Compare commits
No commits in common. "main" and "pages" have entirely different histories.
274 changed files with 69534 additions and 6657 deletions
|
@ -1,32 +0,0 @@
|
|||
on: [push]
|
||||
jobs:
|
||||
jekyll:
|
||||
runs-on: docker
|
||||
container:
|
||||
image: jvconseil/jekyll-docker
|
||||
steps:
|
||||
- name: Checkout source
|
||||
uses: actions/checkout@v4
|
||||
- name: Checkout built site
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
ref: pages
|
||||
path: _site
|
||||
- name: Setup cache directory
|
||||
run: mkdir .jekyll-cache
|
||||
- name: Install dependencies
|
||||
run: bundle install
|
||||
- name: Build the site
|
||||
run: jekyll build --trace
|
||||
- name: Include the Codeberg pages .domains file
|
||||
run: cp ${{ env.GITHUB_WORKSPACE }}/.domains ${{ env.GITHUB_WORKSPACE }}/_site/.domains
|
||||
- name: Publish Site
|
||||
run: |
|
||||
cd _site
|
||||
git config --global --add safe.directory /workspace/vagabond/ttrpg-compendium/_site
|
||||
git config user.name "Scribe [bot]"
|
||||
git config user.email "scribe@niblock.tech"
|
||||
git add -A .
|
||||
git status
|
||||
git commit -m "Automated Publish"
|
||||
git push
|
5
.gitignore
vendored
5
.gitignore
vendored
|
@ -1,5 +0,0 @@
|
|||
_site
|
||||
.sass-cache
|
||||
.jekyll-cache
|
||||
.jekyll-metadata
|
||||
vendor
|
66
404.html
66
404.html
|
@ -1,9 +1,40 @@
|
|||
---
|
||||
permalink: /404.html
|
||||
layout: journal
|
||||
---
|
||||
|
||||
<style type="text/css" media="screen">
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title></title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
||||
<meta name="description"
|
||||
content="" />
|
||||
<meta name="author" content="" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/404.html" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/.css" />
|
||||
</head>
|
||||
<body>
|
||||
<button class="menu-toggle" type="button">m e n u</button>
|
||||
<menu>
|
||||
<figure>
|
||||
<h2><a href="/">Site Home</a></h2>
|
||||
<hr>
|
||||
<a href="/journals/">
|
||||
<img src="/assets/.png" alt="" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption></figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<style type="text/css" media="screen">
|
||||
.container {
|
||||
margin: 10px auto;
|
||||
max-width: 600px;
|
||||
|
@ -23,5 +54,26 @@ layout: journal
|
|||
<p><strong>Page not found :(</strong></p>
|
||||
<p>The requested page could not be found.</p>
|
||||
|
||||
<a href="{{ site.baseurl }}/">Go Home</a>
|
||||
<a href="/">Go Home</a>
|
||||
</div>
|
||||
|
||||
|
||||
<footer>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<span class="home">
|
||||
<a href="/journals/">Journal Index</a>
|
||||
</span>
|
||||
|
||||
</footer>
|
||||
|
||||
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
||||
|
|
32
Gemfile
32
Gemfile
|
@ -1,32 +0,0 @@
|
|||
source "https://rubygems.org"
|
||||
# Hello! This is where you manage which Jekyll version is used to run.
|
||||
# When you want to use a different version, change it below, save the
|
||||
# file and run `bundle install`. Run Jekyll with `bundle exec`, like so:
|
||||
#
|
||||
# bundle exec jekyll serve
|
||||
#
|
||||
# This will help ensure the proper Jekyll version is running.
|
||||
# Happy Jekylling!
|
||||
gem "jekyll", "~> 4.3.3"
|
||||
# This is the default theme for new Jekyll sites. You may change this to anything you like.
|
||||
gem "minima", "~> 2.5"
|
||||
# If you want to use GitHub Pages, remove the "gem "jekyll"" above and
|
||||
# uncomment the line below. To upgrade, run `bundle update github-pages`.
|
||||
# gem "github-pages", group: :jekyll_plugins
|
||||
# If you have any plugins, put them here!
|
||||
group :jekyll_plugins do
|
||||
gem "jekyll-feed", "~> 0.12"
|
||||
end
|
||||
|
||||
# Windows and JRuby does not include zoneinfo files, so bundle the tzinfo-data gem
|
||||
# and associated library.
|
||||
platforms :mingw, :x64_mingw, :mswin, :jruby do
|
||||
gem "tzinfo", "~> 1.2"
|
||||
gem "tzinfo-data"
|
||||
end
|
||||
|
||||
# Performance-booster for watching directories on Windows
|
||||
gem "wdm", "~> 0.1.1", :platforms => [:mingw, :x64_mingw, :mswin]
|
||||
|
||||
|
||||
gem "webrick", "~> 1.8"
|
84
Gemfile.lock
84
Gemfile.lock
|
@ -1,84 +0,0 @@
|
|||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
addressable (2.8.6)
|
||||
public_suffix (>= 2.0.2, < 6.0)
|
||||
colorator (1.1.0)
|
||||
concurrent-ruby (1.2.3)
|
||||
em-websocket (0.5.3)
|
||||
eventmachine (>= 0.12.9)
|
||||
http_parser.rb (~> 0)
|
||||
eventmachine (1.2.7)
|
||||
ffi (1.16.3)
|
||||
forwardable-extended (2.6.0)
|
||||
google-protobuf (3.25.2)
|
||||
http_parser.rb (0.8.0)
|
||||
i18n (1.14.1)
|
||||
concurrent-ruby (~> 1.0)
|
||||
jekyll (4.3.3)
|
||||
addressable (~> 2.4)
|
||||
colorator (~> 1.0)
|
||||
em-websocket (~> 0.5)
|
||||
i18n (~> 1.0)
|
||||
jekyll-sass-converter (>= 2.0, < 4.0)
|
||||
jekyll-watch (~> 2.0)
|
||||
kramdown (~> 2.3, >= 2.3.1)
|
||||
kramdown-parser-gfm (~> 1.0)
|
||||
liquid (~> 4.0)
|
||||
mercenary (>= 0.3.6, < 0.5)
|
||||
pathutil (~> 0.9)
|
||||
rouge (>= 3.0, < 5.0)
|
||||
safe_yaml (~> 1.0)
|
||||
terminal-table (>= 1.8, < 4.0)
|
||||
webrick (~> 1.7)
|
||||
jekyll-feed (0.17.0)
|
||||
jekyll (>= 3.7, < 5.0)
|
||||
jekyll-sass-converter (3.0.0)
|
||||
sass-embedded (~> 1.54)
|
||||
jekyll-seo-tag (2.8.0)
|
||||
jekyll (>= 3.8, < 5.0)
|
||||
jekyll-watch (2.2.1)
|
||||
listen (~> 3.0)
|
||||
kramdown (2.4.0)
|
||||
rexml
|
||||
kramdown-parser-gfm (1.1.0)
|
||||
kramdown (~> 2.0)
|
||||
liquid (4.0.4)
|
||||
listen (3.8.0)
|
||||
rb-fsevent (~> 0.10, >= 0.10.3)
|
||||
rb-inotify (~> 0.9, >= 0.9.10)
|
||||
mercenary (0.4.0)
|
||||
minima (2.5.1)
|
||||
jekyll (>= 3.5, < 5.0)
|
||||
jekyll-feed (~> 0.9)
|
||||
jekyll-seo-tag (~> 2.1)
|
||||
pathutil (0.16.2)
|
||||
forwardable-extended (~> 2.6)
|
||||
public_suffix (5.0.4)
|
||||
rb-fsevent (0.11.2)
|
||||
rb-inotify (0.10.1)
|
||||
ffi (~> 1.0)
|
||||
rexml (3.2.6)
|
||||
rouge (4.2.0)
|
||||
safe_yaml (1.0.5)
|
||||
sass-embedded (1.70.0-x86_64-linux-musl)
|
||||
google-protobuf (~> 3.25)
|
||||
terminal-table (3.0.2)
|
||||
unicode-display_width (>= 1.1.1, < 3)
|
||||
unicode-display_width (2.5.0)
|
||||
webrick (1.8.1)
|
||||
|
||||
PLATFORMS
|
||||
x86_64-linux-musl
|
||||
|
||||
DEPENDENCIES
|
||||
jekyll (~> 4.3.3)
|
||||
jekyll-feed (~> 0.12)
|
||||
minima (~> 2.5)
|
||||
tzinfo (~> 1.2)
|
||||
tzinfo-data
|
||||
wdm (~> 0.1.1)
|
||||
webrick (~> 1.8)
|
||||
|
||||
BUNDLED WITH
|
||||
2.5.5
|
|
@ -1,8 +0,0 @@
|
|||
---
|
||||
layout: adventures
|
||||
title: Mothership
|
||||
source: adventures
|
||||
slug: mothership
|
||||
system: Mothership
|
||||
---
|
||||
An exploration of the Mothership system, a horror-themed sci-fi space setting.
|
|
@ -1,8 +0,0 @@
|
|||
---
|
||||
layout: adventures
|
||||
title: One-Shots
|
||||
source: adventures
|
||||
slug: oneshot
|
||||
system: multiple
|
||||
---
|
||||
Various one-shot adventures that don't fit anywhere else.
|
|
@ -1,8 +0,0 @@
|
|||
---
|
||||
layout: adventures
|
||||
title: West Marches
|
||||
source: adventures
|
||||
slug: wm
|
||||
system: D&D 5th Edition
|
||||
---
|
||||
Various West Marches adventures.
|
|
@ -1,8 +0,0 @@
|
|||
---
|
||||
layout: adventures
|
||||
title: Essence of Fate
|
||||
source: adventures
|
||||
slug: eof
|
||||
system: d20
|
||||
---
|
||||
Track a rogue alchemist through her history and hazards.
|
|
@ -1,9 +0,0 @@
|
|||
---
|
||||
layout: adventures
|
||||
title: Asteroid Nile-047 Khepri
|
||||
source: adventures
|
||||
slug: khepri
|
||||
system: Scum and Villainy
|
||||
---
|
||||
Establish your guild of rogues as you uncover the secrets hidden in the ruins of
|
||||
an ancient asteroid.
|
|
@ -1,8 +0,0 @@
|
|||
---
|
||||
layout: adventures
|
||||
title: Pursuit of the Mind Flayer
|
||||
source: adventures
|
||||
slug: potmf
|
||||
system: Pathfinder
|
||||
---
|
||||
Hunt down a Mind Flayer, recapture the stolen artifacts!
|
82
_config.yml
82
_config.yml
|
@ -1,82 +0,0 @@
|
|||
title: Vagabond's TTRPG Site
|
||||
author: Bill Niblock
|
||||
description: >- # this means to ignore newlines until "baseurl:"
|
||||
A collection of my tabletop roleplaying game writings.
|
||||
baseurl: "" # the subpath of your site, e.g. /blog
|
||||
url: "https://ttrpg.theinternetvagabond.com" # the base hostname & protocol for your site, e.g. http://example.com
|
||||
|
||||
# Build settings
|
||||
plugins:
|
||||
- jekyll-feed
|
||||
|
||||
permalink: none
|
||||
|
||||
collections:
|
||||
- adventures
|
||||
- campaigns
|
||||
- journals
|
||||
- settings
|
||||
- tools
|
||||
|
||||
defaults:
|
||||
# ###
|
||||
# Defaults for Adventures
|
||||
# ###
|
||||
## Mothership ##
|
||||
-
|
||||
scope:
|
||||
path: "adventures/mothership"
|
||||
values:
|
||||
layout: "adventure"
|
||||
campaign: "mothership"
|
||||
campaign_name: "Mothership"
|
||||
# ###
|
||||
# Defaults for Campaigns
|
||||
# ###
|
||||
## Essence of Fate ##
|
||||
-
|
||||
scope:
|
||||
path: "campaigns/eof"
|
||||
values:
|
||||
layout: "campaign"
|
||||
campaign_name: "Essence of Fate"
|
||||
# ###
|
||||
# Defaults for Journals
|
||||
# ###
|
||||
## Nataliah ##
|
||||
-
|
||||
scope:
|
||||
path: "journals/nataliah"
|
||||
values:
|
||||
layout: "journal"
|
||||
title: Taliah's Journal
|
||||
author: Nataliah Kas Zhukoff
|
||||
aut: nataliah
|
||||
description: >-
|
||||
My name is Nataliah Kas Zhukoff. At the suggestion of my master Jhoric
|
||||
Stonehammer, I am keeping this journal of my progress and discoveries.
