diff --git a/characters/automaton-magus.md b/characters/automaton-magus.md
index eb22507..61b1c7d 100644
--- a/characters/automaton-magus.md
+++ b/characters/automaton-magus.md
@@ -41,24 +41,22 @@
### [Skill 1] [Assurance (Occultism)](https://2e.aonprd.com/Feats.aspx?ID=5121)
- You can forgo rolling a skill check for that skill to instead receive a result
- of 10 + your proficiency bonus (do not apply any other bonuses, penalties, or
- modifiers).
+>You can forgo rolling a skill check for that skill to instead receive a result
+of 10 + your proficiency bonus (do not apply any other bonuses, penalties, or
+modifiers).
### [Ancestry 1] [Automation Lore](https://2e.aonprd.com/Feats.aspx?ID=3093)
- You have come to better understand the process that made your body and the
- magic that powers it. You gain the trained proficiency rank in Arcana and
- Crafting. If you would automatically become trained in one of those skills
- (from your background or class, for example), you instead become trained in
- a skill of your choice. You also gain the Additional Lore feat for Automaton
- Lore.
-
- Enhancement: Your gain greater understanding. Increase your proficiency rank
- in either Arcana or Crafting, as well as Automaton Lore, to expert. If you
- were already an expert in the chosen skill, increase your rank to master
- instead.
+>You have come to better understand the process that made your body and the magic
+that powers it. You gain the trained proficiency rank in Arcana and Crafting. If
+you would automatically become trained in one of those skills (from your
+background or class, for example), you instead become trained in a skill of your
+choice. You also gain the Additional Lore feat for Automaton Lore.
+_Enhancement_: Your gain greater understanding. Increase your proficiency rank
+in either Arcana or Crafting, as well as Automaton Lore, to expert. If you
+were already an expert in the chosen skill, increase your rank to master
+instead.
@@ -113,45 +111,43 @@
**Low-Light Vision**
- You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light.
+>You can see in dim light as though it were bright light, so you ignore the
+concealed condition due to dim light.
**Automaton Core**
>Your body contains an automaton core infused with planar quintessence that
-grants you power to perform various tasks and houses your soul and life
-energy. This life energy flows through you much like the blood of humanoids.
-As a result, you are a living creature. You don't have the typical construct
-immunities, can be affected by effects that target a living creature, and
-can recover Hit Points normally via positive energy. Additionally, you are
-not destroyed when reduced to 0 Hit Points. Instead, your life energy
-attempts to keep you active even in dire straits; you are knocked out and
-begin dying when reduced to 0 Hit Points
+grants you power to perform various tasks and houses your soul and life energy.
+This life energy flows through you much like the blood of humanoids. As a
+result, you are a living creature. You don't have the typical construct
+immunities, can be affected by effects that target a living creature, and can
+recover Hit Points normally via positive energy. Additionally, you are not
+destroyed when reduced to 0 Hit Points. Instead, your life energy attempts to
+keep you active even in dire straits; you are knocked out and begin dying when
+reduced to 0 Hit Points
**Constructed Body**
-Your physiological needs are different than those of living creatures. You
-don't need to eat or drink. You don't need to sleep, but you still need a
-daily period of rest. During this period of rest, you must enter a
-recuperating standby state for 2 hours, which is similar to sleeping except
-you are aware of your surroundings and don't take penalties for being
-unconscious. Much like with sleeping, if you go too long without entering
-your standby state, you become fatigued and can't recover until you enter
-standby for 2 hours.
+>Your physiological needs are different than those of living creatures. You
+don't need to eat or drink. You don't need to sleep, but you still need a daily
+period of rest. During this period of rest, you must enter a recuperating
+standby state for 2 hours, which is similar to sleeping except you are aware of
+your surroundings and don't take penalties for being unconscious. Much like with
+sleeping, if you go too long without entering your standby state, you become
+fatigued and can't recover until you enter standby for 2 hours.
**Heritage**: Mage Automaton
>The chamber housing your core has a more direct connection to the rest of your
->humanoid shape, allowing you to tap into your core's magical energy. You gain
->one cantrip from the arcane spell list. You can cast this spell as an arcane
->innate spell at will. A cantrip is heightened to a spell level equal to half
->your level rounded up.
+humanoid shape, allowing you to tap into your core's magical energy. You gain
+one cantrip from the arcane spell list. You can cast this spell as an arcane
+innate spell at will. A cantrip is heightened to a spell level equal to half
+your level rounded up.
-### Background: [Scholar](https://2e.aonprd.com/Backgrounds.aspx?ID=440)
+### Background: Scholar
-Details
-
**Attribute Boosts**
- Intelligence
@@ -169,9 +165,8 @@ standby for 2 hours.
-### Class: [Magus](https://2e.aonprd.com/Classes.aspx?ID=17)
-Details
+
**Hit Points**: 8