..
OpenGL
Purge some dead code (mostly Irrlicht) ( #16111 )
2025-05-04 16:31:44 +02:00
OpenGL3
Make SDL2 default on macOS ( #16039 )
2025-05-02 21:28:13 +02:00
OpenGLES2
Make SDL2 default on macOS ( #16039 )
2025-05-02 21:28:13 +02:00
vendor
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
BuiltInFont.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
builtInFont.png
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CAnimatedMeshSceneNode.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CAnimatedMeshSceneNode.h
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CB3DMeshFileLoader.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CB3DMeshFileLoader.h
Refactor SkinnedMesh
( #15522 )
2024-12-12 15:33:08 +01:00
CBillboardSceneNode.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CBillboardSceneNode.h
Fix situation around aabbox3d default constructor ( #15586 )
2024-12-29 14:36:30 +01:00
CBlit.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CBoneSceneNode.h
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CCameraSceneNode.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CCameraSceneNode.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CColorConverter.cpp
Fix rendering regression with TGA type 1 files with BGRA8 color ( #15402 )
2024-11-19 13:37:05 +01:00
CColorConverter.h
Fix rendering regression with TGA type 1 files with BGRA8 color ( #15402 )
2024-11-19 13:37:05 +01:00
CDummyTransformationSceneNode.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CDummyTransformationSceneNode.h
Fix situation around aabbox3d default constructor ( #15586 )
2024-12-29 14:36:30 +01:00
CEGLManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CEGLManager.h
Revert "Use EGL over GLX" ( #15315 )
2024-10-24 17:52:06 +02:00
CEmptySceneNode.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CEmptySceneNode.h
Fix situation around aabbox3d default constructor ( #15586 )
2024-12-29 14:36:30 +01:00
CFileList.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CFileList.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CFileSystem.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CFileSystem.h
Fix CFileSystem::FileSystemType related UB ( #15669 )
2025-01-11 16:42:36 +01:00
CFPSCounter.cpp
Keep stats on hw buffer uploads
2024-08-28 15:38:02 +02:00
CFPSCounter.h
Keep stats on hw buffer uploads
2024-08-28 15:38:02 +02:00
CGLTFMeshFileLoader.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CGLTFMeshFileLoader.h
Refactor SkinnedMesh
( #15522 )
2024-12-12 15:33:08 +01:00
CGLXManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGLXManager.h
Revert "Use EGL over GLX" ( #15315 )
2024-10-24 17:52:06 +02:00
CGUIButton.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIButton.h
Make button sprites (scrollbar arrows) DPI-aware ( #14772 )
2024-06-26 15:25:27 +02:00
CGUICheckBox.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUICheckBox.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIComboBox.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIComboBox.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIEditBox.cpp
IGUIFont / CGUITTFont code cleanups ( #15581 )
2024-12-23 12:49:47 +01:00
CGUIEditBox.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIEnvironment.cpp
Remove Irrlicht GUI gradients ( #16015 )
2025-05-07 08:56:00 +02:00
CGUIEnvironment.h
Remove Irrlicht GUI gradients ( #16015 )
2025-05-07 08:56:00 +02:00
CGUIFileOpenDialog.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIFileOpenDialog.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIFont.cpp
Some minor code cleanups
2025-04-08 22:24:37 +02:00
CGUIFont.h
IGUIFont / CGUITTFont code cleanups ( #15581 )
2024-12-23 12:49:47 +01:00
CGUIImage.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIImage.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIImageList.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIImageList.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIListBox.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIListBox.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIScrollBar.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUIScrollBar.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUISkin.cpp
Remove Irrlicht GUI gradients ( #16015 )
2025-05-07 08:56:00 +02:00
CGUISkin.h
Remove Irrlicht GUI gradients ( #16015 )
2025-05-07 08:56:00 +02:00
CGUISpriteBank.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUISpriteBank.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUIStaticText.cpp
IGUIFont / CGUITTFont code cleanups ( #15581 )
2024-12-23 12:49:47 +01:00
CGUIStaticText.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CGUITabControl.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CGUITabControl.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CImage.cpp
Replace _IRR_DEBUG_BREAK_IF
with assertions
2025-04-20 20:49:10 +02:00
CImage.h
Mark a bunch of classes as final
2024-09-02 21:50:13 +02:00
CImageLoaderJPG.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CImageLoaderJPG.h
Cleanup headers in irr/include/ ( #15181 )
2024-10-18 10:58:32 +02:00
CImageLoaderPNG.cpp
Cleanup headers in irr/include/ ( #15181 )
2024-10-18 10:58:32 +02:00
CImageLoaderPNG.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CImageLoaderTGA.cpp
Fix rendering regression with TGA type 1 files with BGRA8 color ( #15402 )
2024-11-19 13:37:05 +01:00
CImageLoaderTGA.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CImageWriterJPG.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CImageWriterJPG.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CImageWriterPNG.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CImageWriterPNG.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CIrrDeviceLinux.cpp
