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<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.3.3">Jekyll</generator><link href="https://ttrpg.theinternetvagabond.com/feed.xml" rel="self" type="application/atom+xml" /><link href="https://ttrpg.theinternetvagabond.com/" rel="alternate" type="text/html" /><updated>2025-04-10T11:46:54-05:00</updated><id>https://ttrpg.theinternetvagabond.com/feed.xml</id><title type="html">Vagabonds TTRPG Site</title><subtitle>A collection of my tabletop roleplaying game writings.</subtitle><author><name>Bill Niblock</name></author><entry><title type="html">Tales from the Crypt (Dragon), S5E09</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-09.html" rel="alternate" type="text/html" title="Tales from the Crypt (Dragon), S5E09" /><published>2025-04-09T00:00:00-05:00</published><updated>2025-04-09T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-09</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-09.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><del>Investigate the ethereal plane room at the Giants keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
<li>Defeat the Dracolich to earn the Run from Nuripites</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>The party stands on the precipice of destruction, ready at the portal to the
dracolichs realm!
<ul>
<li>The party hurls their forms through a dank, turbulant conveyance, appearing
in a desert landscape battlefield. Nearby are several skeletal formations
(covered in sand, evidently standing here for a long while), and there are
whirlwinds of undead creatures in the dunes. There are double-doors leading
into a partially buried building; one winch to open the doors is broken in
half. COMBAT!!
<ul>
<li>With our surprise round, we decimate the skeletal troop!</li>
<li>The bonestorms move in.</li>
</ul>
</li>
</ul>
</li>
<li>We move into the building. We are set-upon by a skeletal hound archon!
COMBAT!!
<ul>
<li>It charges at us, but as Sheila G mentions were here to talk to the
dracolich, it pauses and tries to <em>teleport</em> away. Stackor counters the
attempt! The rest of the party wails on it, shattering it! However, it will
reform in an hour, unless we pour holy water upon it. We take the skull with
us and continue!</li>
</ul>
</li>
<li>
<p>We have three options, and move straight. We come to a locked door with an
impression for a claw-shaped key. Stackor <em>knocks</em> it open. Behind, we find a
staircase which descends for an excessive distance. At the landing, we move
straight along a corridor. Moving forward, we trigger a trap and Gartug and
Harvey get smushed in a wall! We maneuver around the trap, and continue to a
large, elegant room with several large urns with ashes in them. Harvey digs
in, and finds a Ring of Mind Shielding.</p>
</li>
<li>We call it here for the night, with combat looming!</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
<li>Harvey, a tengu-ish monk (Mike)</li>
<li>Randy Van Peoples, a human cleric of Gozreh (Dan)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Rime</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Nuripites, a crypt dragon in the Boneyard</li>
<li>Naynay, a human pervert with some martial arts training</li>
<li>Rickvis, a bralini azata representing Crius</li>
<li>Porthos, a psychopomp guarding the portal back to the crypt dragons domain</li>
<li>Runewl (spelled all cool), a skeletal champion hound archon in Dracotown</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<ul>
<li>You know - Porthos!</li>
<li>This isnt an amusement park, this is a house.</li>
</ul>
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Tales from the Crypt (Dragon), S5E08</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-08.html" rel="alternate" type="text/html" title="Tales from the Crypt (Dragon), S5E08" /><published>2025-04-02T00:00:00-05:00</published><updated>2025-04-02T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-08</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-08.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><del>Investigate the ethereal plane room at the Giants keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
<li>Defeat the Dracolich to earn the Run from Nuripites</li>
</ul>
<h2 id="events">Events</h2>
<p>The scribe was sick. The party finished up preparing for the adventure, and is
ready to jump through the literal and figurative portal to their objective!</p>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
<li>Harvey, a tengu-ish monk (Mike)</li>
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Rime</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Nuripites, a crypt dragon in the Boneyard</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Tales from the Crypt (Dragon), S5E07</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-07.html" rel="alternate" type="text/html" title="Tales from the Crypt (Dragon), S5E07" /><published>2025-03-24T00:00:00-05:00</published><updated>2025-03-24T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-07</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-07.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><del>Investigate the ethereal plane room at the Giants keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
<li>Defeat the Dracolich to earn the Run from Nuripites</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>Back in Rime, we have some time to prepare:
<ul>
<li>Stackor crafts some stuff.</li>
<li>Gartug works as a sailor on the docks.</li>
<li>SG gets roped into dealing with some monsters in Greentown</li>
</ul>
</li>
<li>A few days into our preparation, SG gets notified by the Task Force of
monsters attacking the city, and specifically the Greentown Mob.