|
||||
des: Journal of the alchemist apprentice Nataliah Kas Zhukoff
|
||||
## Bask ##
|
||||
-
|
||||
scope:
|
||||
path: "journals/bask"
|
||||
values:
|
||||
layout: "journal"
|
||||
title: Bask's Journal
|
||||
author: Bask Temlin
|
||||
aut: bask
|
||||
description: >-
|
||||
I'm Bask, I hit things with my sword.
|
||||
des: Journal of the eldritch knight Bask Temlin
|
||||
## Seventh ##
|
||||
-
|
||||
scope:
|
||||
path: "journals/seventh"
|
||||
values:
|
||||
layout: "journal"
|
||||
title: Journal of the 7th Ancillary
|
||||
author: Ancillary Scribe
|
||||
aut: seventh
|
||||
description: >-
|
||||
The (mis-) adventures of the 7th Ancillary of the Altasian Army
|
||||
des: Journal of the 7th Ancillary Squad
|
|
@ -1,26 +0,0 @@
|
|||
<footer>
|
||||
{% assign entries = site.posts | where: "aut", page.aut %}
|
||||
|
||||
{% for entry in entries %}
|
||||
{% if entry.id == page.id %}
|
||||
{% assign this_index = forloop.index0 | to_integer %}
|
||||
{% break %}
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
{% assign next_index = this_index | minus: 1 %}
|
||||
{% assign prev_index = this_index | plus: 1 %}
|
||||
|
||||
{% if prev_index < entries.size %}
|
||||
<span class="previous">
|
||||
<a href="{{ site.baseurl }}{{ entries[prev_index].url }}">Previous</a>
|
||||
</span>
|
||||
{% endif %}
|
||||
<span class="home">
|
||||
<a href="{{ site.baseurl }}/journals/{{ page.aut }}">Journal Index</a>
|
||||
</span>
|
||||
{% if next_index >= 0 %}
|
||||
<span class="next">
|
||||
<a href="{{ site.baseurl }}{{ entries[next_index].url }}">Next</a>
|
||||
</span>
|
||||
{% endif %}
|
||||
</footer>
|
|
@ -1,26 +0,0 @@
|
|||
<footer>
|
||||
{% assign entries = site.posts | where: "aut", page.aut %}
|
||||
|
||||
{% for entry in entries %}
|
||||
{% if entry.id == page.id %}
|
||||
{% assign this_index = forloop.index0 | to_integer %}
|
||||
{% break %}
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
{% assign next_index = this_index | minus: 1 %}
|
||||
{% assign prev_index = this_index | plus: 1 %}
|
||||
|
||||
{% if prev_index < entries.size %}
|
||||
<span class="previous">
|
||||
<a href="{{ entries[prev_index].url }}">Previous</a>
|
||||
</span>
|
||||
{% endif %}
|
||||
<span class="home">
|
||||
<a href="/journals/{{ page.aut }}">Journal Index</a>
|
||||
</span>
|
||||
{% if next_index >= 0 %}
|
||||
<span class="next">
|
||||
<a href="{{ entries[next_index].url }}">Next</a>
|
||||
</span>
|
||||
{% endif %}
|
||||
</footer>
|
|
@ -1,26 +0,0 @@
|
|||
<footer>
|
||||
{% assign entries = site.posts | where: "aut", page.aut %}
|
||||
|
||||
{% for entry in entries %}
|
||||
{% if entry.id == page.id %}
|
||||
{% assign this_index = forloop.index0 | to_integer %}
|
||||
{% break %}
|
||||
{% endif %}
|
||||
{% endfor %}
|
||||
{% assign next_index = this_index | minus: 1 %}
|
||||
{% assign prev_index = this_index | plus: 1 %}
|
||||
|
||||
{% if prev_index < entries.size %}
|
||||
<span class="previous">
|
||||
<a href="{{ site.baseurl }}{{ entries[prev_index].url }}">Previous</a>
|
||||
</span>
|
||||
{% endif %}
|
||||
<span class="home">
|
||||
<a href="{{ site.baseurl }}/journals/{{ page.aut }}">Journal Index</a>
|
||||
</span>
|
||||
{% if next_index >= 0 %}
|
||||
<span class="next">
|
||||
<a href="{{ site.baseurl }}{{ entries[next_index].url }}">Next</a>
|
||||
</span>
|
||||
{% endif %}
|
||||
</footer>
|
|
@ -1,7 +0,0 @@
|
|||
---
|
||||
layout: journals
|
||||
title: 7th Ancillary
|
||||
source: journals
|
||||
slug: seventh
|
||||
---
|
||||
The party journal of the 7th Ancillary of the Altasian Army.
|
|
@ -1,7 +0,0 @@
|
|||
---
|
||||
layout: journals
|
||||
title: Bask Temlin
|
||||
source: journals
|
||||
slug: bask
|
||||
---
|
||||
Bask is an eldritch knight that hits things with his sword.
|
|
@ -1,7 +0,0 @@
|
|||
---
|
||||
layout: journals
|
||||
title: Nataliah Kas Zhukoff
|
||||
source: journals
|
||||
slug: nataliah
|
||||
---
|
||||
Nataliah Kas Zhukoff is an alchemist intent on her own ambitions.
|
|
@ -1,49 +0,0 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>{{ page.campaign_name }}</title>
|
||||
{% feed_meta %}
|
||||
<meta name="description"
|
||||
content="{{ page.des }}" />
|
||||
<meta name="author" content="{{ page.author }}" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="{{ site.url}}{{ site.baseurl }}{{ page.url }}" />
|
||||
<link rel="stylesheet" type="text/css" href="{{ site.baseurl }}/assets/adventure.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="menu-toggle">M</div>
|
||||
<menu>
|
||||
<nav>
|
||||
<h3><a href="{{ site.baseurl }}/">Site Home</a></h3>
|
||||
<hr>
|
||||
<h2><a href="{{ site.baseurl }}/adventures/{{ page.campaign }} "></a>{{ page.campaign_name }}</h2>
|
||||
<hr>
|
||||
<ul>
|
||||
{% assign summaries = site.pages |
|
||||
where: "categories", "page.campaign" %}
|
||||
{% for entry in entries %}
|
||||
<li>
|
||||
<a href="{{ site.baseurl }}{{ entry.url }}">{{ entry.title }}</a>
|
||||
</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
<hr>
|
||||
<ul>
|
||||
{% assign scenes = site.posts |
|
||||
where_exp: "posts", "posts.categories contains page.campaign" %}
|
||||
{% for scene in scenes %}
|
||||
<li>
|
||||
<a href="{{ site.baseurl }}{{ scene.url }}">{{ scene.title }}</a>
|
||||
</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
{{ content }}
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
|
@ -1,8 +0,0 @@
|
|||
<a href="{{ site.baseurl }}/{{ page.source }}/{{ page.slug }}/">
|
||||
<div class="card" id="adventure">
|
||||
<h1>{{ page.title }}</h1>
|
||||
<h3>An Adventure For {{ page.system }}</h3>
|
||||
<hr>
|
||||
<p>{{ content }}</p>
|
||||
</div>
|
||||
</a>
|
|
@ -1,8 +0,0 @@
|
|||
<a href="{{ site.baseurl }}/{{ page.source }}/{{ page.slug }}/">
|
||||
<div class="card" id="adventure">
|
||||
<h1>{{ page.title }}</h1>
|
||||
<h3>An Adventure For {{ page.system }}</h3>
|
||||
<hr>
|
||||
<p>{{ content }}</p>
|
||||
</div>
|
||||
</a>
|
|
@ -1,15 +0,0 @@
|
|||
<a href="{{ site.baseurl }}/{{ page.source }}/{{ page.slug }}/">
|
||||
<div class="card">
|
||||
<h1>{{ page.title }}</h1>
|
||||
<hr>
|
||||
<figure>
|
||||
<img src="{{ site.baseurl }}/assets/{{ page.slug }}.png" alt="{{ page.title }} Logo">
|
||||
<hr>
|
||||
<figcaption>{{ content }}</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
{% if page.system %}
|
||||
<h3>An Adventure For {{ page.system }}</h3>
|
||||
{% endif %}
|
||||
</div>
|
||||
</a>
|
|
@ -1,20 +0,0 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>{{ site.title }}</title>
|
||||
{% feed_meta %}
|
||||
<meta name="description"
|
||||
content="{{ site.des }}" />
|
||||
<meta name="author" content="{{ site.author }}" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="{{ site.url}}{{ site.baseurl }}{{ page.url }}" />
|
||||
<link rel="stylesheet" type="text/css" href="{{ site.baseurl }}/assets/home.css" />
|
||||
</head>
|
||||
<body>
|
||||
<main>
|
||||
<article>
|
||||
{{ content }}
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
|
@ -1,49 +0,0 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>{{ page.title }}</title>
|
||||
{% feed_meta %}
|
||||
<meta name="description"
|
||||
content="{{ page.des }}" />
|
||||
<meta name="author" content="{{ page.author }}" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="{{ site.url}}{{ site.baseurl }}{{ page.url }}" />
|
||||
<link rel="stylesheet" type="text/css" href="{{ site.baseurl }}/assets/journal.css" />
|
||||
<link rel="stylesheet" type="text/css" href="{{ site.baseurl }}/assets/{{ page.aut }}.css" />
|
||||
</head>
|
||||
<body>
|
||||
<button class="menu-toggle" type="button">m e n u</button>
|
||||
<menu>
|
||||
<figure>
|
||||
<h2><a href="{{ site.baseurl }}/">Site Home</a></h2>
|
||||
<hr>
|
||||
<a href="{{ site.baseurl }}/journals/{{ page.aut }}">
|
||||
<img src="{{ site.baseurl }}/assets/{{ page.aut }}.png" alt="{{ page.author }}" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>{{ page.description }}</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
{% assign entries = site.posts |
|
||||
where_exp: "posts", "posts.categories contains page.aut" %}
|
||||
{% for entry in entries %}
|
||||
<li>
|
||||
<a href="{{ site.baseurl }}{{ entry.url }}">{{ entry.title }}</a>
|
||||
</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
{{ content }}
|
||||
{% unless page.no-footer %}
|
||||
{% include journal_footer.html %}
|
||||
{% endunless %}
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
|
@ -1,12 +0,0 @@
|
|||
<a href="{{ site.baseurl }}/{{ page.source }}/{{ page.slug }}/">
|
||||
<div class="card" id="journal">
|
||||
<h1>{{ page.title }}</h1>
|
||||
<hr>
|
||||
<figure>
|
||||
<img src="{{ site.baseurl }}/assets/{{ page.slug }}.png" alt="{{ page.title }} Logo">
|
||||
<hr>
|
||||
<figcaption>{{ content }}</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
</div>
|
||||
</a>
|
100
adventures/mothership/index.html
Normal file
100
adventures/mothership/index.html
Normal file
|
@ -0,0 +1,100 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Mothership</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
||||
<meta name="description"
|
||||
content="" />
|
||||
<meta name="author" content="" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/adventures/mothership/" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/adventure.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div class="menu-toggle">M</div>
|
||||
<menu>
|
||||
<nav>
|
||||
<h3><a href="/">Site Home</a></h3>
|
||||
<hr>
|
||||
<h2><a href="/adventures/mothership "></a>Mothership</h2>
|
||||
<hr>
|
||||
<ul>
|
||||
|
||||
|
||||
</ul>
|
||||
<hr>
|
||||
<ul>
|
||||
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<h1 id="mothership-tutoriallearning-adventure">Mothership: Tutorial/Learning Adventure</h1>
|
||||
|
||||
<p>The intent of this one-shot is to introduce players to the system, and also allow me to explore running a game, in a “controlled” fashion.</p>
|
||||
|
||||
<h3 id="overview">Overview</h3>
|
||||
|
||||
<p>The party’s ship is drifting in space, out of fuel and low on supplies. From the sensors, you hear a rhythmic beeping, and shortly thereafter a request for open communications. The voice on the other end explains they can help each other: the party needs fuel, and the voice needs a way off his ship. The party docks to a large frigate, and the air locks open to reveal a dark ship, with no welcoming party.</p>
|
||||
|
||||
<h3 id="introduction--setup">Introduction / Setup</h3>
|
||||
|
||||
<p>It has been many weeks that you have been drifting in space. It is not entirely unusual for ships to lose power, but you have met truly bad luck to have not only lost power, but also your long-range communications systems. Add to that the space you’re in being generally uninhabited and uninteresting, and you wind up where you are now: drifting, no fuel, and running low on supplies. Your only hope being that someone else in this unwelcoming universe decides to travel through your personal corner of empty. The ship’s computer interrupts your regular morning routine with something new. “An unidentified vessel has been detected on short-wave scanners,” says a robotic female voice. “It is approaching our position. Captain, the vessel is requesting open communications.”</p>
|
||||
|
||||
<p>Glancing around the mess hall, you take stock of the crew. There’s the captain, a stereotypical grizzled man, big white beard, cybernetic augmented eye, bulky but not ungraceful: Sigidur Himmelberg, or “Sig” to his friends (of which, you are not counted). His first-in-command, the android Anodyne, is also the ship’s cook and doctor. Despite being inorganic, it makes a damn fine omelette, and seems unaffected by the existential reality of being forever lost in space. Sig’s permanent crew then includes two engineers (Engineer mercenaries; Rob “Wrench” Toffit and Jack “Jacky” Mandrake), a navigator (Navigator mercenary; Talia Snow), and a science officer (Researcher mercenary; Courtney Shenk). You were picked up at the last stop as additional firepower for a routine frigate excavation, and glancing around, you see the faces of the group you’ve been working with for the past couple months.</p>
|
||||
|
||||
<p class="callout info">The party introduces themselves to each other.</p>
|
||||
|
||||
