Button Charging/Channeling #2
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Character: Angry Wizard
Character: Nataliah
Character: Yamson
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game-dev/dragonruby-warriors#2
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Buttons need to be able to be clicked, and also to be held to charge or channel an action. Charging an action has a maximum value and a progress value, and when the maximum value is reached, the action triggers automatically. Channeling an action may have a maximum and may have a progress value, and ends when the player stops holding the button.