Button Combos #1

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opened 2026-01-10 04:54:31 +00:00 by niblock · 0 comments
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Button Combos are multiple buttons pressed in a specific sequence within a set time frame. For example: "Primary", "Primary", "Secondary."

Button Combos should allow for both clicks and holds. Button Combos should only make use of primary, secondary, and reaction buttons.

Implementation for capturing combos will probably live per character in the various action logic. However, there may be a benefit in modifying the Action Queue for reporting the current actions, and characters being able to react to this information.

Button Combos are multiple buttons pressed in a specific sequence within a set time frame. For example: "Primary", "Primary", "Secondary." Button Combos should allow for both clicks and holds. Button Combos should only make use of primary, secondary, and reaction buttons. Implementation for capturing combos will probably live per character in the various action logic. However, there may be a benefit in modifying the Action Queue for reporting the current actions, and characters being able to react to this information.
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game-dev/dragonruby-warriors#1
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