<ul>
<li>SG, Withatwist, and Taliah <em>teleport</em> to the brothel being attacked.
There, they find a bloodbath, including the castrated body of Clive hung
upside-down on a meat-hook. Investigating further, they hear shuffling
upstairs, and checking in they find a Dark Tapestry abomination COMBAT!!
<ul>
<li>They swiftly deal with the threat.</li>
</ul>
</li>
<li>Investigating further, they find the office of Carmine, one of the leaders
of the Greentown Mob, and some further evidence. We also find multiple
prostitutes that evidently had the creatures burst from their abdomen.</li>
<li>Stackor and Harvey join the fun.</li>
<li>Taliah takes one of the prostitutes for an autopsy, and returns to her
lab.</li>
<li>Harvey and Stackor investigate, and Harvey finds symbols marked on the
beds. Specifically, they are symbols used to draw the attention of the
Mother of A Thousand Young, Shubnigguroth. They also investigate
Carmines office, finding a hidden room under a trapdoor. Inside are many
more riches, and the body of Carmine, stabbed many times, with her face
cut off.</li>
<li>Withatwist takes Carmines body, intending to pay to have her resurrected.</li>
</ul>
</li>
<li>The following day:
<ul>
<li>Taliah finishes her autospy, determining that the creatures suddenly burst
from the body, and that the victims were otherwise not poisoned.</li>
<li>SG casts <em>blood biography</em> and then <em>speak with dead</em> on Clive</li>
<li>At the insistance of Withatwist, SG <em>raises</em> Carmine (Woman Name) from the
dead. She gives us some information, including the location of Clives
study.
<ul>
<li>Checking on the location, we find a warehouse burned down to cinders.</li>
</ul>
</li>
<li>SG updates the Task Force with everything weve learned.</li>
</ul>
</li>
</ul>
<p>There are two days remaining before the party heads off to fight the Dracolich.
We will decide what to do with those days next time!</p>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler; and Taliah, a tiefling alchemist (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
<li>Harvey, a tengu-ish monk (Mike)</li>
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Rime
<ul>
<li>Sheila Gs Temple of Cayden Calien</li>
</ul>
</li>
<li>The Boneyard
<ul>
<li>The Runebarrow, Domain of Maugrim</li>
<li>The barrow of Nuripites the Crypt Dragon</li>
</ul>
</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Nuripites, a crypt dragon in the Boneyard</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<ul>
<li>Woman name.</li>
</ul>
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthrees Company, Episode 5</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-05.html" rel="alternate" type="text/html" title="Gadafthrees Company, Episode 5" /><published>2025-03-17T00:00:00-05:00</published><updated>2025-03-17T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-05</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-05.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><strong>[COMPLETE]</strong> Disrupt Calcifers Orc Forces.</li>
<li>Kill the inhabitants of Fort Rather
<ul class="task-list">
<li class="task-list-item"><input type="checkbox" class="task-list-item-checkbox" disabled="disabled" />Captain Skylan</li>
<li class="task-list-item"><input type="checkbox" class="task-list-item-checkbox" disabled="disabled" />/(Optional/) Corrupted Ancillaries</li>
</ul>
</li>
<li>Set a trap on Torvocks Bridge</li>
</ul>
<h2 id="events">Events</h2>
<p>On the last episode of this adventure, our heroes infiltrated Fort Rather, and
fell into a trap! They defeated their adversaries, and then slew some potential
allies, on suspicion of subterfuge and paranoia! We pick up in the hallways of
the slaughter.</p>
<p>We <em>decompose corpse</em> both Salami and Porkshank, and stuff their bones into
Gadaf Srees Handy Haversack. We shove the remaining bodies into the broom
closet in the hallway. We all go <em>invisible</em>, and begin to make our way towards
the main keep, and Skylan. We navigate through the walls, and eventually make
our way on to the wall proper. Through our actions, we alert some guards, and
begin some of the enemy forces to look for us with magical assistance. We
<em>dimension door</em> on to the keep towers, and quickly and silently subdue the
crossbow men. We make our way into the keep further, down the tower stairs, and
to the second floor. After some exploration, we decide to check a door, and
reveal an office with several soldiers and other fort members COMBAT!!
