 19:53:01 +01:00
map.h
Mark liquid and light updates low priority
2025-04-22 20:36:45 -07:00
map_settings_manager.cpp
Rename getMapSettingNoiseParams to getNoiseParams
2025-01-02 14:59:19 +01:00
map_settings_manager.h
Rename getMapSettingNoiseParams to getNoiseParams
2025-01-02 14:59:19 +01:00
mapblock.cpp
Optimize name-id-lookup for MapBlock serialization ( #16000 )
2025-04-14 17:18:21 +02:00
mapblock.h
Some more random code cleanups
2025-03-26 20:49:43 +01:00
mapnode.cpp
Clean up some packet-related code
2025-02-26 12:21:57 +01:00
mapnode.h
Clean up some packet-related code
2025-02-26 12:21:57 +01:00
mapsector.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
mapsector.h
Reduce transitive includes by moving a class
2025-03-30 18:17:19 +02:00
metadata.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
metadata.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
migratesettings.h
TouchControls: Implement an option for dig/place buttons ( #15845 )
2025-03-21 12:06:44 +01:00
modchannels.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
modchannels.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
modifiedstate.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
nameidmapping.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
nameidmapping.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
nodedef.cpp
Fix handling of skinned meshes for nodes
2025-05-20 18:37:33 +02:00
nodedef.h
Fix handling of skinned meshes for nodes
2025-05-20 18:37:33 +02:00
nodemetadata.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
nodemetadata.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
nodetimer.cpp
Various random code cleanups
2025-03-04 19:53:01 +01:00
nodetimer.h
Various random code cleanups
2025-03-04 19:53:01 +01:00
noise.cpp
Rename perlin noise to value noise ( #15858 )
2025-04-10 14:39:40 +02:00
noise.h
Rename perlin noise to value noise ( #15858 )
2025-04-10 14:39:40 +02:00
objdef.cpp
Reduce irrlicht_extrabloated.h includes in header files
2025-01-04 12:39:34 +01:00
objdef.h
Reduce irrlicht_extrabloated.h includes in header files
2025-01-04 12:39:34 +01:00
object_properties.cpp
Replace object visual by enum ( #15681 )
2025-03-06 21:02:11 +01:00
object_properties.h
Replace object visual by enum ( #15681 )
2025-03-06 21:02:11 +01:00
particles.cpp
Add particle blend mode "clip" ( #15444 )
2024-11-19 13:30:17 +01:00
particles.h
Basic camera control API ( #15796 )
2025-02-19 18:45:45 +01:00
pathfinder.cpp
Add/remove/change some log messages for clarity
2025-04-10 14:39:21 +02:00
pathfinder.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
player.cpp
Basic camera control API ( #15796 )
2025-02-19 18:45:45 +01:00
player.h
Basic camera control API ( #15796 )
2025-02-19 18:45:45 +01:00
porting.cpp
Apply some refactoring/cleanup to mainly util functions
2025-03-30 18:17:19 +02:00
porting.h
Add nodiscard attribute to helper functions where it makes sense
2025-03-30 18:17:19 +02:00
porting_android.cpp
Android: Persistent notification while ingame ( #13125 )
2025-04-24 07:38:52 -04:00
porting_android.h
Android: Persistent notification while ingame ( #13125 )
2025-04-24 07:38:52 -04:00
precompiled_headers.txt
Add precompiled header support
2024-05-27 17:12:39 +02:00
profiler.cpp
Group sparse mesh buffers over entire scene for rendering
2024-12-24 15:27:08 +01:00
profiler.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
raycast.cpp
Use matrix4::getRotationRadians
2025-02-27 12:31:04 +01:00
raycast.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
reflowscan.cpp
Break liquid reflow scan early for all-air blocks ( #15975 )
2025-04-05 11:01:39 -07:00
reflowscan.h
Reduce irrlicht_extrabloated.h includes in header files
2025-01-04 12:39:34 +01:00
remoteplayer.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
remoteplayer.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
rollback_interface.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
rollback_interface.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
serialization.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
serialization.h
Network: Fix serialization version checks ( #15477 )
2024-11-27 18:39:57 +01:00
server.cpp
Improve usability of Prometheus metrics backend ( #16060 )
2025-04-23 09:30:04 +02:00
server.h
Clean up and compress some pre-join packets ( #15881 )
2025-03-11 20:00:07 +01:00
serverenvironment.cpp
Update src/serverenvironment.cpp
2025-05-05 07:50:45 -07:00
serverenvironment.h
Add spatial index for objects ( #14631 )
2025-04-08 08:44:53 +02:00
servermap.cpp
Mark liquid and light updates low priority
2025-04-22 20:36:45 -07:00
servermap.h
Make sure generated blocks have their timestamp set
2025-03-26 20:49:43 +01:00
settings.cpp
Migrate existing keycode-based keybindings ( #16049 )
2025-05-14 22:15:15 +02:00
settings.h
Migrate existing keycode-based keybindings ( #16049 )
2025-05-14 22:15:15 +02:00
settings_translation_file.cpp
Update minetest.conf.example and dummy file
2025-04-24 16:48:55 +02:00
skyparams.h
Fix missing includes in skyparams.h
2025-03-03 20:33:19 +01:00
sound.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
staticobject.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
staticobject.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
terminal_chat_console.cpp
Fix TerminalChatConsole crash
2025-03-04 19:53:01 +01:00
terminal_chat_console.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
texture_override.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
texture_override.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
tileanimation.cpp
Various random code cleanups
2025-03-04 19:53:01 +01:00
tileanimation.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
tool.cpp
Move EnumString to separate file and add enum_to_string ( #15714 )
2025-01-26 19:17:14 +01:00
tool.h
Move EnumString to separate file and add enum_to_string ( #15714 )
2025-01-26 19:17:14 +01:00
translation.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
translation.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
unsupported_language_list.txt
Move unsupported language list into a separate file ( #13865 )
2023-10-05 17:29:02 +02:00
version.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
version.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
voxel.cpp
Centralize arbitrary area volume limit and raise it ( #15696 )
2025-01-23 12:18:20 +01:00
voxel.h
Resolve some quirks with (wield) item meshes for nodes ( #15654 )
2025-01-13 09:39:06 +01:00
voxelalgorithms.cpp
Use appropriate sized type for VoxelArea extent
2024-12-10 22:00:28 +01:00
voxelalgorithms.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00