63 lines
2.6 KiB
Markdown
63 lines
2.6 KiB
Markdown
---
|
|
title: Tales from the Crypt (Dragon), S5E09
|
|
---
|
|
|
|
## Current Objectives
|
|
- ~~Investigate the ethereal plane room at the Giant's keep~~
|
|
- ~~Enter Stormheim~~
|
|
- **[COMPLETE]** Join Kaldur and seek the Mantles of the Heroes
|
|
- **[COMPLETE]** Aid the merfolk in attacking the Cthulu cults
|
|
- Defeat the Dracolich to earn the Run from Nuripites
|
|
|
|
## Events
|
|
- The party stands on the precipice of destruction, ready at the portal to the
|
|
dracolich's realm!
|
|
- The party hurls their forms through a dank, turbulant conveyance, appearing
|
|
in a desert landscape battlefield. Nearby are several skeletal formations
|
|
(covered in sand, evidently standing here for a long while), and there are
|
|
whirlwinds of undead creatures in the dunes. There are double-doors leading
|
|
into a partially buried building; one winch to open the doors is broken in
|
|
half. COMBAT!!
|
|
- With our surprise round, we decimate the skeletal troop!
|
|
- The bonestorms move in.
|
|
|
|
- We move into the building. We are set-upon by a skeletal hound archon!
|
|
COMBAT!!
|
|
- It charges at us, but as Sheila G mentions we're here to talk to the
|
|
dracolich, it pauses and tries to _teleport_ away. Stackor counters the
|
|
attempt! The rest of the party wails on it, shattering it! However, it will
|
|
reform in an hour, unless we pour holy water upon it. We take the skull with
|
|
us and continue!
|
|
|
|
- We have three options, and move straight. We come to a locked door with an
|
|
impression for a claw-shaped key. Stackor _knocks_ it open. Behind, we find a
|
|
staircase which descends for an excessive distance. At the landing, we move
|
|
straight along a corridor. Moving forward, we trigger a trap and Gartug and
|
|
Harvey get smushed in a wall! We maneuver around the trap, and continue to a
|
|
large, elegant room with several large urns with ashes in them. Harvey digs
|
|
in, and finds a Ring of Mind Shielding.
|
|
|
|
- We call it here for the night, with combat looming!
|
|
|
|
## Player Characters
|
|
- Gartug Ironfist, a dwarven brawler (Bill)
|
|
- Sheila G, a half-elf cleric of Cayden Calien (Thans)
|
|
- Stackor, a dwarven wizard (James)
|
|
- Harvey, a tengu-ish monk (Mike)
|
|
- Randy Van Peoples, a human cleric of Gozreh (Dan)
|
|
|
|
## Locations
|
|
- Rime
|
|
|
|
## NPCs and Notable Characters
|
|
- Nuripites, a crypt dragon in the Boneyard
|
|
- Naynay, a human pervert with some martial arts training
|
|
- Rickvis, a bralini azata representing Crius
|
|
- Porthos, a psychopomp guarding the portal back to the crypt dragon's domain
|
|
- Runewl (spelled all cool), a skeletal champion hound archon in Dracotown
|
|
|
|
## Other Notes
|
|
- You know - Porthos!
|
|
- This isn't an amusement park, this is a house.
|
|
|
|
## Upcoming Events
|