sapier
30f16ded7e
Merge branch 'object_object_collision' into sapier_experimental
2012-02-07 17:04:32 +01:00
sapier
d9ffd30445
added changes missing in last commit
2012-02-07 17:01:04 +01:00
sapier
c525330153
Merge remote branch 'upstream_kahrl/collision_allow_stairs_v2' into object_object_collision
2012-02-07 16:57:36 +01:00
sapier
435ea846db
move getCollisionBox from ActiveObject to interface class Collidableobject
2012-02-07 16:52:32 +01:00
Kahrl
34eabf4df0
Fix rail's selection box and tweak the logic that computes pointedthing.node_abovesurface -- you no longer can place torches above each other, or do similar placement with other nodes with non-full selection box.
2012-02-07 03:05:15 +01:00
sapier
413afa77d0
Merge branch 'object_object_collision' into sapier_experimental
2012-02-05 20:35:54 +01:00
sapier
ffe6025f61
Added object <-> object collision handling (player + luaentity support only)
2012-02-05 17:23:08 +01:00
sapier
f34f75291b
disabled optimization for debug build to enable step by step debugging in gdb
2012-02-05 12:47:10 +01:00
sapier
8929a47296
Merge remote branch 'upstream_kahrl/collision_allow_stairs_v2' into object_object_collision
2012-02-05 12:41:01 +01:00
Kahrl
88cdd3a363
Players stay in environment even when dead, damage flash and fall damage fixes
...
Don't set m_removed on dead players (dead players are indicated by hp == 0). Local
damage flash is shown whatever the cause was (even from Lua set_hp). PlayerCAO
damage flash matches duration of local damage flash. Fall damage is dealt much more consistently (this is done by disallowing jumping when speed.Y is very negative, up to now jumping could sometimes negate fall damage)
2012-02-05 12:06:55 +02:00
Perttu Ahola
e15de8b70d
Modify light values to work a bit better with non-smooth lighting
2012-02-05 12:02:40 +02:00
sapier
0947644729
added drawallfaces to luaentities
2012-02-04 18:08:25 +01:00
sapier
77df09540c
Merge remote branch 'upstream/master' into sapier_experimental
...
Conflicts:
src/scriptapi.cpp
2012-02-04 12:41:25 +01:00
Perttu Ahola
61016962ee
Add groups = {} to item definition
2012-02-04 02:20:05 +02:00
Kahrl
6bf4931fc2
NDT_NODEBOX, collision code rewrite with step height, stairs mod -- rebased after itemdef
2012-02-02 19:20:52 +01:00
Perttu Ahola
a1eb2836c0
Set better visual light levels
2012-02-02 16:14:32 +02:00
Giuseppe Bilotta
64af6d3afe
Fix some warnings on some compilers
...
ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
2012-02-02 15:54:20 +02:00
Perttu Ahola
365f7a5bfe
Merge remote-tracking branch 'kahrl/hidehud'
2012-02-02 14:35:18 +02:00
Kahrl
796009ef21
Fix server hang when stepping a furnace with a huge dtime
2012-02-02 12:50:11 +02:00
Kahrl
b85b4ede82
Page up/down: don't display the old value, it was a little confusing
2012-02-01 02:37:01 +01:00
Kahrl
2cb96d9d68
Page up and down change the minimum viewing range
2012-02-01 02:24:55 +01:00
Kahrl
78bf92175a
Show the top line too when only chat, but not HUD is shown
2012-02-01 01:36:59 +01:00
Kahrl
0c3d39357b
F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler pages
2012-02-01 00:56:30 +01:00
Kahrl
0e8bd531c2
Fix craftresult_is_preview flood in log and remove unnecessary debug output
2012-01-25 20:18:20 +02:00
Perttu Ahola
24b1008d56
Remove unnecessary delays from large data transfer unit test
2012-01-24 12:50:10 +02:00
Perttu Ahola
a4340c330a
Set default number of maximum users to 100 instead of 20
2012-01-24 12:02:40 +02:00
Perttu Ahola
2e8e9ee7f5
Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()
2012-01-24 12:01:59 +02:00
Perttu Ahola
cb05a28745
Call this 0.4.dev-20120122-1
2012-01-22 23:05:36 +02:00
Perttu Ahola
a387c9b95d
Fix "illegal escape sequence" in MSVC (actually not illegal)
2012-01-22 22:00:29 +02:00
Kahrl
0a426f3592
Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp: drops -> drop
2012-01-22 17:31:20 +02:00
Kahrl
00bc9a8678
tool and ToolItem apply item aliases
2012-01-22 17:31:20 +02:00
Kahrl
c241902b40
Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wallmounted
2012-01-22 17:31:20 +02:00
Kahrl
4799a8f761
cleanup
2012-01-22 17:31:20 +02:00
Kahrl
02b334a679
Create node metadata when placing nodes again
2012-01-22 17:31:20 +02:00
Kahrl
b4dd5d3bd7
Client-side prediction of inventory changes, and some inventory menu fixes
2012-01-22 17:31:20 +02:00
Kahrl
1efdc36b22
Inventory menu (with dragging) improved. Crafting is now handled via a IACTION_CRAFT inventory action.
2012-01-22 17:31:12 +02:00
Kahrl
157a4cf18c
Node placement / mineral / serialization / iron freq / node_dig callback
...
- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
2012-01-22 17:24:50 +02:00
sapier
3454e67793
added new entity style irregular_cube
2012-01-15 20:30:26 +01:00
sapier
0c78767754
fixed invalid comment for plant mesh declaration
2012-01-15 20:28:39 +01:00
sapier
f0679969b2
added plantlike luaentity
2012-01-15 20:22:41 +01:00
sapier
285f5a0259
added lua command get_nodes_inside_radius
2012-01-15 20:09:55 +01:00
sapier
71186974fa
fixed missing removal in static fix
2012-01-15 20:06:56 +01:00
sapier
525bc8855f
added derived object to add linkable object support
2012-01-15 19:55:58 +01:00
sapier
de166e75a1
sao prototype global variables no longer depend on link order to be correctly added to factory
2012-01-15 19:43:31 +01:00
Kahrl
f22c73f501
Fix inventory glitch when connecting as new user
2012-01-14 11:05:24 +01:00
Kahrl
c920df748b
Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit annoying (even in single player).
2012-01-13 12:35:55 +01:00
Kahrl
a58d725569
Tool progress bar tweaking
2012-01-12 08:47:17 +01:00
Kahrl
6a76c226e1
The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-12 06:10:39 +01:00
Perttu Ahola
569156b013
Call this 0.4.dev-20120106-1
2012-01-06 20:41:52 +02:00
Perttu Ahola
6d4bc012f0
Fix key change menu a bit
2012-01-06 19:50:40 +02:00