- OJ moves in and stabs one, then Wondermitch <em>icy fireballs</em> the room,
killing the remaining troops.</p>
<p>We lock the door we cam in through, and begin investigating the room. There are
two remaining doors out of this room; we discover theyre locked with an <em>arcane
lock</em>. Checking the paperwork on one desk, we find they are reports about
supplies that have gone missing, and their likely location. Evidently, there are
renegade forces in the mountains. We check through a few more things, and then
investigate the remaining rooms on this floor. One appears to be a barracks, and
the other is an infirmiry; we leave both alone and head downstairs. As we move
forward, our group gets blasted from behind, downing OJ instantly. COMBAT!!
- Our group, severely hampered, <em>dimension doors</em> out of there.</p>
<p>We escape, and make our way back to the safe house. We heal up and consider our
next actions. Wondermitch <em>sends</em> a message to Kaldur, who instructs us to
abandon this mission, and head to Tornachs Bridge, for the next mission. We
leave Fort Rather, and make our way East.</p>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gadaf Sree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
<li>Duke “Boss” Dukes, a River Kree fae rake (Mike)</li>
<li>OShea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Fort Rather</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<ul>
<li>Our fake names:
<ul>
<li>Gad Green (Gadaf Sree)</li>
<li>Private Murphy (OJ)</li>
<li>Private Boss (Dukes)</li>
<li>Private Poopy Corn (Twistfuck)</li>
<li>Private Wandermuch (Wondermitch)</li>
</ul>
</li>
</ul>
<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
<li>Once we deal with Captain Skylan, we need to make haste to Torvocks Bridge!</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthrees Company, Episode 4</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-04.html" rel="alternate" type="text/html" title="Gadafthrees Company, Episode 4" /><published>2025-03-10T00:00:00-05:00</published><updated>2025-03-10T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-04</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-04.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><strong>[COMPLETE]</strong> Disrupt Calcifers Orc Forces.</li>
<li>Kill the inhabitants of Fort Rather
<ul class="task-list">
<li class="task-list-item"><input type="checkbox" class="task-list-item-checkbox" disabled="disabled" />Captain Skylan</li>
<li class="task-list-item"><input type="checkbox" class="task-list-item-checkbox" disabled="disabled" />/(Optional/) Corrupted Ancillaries</li>
</ul>
</li>
<li>Set a trap on Torvocks Bridge</li>
</ul>
<h2 id="events">Events</h2>
<p>Last time, we met with Private Mayonayse and enacted a plan to infiltrate Fort
Rather: we bribed the guards of a grain shipment, and assumed their place. We
travel for a bit, and prepare to enact our plan. We give ourselves various
mundane disguises, we have uniforms, we have falsified papers, and we have a
cart of horse feed with a donkey. Boss Dukes will be our face, with OJ and
Twistfuck as our backups.</p>
<p>We get to the town outside the fort, and get to the inner gate without trouble.
We cross a drawbridge and porticulus, and approach 4 guards. Boss Dukes hands
over our papers. One of the guards calls out a sergeant, who is obviously some
kind of corrupted figure, with massive devilish horns. He questions us a bit,
calls over some other troops to handle the grain, and then directs us to the
officer of the watch for a debriefing. We follow his directions to a small
office.</p>
<p>We meet a Lieutenant Flapjack, who is obviously corrupted with various daemonic
parts on him. He asks Boss and Twistfuck to go get him some ink, and grab some
drinks, as he wants to debrief the remaining three of us. He asks us some
preliminary questions, and betrays his intentions plainly enough to OJ: he wants
to murder us and bring our bodies to the pool of AlJazeer to be resurrected as
daemonic forces. He strikes at OJ COMBAT!!
- Flapjack lunges at OJ with his arm full of snakes, biting him a bunch. OJ
retaliates. As the rest of the group catches up, Wondermitch unleashes a
devestating icy fireball, slaying Flapjack and a soldier. As Gadaf Sree
is preparing to enter the fray, a cloaked figure kicks open the door, and
shoots the remaining soldier.
- Meanwhile, down the hall, Boss and Twistfuck get to the supply closet,
opening it to find a large angry daemonic snake monster COMBAT!!
- Boss gets rekt by the snake monster, while Twistfuck fucks with some
archers in the hallway.
