From ff1540038691ea8623aa1b8bfac698973d003c56 Mon Sep 17 00:00:00 2001 From: Bill Niblock Date: Fri, 13 Sep 2024 23:01:42 -0400 Subject: [PATCH] Updates --- notes.md | 10 ++++------ runner.tic | Bin 12242 -> 12227 bytes 2 files changed, 4 insertions(+), 6 deletions(-) diff --git a/notes.md b/notes.md index a4d3bd9..25f6de8 100644 --- a/notes.md +++ b/notes.md @@ -196,9 +196,7 @@ shield strength. Getting hit with energy slows the character down, possibly knocking them into a previous level. TO-DO: -1. Fix spawning of new projectiles such that they do not spawn in quads where - the proxy is deployed. -2. Update point-checking to reward projectile dodging when proxy is deployed. -3. Add spawner walls, and logic associated with destroying them. -4. Add level system, and logic associated with progressing and regressing. -5. Polish! Make graphics better, add sound effects, add music! +1. Update point-checking to reward projectile dodging when proxy is deployed. +2. Add spawner walls, and logic associated with destroying them. +3. Add level system, and logic associated with progressing and regressing. +4. Polish! Make graphics better, add sound effects, add music! diff --git a/runner.tic b/runner.tic index 053bd4dd35c1a531b9db1823fb8a63f817dda952..5aeb016d461b7116201811bcb588f6c5077cb6f8 100644 GIT binary patch delta 22 ecmcZi@_HATi(o3ATsvNGirZWdHO$N>O*jtNu% delta 37 tcmX>ce<^;$HATjso3ATsvI=VCCYEIA6(#1SP=M0RSxu4buPs