Dev Diary, Number 3
Today I made a bunch more art! I've been using LibreSprite to make some pixel
art. I added various different headshots for the Groundskeeper for when he is
injured or scared, or dead. Or corrupted! I also figured out how I want to show
the targets: as pictures hanging in a gallery! The picture changes as the
character is scared, injured, dies, and is corrupted.
Again I did some work on organization, but I didn't work much on mechanics or
game play.