- Combat catches up, and the entire group is now in initiative. After a
challenging fight, we escape without fatalities!</p>
<p>After the combat, we briefly discuss with our inside supporters: Sergeant Salami
and soldier Porkshank. Salami is frustrated at this attack, and has forces
inside the fort which are primed to help Syrup take the fort. The party is
rather adamant to continue their mission. Wondermitch <em>sends</em> a message to
Kaldur, who urges us to kill and burn Salami and Porkshank. We follow-through
with that decision; Salami and Porkshank are no more.</p>
<p>We call it here for the evening. Take note: we need to dispose completely of the
bodies we slay, or they will be brought back in the pool!</p>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gadaf Sree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
<li>Duke “Boss” Dukes, a River Kree fae rake (Mike)</li>
<li>OShea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Baron Blacks Castle</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<ul>
<li>Our fake names:
<ul>
<li>Gad Green (Gadaf Sree)</li>
<li>Private Murphy (OJ)</li>
<li>Private Boss (Dukes)</li>
<li>Private Poopy Corn (Twistfuck)</li>
<li>Private Wandermuch (Wondermitch)</li>
</ul>
</li>
</ul>
<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
<li>Once we deal with Captain Skylan, we need to make haste to Torvocks Bridge!</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthrees Company, Episode 3</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-03.html" rel="alternate" type="text/html" title="Gadafthrees Company, Episode 3" /><published>2025-02-24T00:00:00-06:00</published><updated>2025-02-24T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-03</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-03.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><strong>[COMPLETE]</strong> Disrupt Calcifers Orc Forces.</li>
<li>Kill the inhabitants of Fort Rather</li>
<li>Set a trap on Torvocks Bridge</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>The party, plus Kaldur, reunite at Castle Black, and discuss the next steps:
<ul>
<li>Forces at Fort Rather are corrupted by Calcifer, and must be purged.
Doing so will significantly reduce Calcifers influence over the region,
and will make taking the Fort easier for the incoming Altasian forces.
<ul>
<li>The plan is to infiltrate the fort, kill Captain Skylan, and use
another incineration shroud on him. Wizard Major Bridges should be in
charge when the Altasian force moves in; if he is slain, he will
hopefully be revived. Many ancillaries are also in the fort, and
should be dealt with.</li>
</ul>
</li>
<li>Setting a trap on Torvocks Bridge will make killing General Van DeMere
easier.
<ul>
<li>The plan is to negotiate with the river giants at the bridge to setup
an ambush. Both the third army of Altae, led by several members turned
by Calcifer, and The Horde are converging on the spot.</li>
</ul>
</li>
</ul>
</li>
<li>We decide to go after the fort! Kaldur gives us some resources and
information: an address for gear to infiltrate the fort with, and a
description of the contact he has in the town, Private Mayonayse; and a fire
shroud for incinerating Captain Skylans body.
<ul>
<li>We travel by <em>phantom steed</em> to Fort Rather. We disguise ourselves to get
into the town, and make our way to the address for our infiltration gear.</li>
<li>After grabbing the uniforms, Sir Oliver has a side-quest to do, and we all
head to the Arcane Brotherhood Tower. Sir Oliver does what he needs to do,
and we all head back to the address.</li>
<li>We decide to track down Private Mayo. Sir Oliver and Wondermitch head out
to town, while the rest of us remain at the address. Wondermitch does
eventually spot him, and makes contact.</li>
<li>Mayo stops by the address, and discusses our options: replace the
soldiers responsible for a horse feed shipment; alternatively, forge entry
papers. We decide on option. We will head south, find the soldiers
responsible, bribe them, and take over responsibilities. They would likely
assume were trying to smuggle something in.