<p>After finishing his cup of coffee, Sig rises from the mess table, and together with Anodyne leaves for the bridge. The rest of the crew finishes their meals, and cleans up. About 5 minutes pass, and Sig returns. “Alright mercs, now is your time to shine. The foreign vessel is an abandoned science research frigate. There is a single life form aboard, and that life form is named Sergei. He claims to have been left in cryo while the rest of the ship’s crew left in escape pods. He cannot navigate the ship himself, and is asking for us to transport him to the nearest port in exchange for whatever scavenge and supplies we wish from the frigate. Your job is to navigate the frigate, dealing with any obstacles in our way, and secure the vessel. We will then have Wrench and Jacky transfer whatever fuel we can, before we decide if staying to dismantle the ship is worth the time. Anodyne with be your point of contact through this mission. They have advised that, because we are uncertain of what this science frigate was researching, and given the remote location we are in, that we assume a quarantine upon the foreign vessel. This will mean, once you exit the airlock of our ship, you will not be allowed back on until the foreign vessel is confirmed clean of potential threats. I will pay you half-again your standard rate, and aside from essential materials and resources needed to return our vessel to operation, will allow you first rights to any gear you find. Do you have any questions?</p>
|
||||
|
||||
<p class="callout info">The party now has an objective: explore and secure the foreign vessel. Anodyne will be a constant point-of-contact throughout the mission. Scans of the foreign vessel reveal a single biological life form on board, which has identified itself as Sergei. The foreign vessel was a science research frigate, but the research, and why it was abandoned, is unknown. As a precaution, Sig's ship is assuming the foreign vessel may contain hazardous contaminates, and is assuming a quarantine procedure, which will lock the party onto the foreign vessel until they have secured it fully (as determined by Anodyne and the ship's computer).</p>
|
||||
|
||||
<h3 id="insertion">Insertion</h3>
|
||||
|
||||
<p class="callout info">The party is given, if they do not already have them, respirators or equivalent. They are each handed a short-range scanner, several canteens full of water, and a crowbar.</p>
|
||||
|
||||
<p>As the airlock cycles behind you, Anodyne’s voice arises on your comms: “Verify communications link. We see you, team. Proceed with caution. Our scanners indicate the biological signature known as Sergei to be the only life-form aboard. Secure the vessel and establish contact with this Sergei. Once I and the ship can confirm no contaminants or threats, we will drop quarantine.”</p>
|
||||
|
||||
<hr />
|
||||
|
||||
<h4 id="notes">Notes</h4>
|
||||
|
||||
<ul>
|
||||
<li>The foreign frigate was bio-engineering insects to act as biological weapons to incapacitate and control combatants. These insects, sometimes jokingly referred to as “zom-bees”, have a fast-acting neurotoxin that will cause disorientation, followed by unconsciousness, and then a form of mind-control, allowing the target to be directed by a controller. This controller houses a queen, and manipulates the hormones and communications of this queen in order to spur the mind-controlled pawns to action. However, during standard testing, one subject managed to temporarily overcome the neurotoxin, and destroyed a controller, releasing a queen. The queen then infested this subject, and turned his body into a hive. The subject quickly gained control over all other test subjects, and began to systematically gain control of the ship. Researchers that were able to abandoned ship, and had set a course for it to crash into the star of the system. However, the Queen was able to override this course, and was instead now looking to expand her brood.</li>
|
||||
<li>The “zom-bees” are too small to be detected by standard life form sensors, but the science team has more sensitive sensors that can not only detect the insects, but also jam communications and disorient grunts or workers.</li>
|
||||
<li>There are 4 classes of insect, which also extend into the reanimated crew remains:
|
||||
<ul>
|
||||
<li>Drones, or workers, are the most common. They are generally non-hostile unless provoked. They do not have neurotoxin capabilities, but can still sting and bite.</li>
|
||||
<li>Warriors, or grunts, and the second most common. They are hostile unless pacified through a jammer or using hormone glands to disguise as drones. They do not have neurotoxin capabilities, but are relentless.</li>
|
||||
<li>Something that has neurotoxin capabilities, but otherwise cannot fight.</li>
|
||||
<li>The Queen, which lives within Sergei and has turned his body into a living hive. The Queen has neurotoxin capabilities, and is the only insect that can produce more insects.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Sig’s ship potentially called “Schwert Der Sterne”, or “Sword of the Stars” in German</li>
|
||||
<li>The queen/Sergei will negotiate with the party to let them live, because they are a life form deserving of existence like every other life form.</li>
|
||||
<li>The scan/jams can scan through the bio-walls. Regular scanners cannot. The scan/jam can detect the “zom-bees”, and regular scanners cannot. However, regular scanners will identify that there is something wrong with the bodies, and that it is likely a parasitic organism.</li>
|
||||
<li>General adventure flow:
|
||||
<ul>
|
||||
<li>Introduction, set the stage, establish the goal: there’s an abandoned science research frigate with fuel and supplies that Sig can use, in exchange for safe passage of the (apparently) last member onboard, Sergei. The party, mercenaries already hired for handling situations like this, are tasked with entering the ship, ensuring no dangerous contaminates, securing the ship, and then returning Sergei to the <em>Schwert Der Sterne</em>.</li>
|
||||
<li>The party gears up, is sent through an airlock, and given a map of the ship based on both standard frigate blueprints, and a close-range scan of the interior. They are provided with some quarantine-based assistance, and told the <em>Schwert</em> will be locked-off until they finish their mission.</li>
|
||||
<li>The first floor is generally empty and dark, but safe. This would be a good floor to establish some functionality:
|
||||
<ul>
|
||||
<li>The party has a short-wave scanner, which maps out rooms in a radius. Use this to expose the frigate in front of the party as they use it. Probably a timed scan, like every 10 seconds or something. Maybe the sound of the scan alerts nearby thralls, and angers warriors.</li>
|
||||
<li>There’s a closed-circuit camera system on-board, and if there are skilled party members they can see them, and get a general idea of their use.</li>
|
||||
<li>After exploring for a bit, Sergei will begin talking with the party over their comms, apparently having broken onto their channels. Anodyne, whether unaware or purposely remaining ignorant, does not acknowledge Sergei.</li>
|
||||
<li>Somewhere they discover a barred door. If they break in, they’ll find a scientist in a spacesuit that appears to have asphyxiated. He holds a scanner/jammer in one hand, and an empty hand gun in the other. Ammo for the gun can be found in the ship. The scan/jam displays a short-range floor plan, similar to the scanners the party boarded with, and will also indicate when a “zom-bee” is detected nearby. When a “zom-bee” is within</li>
|
||||
<li>The overall experience should be raising tension and suspense.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>The second floor starts off with the party encountering some workers. They’re regurgitating some kind of material, and combining it with other supplies to build. There are two workers immediately near the party. If the party has their short-range scanners out, they begin clutching their ears, and run away. Checking the scanners shows that whatever the structures are that these things were making blocks their scanning. However, if they already had a scan/jam, they’ll see that works.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
|
@ -1,54 +0,0 @@
|
|||
---
|
||||
layout: adventure
|
||||
---
|
||||
|
||||
# Mothership: Tutorial/Learning Adventure
|
||||
|
||||
The intent of this one-shot is to introduce players to the system, and also allow me to explore running a game, in a "controlled" fashion.
|
||||
|
||||
### Overview
|
||||
|
||||
The party's ship is drifting in space, out of fuel and low on supplies. From the sensors, you hear a rhythmic beeping, and shortly thereafter a request for open communications. The voice on the other end explains they can help each other: the party needs fuel, and the voice needs a way off his ship. The party docks to a large frigate, and the air locks open to reveal a dark ship, with no welcoming party.
|
||||
|
||||
### Introduction / Setup
|
||||
|
||||
It has been many weeks that you have been drifting in space. It is not entirely unusual for ships to lose power, but you have met truly bad luck to have not only lost power, but also your long-range communications systems. Add to that the space you're in being generally uninhabited and uninteresting, and you wind up where you are now: drifting, no fuel, and running low on supplies. Your only hope being that someone else in this unwelcoming universe decides to travel through your personal corner of empty. The ship's computer interrupts your regular morning routine with something new. "An unidentified vessel has been detected on short-wave scanners," says a robotic female voice. "It is approaching our position. Captain, the vessel is requesting open communications."
|
||||
|
||||
Glancing around the mess hall, you take stock of the crew. There's the captain, a stereotypical grizzled man, big white beard, cybernetic augmented eye, bulky but not ungraceful: Sigidur Himmelberg, or "Sig" to his friends (of which, you are not counted). His first-in-command, the android Anodyne, is also the ship's cook and doctor. Despite being inorganic, it makes a damn fine omelette, and seems unaffected by the existential reality of being forever lost in space. Sig's permanent crew then includes two engineers (Engineer mercenaries; Rob "Wrench" Toffit and Jack "Jacky" Mandrake), a navigator (Navigator mercenary; Talia Snow), and a science officer (Researcher mercenary; Courtney Shenk). You were picked up at the last stop as additional firepower for a routine frigate excavation, and glancing around, you see the faces of the group you've been working with for the past couple months.
|
||||
|
||||
<p class="callout info">The party introduces themselves to each other.</p>
|
||||
|
||||
After finishing his cup of coffee, Sig rises from the mess table, and together with Anodyne leaves for the bridge. The rest of the crew finishes their meals, and cleans up. About 5 minutes pass, and Sig returns. "Alright mercs, now is your time to shine. The foreign vessel is an abandoned science research frigate. There is a single life form aboard, and that life form is named Sergei. He claims to have been left in cryo while the rest of the ship's crew left in escape pods. He cannot navigate the ship himself, and is asking for us to transport him to the nearest port in exchange for whatever scavenge and supplies we wish from the frigate. Your job is to navigate the frigate, dealing with any obstacles in our way, and secure the vessel. We will then have Wrench and Jacky transfer whatever fuel we can, before we decide if staying to dismantle the ship is worth the time. Anodyne with be your point of contact through this mission. They have advised that, because we are uncertain of what this science frigate was researching, and given the remote location we are in, that we assume a quarantine upon the foreign vessel. This will mean, once you exit the airlock of our ship, you will not be allowed back on until the foreign vessel is confirmed clean of potential threats. I will pay you half-again your standard rate, and aside from essential materials and resources needed to return our vessel to operation, will allow you first rights to any gear you find. Do you have any questions?
