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Update opengl_fragment.glsl

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Gefüllte Taubenbrust 2025-01-15 15:32:35 +01:00
parent 6b1785eb2c
commit 68a202a5f5

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@ -53,6 +53,7 @@ centroid varying float nightRatio;
varying highp vec3 eyeVec;
varying float nightFactor;
#ifdef ENABLE_DYNAMIC_SHADOWS
#if (MATERIAL_WAVING_LIQUID && defined(ENABLE_WATER_REFLECTIONS))
vec4 perm(vec4 x)
{