<ul>
<li>A reasonable bribe is 30 gp per head</li>
<li>Holy water is a common item to smuggle in; its used by some of the
guards to bless themselves at night.</li>
<li>We will approach them in uniform; there are enough guards at the fort
that none of them know everyone.</li>
</ul>
</li>
<li>We leave at first light, heading south. We disguise ourselves, and
eventually come across 3 tieflings leading a pack mule. We bribe them,
take the papers and the mule, and make to the feed store. The farmer takes
our names, loads the feed, and we depart back for the fort.</li>
</ul>
</li>
<li>Next time, we pick up with infiltration and combat at Fort Rather!</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gadafthree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
<li>Duke “Boss” Dukes, a water fae rake (Mike)</li>
<li>OShea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Baron Blacks Castle</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<ul>
<li>Our fake names:
<ul>
<li>Gad Green (Gadaf Sree)</li>
<li>Private Murphy (OJ)</li>
<li>Private Boss (Dukes)</li>
<li>Private Poopy Corn (Twistfuck)</li>
<li>Private Wandermuch (Wondermitch)</li>
</ul>
</li>
</ul>
<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
<li>Once we deal with Captain Skylan, we need to make haste to Torvocks Bridge!</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthrees Company, Episode 2</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02.html" rel="alternate" type="text/html" title="Gadafthrees Company, Episode 2" /><published>2025-02-17T00:00:00-06:00</published><updated>2025-02-17T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li>Disrupt Calcifers Orc Forces
<ol>
<li>Obtain identifying objects from two chiefs of rival orcish tribes.
<ul>
<li>Sub-Chief Ury</li>
<li>Sub-Chief Dury</li>
</ul>
</li>
<li>Murder the leader of several orc tribes, Kunite the Strange</li>
<li>Plant the objects.
<ul>
<li>Ensure no witnesses</li>
<li>Use Kaldurs Murder-Shroud to incinerate the leaders body, so it cannot
be regenerated.</li>
</ul>
</li>
</ol>
</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>
<p>We traveled to a tower and found some mean dudes. COMBAT!! After a grueling
combat, we succeed! We rest for the evening.</p>
</li>
<li>The next day, we discuss our next steps.
<ul>
<li>Kaldur can move the group(s) from the Shadow Plane to the Material Plane
with perfect precision, but it will be a one-way trip.</li>
<li>Kaldur has an inside man in one of the sub-chiefs camp, who will be
planting beacons (magical lights which can only be seen from the Shadow
Plane) to provide targets</li>
<li>Kaldur has a way to view the Material Plane from the Shadow Plane, in
order to gather intel.</li>
</ul>
</li>
<li>Our plan:
<ul>
<li>2 teams, all invisible, some disguised as orcs if desired, steal the
items, and converge on the chiefs tent for murder</li>
</ul>
</li>
<li>We travel to the camp location, in a valley between some hills. We see two
glowing balls (the beacons).
<ul>
<li>At the first beacon is Ury, sleeping alone. There are two orcs standing
guard outside, clearly corrupted by an abyssal bloodline of a sort. There
are many other orcs sleeping nearby.</li>
<li>At the second beacon is our assassination target, Kunite the Strange,
sleeping in a ring of trees outside. The treant is there, too.</li>
<li>The last sub-chief camp is unknown.</li>
</ul>
</li>
<li>We adjust our plan:
<ul>
<li>Steal 1 item, plant it at the murder scene. Act fast, stay unseen.</li>
</ul>
</li>
<li>We enact our plan!
<ul>
<li>Gadafthree and Duke transport into Urys tent from the Shadow Plane.
<ul>
<li>Boss Dukes sees some solid targets: a pair of decorative bracers, and
a javelin. As he nabs the bracers, a small orcish voice calls out for
him to put them down. Gadafthree clumsily finds his <em>dimension door</em>
target through the tent wall.</li>
<li>As Boss Dukes moves back towards Gadafthree, a quasit dressed in robes
with a small crown throws a tiny knife at him. Boss gets to
Gadafthree, and the two <em>dimension door</em> away.</li>
</ul>
</li>
<li>Wondermitch, OJ, Twistfuck, and Kaldur transport into the tree ring around
Kunite.
<ul>
<li>OJ performs a coup de grace on Kunite, slicing off his scalp in a
single strike.</li>
<li>Kaldur and Twistfuck assault the treant, and Wondermitch hits it with
a <em>magic missile</em></li>
<li>Gadafthree and Dukes pop up</li>
<li>OJ joins in the fray againt the trees, and Kaldur finishes it off</li>
<li>Kaldur moves to Kunite</li>
<li>Twistfuck <em>shadow walks</em> back to Castle Black.</li>
<li>Duke plants the evidence.</li>
<li>Kaldur incinerates Kunites body using the shroud.</li>
<li>Wondermitch <em>shadow walks</em> himself, Duke, OJ, and Gadafthree back to
Castle Black.</li>
</ul>
</li>
</ul>
</li>
<li>The party, plus Kaldur, reunite at Castle Black.</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gadafthree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
<li>Duke “Boss” Dukes, a water fae rake (Mike)</li>
<li>OShea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Baron Blacks Castle</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthrees Company, Episode 1</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-01.html" rel="alternate" type="text/html" title="Gadafthrees Company, Episode 1" /><published>2025-02-12T00:00:00-06:00</published><updated>2025-02-12T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-01</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-01.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li>Disrupt Calcifers Orc Forces
<ol>
<li>Obtain identifying objects from two chiefs of rival orcish tribes.</li>
<li>Murder the leader of several orc tribes.</li>
<li>Plant the objects.