|
||||
|
||||
<p class="callout info">The party now has an objective: explore and secure the foreign vessel. Anodyne will be a constant point-of-contact throughout the mission. Scans of the foreign vessel reveal a single biological life form on board, which has identified itself as Sergei. The foreign vessel was a science research frigate, but the research, and why it was abandoned, is unknown. As a precaution, Sig's ship is assuming the foreign vessel may contain hazardous contaminates, and is assuming a quarantine procedure, which will lock the party onto the foreign vessel until they have secured it fully (as determined by Anodyne and the ship's computer).</p>
|
||||
|
||||
### Insertion
|
||||
|
||||
<p class="callout info">The party is given, if they do not already have them, respirators or equivalent. They are each handed a short-range scanner, several canteens full of water, and a crowbar.</p>
|
||||
|
||||
As the airlock cycles behind you, Anodyne's voice arises on your comms: "Verify communications link. We see you, team. Proceed with caution. Our scanners indicate the biological signature known as Sergei to be the only life-form aboard. Secure the vessel and establish contact with this Sergei. Once I and the ship can confirm no contaminants or threats, we will drop quarantine."
|
||||
|
||||
---
|
||||
|
||||
#### Notes
|
||||
|
||||
- The foreign frigate was bio-engineering insects to act as biological weapons to incapacitate and control combatants. These insects, sometimes jokingly referred to as "zom-bees", have a fast-acting neurotoxin that will cause disorientation, followed by unconsciousness, and then a form of mind-control, allowing the target to be directed by a controller. This controller houses a queen, and manipulates the hormones and communications of this queen in order to spur the mind-controlled pawns to action. However, during standard testing, one subject managed to temporarily overcome the neurotoxin, and destroyed a controller, releasing a queen. The queen then infested this subject, and turned his body into a hive. The subject quickly gained control over all other test subjects, and began to systematically gain control of the ship. Researchers that were able to abandoned ship, and had set a course for it to crash into the star of the system. However, the Queen was able to override this course, and was instead now looking to expand her brood.
|
||||
- The "zom-bees" are too small to be detected by standard life form sensors, but the science team has more sensitive sensors that can not only detect the insects, but also jam communications and disorient grunts or workers.
|
||||
- There are 4 classes of insect, which also extend into the reanimated crew remains:
|
||||
- Drones, or workers, are the most common. They are generally non-hostile unless provoked. They do not have neurotoxin capabilities, but can still sting and bite.
|
||||
- Warriors, or grunts, and the second most common. They are hostile unless pacified through a jammer or using hormone glands to disguise as drones. They do not have neurotoxin capabilities, but are relentless.
|
||||
- Something that has neurotoxin capabilities, but otherwise cannot fight.
|
||||
- The Queen, which lives within Sergei and has turned his body into a living hive. The Queen has neurotoxin capabilities, and is the only insect that can produce more insects.
|
||||
- Sig's ship potentially called "Schwert Der Sterne", or "Sword of the Stars" in German
|
||||
- The queen/Sergei will negotiate with the party to let them live, because they are a life form deserving of existence like every other life form.
|
||||
- The scan/jams can scan through the bio-walls. Regular scanners cannot. The scan/jam can detect the "zom-bees", and regular scanners cannot. However, regular scanners will identify that there is something wrong with the bodies, and that it is likely a parasitic organism.
|
||||
- General adventure flow:
|
||||
- Introduction, set the stage, establish the goal: there's an abandoned science research frigate with fuel and supplies that Sig can use, in exchange for safe passage of the (apparently) last member onboard, Sergei. The party, mercenaries already hired for handling situations like this, are tasked with entering the ship, ensuring no dangerous contaminates, securing the ship, and then returning Sergei to the *Schwert Der Sterne*.
|
||||
- The party gears up, is sent through an airlock, and given a map of the ship based on both standard frigate blueprints, and a close-range scan of the interior. They are provided with some quarantine-based assistance, and told the *Schwert* will be locked-off until they finish their mission.
|
||||
- The first floor is generally empty and dark, but safe. This would be a good floor to establish some functionality:
|
||||
- The party has a short-wave scanner, which maps out rooms in a radius. Use this to expose the frigate in front of the party as they use it. Probably a timed scan, like every 10 seconds or something. Maybe the sound of the scan alerts nearby thralls, and angers warriors.
|
||||
- There's a closed-circuit camera system on-board, and if there are skilled party members they can see them, and get a general idea of their use.
|
||||
- After exploring for a bit, Sergei will begin talking with the party over their comms, apparently having broken onto their channels. Anodyne, whether unaware or purposely remaining ignorant, does not acknowledge Sergei.
|
||||
- Somewhere they discover a barred door. If they break in, they'll find a scientist in a spacesuit that appears to have asphyxiated. He holds a scanner/jammer in one hand, and an empty hand gun in the other. Ammo for the gun can be found in the ship. The scan/jam displays a short-range floor plan, similar to the scanners the party boarded with, and will also indicate when a "zom-bee" is detected nearby. When a "zom-bee" is within
|
||||
- The overall experience should be raising tension and suspense.
|
||||
- The second floor starts off with the party encountering some workers. They're regurgitating some kind of material, and combining it with other supplies to build. There are two workers immediately near the party. If the party has their short-range scanners out, they begin clutching their ears, and run away. Checking the scanners shows that whatever the structures are that these things were making blocks their scanning. However, if they already had a scan/jam, they'll see that works.
|
2
campaigns/eof/characters.html
Normal file
2
campaigns/eof/characters.html
Normal file
|
@ -0,0 +1,2 @@
|
|||
<p>Noteworthy characters!</p>
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
---
|
||||
title: Characters
|
||||
---
|
||||
|
||||
Noteworthy characters!
|
||||
|
20
campaigns/eof/index.html
Normal file
20
campaigns/eof/index.html
Normal file
|
@ -0,0 +1,20 @@
|
|||
<p><em>Essence of Fate</em> is a campaign-length adventure.</p>
|
||||
|
||||
<h2 id="system">System</h2>
|
||||
|
||||
<p>This adventure is written for Pathfinder First Edition, but can be easily
|
||||
adopted for use with many other systems. Where possible, specific number and
|
||||
meta values are left generic.</p>
|
||||
|
||||
<h2 id="party">Party</h2>
|
||||
|
||||
<p>This adventure is written for the standard 4-player party, but can be adjusted
|
||||
relatively easily for a different size.</p>
|
||||
|
||||
<h2 id="quick-links">Quick Links</h2>
|
||||
|
||||
<ul>
|
||||
<li><a href="setting.md">Setting Overview</a></li>
|
||||
<li><a href="locations.md">Location Overview</a></li>
|
||||
<li><a href="characters.md">Character Overview</a></li>
|
||||
</ul>
|
|
@ -1,22 +0,0 @@
|
|||
---
|
||||
campaign: essence
|
||||
---
|
||||
|
||||
_Essence of Fate_ is a campaign-length adventure.
|
||||
|
||||
## System
|
||||
|
||||
This adventure is written for Pathfinder First Edition, but can be easily
|
||||
adopted for use with many other systems. Where possible, specific number and
|
||||
meta values are left generic.
|
||||
|
||||
## Party
|
||||
|
||||
This adventure is written for the standard 4-player party, but can be adjusted
|
||||
relatively easily for a different size.
|
||||
|
||||
## Quick Links
|
||||
|
||||
- [Setting Overview](setting.md)
|
||||
- [Location Overview](locations.md)
|
||||
- [Character Overview](characters.md)
|
2
campaigns/eof/locations.html
Normal file
2
campaigns/eof/locations.html
Normal file
|
@ -0,0 +1,2 @@
|
|||
<p>Important locations!</p>
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
---
|
||||
title: Locations
|
||||
---
|
||||
|
||||
Important locations!
|
||||
|
2
campaigns/eof/setting.html
Normal file
2
campaigns/eof/setting.html
Normal file
|
@ -0,0 +1,2 @@
|
|||
<p>The setting! Wow!</p>
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
---
|
||||
title: Setting
|
||||
---
|
||||
|
||||
The setting! Wow!
|
||||
|
860
feed.xml
Normal file
860
feed.xml
Normal file
|
@ -0,0 +1,860 @@
|
|||
<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.3.3">Jekyll</generator><link href="https://ttrpg.theinternetvagabond.com/feed.xml" rel="self" type="application/atom+xml" /><link href="https://ttrpg.theinternetvagabond.com/" rel="alternate" type="text/html" /><updated>2025-04-10T11:46:54-05:00</updated><id>https://ttrpg.theinternetvagabond.com/feed.xml</id><title type="html">Vagabond’s TTRPG Site</title><subtitle>A collection of my tabletop roleplaying game writings.</subtitle><author><name>Bill Niblock</name></author><entry><title type="html">Tales from the Crypt (Dragon), S5E09</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-09.html" rel="alternate" type="text/html" title="Tales from the Crypt (Dragon), S5E09" /><published>2025-04-09T00:00:00-05:00</published><updated>2025-04-09T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-09</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-09.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
|
||||
<li><del>Enter Stormheim</del></li>
|
||||
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
|
||||
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
|
||||
<li>Defeat the Dracolich to earn the Run from Nuripites</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<ul>
|
||||
<li>The party stands on the precipice of destruction, ready at the portal to the
|
||||
dracolich’s realm!
|
||||
<ul>
|
||||
<li>The party hurls their forms through a dank, turbulant conveyance, appearing
|
||||
in a desert landscape battlefield. Nearby are several skeletal formations
|
||||
(covered in sand, evidently standing here for a long while), and there are
|
||||
whirlwinds of undead creatures in the dunes. There are double-doors leading
|
||||
into a partially buried building; one winch to open the doors is broken in
|
||||
half. COMBAT!!
|
||||
<ul>
|
||||
<li>With our surprise round, we decimate the skeletal troop!</li>
|
||||
<li>The bonestorms move in.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>We move into the building. We are set-upon by a skeletal hound archon!
|
||||
COMBAT!!
|
||||
<ul>
|
||||
<li>It charges at us, but as Sheila G mentions we’re here to talk to the
|
||||
dracolich, it pauses and tries to <em>teleport</em> away. Stackor counters the
|
||||
attempt! The rest of the party wails on it, shattering it! However, it will
|
||||
reform in an hour, unless we pour holy water upon it. We take the skull with
|
||||
us and continue!</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>We have three options, and move straight. We come to a locked door with an
|
||||
impression for a claw-shaped key. Stackor <em>knocks</em> it open. Behind, we find a
|
||||
staircase which descends for an excessive distance. At the landing, we move
|
||||
straight along a corridor. Moving forward, we trigger a trap and Gartug and
|
||||
Harvey get smushed in a wall! We maneuver around the trap, and continue to a
|
||||
large, elegant room with several large urns with ashes in them. Harvey digs
|
||||
in, and finds a Ring of Mind Shielding.</p>
|
||||
</li>
|
||||
<li>We call it here for the night, with combat looming!</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
|
||||
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
|
||||
<li>Stackor, a dwarven wizard (James)</li>
|
||||
<li>Harvey, a tengu-ish monk (Mike)</li>
|
||||
<li>Randy Van Peoples, a human cleric of Gozreh (Dan)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Rime</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Nuripites, a crypt dragon in the Boneyard</li>
|
||||
<li>Naynay, a human pervert with some martial arts training</li>
|
||||
<li>Rickvis, a bralini azata representing Crius</li>
|
||||
<li>Porthos, a psychopomp guarding the portal back to the crypt dragon’s domain</li>
|
||||
<li>Runewl (spelled all cool), a skeletal champion hound archon in Dracotown</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
<ul>
|
||||
<li>You know - Porthos!</li>
|
||||
<li>This isn’t an amusement park, this is a house.</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Tales from the Crypt (Dragon), S5E08</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-08.html" rel="alternate" type="text/html" title="Tales from the Crypt (Dragon), S5E08" /><published>2025-04-02T00:00:00-05:00</published><updated>2025-04-02T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-08</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-08.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
|
||||
<li><del>Enter Stormheim</del></li>
|
||||
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
|
||||
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
|
||||
<li>Defeat the Dracolich to earn the Run from Nuripites</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<p>The scribe was sick. The party finished up preparing for the adventure, and is
|
||||
ready to jump through the literal and figurative portal to their objective!</p>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
|
||||
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
|
||||
<li>Stackor, a dwarven wizard (James)</li>
|
||||
<li>Harvey, a tengu-ish monk (Mike)</li>
|
||||
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Rime</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Nuripites, a crypt dragon in the Boneyard</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Tales from the Crypt (Dragon), S5E07</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-07.html" rel="alternate" type="text/html" title="Tales from the Crypt (Dragon), S5E07" /><published>2025-03-24T00:00:00-05:00</published><updated>2025-03-24T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-07</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-07.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
|
||||
<li><del>Enter Stormheim</del></li>
|
||||
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
|
||||
<li><strong>[COMPLETE]</strong> Aid the merfolk in attacking the Cthulu cults</li>
|
||||
<li>Defeat the Dracolich to earn the Run from Nuripites</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<ul>
|
||||
<li>Back in Rime, we have some time to prepare:
|
||||
<ul>
|
||||
<li>Stackor crafts some stuff.</li>
|
||||
<li>Gartug works as a sailor on the docks.</li>
|
||||
<li>SG gets roped into dealing with some monsters in Greentown</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>A few days into our preparation, SG gets notified by the Task Force of
|
||||
monsters attacking the city, and specifically the Greentown Mob.
