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Bill Niblock 2025-07-10 20:00:16 -04:00
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### [Skill 1] [Assurance (Occultism)](https://2e.aonprd.com/Feats.aspx?ID=5121) ### [Skill 1] [Assurance (Occultism)](https://2e.aonprd.com/Feats.aspx?ID=5121)
You can forgo rolling a skill check for that skill to instead receive a result >You can forgo rolling a skill check for that skill to instead receive a result
of 10 + your proficiency bonus (do not apply any other bonuses, penalties, or of 10 + your proficiency bonus (do not apply any other bonuses, penalties, or
modifiers). modifiers).
### [Ancestry 1] [Automation Lore](https://2e.aonprd.com/Feats.aspx?ID=3093) ### [Ancestry 1] [Automation Lore](https://2e.aonprd.com/Feats.aspx?ID=3093)
You have come to better understand the process that made your body and the >You have come to better understand the process that made your body and the magic
magic that powers it. You gain the trained proficiency rank in Arcana and that powers it. You gain the trained proficiency rank in Arcana and Crafting. If
Crafting. If you would automatically become trained in one of those skills you would automatically become trained in one of those skills (from your
(from your background or class, for example), you instead become trained in background or class, for example), you instead become trained in a skill of your
a skill of your choice. You also gain the Additional Lore feat for Automaton choice. You also gain the Additional Lore feat for Automaton Lore.<br/>
Lore. _Enhancement_: Your gain greater understanding. Increase your proficiency rank
in either Arcana or Crafting, as well as Automaton Lore, to expert. If you
Enhancement: Your gain greater understanding. Increase your proficiency rank were already an expert in the chosen skill, increase your rank to master
in either Arcana or Crafting, as well as Automaton Lore, to expert. If you instead.
were already an expert in the chosen skill, increase your rank to master
instead.
</details> </details>
@ -113,45 +111,43 @@
**Low-Light Vision** **Low-Light Vision**
You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light. >You can see in dim light as though it were bright light, so you ignore the
concealed condition due to dim light.
**Automaton Core** **Automaton Core**
>Your body contains an automaton core infused with planar quintessence that >Your body contains an automaton core infused with planar quintessence that
grants you power to perform various tasks and houses your soul and life grants you power to perform various tasks and houses your soul and life energy.
energy. This life energy flows through you much like the blood of humanoids. This life energy flows through you much like the blood of humanoids. As a
As a result, you are a living creature. You don't have the typical construct result, you are a living creature. You don't have the typical construct
immunities, can be affected by effects that target a living creature, and immunities, can be affected by effects that target a living creature, and can
can recover Hit Points normally via positive energy. Additionally, you are recover Hit Points normally via positive energy. Additionally, you are not
not destroyed when reduced to 0 Hit Points. Instead, your life energy destroyed when reduced to 0 Hit Points. Instead, your life energy attempts to
attempts to keep you active even in dire straits; you are knocked out and keep you active even in dire straits; you are knocked out and begin dying when
begin dying when reduced to 0 Hit Points reduced to 0 Hit Points
**Constructed Body** **Constructed Body**
Your physiological needs are different than those of living creatures. You >Your physiological needs are different than those of living creatures. You
don't need to eat or drink. You don't need to sleep, but you still need a don't need to eat or drink. You don't need to sleep, but you still need a daily
daily period of rest. During this period of rest, you must enter a period of rest. During this period of rest, you must enter a recuperating
recuperating standby state for 2 hours, which is similar to sleeping except standby state for 2 hours, which is similar to sleeping except you are aware of
you are aware of your surroundings and don't take penalties for being your surroundings and don't take penalties for being unconscious. Much like with
unconscious. Much like with sleeping, if you go too long without entering sleeping, if you go too long without entering your standby state, you become
your standby state, you become fatigued and can't recover until you enter fatigued and can't recover until you enter standby for 2 hours.
standby for 2 hours.
**Heritage**: Mage Automaton **Heritage**: Mage Automaton
>The chamber housing your core has a more direct connection to the rest of your >The chamber housing your core has a more direct connection to the rest of your
>humanoid shape, allowing you to tap into your core's magical energy. You gain humanoid shape, allowing you to tap into your core's magical energy. You gain
>one cantrip from the arcane spell list. You can cast this spell as an arcane one cantrip from the arcane spell list. You can cast this spell as an arcane
>innate spell at will. A cantrip is heightened to a spell level equal to half innate spell at will. A cantrip is heightened to a spell level equal to half
>your level rounded up. your level rounded up.
</details> </details>
### Background: [Scholar](https://2e.aonprd.com/Backgrounds.aspx?ID=440) ### Background: Scholar
<details open> <details open>
<summary>Details</summary>
**Attribute Boosts** **Attribute Boosts**
- Intelligence - Intelligence
@ -169,9 +165,8 @@ standby for 2 hours.
</details> </details>
### Class: [Magus](https://2e.aonprd.com/Classes.aspx?ID=17)
<details open> <details open>
<summary>Details</summary> <summary><h3><a href="https://2e.aonprd.com/Classes.aspx?ID=17">Class: Magus</a></h3></summary>
**Hit Points**: 8 **Hit Points**: 8