<ul>
<li>Ensure no witnesses</li>
<li>Use Kaldurs Murder-Shroud to incinerate the leaders body, so it cannot
be regenerated.</li>
</ul>
</li>
</ol>
</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>
<p>Kaldur lays out the plan. He gives us some supplies, and we prepare for our
journey.</p>
</li>
<li>We travel to a quarry, roughly 2 days away. We will be taking a portal owned
by the Fetchling Nation to travel to the Shadow Plane.
<ul>
<li>While ascending the tower, the party just completely fucks up, and has to
kill some fetchling guards. Womp womp.
<ul>
<li>After: Kaldur, Wondermitch, Sir Oliver, and Gadafthree head through
the portal to the Shadow Plane. Kaldur instructs OJ and Boss to kill
the reinforcements and frame it on the Winter Court, and then meet
group. They do so.</li>
<li>On the Shadow Plane, the group heads into the tower. As we meet with
the single fetchling guard, Kaldur sets up Sir Oliver to eliminate
him, as they planned to do.</li>
</ul>
</li>
</ul>
</li>
<li>
<p>We travel to a tower. We find some dudes, at least one of whom is a kyton. We
engage in COMBAT!</p>
</li>
<li>We call the session mid-combat.</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gadafthree, a mythic tengu summoner, bearer of the mantle of the caller of the
deep (Bill)</li>
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
(Thans)</li>
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
the velvet blade (Dan)</li>
<li>Duke “Boss” Dukes, a water fae rake (Mike)</li>
<li>OShea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Baron Blacks Castle</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
heroes</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Tales from the Crypt (dragon), S5E06</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-06.html" rel="alternate" type="text/html" title="Tales from the Crypt (dragon), S5E06" /><published>2025-02-04T00:00:00-06:00</published><updated>2025-02-04T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-06</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-06.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><del>Investigate the ethereal plane room at the Giants keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li>Aid the merfolk in attacking the Cthulu cults</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>
<p>Harvey successfully escorted all the hobgoblins and orcs to shore. His heroic
actions inspired a new paladin follower.</p>
</li>
<li>
<p>Mummrah stayed behind to help out the wounded on the boats.</p>
</li>
<li>
<p>The rest of the party <em>teleported</em> back to Rime. Gartug went home to rest (and
get some important alone time). Taliah returned to her lab. Sheila G and Chuck
get ready for an exciting slumber party at her temple.</p>
</li>
<li>
<p>Withatwist was hanging out in the collective hotel room, and is attacked by a
dark tapestry-corrupted deep badger. He manages to defeat it, and drags its
corpse around town showing it off.</p>
</li>
<li>
<p>Taliah got some mail from the Guild of Alchemists, inquiring about her selling
alchemical items while not in the guild.</p>
</li>
<li>
<p>Harvey <em>teleports</em> back to Rime.</p>
</li>
<li>SG and Co. have their sleep over. We meet with the crypt dragon tomorrow. We
decide to return to the Boneyard now, which will make us an hour early. SG
<em>plane shifts</em> us to the Runebarrow, the domain of Maugrim.
<ul>
<li>A reminder of our deal: A contract, signed both by Maugrim and SG, is:
Maugrim will return the shade of Cayden Calien to mortal life in as hidden
of a way as possible (so as to avoid any unnecessary attention), in
exchange for a magic rune that eases childbirth, increases fertility, and
safety of birth for the entire dwarf species.
<ul>
<li>The rune is currently at the barrow of the crypt dragon Nuripites.</li>
</ul>
</li>
<li>Stackor nee Boobons <em>teleports</em> us to the antechamber of the crypt dragon.
SG buffs us with <em>remove fear</em>. We meet again with the mephit butler, and
are shown in to speak with Nuripites.