|
||||
<ul>
|
||||
<li>SG, Withatwist, and Taliah <em>teleport</em> to the brothel being attacked.
|
||||
There, they find a bloodbath, including the castrated body of Clive hung
|
||||
upside-down on a meat-hook. Investigating further, they hear shuffling
|
||||
upstairs, and checking in they find a Dark Tapestry abomination – COMBAT!!
|
||||
<ul>
|
||||
<li>They swiftly deal with the threat.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Investigating further, they find the office of Carmine, one of the leaders
|
||||
of the Greentown Mob, and some further evidence. We also find multiple
|
||||
prostitutes that evidently had the creatures burst from their abdomen.</li>
|
||||
<li>Stackor and Harvey join the fun.</li>
|
||||
<li>Taliah takes one of the prostitutes for an autopsy, and returns to her
|
||||
lab.</li>
|
||||
<li>Harvey and Stackor investigate, and Harvey finds symbols marked on the
|
||||
beds. Specifically, they are symbols used to draw the attention of the
|
||||
Mother of A Thousand Young, Shub’nigguroth. They also investigate
|
||||
Carmine’s office, finding a hidden room under a trapdoor. Inside are many
|
||||
more riches, and the body of Carmine, stabbed many times, with her face
|
||||
cut off.</li>
|
||||
<li>Withatwist takes Carmine’s body, intending to pay to have her resurrected.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>The following day:
|
||||
<ul>
|
||||
<li>Taliah finishes her autospy, determining that the creatures suddenly burst
|
||||
from the body, and that the victims were otherwise not poisoned.</li>
|
||||
<li>SG casts <em>blood biography</em> and then <em>speak with dead</em> on Clive</li>
|
||||
<li>At the insistance of Withatwist, SG <em>raises</em> Carmine (Woman Name) from the
|
||||
dead. She gives us some information, including the location of Clive’s
|
||||
study.
|
||||
<ul>
|
||||
<li>Checking on the location, we find a warehouse burned down to cinders.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>SG updates the Task Force with everything we’ve learned.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>There are two days remaining before the party heads off to fight the Dracolich.
|
||||
We will decide what to do with those days next time!</p>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gartug Ironfist, a dwarven brawler; and Taliah, a tiefling alchemist (Bill)</li>
|
||||
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
|
||||
<li>Stackor, a dwarven wizard (James)</li>
|
||||
<li>Harvey, a tengu-ish monk (Mike)</li>
|
||||
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Rime
|
||||
<ul>
|
||||
<li>Sheila G’s Temple of Cayden Calien</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>The Boneyard
|
||||
<ul>
|
||||
<li>The Runebarrow, Domain of Maugrim</li>
|
||||
<li>The barrow of Nuripites the Crypt Dragon</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Nuripites, a crypt dragon in the Boneyard</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
<ul>
|
||||
<li>Woman name.</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthree’s Company, Episode 5</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-05.html" rel="alternate" type="text/html" title="Gadafthree’s Company, Episode 5" /><published>2025-03-17T00:00:00-05:00</published><updated>2025-03-17T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-05</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-05.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li><strong>[COMPLETE]</strong> Disrupt Calcifer’s Orc Forces.</li>
|
||||
<li>Kill the inhabitants of Fort Rather
|
||||
<ul class="task-list">
|
||||
<li class="task-list-item"><input type="checkbox" class="task-list-item-checkbox" disabled="disabled" />Captain Skylan</li>
|
||||
<li class="task-list-item"><input type="checkbox" class="task-list-item-checkbox" disabled="disabled" />/(Optional/) Corrupted Ancillaries</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Set a trap on Torvock’s Bridge</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<p>On the last episode of this adventure, our heroes infiltrated Fort Rather, and
|
||||
fell into a trap! They defeated their adversaries, and then slew some potential
|
||||
allies, on suspicion of subterfuge and paranoia! We pick up in the hallways of
|
||||
the slaughter.</p>
|
||||
|
||||
<p>We <em>decompose corpse</em> both Salami and Porkshank, and stuff their bones into
|
||||
Gad’af Sree’s Handy Haversack. We shove the remaining bodies into the broom
|
||||
closet in the hallway. We all go <em>invisible</em>, and begin to make our way towards
|
||||
the main keep, and Skylan. We navigate through the walls, and eventually make
|
||||
our way on to the wall proper. Through our actions, we alert some guards, and
|
||||
begin some of the enemy forces to look for us with magical assistance. We
|
||||
<em>dimension door</em> on to the keep towers, and quickly and silently subdue the
|
||||
crossbow men. We make our way into the keep further, down the tower stairs, and
|
||||
to the second floor. After some exploration, we decide to check a door, and
|
||||
reveal an office with several soldiers and other fort members – COMBAT!!
|
||||
- OJ moves in and stabs one, then Wondermitch <em>icy fireballs</em> the room,
|
||||
killing the remaining troops.</p>
|
||||
|
||||
<p>We lock the door we cam in through, and begin investigating the room. There are
|
||||
two remaining doors out of this room; we discover they’re locked with an <em>arcane
|
||||
lock</em>. Checking the paperwork on one desk, we find they are reports about
|
||||
supplies that have gone missing, and their likely location. Evidently, there are
|
||||
renegade forces in the mountains. We check through a few more things, and then
|
||||
investigate the remaining rooms on this floor. One appears to be a barracks, and
|
||||
the other is an infirmiry; we leave both alone and head downstairs. As we move
|
||||
forward, our group gets blasted from behind, downing OJ instantly. COMBAT!!
|
||||
- Our group, severely hampered, <em>dimension doors</em> out of there.</p>
|
||||
|
||||
<p>We escape, and make our way back to the safe house. We heal up and consider our
|
||||
next actions. Wondermitch <em>sends</em> a message to Kaldur, who instructs us to
|
||||
abandon this mission, and head to Tornach’s Bridge, for the next mission. We
|
||||
leave Fort Rather, and make our way East.</p>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gad’af Sree, a mythic tengu summoner, bearer of the mantle of the caller of the
|
||||
deep (Bill)</li>
|
||||
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
|
||||
(Thans)</li>
|
||||
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
|
||||
the velvet blade (Dan)</li>
|
||||
<li>Duke “Boss” Dukes, a River Kree fae rake (Mike)</li>
|
||||
<li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Fort Rather</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
|
||||
heroes</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
<ul>
|
||||
<li>Our fake names:
|
||||
<ul>
|
||||
<li>Gad Green (Gad’af Sree)</li>
|
||||
<li>Private Murphy (OJ)</li>
|
||||
<li>Private Boss (Dukes)</li>
|
||||
<li>Private Poopy Corn (Twistfuck)</li>
|
||||
<li>Private Wandermuch (Wondermitch)</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>
|
||||
<ul>
|
||||
<li>Once we deal with Captain Skylan, we need to make haste to Torvock’s Bridge!</li>
|
||||
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthree’s Company, Episode 4</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-04.html" rel="alternate" type="text/html" title="Gadafthree’s Company, Episode 4" /><published>2025-03-10T00:00:00-05:00</published><updated>2025-03-10T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-04</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-04.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li><strong>[COMPLETE]</strong> Disrupt Calcifer’s Orc Forces.</li>
|
||||
<li>Kill the inhabitants of Fort Rather
|
||||
<ul class="task-list">
|
||||
<li class="task-list-item"><input type="checkbox" class="task-list-item-checkbox" disabled="disabled" />Captain Skylan</li>
|
||||
<li class="task-list-item"><input type="checkbox" class="task-list-item-checkbox" disabled="disabled" />/(Optional/) Corrupted Ancillaries</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Set a trap on Torvock’s Bridge</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<p>Last time, we met with Private Mayonayse and enacted a plan to infiltrate Fort
|
||||
Rather: we bribed the guards of a grain shipment, and assumed their place. We
|
||||
travel for a bit, and prepare to enact our plan. We give ourselves various
|
||||
mundane disguises, we have uniforms, we have falsified papers, and we have a
|
||||
cart of horse feed with a donkey. Boss Dukes will be our face, with OJ and
|
||||
Twistfuck as our backups.</p>
|
||||
|
||||
<p>We get to the town outside the fort, and get to the inner gate without trouble.
|
||||
We cross a drawbridge and porticulus, and approach 4 guards. Boss Dukes hands
|
||||
over our papers. One of the guards calls out a sergeant, who is obviously some
|
||||
kind of corrupted figure, with massive devilish horns. He questions us a bit,
|
||||
calls over some other troops to handle the grain, and then directs us to the
|
||||
officer of the watch for a debriefing. We follow his directions to a small
|
||||
office.</p>
|
||||
|
||||
<p>We meet a Lieutenant Flapjack, who is obviously corrupted with various daemonic
|
||||
parts on him. He asks Boss and Twistfuck to go get him some ink, and grab some
|
||||
drinks, as he wants to debrief the remaining three of us. He asks us some
|
||||
preliminary questions, and betrays his intentions plainly enough to OJ: he wants
|
||||
to murder us and bring our bodies to the pool of Al’Jazeer to be resurrected as
|
||||
daemonic forces. He strikes at OJ – COMBAT!!
|
||||
- Flapjack lunges at OJ with his arm full of snakes, biting him a bunch. OJ
|
||||
retaliates. As the rest of the group catches up, Wondermitch unleashes a
|
||||
devestating icy fireball, slaying Flapjack and a soldier. As Gad’af Sree
|
||||
is preparing to enter the fray, a cloaked figure kicks open the door, and
|
||||
shoots the remaining soldier.
|
||||
- Meanwhile, down the hall, Boss and Twistfuck get to the supply closet,
|
||||
opening it to find a large angry daemonic snake monster – COMBAT!!
|
||||
- Boss gets rekt by the snake monster, while Twistfuck fucks with some
|
||||
archers in the hallway.
