Character: Yamson
Backstory
Yamson is a man with a sword and a bow. He runs around and doesn't afraid of anything.
Actions
Primary
Depending on the weapon equipped, Yamson will either attack with a two-handed sword, or a longbow.
Expand
[Bow] Primary
A bow shot
[Bow] Primary (Hold)
Charge
A charged bow shot. Roots the player, but the shot will penetrate targets and do additional damage based on charge level.
Combos
[Sword] Primary -> Reaction
A sword strike, followed by a swift dodge forward. If the sword strike hits, the player will be automatically oriented towards the target after the dodge, which often means striking from behind. Ideal for striking weak spots, and evading enemy attacks.
Chains
[Sword] Primary -> Primary -> Primary
A standard 3-strike attack pattern. The first two swings have relatively short delays, with the last one having a longer delay.
[Sword] Primary -> Primary (Hold)
Charge
A strike, into a charged whirlwind strike, hitting all targets around the player. Charging longer increases damage, and slightly increases strike range.
Secondary
Combos
Chains
Reaction
Reaction
A short dodge, in the direction the player is moving. Without a direction button pressed, defaults to dodging backwards.
[Sword] Reaction (Hold)
Channel
Blocks with sword, until releassed.
Combos
Chains
Development Wiki for a WIP Musou-like game written in DragonRuby! DragonRuby Warriors!!