SmallJoker
9972639e26
Remove guiEditBox
2025-09-20 13:44:40 +02:00
SmallJoker
39f2727503
IrrlichtMt: Add scrollbar support to CGUIEditBox
2025-09-20 13:44:40 +02:00
SmallJoker
d24a7001ab
Formspec: Implement Ctrl+Shift+Left/Right text selection ( #16455 )
...
This is a quality-of-life improvement to edit text more easily.
2025-09-04 18:58:46 +02:00
DS
ce8e8f6bf4
GUIInventoryList: Override isPointInside()
( #16283 )
2025-08-24 19:01:28 +02:00
1F616EMO~nya
f2eb5e7a93
Add back the missing endElement in parseTag for <action>
2025-08-19 17:34:13 +02:00
Lucas OH
93dd22b901
Clean up unused Forward Declarations ( #16324 )
2025-08-02 10:07:45 +02:00
siliconsniffer
60cd83a332
Android: open input dialog on double tap with physical keyboard ( #16269 )
2025-08-02 10:06:29 +02:00
Lucas OH
ce2380b58e
Include header files in CMake sources ( #16297 )
2025-07-12 13:23:35 +02:00
Lars Müller
61551cfc3a
Remove irr
namespace ( #16309 )
2025-07-09 10:35:52 +02:00
Lucas OH
51a453ca7b
Formspec: Fix newline conversion on Windows ( #16311 )
...
Strings with CR+LF (\r+\n) were wrongly fixed into \r, which is enough to display them correctly, but the missing \n became important once the text was saved/reloaded.
By removing the \r instead of the \n, then the text is displayed correctly and saved correctly.
2025-07-06 22:10:51 +02:00
Lucas OH
5b37614d23
Use unique_ptr for trivial ownership ( #16300 )
2025-07-03 17:32:46 +02:00
DS
48ef7fff23
Revert "Detect mouse moving out of inventory slot" ( #16281 )
...
This reverts commit 81d62d01d1
.
2025-06-24 11:49:44 +02:00
Jürgen Rühle
81d62d01d1
Detect mouse moving out of inventory slot ( #16101 )
2025-06-13 23:36:44 +02:00
Lars Mueller
f431c12b85
Fix model[] not supporting float frames
2025-06-07 14:43:53 +02:00
siliconsniffer
4454d71d7d
Formspec: change tabs with ctrl(+shift)+tab ( #16167 )
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This change makes it easier to go to the next/previous tab using keyboard controls.
2025-06-07 14:41:29 +02:00
JosiahWI
0bb87eb1ff
Avoid signal-unsafe operations in POSIX signal handler ( #16160 )
2025-06-01 15:24:32 +02:00
SmallJoker
535d757563
Formspec: Move GUI event handling to switch/case
2025-05-30 13:05:13 +02:00
SmallJoker
660b1cf9bf
Formspec: remove gotText(wstr) remains
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These functions are now unused (no caller).
2025-05-30 13:05:13 +02:00
SmallJoker
fcddac6c07
Formspec: Fix malfunctioning 'Proceed' button on sizeless formspecs
2025-05-30 13:05:13 +02:00
SmallJoker
94a9b94baf
Formspec: Fix incorrect cell size when using non-default fonts ( #16178 )
2025-05-27 18:47:41 +02:00
sfan5
da7897a822
Fix texture double-free in main menu
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bug introduced in 1214a1d4a6
2025-05-27 13:56:18 +02:00
sfan5
1214a1d4a6
Refactor ITextureSource use in main menu ( #16135 )
2025-05-24 22:49:29 +02:00
SmallJoker
2f1171e2a7
Formspec: Fix broken 9-slice image button with gui_scaling_filter ( #16146 )
...
The setting 'gui_scaling_filter = true' previously broke 9-slice images.
With this change, custom button background images now scale the same as
backgrounds created using 'background9[...]' (9-slice images).
2025-05-24 15:58:04 +02:00
SmallJoker
56ecf6d332
Mainmenu: Fix error after ESC in dialog windows ( #16130 )
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The error was caused by fd857374
, where 'MenuQuit' was processed after 'try_quit'.
This commit fixes the error by moving the special 'MenuQuit' handling to Lua.
