From 66cac934c7b00a2ecbbca75202e09b78d4733bf4 Mon Sep 17 00:00:00 2001 From: Bill Niblock Date: Thu, 10 Jul 2025 20:00:16 -0400 Subject: [PATCH] Markdown formatting! --- characters/automaton-magus.md | 75 ++++++++++++++++------------------- 1 file changed, 35 insertions(+), 40 deletions(-) diff --git a/characters/automaton-magus.md b/characters/automaton-magus.md index eb22507..61b1c7d 100644 --- a/characters/automaton-magus.md +++ b/characters/automaton-magus.md @@ -41,24 +41,22 @@ ### [Skill 1] [Assurance (Occultism)](https://2e.aonprd.com/Feats.aspx?ID=5121) - You can forgo rolling a skill check for that skill to instead receive a result - of 10 + your proficiency bonus (do not apply any other bonuses, penalties, or - modifiers). +>You can forgo rolling a skill check for that skill to instead receive a result +of 10 + your proficiency bonus (do not apply any other bonuses, penalties, or +modifiers). ### [Ancestry 1] [Automation Lore](https://2e.aonprd.com/Feats.aspx?ID=3093) - You have come to better understand the process that made your body and the - magic that powers it. You gain the trained proficiency rank in Arcana and - Crafting. If you would automatically become trained in one of those skills - (from your background or class, for example), you instead become trained in - a skill of your choice. You also gain the Additional Lore feat for Automaton - Lore. - - Enhancement: Your gain greater understanding. Increase your proficiency rank - in either Arcana or Crafting, as well as Automaton Lore, to expert. If you - were already an expert in the chosen skill, increase your rank to master - instead. +>You have come to better understand the process that made your body and the magic +that powers it. You gain the trained proficiency rank in Arcana and Crafting. If +you would automatically become trained in one of those skills (from your +background or class, for example), you instead become trained in a skill of your +choice. You also gain the Additional Lore feat for Automaton Lore.
+_Enhancement_: Your gain greater understanding. Increase your proficiency rank +in either Arcana or Crafting, as well as Automaton Lore, to expert. If you +were already an expert in the chosen skill, increase your rank to master +instead. @@ -113,45 +111,43 @@ **Low-Light Vision** - You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light. +>You can see in dim light as though it were bright light, so you ignore the +concealed condition due to dim light. **Automaton Core** >Your body contains an automaton core infused with planar quintessence that -grants you power to perform various tasks and houses your soul and life -energy. This life energy flows through you much like the blood of humanoids. -As a result, you are a living creature. You don't have the typical construct -immunities, can be affected by effects that target a living creature, and -can recover Hit Points normally via positive energy. Additionally, you are -not destroyed when reduced to 0 Hit Points. Instead, your life energy -attempts to keep you active even in dire straits; you are knocked out and -begin dying when reduced to 0 Hit Points +grants you power to perform various tasks and houses your soul and life energy. +This life energy flows through you much like the blood of humanoids. As a +result, you are a living creature. You don't have the typical construct +immunities, can be affected by effects that target a living creature, and can +recover Hit Points normally via positive energy. Additionally, you are not +destroyed when reduced to 0 Hit Points. Instead, your life energy attempts to +keep you active even in dire straits; you are knocked out and begin dying when +reduced to 0 Hit Points **Constructed Body** -Your physiological needs are different than those of living creatures. You -don't need to eat or drink. You don't need to sleep, but you still need a -daily period of rest. During this period of rest, you must enter a -recuperating standby state for 2 hours, which is similar to sleeping except -you are aware of your surroundings and don't take penalties for being -unconscious. Much like with sleeping, if you go too long without entering -your standby state, you become fatigued and can't recover until you enter -standby for 2 hours. +>Your physiological needs are different than those of living creatures. You +don't need to eat or drink. You don't need to sleep, but you still need a daily +period of rest. During this period of rest, you must enter a recuperating +standby state for 2 hours, which is similar to sleeping except you are aware of +your surroundings and don't take penalties for being unconscious. Much like with +sleeping, if you go too long without entering your standby state, you become +fatigued and can't recover until you enter standby for 2 hours. **Heritage**: Mage Automaton >The chamber housing your core has a more direct connection to the rest of your ->humanoid shape, allowing you to tap into your core's magical energy. You gain ->one cantrip from the arcane spell list. You can cast this spell as an arcane ->innate spell at will. A cantrip is heightened to a spell level equal to half ->your level rounded up. +humanoid shape, allowing you to tap into your core's magical energy. You gain +one cantrip from the arcane spell list. You can cast this spell as an arcane +innate spell at will. A cantrip is heightened to a spell level equal to half +your level rounded up. -### Background: [Scholar](https://2e.aonprd.com/Backgrounds.aspx?ID=440) +### Background: Scholar
-Details - **Attribute Boosts** - Intelligence @@ -169,9 +165,8 @@ standby for 2 hours.
-### Class: [Magus](https://2e.aonprd.com/Classes.aspx?ID=17)
-Details +

Class: Magus

**Hit Points**: 8