diff --git a/notes.md b/notes.md index a4d3bd9..25f6de8 100644 --- a/notes.md +++ b/notes.md @@ -196,9 +196,7 @@ shield strength. Getting hit with energy slows the character down, possibly knocking them into a previous level. TO-DO: -1. Fix spawning of new projectiles such that they do not spawn in quads where - the proxy is deployed. -2. Update point-checking to reward projectile dodging when proxy is deployed. -3. Add spawner walls, and logic associated with destroying them. -4. Add level system, and logic associated with progressing and regressing. -5. Polish! Make graphics better, add sound effects, add music! +1. Update point-checking to reward projectile dodging when proxy is deployed. +2. Add spawner walls, and logic associated with destroying them. +3. Add level system, and logic associated with progressing and regressing. +4. Polish! Make graphics better, add sound effects, add music! diff --git a/runner.tic b/runner.tic index 053bd4d..5aeb016 100644 Binary files a/runner.tic and b/runner.tic differ