2025-05-18 20:41:42 +02:00
sfan5
8c8b7cb251
Clean up menus properly on client exit ( #16150 )
2025-05-18 12:13:48 +02:00
Lars Müller
600763dffc
Fix table[] focus regression from f4285a5
( #16136 )
2025-05-14 07:25:32 -04:00
grorp
959a8b5b8b
Fix black font and menu header when game exits in background ( #16131 )
2025-05-14 07:23:53 -04:00
Lars Müller
f4285a59ac
Purge some dead code (mostly Irrlicht) ( #16111 )
...
* Remove obsolete Irrlicht attributes system
* Remove dead GUI element types
* Remove some obsolete Irrlicht headers
* Fix some oopsies from d96f5e1
2025-05-04 16:31:44 +02:00
sfan5
b841c23701
Clean up TextureSource and related code
2025-05-03 11:32:41 +02:00
SmallJoker
6f3735281f
GUI: restore the Pause Menu after closing the Settings Menu
2025-05-02 21:26:34 +02:00
Vincent Robinson
233ffbe384
Change exit keybinding and fix bug in allow_close[]
2025-04-23 21:41:32 +02:00
grorp
0cf1c47f6c
Fix scrollbar on ContentDB grid by adding an area label ( #16042 )
...
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2025-04-21 12:33:41 +02:00
y5nw
23bfb2db72
Move keybinding settings to (Lua-based) setting menu ( #15791 )
2025-04-20 20:20:49 +02:00
Vincent Robinson
fd85737460
Add allow_close[]
element to formspecs ( #15971 )
2025-04-16 16:20:39 -07:00
cx384
52b974184d
Move client code out of ItemDefManager ( #15967 )
2025-04-04 18:58:14 +02:00
cx384
a6d4cd7c15
Draw node animation for items ( #15930 )
2025-04-04 18:47:11 +02:00
grorp
c30c94dfaa
Add server/client annotations to settingtypes.txt and make use of them ( #15756 )
2025-04-01 07:55:47 -04:00
SmallJoker
309c0a0cb6
Formspec: fix clamped scroll offset of scroll_containers larger than 1000px
2025-03-30 18:15:38 +02:00
y5nw
4ba438a7ec
Improve KeyPress handling ( #15923 )
...
* Pass KeyPress by value
* TouchControls: add setting change callback for keybindings
2025-03-21 12:07:51 +01:00
grorp
ead44a27ca
TouchControls: Implement an option for dig/place buttons ( #15845 )
2025-03-21 12:06:44 +01:00
SmallJoker
f1364b1e0b
GUI: Use the client's fonts for 'Open URL?' dialogues
...
This popup is related to user safety, thus it should not
use server-provided font media files.
2025-03-19 18:42:26 +01:00
y5nw
cc65c8bd70
SDL: Use scancodes for keybindings ( #14964 )
...
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2025-03-16 20:35:34 +01:00
Deve
c07499ccfc
Reload font manager in main thread to avoid a crash ( #15900 )
2025-03-16 17:55:39 +01:00
cx384
b9ed4793ea
Move drawItemStack out of hud.h/cpp ( #15868 )
2025-03-11 10:00:04 +01:00
sfan5
7892541383
Various random code cleanups
2025-03-04 19:53:01 +01:00
grorp
5e89371ecd
TouchControls: touch_use_crosshair, dig/place simulation refactoring ( #15800 )
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- get rid of simulated mouse events for digging/placing, use keyboard events
instead
- consistent with other simulated events, less code, no need for a
pointer position
- more correct: touch controls no longer break if you have custom
dig/place keybindings set
- move reading of "touch_use_crosshair" setting from Game to TouchControls
2025-02-25 13:19:44 -05:00
Lars Müller
fd8d04ff76
GUI inventory list: Do not render clipped slots ( #15764 )
2025-02-09 12:19:25 +01:00
wrrrzr
f17498b049
Delete irrlichttypes_extrabloated.h ( #15723 )
...
Co-authored-by: cx384 <cx384@proton.me>
2025-02-01 13:41:51 +01:00
cx384
e9826f7819
Move EnumString to separate file and add enum_to_string ( #15714 )
2025-01-26 19:17:14 +01:00
grorp
41dfac96c1
Add setting callbacks for Camera and TouchControls ( #15700 )
2025-01-24 16:50:51 +01:00