73 lines
3.2 KiB
Markdown
73 lines
3.2 KiB
Markdown
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---
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title: Gadafthree's Company, Episode 5
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---
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## Current Objectives
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- **[COMPLETE]** Disrupt Calcifer's Orc Forces.
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- Kill the inhabitants of Fort Rather
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- [ ] Captain Skylan
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- [ ] /(Optional/) Corrupted Ancillaries
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- Set a trap on Torvock's Bridge
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## Events
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On the last episode of this adventure, our heroes infiltrated Fort Rather, and
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fell into a trap! They defeated their adversaries, and then slew some potential
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allies, on suspicion of subterfuge and paranoia! We pick up in the hallways of
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the slaughter.
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We _decompose corpse_ both Salami and Porkshank, and stuff their bones into
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Gad'af Sree's Handy Haversack. We shove the remaining bodies into the broom
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closet in the hallway. We all go _invisible_, and begin to make our way towards
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the main keep, and Skylan. We navigate through the walls, and eventually make
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our way on to the wall proper. Through our actions, we alert some guards, and
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begin some of the enemy forces to look for us with magical assistance. We
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_dimension door_ on to the keep towers, and quickly and silently subdue the
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crossbow men. We make our way into the keep further, down the tower stairs, and
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to the second floor. After some exploration, we decide to check a door, and
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reveal an office with several soldiers and other fort members -- COMBAT!!
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- OJ moves in and stabs one, then Wondermitch _icy fireballs_ the room,
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killing the remaining troops.
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We lock the door we cam in through, and begin investigating the room. There are
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two remaining doors out of this room; we discover they're locked with an _arcane
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lock_. Checking the paperwork on one desk, we find they are reports about
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supplies that have gone missing, and their likely location. Evidently, there are
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renegade forces in the mountains. We check through a few more things, and then
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investigate the remaining rooms on this floor. One appears to be a barracks, and
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the other is an infirmiry; we leave both alone and head downstairs. As we move
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forward, our group gets blasted from behind, downing OJ instantly. COMBAT!!
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- Our group, severely hampered, _dimension doors_ out of there.
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We escape, and make our way back to the safe house. We heal up and consider our
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next actions. Wondermitch _sends_ a message to Kaldur, who instructs us to
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abandon this mission, and head to Tornach's Bridge, for the next mission. We
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leave Fort Rather, and make our way East.
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## Player Characters
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- Gad'af Sree, a mythic tengu summoner, bearer of the mantle of the caller of the
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deep (Bill)
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- Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
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(Thans)
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- Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
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the velvet blade (Dan)
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- Duke "Boss" Dukes, a River Kree fae rake (Mike)
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- O'Shea Jackson, a Winter Court fae swashbuckler-thug (James)
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## Locations
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- Fort Rather
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## NPCs and Notable Characters
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- Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
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heroes
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## Other Notes
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- Our fake names:
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- Gad Green (Gad'af Sree)
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- Private Murphy (OJ)
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- Private Boss (Dukes)
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- Private Poopy Corn (Twistfuck)
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- Private Wandermuch (Wondermitch)
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## Upcoming Events
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- Once we deal with Captain Skylan, we need to make haste to Torvock's Bridge!
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