|
||||
- Combat catches up, and the entire group is now in initiative. After a
|
||||
challenging fight, we escape without fatalities!</p>
|
||||
|
||||
<p>After the combat, we briefly discuss with our inside supporters: Sergeant Salami
|
||||
and soldier Porkshank. Salami is frustrated at this attack, and has forces
|
||||
inside the fort which are primed to help Syrup take the fort. The party is
|
||||
rather adamant to continue their mission. Wondermitch <em>sends</em> a message to
|
||||
Kaldur, who urges us to kill and burn Salami and Porkshank. We follow-through
|
||||
with that decision; Salami and Porkshank are no more.</p>
|
||||
|
||||
<p>We call it here for the evening. Take note: we need to dispose completely of the
|
||||
bodies we slay, or they will be brought back in the pool!</p>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gad’af Sree, a mythic tengu summoner, bearer of the mantle of the caller of the
|
||||
deep (Bill)</li>
|
||||
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
|
||||
(Thans)</li>
|
||||
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
|
||||
the velvet blade (Dan)</li>
|
||||
<li>Duke “Boss” Dukes, a River Kree fae rake (Mike)</li>
|
||||
<li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Baron Black’s Castle</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
|
||||
heroes</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
<ul>
|
||||
<li>Our fake names:
|
||||
<ul>
|
||||
<li>Gad Green (Gad’af Sree)</li>
|
||||
<li>Private Murphy (OJ)</li>
|
||||
<li>Private Boss (Dukes)</li>
|
||||
<li>Private Poopy Corn (Twistfuck)</li>
|
||||
<li>Private Wandermuch (Wondermitch)</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>
|
||||
<ul>
|
||||
<li>Once we deal with Captain Skylan, we need to make haste to Torvock’s Bridge!</li>
|
||||
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthree’s Company, Episode 3</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-03.html" rel="alternate" type="text/html" title="Gadafthree’s Company, Episode 3" /><published>2025-02-24T00:00:00-06:00</published><updated>2025-02-24T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-03</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-03.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li><strong>[COMPLETE]</strong> Disrupt Calcifer’s Orc Forces.</li>
|
||||
<li>Kill the inhabitants of Fort Rather</li>
|
||||
<li>Set a trap on Torvock’s Bridge</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<ul>
|
||||
<li>The party, plus Kaldur, reunite at Castle Black, and discuss the next steps:
|
||||
<ul>
|
||||
<li>Forces at Fort Rather are corrupted by Calcifer, and must be purged.
|
||||
Doing so will significantly reduce Calcifer’s influence over the region,
|
||||
and will make taking the Fort easier for the incoming Altasian forces.
|
||||
<ul>
|
||||
<li>The plan is to infiltrate the fort, kill Captain Skylan, and use
|
||||
another incineration shroud on him. Wizard Major Bridges should be in
|
||||
charge when the Altasian force moves in; if he is slain, he will
|
||||
hopefully be revived. Many ancillaries are also in the fort, and
|
||||
should be dealt with.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Setting a trap on Torvock’s Bridge will make killing General Van DeMere
|
||||
easier.
|
||||
<ul>
|
||||
<li>The plan is to negotiate with the river giants at the bridge to setup
|
||||
an ambush. Both the third army of Altae, led by several members turned
|
||||
by Calcifer, and The Horde are converging on the spot.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>We decide to go after the fort! Kaldur gives us some resources and
|
||||
information: an address for gear to infiltrate the fort with, and a
|
||||
description of the contact he has in the town, Private Mayonayse; and a fire
|
||||
shroud for incinerating Captain Skylan’s body.
|
||||
<ul>
|
||||
<li>We travel by <em>phantom steed</em> to Fort Rather. We disguise ourselves to get
|
||||
into the town, and make our way to the address for our infiltration gear.</li>
|
||||
<li>After grabbing the uniforms, Sir Oliver has a side-quest to do, and we all
|
||||
head to the Arcane Brotherhood Tower. Sir Oliver does what he needs to do,
|
||||
and we all head back to the address.</li>
|
||||
<li>We decide to track down Private Mayo. Sir Oliver and Wondermitch head out
|
||||
to town, while the rest of us remain at the address. Wondermitch does
|
||||
eventually spot him, and makes contact.</li>
|
||||
<li>Mayo stops by the address, and discusses our options: replace the
|
||||
soldiers responsible for a horse feed shipment; alternatively, forge entry
|
||||
papers. We decide on option. We will head south, find the soldiers
|
||||
responsible, bribe them, and take over responsibilities. They would likely
|
||||
assume we’re trying to smuggle something in.
|
||||
<ul>
|
||||
<li>A reasonable bribe is 30 gp per head</li>
|
||||
<li>Holy water is a common item to smuggle in; it’s used by some of the
|
||||
guards to bless themselves at night.</li>
|
||||
<li>We will approach them in uniform; there are enough guards at the fort
|
||||
that none of them know everyone.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>We leave at first light, heading south. We disguise ourselves, and
|
||||
eventually come across 3 tieflings leading a pack mule. We bribe them,
|
||||
take the papers and the mule, and make to the feed store. The farmer takes
|
||||
our names, loads the feed, and we depart back for the fort.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Next time, we pick up with infiltration and combat at Fort Rather!</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gadafthree, a mythic tengu summoner, bearer of the mantle of the caller of the
|
||||
deep (Bill)</li>
|
||||
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
|
||||
(Thans)</li>
|
||||
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
|
||||
the velvet blade (Dan)</li>
|
||||
<li>Duke “Boss” Dukes, a water fae rake (Mike)</li>
|
||||
<li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Baron Black’s Castle</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
|
||||
heroes</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
<ul>
|
||||
<li>Our fake names:
|
||||
<ul>
|
||||
<li>Gad Green (Gad’af Sree)</li>
|
||||
<li>Private Murphy (OJ)</li>
|
||||
<li>Private Boss (Dukes)</li>
|
||||
<li>Private Poopy Corn (Twistfuck)</li>
|
||||
<li>Private Wandermuch (Wondermitch)</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>
|
||||
<ul>
|
||||
<li>Once we deal with Captain Skylan, we need to make haste to Torvock’s Bridge!</li>
|
||||
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthree’s Company, Episode 2</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02.html" rel="alternate" type="text/html" title="Gadafthree’s Company, Episode 2" /><published>2025-02-17T00:00:00-06:00</published><updated>2025-02-17T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-02.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li>Disrupt Calcifer’s Orc Forces
|
||||
<ol>
|
||||
<li>Obtain identifying objects from two chiefs of rival orcish tribes.
|
||||
<ul>
|
||||
<li>Sub-Chief Ury</li>
|
||||
<li>Sub-Chief Dury</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Murder the leader of several orc tribes, Kunite the Strange</li>
|
||||
<li>Plant the objects.
|
||||
<ul>
|
||||
<li>Ensure no witnesses</li>
|
||||
<li>Use Kaldur’s Murder-Shroud to incinerate the leader’s body, so it cannot
|
||||
be regenerated.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ol>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<ul>
|
||||
<li>
|
||||
<p>We traveled to a tower and found some mean dudes. COMBAT!! After a grueling
|
||||
combat, we succeed! We rest for the evening.</p>
|
||||
</li>
|
||||
<li>The next day, we discuss our next steps.
|
||||
<ul>
|
||||
<li>Kaldur can move the group(s) from the Shadow Plane to the Material Plane
|
||||
with perfect precision, but it will be a one-way trip.</li>
|
||||
<li>Kaldur has an inside man in one of the sub-chief’s camp, who will be
|
||||
planting beacons (magical lights which can only be seen from the Shadow
|
||||
Plane) to provide targets</li>
|
||||
<li>Kaldur has a way to view the Material Plane from the Shadow Plane, in
|
||||
order to gather intel.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Our plan:
|
||||
<ul>
|
||||
<li>2 teams, all invisible, some disguised as orcs if desired, steal the
|
||||
items, and converge on the chief’s tent for murder</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>We travel to the camp location, in a valley between some hills. We see two
|
||||
glowing balls (the beacons).
|
||||
<ul>
|
||||
<li>At the first beacon is Ury, sleeping alone. There are two orcs standing
|
||||
guard outside, clearly corrupted by an abyssal bloodline of a sort. There
|
||||
are many other orcs sleeping nearby.</li>
|
||||
<li>At the second beacon is our assassination target, Kunite the Strange,
|
||||
sleeping in a ring of trees outside. The treant is there, too.</li>
|
||||
<li>The last sub-chief camp is unknown.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>We adjust our plan:
|
||||
<ul>
|
||||
<li>Steal 1 item, plant it at the murder scene. Act fast, stay unseen.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>We enact our plan!
|
||||
<ul>
|
||||
<li>Gadafthree and Duke transport into Ury’s tent from the Shadow Plane.
|
||||
<ul>
|
||||
<li>Boss Dukes sees some solid targets: a pair of decorative bracers, and
|
||||
a javelin. As he nabs the bracers, a small orcish voice calls out for
|
||||
him to put them down. Gadafthree clumsily finds his <em>dimension door</em>
|
||||
target through the tent wall.</li>
|
||||
<li>As Boss Dukes moves back towards Gadafthree, a quasit dressed in robes
|
||||
with a small crown throws a tiny knife at him. Boss gets to
|
||||
Gadafthree, and the two <em>dimension door</em> away.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Wondermitch, OJ, Twistfuck, and Kaldur transport into the tree ring around
|
||||
Kunite.
|
||||
<ul>
|
||||
<li>OJ performs a coup de grace on Kunite, slicing off his scalp in a
|
||||
single strike.</li>
|
||||
<li>Kaldur and Twistfuck assault the treant, and Wondermitch hits it with
|
||||
a <em>magic missile</em></li>
|
||||
<li>Gadafthree and Dukes pop up</li>
|
||||
<li>OJ joins in the fray againt the trees, and Kaldur finishes it off</li>
|
||||
<li>Kaldur moves to Kunite</li>
|
||||
<li>Twistfuck <em>shadow walks</em> back to Castle Black.</li>
|
||||
<li>Duke plants the evidence.</li>
|
||||
<li>Kaldur incinerates Kunite’s body using the shroud.</li>
|
||||
<li>Wondermitch <em>shadow walks</em> himself, Duke, OJ, and Gadafthree back to
|
||||
Castle Black.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>The party, plus Kaldur, reunite at Castle Black.</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gadafthree, a mythic tengu summoner, bearer of the mantle of the caller of the
|
||||
deep (Bill)</li>
|
||||
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
|
||||
(Thans)</li>
|
||||
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
|
||||
the velvet blade (Dan)</li>
|
||||
<li>Duke “Boss” Dukes, a water fae rake (Mike)</li>
|
||||
<li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Baron Black’s Castle</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
|
||||
heroes</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Gadafthree’s Company, Episode 1</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-01.html" rel="alternate" type="text/html" title="Gadafthree’s Company, Episode 1" /><published>2025-02-12T00:00:00-06:00</published><updated>2025-02-12T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-01</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/gadafthree-01.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li>Disrupt Calcifer’s Orc Forces
|
||||
<ol>
|
||||
<li>Obtain identifying objects from two chiefs of rival orcish tribes.</li>
|
||||
<li>Murder the leader of several orc tribes.</li>
|
||||
<li>Plant the objects.
|
||||
<ul>
|
||||
<li>Ensure no witnesses</li>
|
||||
<li>Use Kaldur’s Murder-Shroud to incinerate the leader’s body, so it cannot
|
||||
be regenerated.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ol>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<ul>
|
||||
<li>
|
||||
<p>Kaldur lays out the plan. He gives us some supplies, and we prepare for our
|
||||
journey.</p>
|
||||
</li>
|
||||
<li>We travel to a quarry, roughly 2 days away. We will be taking a portal owned
|
||||
by the Fetchling Nation to travel to the Shadow Plane.
|
||||
<ul>
|
||||
<li>While ascending the tower, the party just completely fucks up, and has to
|
||||
kill some fetchling guards. Womp womp.
