ttrpg-compendium/journals/seventh/_posts/2024-08-26-stormheim-09.md
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Rime. Not Rhyme. Huh.
2024-08-28 23:21:31 +00:00

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title
Stormed Heims, S4E8

Current Objectives

  • Investigate the ethereal plane room
  • Travel to the old Dwarf capital, north-east of Vuln, Stormheim!

Events

  • We start in Rhyme, having returned via teleport by Stackor at the end of last session's inventoring adventure!

Player Characters

  • Nataliah, a tiefling alchemist (Bill)
  • Randy Van Peoples, a human cleric of Gozreh (Dan)
  • Stackor "Definitely Not Boobons" Goreman, a dwarven wizard (James)
  • Mithingra, a dwarven cleric of Folgrit (Mike)

Locations

  • Rime
  • The path to Stormheim
  • A ruined temple of Folgrit, and beneath it

NPCs and Notable Characters

  • Large Marg, a dwarven ranger (Thans)

Other Notes

  • We start the session still in the past, with 14 days until our meeting with the Crypt Dragon in the Boneyard
  • Today, after more than a year out-of-game playing with our headquarters in this same city, I finally got the spelling correct. Turns out, Rime is a city in a frozen tundra wasteland. I didn't know it was cold here, either.