This commit is contained in:
Bill Niblock 2024-09-13 23:01:42 -04:00
parent 26c4bd7a1a
commit ff15400386
2 changed files with 4 additions and 6 deletions

View file

@ -196,9 +196,7 @@ shield strength. Getting hit with energy slows the character down, possibly
knocking them into a previous level.
TO-DO:
1. Fix spawning of new projectiles such that they do not spawn in quads where
the proxy is deployed.
2. Update point-checking to reward projectile dodging when proxy is deployed.
3. Add spawner walls, and logic associated with destroying them.
4. Add level system, and logic associated with progressing and regressing.
5. Polish! Make graphics better, add sound effects, add music!
1. Update point-checking to reward projectile dodging when proxy is deployed.
2. Add spawner walls, and logic associated with destroying them.
3. Add level system, and logic associated with progressing and regressing.
4. Polish! Make graphics better, add sound effects, add music!

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