|
||||
<ul>
|
||||
<li>After: Kaldur, Wondermitch, Sir Oliver, and Gadafthree head through
|
||||
the portal to the Shadow Plane. Kaldur instructs OJ and Boss to kill
|
||||
the reinforcements and frame it on the Winter Court, and then meet
|
||||
group. They do so.</li>
|
||||
<li>On the Shadow Plane, the group heads into the tower. As we meet with
|
||||
the single fetchling guard, Kaldur sets up Sir Oliver to eliminate
|
||||
him, as they planned to do.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
<p>We travel to a tower. We find some dudes, at least one of whom is a kyton. We
|
||||
engage in COMBAT!</p>
|
||||
</li>
|
||||
<li>We call the session mid-combat.</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gadafthree, a mythic tengu summoner, bearer of the mantle of the caller of the
|
||||
deep (Bill)</li>
|
||||
<li>Wondermitch, a mythic human sorcerer, bearer of the mantle of the star-born
|
||||
(Thans)</li>
|
||||
<li>Sir Oliver Withatwist, a mythic fetchling warpriest, bearer of the mantle of
|
||||
the velvet blade (Dan)</li>
|
||||
<li>Duke “Boss” Dukes, a water fae rake (Mike)</li>
|
||||
<li>O’Shea Jackson, a Winter Court fae swashbuckler-thug (James)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Baron Black’s Castle</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Baron Kaldur Black, a mythic fae arcane trickster, bearer of a mantle of
|
||||
heroes</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Tales from the Crypt (dragon), S5E06</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-06.html" rel="alternate" type="text/html" title="Tales from the Crypt (dragon), S5E06" /><published>2025-02-04T00:00:00-06:00</published><updated>2025-02-04T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-06</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/cryptdragon-06.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
|
||||
<li><del>Enter Stormheim</del></li>
|
||||
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
|
||||
<li>Aid the merfolk in attacking the Cthulu cults</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<ul>
|
||||
<li>
|
||||
<p>Harvey successfully escorted all the hobgoblins and orcs to shore. His heroic
|
||||
actions inspired a new paladin follower.</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>Mummrah stayed behind to help out the wounded on the boats.</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>The rest of the party <em>teleported</em> back to Rime. Gartug went home to rest (and
|
||||
get some important alone time). Taliah returned to her lab. Sheila G and Chuck
|
||||
get ready for an exciting slumber party at her temple.</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>Withatwist was hanging out in the collective hotel room, and is attacked by a
|
||||
dark tapestry-corrupted deep badger. He manages to defeat it, and drags its
|
||||
corpse around town showing it off.</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>Taliah got some mail from the Guild of Alchemists, inquiring about her selling
|
||||
alchemical items while not in the guild.</p>
|
||||
</li>
|
||||
<li>
|
||||
<p>Harvey <em>teleports</em> back to Rime.</p>
|
||||
</li>
|
||||
<li>SG and Co. have their sleep over. We meet with the crypt dragon tomorrow. We
|
||||
decide to return to the Boneyard now, which will make us an hour early. SG
|
||||
<em>plane shifts</em> us to the Runebarrow, the domain of Maugrim.
|
||||
<ul>
|
||||
<li>A reminder of our deal: A contract, signed both by Maugrim and SG, is:
|
||||
Maugrim will return the shade of Cayden Calien to mortal life in as hidden
|
||||
of a way as possible (so as to avoid any unnecessary attention), in
|
||||
exchange for a magic rune that eases childbirth, increases fertility, and
|
||||
safety of birth for the entire dwarf species.
|
||||
<ul>
|
||||
<li>The rune is currently at the barrow of the crypt dragon Nuripites.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Stackor nee Boobons <em>teleports</em> us to the antechamber of the crypt dragon.
|
||||
SG buffs us with <em>remove fear</em>. We meet again with the mephit butler, and
|
||||
are shown in to speak with Nuripites.
|
||||
<ul>
|
||||
<li>The dragon’s chambers are tidy and organized – gold bars are stacked,
|
||||
weapons are in racks. The dragon sits upon a rectangular dias, with
|
||||
geometric carvings. The walls are a mausoleum, with murals and
|
||||
depictions of creatures. Behind the dragon, stacks of coffins and
|
||||
treasure line the wall.</li>
|
||||
<li>The dragon is gargatuan and old. Her white skin is taut, she is wiry
|
||||
and sinewy, and her eyes are pink.</li>
|
||||
<li>We approach, and introduce ourselves. SG steps forward to speak, first
|
||||
thanking the dragon for the space laser plans. She then transitions to
|
||||
discussing the agreement with Magrym: trading the rune taken in
|
||||
exchange for Cayden Calien’s shade.</li>
|
||||
<li>Nuripites offers a counter deal: travel to a world overrun with
|
||||
undead, to the lair of a draco-lich. Purge the lair of undead, destroy
|
||||
the draco-lich, and Nuripites will agree to let Magrym have the rune
|
||||
for 100 Boneyard-years. A brief <em>sending</em> later, and Magrym agrees to
|
||||
the deal. Nuripites will be prepared to send us to this world in 8
|
||||
boneyard-hours, or at any point after that.</li>
|
||||
<li>We exit the barrow the mundane way.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>SG <em>plane shifts</em> us back to the material plane, and Stackor <em>teleports</em> us
|
||||
back to Rime.</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gartug Ironfist, a dwarven brawler (Bill)</li>
|
||||
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
|
||||
<li>Stackor, a dwarven wizard (James)</li>
|
||||
<li>Harvey, a tengu-ish monk (Mike)</li>
|
||||
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Rime
|
||||
<ul>
|
||||
<li>Sheila G’s Temple of Cayden Calien</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>The Boneyard
|
||||
<ul>
|
||||
<li>The Runebarrow, Domain of Maugrim</li>
|
||||
<li>The barrow of Nuripites the Crypt Dragon</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Nuripites, a crypt dragon in the Boneyard</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
<ul>
|
||||
<li>Rock Drama: there’s a lover’s quarrel between Guy and Francine (formerly
|
||||
Francis). It’s causing quite the ruckus in the rocksack.</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Mer-folktales, S5E05</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-05.html" rel="alternate" type="text/html" title="Mer-folktales, S5E05" /><published>2025-01-29T00:00:00-06:00</published><updated>2025-01-29T00:00:00-06:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-05</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/merfolktales-05.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
|
||||
<ul>
|
||||
<li><del>Investigate the ethereal plane room at the Giant’s keep</del></li>
|
||||
<li><del>Enter Stormheim</del></li>
|
||||
<li><strong>[COMPLETE]</strong> Join Kaldur and seek the Mantles of the Heroes</li>
|
||||
<li>Aid the merfolk in attacking the Cthulu cults</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="events">Events</h2>
|
||||
<ul>
|
||||
<li>
|
||||
<p>Our struggle against the giant squid wolf tentacle lady continues! After some more punches and lightning bolts, we win!</p>
|
||||
</li>
|
||||
<li>The merfeekle leader informs us that the battle is won, but a remnant of cultists, including the head priest, have barricaded themselves in an unfinished zigguraut. At location, there are two barricaded entrances, and two unbarricaded entrances; we move through one of the unbarricaded.
|
||||
<ul>
|
||||
<li>As we move in, we come across several magic symbol traps. Sheila G uses her super magic sword to deal with them.</li>
|
||||
<li>We get to the center. There’s an altar carved from basalt with tentacles and such, plus many deep-ones swimming around in a panic. There’s one larger deep-one, that’s obviously the leader. He has a big stick, and also a staff. We engage, and win!
|
||||
<ul>
|
||||
<li>His big stick is the “Dire Dominating Driftwood”, with <em>Dominate Monster</em> at caster level 14. Taliah hands it to Stackor.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>After combat (and loot), we survey. There are several caged aboleth, and a collection of humanoid slaves. Among them, there are many orcs and hobgoblins whom the dwarves are not inclined to take with them. All of the slaves are under the effect of an <em>Aboleth’s Lung</em> spell.
|
||||
<ul>
|
||||
<li>The party thinks leaving the orcs and hobgoblins behind to drown is wrong. After some negotiation, we convince the dwarves to leave the orcs/hobgoblins a dingy with some supplies, and they’ll be left to swim to the nearest shore, 5 hours away. Harvey agrees to stay and help them out.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Our next plans: <em>teleport</em> back to Rime, stock up, and then <em>plane shift</em> to the Boneyard in anticipation of meeting with the crypt dragon.</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="player-characters">Player Characters</h2>
|
||||
<ul>
|
||||
<li>Gartug Ironfist, a dwarven brawler; Taliah, a tiefling alchemist (Bill)</li>
|
||||
<li>Sheila G, a half-elf cleric of Cayden Calien (Thans)</li>
|
||||
<li>Stackor, a dwarven wizard; Chuck, a dwarven hammer-thrower (James)</li>
|
||||
<li>Harvey, a tengu-ish monk; Mummrah, a dwarven cleric (Mike)</li>
|
||||
<li>Oliver Withatwist, a fey-sworn warpriest (Dan)</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="locations">Locations</h2>
|
||||
<ul>
|
||||
<li>Ships</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
|
||||
<ul>
|
||||
<li>Killy Kelbore, the dwarf in charge</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="other-notes">Other Notes</h2>
|
||||
<ul>
|
||||
<li>Merfeekle. Technical term.</li>
|
||||
</ul>
|
||||
|
||||
<h2 id="upcoming-events">Upcoming Events</h2>
|
||||
<ul>
|
||||
<li>3 days remain until the meeting with the crypt dragon</li>
|
||||
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry></feed>
|
115
index.html
Normal file
115
index.html
Normal file
|
@ -0,0 +1,115 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Vagabond's TTRPG Site</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
||||
<meta name="description"
|
||||
content="" />
|
||||
<meta name="author" content="Bill Niblock" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/home.css" />
|
||||
</head>
|
||||
<body>
|
||||
<main>
|
||||
<article>
|
||||
<h1 id="vagabonds-ttrpg-site">Vagabond’s TTRPG Site</h1>
|
||||
<p>A collection of my tabletop roleplaying game writings.</p>
|
||||
|
||||
<h2 id="adventures">Adventures</h2>
|
||||
<div class="cards" id="adventure">
|
||||
|
||||
<a href="/adventures/mothership/">
|
||||
<div class="card" id="adventure">
|
||||
<h1>Mothership</h1>
|
||||
<h3>An Adventure For Mothership</h3>
|
||||
<hr />
|
||||
<p><p>An exploration of the Mothership system, a horror-themed sci-fi space setting.</p>
|
||||
</p>
|
||||
</div>
|
||||
</a>
|
||||
|
||||
|
||||
<a href="/adventures/oneshot/">
|
||||
<div class="card" id="adventure">
|
||||
<h1>One-Shots</h1>
|
||||
<h3>An Adventure For multiple</h3>
|
||||
<hr />
|
||||
<p><p>Various one-shot adventures that don’t fit anywhere else.</p>
|
||||
</p>
|
||||
</div>
|
||||
</a>
|
||||
|
||||
|
||||
<a href="/adventures/wm/">
|
||||
<div class="card" id="adventure">
|
||||
<h1>West Marches</h1>
|
||||
<h3>An Adventure For D&D 5th Edition</h3>
|
||||
<hr />
|
||||
<p><p>Various West Marches adventures.</p>
|
||||
</p>
|
||||
</div>
|
||||
</a>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<h2 id="journals">Journals</h2>
|
||||
<div class="cards" id="journal">
|
||||
|
||||
<a href="/journals/seventh/">
|
||||
<div class="card" id="journal">
|
||||
<h1>7th Ancillary</h1>
|
||||
<hr />
|
||||
<figure>
|
||||
<img src="/assets/seventh.png" alt="7th Ancillary Logo" />
|
||||
<hr />
|
||||
<figcaption><p>The party journal of the 7th Ancillary of the Altasian Army.</p>
|
||||
</figcaption>
|
||||
<hr />
|
||||
</figure>
|
||||
</div>
|
||||
</a>
|
||||
|
||||
|
||||
<a href="/journals/bask/">
|
||||
<div class="card" id="journal">
|
||||
<h1>Bask Temlin</h1>
|
||||
<hr />
|
||||
<figure>
|
||||
<img src="/assets/bask.png" alt="Bask Temlin Logo" />
|
||||
<hr />
|
||||
<figcaption><p>Bask is an eldritch knight that hits things with his sword.</p>
|
||||
</figcaption>
|
||||
<hr />
|
||||
</figure>
|
||||
</div>
|
||||
</a>
|
||||
|
||||
|
||||
<a href="/journals/nataliah/">
|
||||
<div class="card" id="journal">
|
||||
<h1>Nataliah Kas Zhukoff</h1>
|
||||
<hr />
|
||||
<figure>
|
||||
<img src="/assets/nataliah.png" alt="Nataliah Kas Zhukoff Logo" />
|
||||
<hr />
|
||||
<figcaption><p>Nataliah Kas Zhukoff is an alchemist intent on her own ambitions.</p>
|
||||
</figcaption>
|
||||
<hr />
|
||||
</figure>
|
||||
</div>
|
||||
</a>
|
||||
|
||||
|
||||
</div>
|
||||
|
||||
<h2 id="tools">Tools</h2>
|
||||
<div class="cards" id="tool">
|
||||
|
||||
</div>
|
||||
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
|
@ -1,26 +0,0 @@
|
|||
---
|
||||
layout: home
|
||||
---
|
||||
# {{ site.title }}
|
||||
{{ site.description }}
|
||||
|
||||
## Adventures
|
||||
<div class="cards" id="adventure">
|
||||
{% for adv in site.adventures %}
|
||||
{{ adv }}
|
||||
{% endfor %}
|
||||
</div>
|
||||
|
||||
## Journals
|
||||
<div class="cards" id="journal">
|
||||
{% for journal in site.journals %}
|
||||
{{ journal }}
|
||||
{% endfor %}
|
||||
</div>
|
||||
|
||||
## Tools
|
||||
<div class="cards" id="tool">
|
||||
{% for tool in site.tools %}
|
||||
{{ tool }}
|
||||
{% endfor %}
|
||||
</div>
|
|
@ -1,19 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
This is a post about my background, part 1.
