ttrpg-compendium/journals/seventh/_posts/2024-09-25-stormheim-13.md
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Tender Kisses and Broken Guns
2024-09-26 01:07:15 +00:00

2.8 KiB

title
Stormed Heims, S4E13

Current Objectives

  • Investigate the ethereal plane room
  • Travel to the old Dwarf capital, north-east of Vuln, Stormheim!

Events

  • As Stackor meets up with Larg and Taliah, we hear a sudden gasping noise, and an undead husk, a Breathless Undead, rushes us. COMBAT!!

    • Stackor gives us haste! Mummrah gives us telepathic bonds! A breathless rushes in and grapples Stackor! Another rushes in and grapples Randy! Randy stabs it with his trident. Taliah buffs herself a bit.
    • Stackor dimensional doors away from his grapple. Mummrah channels! Randy gets a gross kiss! The one grappling Stackor shift to Taliah and grapples her! Randy also channels! Taliah smashes a frost bomb on the one grappling her!
    • Stackor holds monster on the one grappling Taliah, freeing her! Mummrah attempts to boneshaker the breathless grappling Randy, but fails! The breathless remains held! Randy gets another gross kiss, falling unconscious and dangerously wounded! Taliah spits adhesive spittle at the breathless grappling Randy, entangling it and gluing it to the floor!
    • Stackor holds the breathless grappling Randy successfully! Mummrah channels again! The first held breathless is still held! The second one successfully shakes off the effect. Taliah throws a bomb at the first breathless.
    • Stackor delays, Mummrah withdraws to the group, Stackor blasts both breathless with a mythic cone of cold! The first breathless is still held! The second breathless breaks the goo holding it to the floor. Randy channels, disintegrating the first breathless! Taliah takes out the second with a frost bomb!
    • COMBAT OVER!!
  • We loot the room! We find some broken muskets and pistols, a magical axe-musket, a masterwork adamantine handax, and some assorted ammunition and black powder. Stackor takes the handax; Taliah takes the axe-musket, powder, shot, and the dragon charges. The rest goes in party loot.

  • Returning to Rime, we heal-up and restock.

    • During the night, Mummrah and Randy are awoken and told of military action at a city graveyard. They are not conscripted into action, but may be needed in the morning.
  • We call it here for the night.

Player Characters

  • Nataliah, a tiefling alchemist (Bill)
  • Randy Van Peoples, a human cleric of Gozreh (Dan)
  • Stackor "Definitely Not Boobons" Goreman, a dwarven wizard (James)
  • Miningra Mummrah Tybal, a dwarven cleric of Folgrit (Mike)

Locations

  • Underground tunnels to and throughout Fort Ang

NPCs and Notable Characters

  • Larg Marg, a dwarven ranger, and Smarf! his dracoweasle, both playing patty-cake incessently.
  • "Macho Man" Gliff, the freed svirfneblin

Other Notes

  • We start the session still in the past, with 12 days until our meeting with the Crypt Dragon in the Boneyard.