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Mer-folktales, S503

Current Objectives

  • Investigate the ethereal plane room at the Giant's keep
  • Enter Stormheim
  • [COMPLETE] Join Kaldur and seek the Mantles of the Heroes
  • Aid the merfolk in attacking the Cthulu cults

Events

  • Stackor, Harvey, and Oliver teleport back to Rime, to aid the merfolk with the Cthulu cults!

  • Stackor sends with Sheila G, about the boat plans.

  • The next day, Stackor teleports to the flagship, and learns that we will arrive at the Cthulu cult location tomorrow. He sends a message to SG, updating her. He then reads some books.

    • Meanwhile, SG and co. muck about in her new tower. Chuck talks to his rock friends.
  • The next day, SG teleports to the flagship. We discuss the plan of action with the captain: there are 3 boats, modified whalers with harpoons and armed sailors. They will drop chains into the water, each of which will have dwarves with underwater crossbows and an excessive number of daggers. Additionally, there are merfolk forces hiding in a school of dolphins, with water elementals. The plan is for us to focus on any of the big scary things, and let the merfolk and dwarves handle the standard cultists. All boats will approach, and we will assault.

  • Next time: the assault!

Player Characters

  • Gartug Ironfist, a dwarven brawler; Taliah, a tiefling alchemist (Bill)
  • Sheila G, a half-elf cleric of Cayden Calien (Thans)
  • Stackor, a dwarven wizard; Chuck, a dwarven hammer-thrower (James)
  • Harvey, a tengu-ish monk; Mummrah, a dwarven cleric (Mike)
  • Oliver Withatwist, a fey-sworn warpriest (Dan)

Locations

  • Rime, dwarven city
  • Ships

NPCs and Notable Characters

Upcoming Events

  • 4 days remain until the meeting with the crypt dragon