ttrpg-compendium/journals/seventh/_posts/2024-12-16-mantles-01.md
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2025-01-30 02:46:48 +00:00

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title
Mitches & Mantles, S5E01

Current Objectives

  • Investigate the ethereal plane room at the Giant's keep
  • Enter Stormheim
  • Join Kaldur and seek the Mantles of the Heroes
  • Aid the merfolk in attacking the Cthulu cults

Events

  • Stackor teleports us, but we arrive off-target. He tries again, and we arrive properly. Briefly after, Kaldur and Withatwist arrive. We enter the Haunted Keep.

    • We enter the main keep. We move forward down the hall. Moving forward in, we find a large hole in the floor, with a rope-ladder attached to the lip. At the bottom, is the seal upon which we will perform the ritual. Harvey jumps down, and discovers two undead knights. We engage in combat!
      • Stackor launches magic missiles from the upper-level. Wondermich attempts some magic missiles, then begins guarding the back. Gadafthree summons an ankylosaurus, which begins wailing on the undead. Harvey does the punches.
      • After some challenges, we defeat the enemies!
    • We perform the ritual, ascending to mythic characters! (Or increasing our already mythic tier!)
  • With the sudden increase in power, and character sheet complexity, we call it here for the night!

Player Characters

  • Gadafthree, a tengu summoner (Bill)
  • Wondermich, a human void-touched sorcerer (Thans)
  • Stackor, a dwarven wizard (James)
  • Harvey, a tengu-ish monk (Mike)
  • Oliver Withatwist, a fey-sworn warpriest (Dan)

Locations

  • Castle Black, and surrounding lands

NPCs and Notable Characters

  • Baron Kaldur Black, a servant of the Shadow Court
  • Jasper, oracle and servant of Baron Black

Upcoming Events

  • 6 days remain until the meeting with the crypt dragon
  • 1 days until we telport to help the dwarves and merfolk fight the cult of Cthulu

Other Notes

  • Be couth.