A "Musou" game - like Dynasty Warriors, or Hyrule Warriors - built in DragonRuby!
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Bill Niblock 4a33a80f82 Implement an Action Queue
Add a module, `ActionQueue` to handle all actions. It provides helper
functions for interacting with the array of actions, such as
understanding the parameters of the last action, or checking for input
delay.

Update the Yamson test character to implement some actions based on
input. Thus far, "chaining" actions (the same action, repeated) works.
Charging or channeling an action (click-and-holding the button) does not
work as intented, but is still setup (the "dodge" and "steady" actions).
2026-01-02 19:22:56 -05:00
app Implement an Action Queue 2026-01-02 19:22:56 -05:00
metadata Action Queue and State Changes 2025-12-29 16:02:40 -05:00
sprites Remove unused default sprites. 2026-01-02 19:21:37 -05:00
.gitignore Character action handling 2025-12-24 20:09:09 -05:00
open-source-licenses.txt Start of Project 2025-12-22 08:19:14 -05:00