<ul>
<li>The dragons chambers are tidy and organized gold bars are stacked,
weapons are in racks. The dragon sits upon a rectangular dias, with
geometric carvings. The walls are a mausoleum, with murals and
depictions of creatures. Behind the dragon, stacks of coffins and
treasure line the wall.</li>
<li>The dragon is gargatuan and old. Her white skin is taut, she is wiry
and sinewy, and her eyes are pink.</li>
<li>We approach, and introduce ourselves. SG steps forward to speak, first
thanking the dragon for the space laser plans. She then transitions to
discussing the agreement with Magrym: trading the rune taken in
exchange for Cayden Caliens shade.</li>
<li>Nuripites offers a counter deal: travel to a world overrun with
undead, to the lair of a draco-lich. Purge the lair of undead, destroy
the draco-lich, and Nuripites will agree to let Magrym have the rune
for 100 Boneyard-years. A brief <em>sending</em> later, and Magrym agrees to
the deal. Nuripites will be prepared to send us to this world in 8
boneyard-hours, or at any point after that.</li>
<li>We exit the barrow the mundane way.</li>
</ul>
</li>
</ul>
</li>
<li>SG <em>plane shifts</em> us back to the material plane, and Stackor <em>teleports</em> us
back to Rime.</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard (James)</li>
<li>Harvey, a tengu-ish monk (Mike)</li>
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Rime
<ul>
<li>Sheila Gs Temple of Cayden Calien</li>
</ul>
</li>
<li>The Boneyard
<ul>
<li>The Runebarrow, Domain of Maugrim</li>
<li>The barrow of Nuripites the Crypt Dragon</li>
</ul>
</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Nuripites, a crypt dragon in the Boneyard</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<ul>
<li>Rock Drama: theres a lovers quarrel between Guy and Francine (formerly
Francis). Its causing quite the ruckus in the rocksack.</li>
</ul>
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Mer-folktales, S5E05</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-05.html" rel="alternate" type="text/html" title="Mer-folktales, S5E05" /><published>2025-01-29T00:00:00-06:00</published><updated>2025-01-29T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-05</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-05.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li><del>Investigate the ethereal plane room at the Giants keep</del></li>
<li><del>Enter Stormheim</del></li>
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
<li>Aid the merfolk in attacking the Cthulu cults</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>
<p>Our struggle against the giant squid wolf tentacle lady continues! After some more punches and lightning bolts, we win!</p>
</li>
<li>The merfeekle leader informs us that the battle is won, but a remnant of cultists, including the head priest, have barricaded themselves in an unfinished zigguraut. At location, there are two barricaded entrances, and two unbarricaded entrances; we move through one of the unbarricaded.
<ul>
<li>As we move in, we come across several magic symbol traps. Sheila G uses her super magic sword to deal with them.</li>
<li>We get to the center. Theres an altar carved from basalt with tentacles and such, plus many deep-ones swimming around in a panic. Theres one larger deep-one, thats obviously the leader. He has a big stick, and also a staff. We engage, and win!
<ul>
<li>His big stick is the “Dire Dominating Driftwood”, with <em>Dominate Monster</em> at caster level 14. Taliah hands it to Stackor.</li>
</ul>
</li>
</ul>
</li>
<li>After combat (and loot), we survey. There are several caged aboleth, and a collection of humanoid slaves. Among them, there are many orcs and hobgoblins whom the dwarves are not inclined to take with them. All of the slaves are under the effect of an <em>Aboleths Lung</em> spell.
<ul>
<li>The party thinks leaving the orcs and hobgoblins behind to drown is wrong. After some negotiation, we convince the dwarves to leave the orcs/hobgoblins a dingy with some supplies, and theyll be left to swim to the nearest shore, 5 hours away. Harvey agrees to stay and help them out.</li>
</ul>
</li>
<li>Our next plans: <em>teleport</em> back to Rime, stock up, and then <em>plane shift</em> to the Boneyard in anticipation of meeting with the crypt dragon.</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler; Taliah, a tiefling alchemist (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
<li>Stackor, a dwarven wizard; Chuck, a dwarven hammer-thrower (James)</li>
<li>Harvey, a tengu-ish monk; Mummrah, a dwarven cleric (Mike)</li>
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Ships</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Killy Kelbore, the dwarf in charge</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<ul>
<li>Merfeekle. Technical term.</li>
</ul>
<h2 id="upcoming-events">Upcoming Events</h2>
<ul>
<li>3 days remain until the meeting with the crypt dragon</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry></feed>