Replace _IRR_DEBUG_BREAK_IF
with assertions
2025-04-20 20:49:10 +02:00
CIrrDeviceLinux.h
Better UX when touch events aren't supported by Irrlicht device ( #15288 )
2024-10-16 21:37:00 +02:00
CIrrDeviceOSX.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CIrrDeviceOSX.mm
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CIrrDeviceSDL.cpp
Replace _IRR_DEBUG_BREAK_IF
with assertions
2025-04-20 20:49:10 +02:00
CIrrDeviceSDL.h
Get rid of _IRR_OVERRIDE_
macro
2025-04-20 20:49:10 +02:00
CIrrDeviceStub.cpp
Purge some dead code (mostly Irrlicht) ( #16111 )
2025-05-04 16:31:44 +02:00
CIrrDeviceStub.h
Non-SDL: Add opengl3 support
2024-11-15 12:18:48 +01:00
CIrrDeviceWin32.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CIrrDeviceWin32.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CLimitReadFile.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CLimitReadFile.h
Mark a bunch of classes as final
2024-09-02 21:50:13 +02:00
CLogger.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CLogger.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CMakeLists.txt
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CMemoryFile.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CMemoryFile.h
Mark a bunch of classes as final
2024-09-02 21:50:13 +02:00
CMeshCache.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CMeshCache.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CMeshManipulator.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CMeshManipulator.h
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CMeshSceneNode.cpp
Change material sharing for CMeshSceneNode
2025-02-22 16:19:04 +01:00
CMeshSceneNode.h
Change material sharing for CMeshSceneNode
2025-02-22 16:19:04 +01:00
CNSOGLManager.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CNSOGLManager.mm
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CNullDriver.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CNullDriver.h
Purge some dead code (mostly Irrlicht) ( #16111 )
2025-05-04 16:31:44 +02:00
COBJMeshFileLoader.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
COBJMeshFileLoader.h
Drop fixed pipeline lighting stuff ( #15165 )
2024-09-18 12:18:28 +02:00
COGLESCoreExtensionHandler.h
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
COpenGLCacheHandler.cpp
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
COpenGLCacheHandler.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
COpenGLCommon.h
Try to fix macro definition order problem with OpenGL code
2024-04-15 19:27:05 +02:00
COpenGLCoreCacheHandler.h
Replace _IRR_DEBUG_BREAK_IF
with assertions
2025-04-20 20:49:10 +02:00
COpenGLCoreFeature.h
Prefer immutable texture storage when available
2025-04-08 22:24:37 +02:00
COpenGLCoreRenderTarget.h
Improve robustness of GL object handling
2025-03-14 11:52:52 +01:00
COpenGLCoreTexture.h
Replace _IRR_DEBUG_BREAK_IF
with assertions
2025-04-20 20:49:10 +02:00
COpenGLDriver.cpp
Purge some dead code (mostly Irrlicht) ( #16111 )
2025-05-04 16:31:44 +02:00
COpenGLDriver.h
Implement support for array textures in GL driver
2025-04-08 22:24:37 +02:00
COpenGLExtensionHandler.cpp
GL: fix and clean up some code
2024-12-04 18:20:34 +01:00
COpenGLExtensionHandler.h
Add support for glObjectLabel to aid debugging
2025-01-04 12:40:14 +01:00
COpenGLMaterialRenderer.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
COpenGLSLMaterialRenderer.cpp
Clean up Irrlicht shader API
2024-12-31 14:47:46 +01:00
COpenGLSLMaterialRenderer.h
Clean up Irrlicht shader API
2024-12-31 14:47:46 +01:00
COSOperator.cpp
COSOperator: Use NSPasteboardTypeString instead of NSStringPboardType
2025-02-01 13:41:17 +01:00
COSOperator.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CReadFile.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CReadFile.h
Mark a bunch of classes as final
2024-09-02 21:50:13 +02:00
CSceneCollisionManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CSceneCollisionManager.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CSceneManager.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CSceneManager.h
Purge some dead code (mostly Irrlicht) ( #16111 )
2025-05-04 16:31:44 +02:00
CSDLManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CSDLManager.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CTimer.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CWGLManager.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CWGLManager.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CWriteFile.cpp
Irrlicht: Get rid of obsolete setDebugName
( #15541 )
2024-12-14 17:03:08 +01:00
CWriteFile.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
CXMeshFileLoader.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
CXMeshFileLoader.h
Refactor SkinnedMesh
( #15522 )
2024-12-12 15:33:08 +01:00
CZipReader.cpp
Drop gzip support from CZipReader
2025-03-30 18:17:19 +02:00
CZipReader.h
Drop gzip support from CZipReader
2025-03-30 18:17:19 +02:00
Irrlicht.cpp
Purge some dead code (mostly Irrlicht) ( #16111 )
2025-05-04 16:31:44 +02:00
mt_opengl_loader.cpp
Fix some issues with mt_opengl
2024-12-04 18:20:34 +01:00
os.cpp
Fix some compiler warnings ( #15596 )
2024-12-26 11:29:00 +01:00
os.h
Fix operator[] for vector2d and vector3d being potentially UB ( #15977 )
2025-04-08 22:25:45 +02:00
SB3DStructs.h
Copy irrlichtmt to <root>/irr/
2024-03-26 21:39:02 +01:00
SkinnedMesh.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
SoftwareDriver2_helper.h
Prefer immutable texture storage when available
2025-04-08 22:24:37 +02:00