|
||||
|
||||
# Post Categories?
|
||||
<ul>
|
||||
{% for c in post.categories %}
|
||||
<li>{{ c }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
|
||||
# Page Categories?
|
||||
<ul>
|
||||
{% for c in page.categories %}
|
||||
<li>{{ c }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
|
@ -1,5 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
This is a post about my background, part 2.
|
|
@ -1,5 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
This is a post about my background, part 3.
|
|
@ -1,5 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
This is a post about my background, part 4.
|
101
journals/bask/background-1.html
Normal file
101
journals/bask/background-1.html
Normal file
|
@ -0,0 +1,101 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Bask's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
||||
<meta name="description"
|
||||
content="Journal of the eldritch knight Bask Temlin" />
|
||||
<meta name="author" content="Bask Temlin" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/bask/background-1.html" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/bask.css" />
|
||||
</head>
|
||||
<body>
|
||||
<button class="menu-toggle" type="button">m e n u</button>
|
||||
<menu>
|
||||
<figure>
|
||||
<h2><a href="/">Site Home</a></h2>
|
||||
<hr>
|
||||
<a href="/journals/bask">
|
||||
<img src="/assets/bask.png" alt="Bask Temlin" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>I'm Bask, I hit things with my sword.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-4.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-3.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-2.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-1.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<p>This is a post about my background, part 1.</p>
|
||||
|
||||
<h1 id="post-categories">Post Categories?</h1>
|
||||
<ul>
|
||||
|
||||
</ul>
|
||||
|
||||
<h1 id="page-categories">Page Categories?</h1>
|
||||
<ul>
|
||||
|
||||
<li>journals</li>
|
||||
|
||||
<li>bask</li>
|
||||
|
||||
</ul>
|
||||
|
||||
|
||||
<footer>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<span class="home">
|
||||
<a href="/journals/bask">Journal Index</a>
|
||||
</span>
|
||||
|
||||
<span class="next">
|
||||
<a href="/journals/bask/background-2.html">Next</a>
|
||||
</span>
|
||||
|
||||
</footer>
|
||||
|
||||
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
89
journals/bask/background-2.html
Normal file
89
journals/bask/background-2.html
Normal file
|
@ -0,0 +1,89 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Bask's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
||||
<meta name="description"
|
||||
content="Journal of the eldritch knight Bask Temlin" />
|
||||
<meta name="author" content="Bask Temlin" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/bask/background-2.html" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/bask.css" />
|
||||
</head>
|
||||
<body>
|
||||
<button class="menu-toggle" type="button">m e n u</button>
|
||||
<menu>
|
||||
<figure>
|
||||
<h2><a href="/">Site Home</a></h2>
|
||||
<hr>
|
||||
<a href="/journals/bask">
|
||||
<img src="/assets/bask.png" alt="Bask Temlin" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>I'm Bask, I hit things with my sword.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-4.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-3.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-2.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-1.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<p>This is a post about my background, part 2.</p>
|
||||
|
||||
|
||||
<footer>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<span class="previous">
|
||||
<a href="/journals/bask/background-1.html">Previous</a>
|
||||
</span>
|
||||
|
||||
<span class="home">
|
||||
<a href="/journals/bask">Journal Index</a>
|
||||
</span>
|
||||
|
||||
<span class="next">
|
||||
<a href="/journals/bask/background-3.html">Next</a>
|
||||
</span>
|
||||
|
||||
</footer>
|
||||
|
||||
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
87
journals/bask/background-3.html
Normal file
87
journals/bask/background-3.html
Normal file
|
@ -0,0 +1,87 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Bask's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
||||
<meta name="description"
|
||||
content="Journal of the eldritch knight Bask Temlin" />
|
||||
<meta name="author" content="Bask Temlin" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/bask/background-3.html" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/bask.css" />
|
||||
</head>
|
||||
<body>
|
||||
<button class="menu-toggle" type="button">m e n u</button>
|
||||
<menu>
|
||||
<figure>
|
||||
<h2><a href="/">Site Home</a></h2>
|
||||
<hr>
|
||||
<a href="/journals/bask">
|
||||
<img src="/assets/bask.png" alt="Bask Temlin" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>I'm Bask, I hit things with my sword.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-4.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-3.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-2.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-1.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<p>This is a post about my background, part 3.</p>
|
||||
|
||||
|
||||
<footer>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<span class="previous">
|
||||
<a href="/journals/bask/background-2.html">Previous</a>
|
||||
</span>
|
||||
|
||||
<span class="home">
|
||||
<a href="/journals/bask">Journal Index</a>
|
||||
</span>
|
||||
|
||||
<span class="next">
|
||||
<a href="/journals/bask/background-4.html">Next</a>
|
||||
</span>
|
||||
|
||||
</footer>
|
||||
|
||||
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
81
journals/bask/background-4.html
Normal file
81
journals/bask/background-4.html
Normal file
|
@ -0,0 +1,81 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Bask's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
||||
<meta name="description"
|
||||
content="Journal of the eldritch knight Bask Temlin" />
|
||||
<meta name="author" content="Bask Temlin" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/bask/background-4.html" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/bask.css" />
|
||||
</head>
|
||||
<body>
|
||||
<button class="menu-toggle" type="button">m e n u</button>
|
||||
<menu>
|
||||
<figure>
|
||||
<h2><a href="/">Site Home</a></h2>
|
||||
<hr>
|
||||
<a href="/journals/bask">
|
||||
<img src="/assets/bask.png" alt="Bask Temlin" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>I'm Bask, I hit things with my sword.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-4.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-3.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-2.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-1.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<p>This is a post about my background, part 4.</p>
|
||||
|
||||
|
||||
<footer>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<span class="previous">
|
||||
<a href="/journals/bask/background-3.html">Previous</a>
|
||||
</span>
|
||||
|
||||
<span class="home">
|
||||
<a href="/journals/bask">Journal Index</a>
|
||||
</span>
|
||||
|
||||
</footer>
|
||||
|
||||
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
94
journals/bask/index.html
Normal file
94
journals/bask/index.html
Normal file
|
@ -0,0 +1,94 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Bask's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
||||
<meta name="description"
|
||||
content="Journal of the eldritch knight Bask Temlin" />
|
||||
<meta name="author" content="Bask Temlin" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/bask/" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
|
||||
<link rel="stylesheet" type="text/css" href="/assets/bask.css" />
|
||||
</head>
|
||||
<body>
|
||||
<button class="menu-toggle" type="button">m e n u</button>
|
||||
<menu>
|
||||
<figure>
|
||||
<h2><a href="/">Site Home</a></h2>
|
||||
<hr>
|
||||
<a href="/journals/bask">
|
||||
<img src="/assets/bask.png" alt="Bask Temlin" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>I'm Bask, I hit things with my sword.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-4.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-3.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-2.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/bask/background-1.html">Bask's Journal</a>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<h1 id="this-is-the-index-page">This is the index page.</h1>
|
||||
|
||||
<p>Certain Stuff can go here, and then the most recent
|
||||
entry shows below.</p>
|
||||
|
||||
<hr />
|
||||
|
||||
<p>This is a post about my background, part 4.</p>
|
||||
|
||||
|
||||
|
||||
<footer>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<span class="previous">
|
||||
<a href="/journals/bask/background-3.html">Previous</a>
|
||||
</span>
|
||||
|
||||
<span class="home">
|
||||
<a href="/journals/bask">Journal Index</a>
|
||||
</span>
|
||||
|
||||
</footer>
|
||||
|
||||
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
|
@ -1,14 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
# This is the index page.
|
||||
|
||||
Certain Stuff can go here, and then the most recent
|
||||
entry shows below.
|
||||
|
||||
---
|
||||
|
||||
{% assign recent = site.posts | where: "aut", page.aut | first %}
|
||||
|
||||
{{ recent.content }}
|
|
@ -1,5 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
This is a post about my background, part 1.
|
|
@ -1,5 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
This is my second entry! Wow!
|
|
@ -1,5 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
This is a post about my background, part 3.
|
|
@ -1,5 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
This is a post about my background, part 4.
|
87
journals/nataliah/background-1.html
Normal file
87
journals/nataliah/background-1.html
Normal file
|
@ -0,0 +1,87 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Taliah's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
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content="Journal of the alchemist apprentice Nataliah Kas Zhukoff" />
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<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
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<link rel="stylesheet" type="text/css" href="/assets/nataliah.css" />
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<button class="menu-toggle" type="button">m e n u</button>
|
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<menu>
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<figure>
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<h2><a href="/">Site Home</a></h2>
|
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<hr>
|
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<a href="/journals/nataliah">
|
||||
<img src="/assets/nataliah.png" alt="Nataliah Kas Zhukoff" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>My name is Nataliah Kas Zhukoff. At the suggestion of my master Jhoric Stonehammer, I am keeping this journal of my progress and discoveries.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
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||||
<ul>
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||||
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<a href="/journals/nataliah/background-4.html">Taliah's Journal</a>
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</li>
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|
||||
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<li>
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<a href="/journals/nataliah/background-2.html">Taliah's Journal</a>
|
||||
</li>
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<li>
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||||
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</menu>
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<div class="main-filter"></div>
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<main>
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||||
<p>This is a post about my background, part 1.</p>
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|
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<footer>
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|
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||||
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||||
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|
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|
||||
<span class="home">
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|
89
journals/nataliah/background-2.html
Normal file
89
journals/nataliah/background-2.html
Normal file
|
@ -0,0 +1,89 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Taliah's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
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<meta name="description"
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content="Journal of the alchemist apprentice Nataliah Kas Zhukoff" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/nataliah/background-2.html" />
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<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
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<link rel="stylesheet" type="text/css" href="/assets/nataliah.css" />
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<button class="menu-toggle" type="button">m e n u</button>
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<menu>
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<hr>
|
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<a href="/journals/nataliah">
|
||||
<img src="/assets/nataliah.png" alt="Nataliah Kas Zhukoff" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>My name is Nataliah Kas Zhukoff. At the suggestion of my master Jhoric Stonehammer, I am keeping this journal of my progress and discoveries.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
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<ul>
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<li>
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<a href="/journals/nataliah/background-4.html">Taliah's Journal</a>
|
||||
</li>
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<a href="/journals/nataliah/background-3.html">Taliah's Journal</a>
|
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<a href="/journals/nataliah/background-2.html">Taliah's Journal</a>
|
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</li>
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<li>
|
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<a href="/journals/nataliah/background-1.html">Taliah's Journal</a>
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</li>
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</ul>
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</nav>
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</menu>
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<div class="main-filter"></div>
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<p>This is my second entry! Wow!</p>
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|
87
journals/nataliah/background-3.html
Normal file
87
journals/nataliah/background-3.html
Normal file
|
@ -0,0 +1,87 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Taliah's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
||||
<meta name="description"
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content="Journal of the alchemist apprentice Nataliah Kas Zhukoff" />
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<meta name="author" content="Nataliah Kas Zhukoff" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/nataliah/background-3.html" />
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<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
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<link rel="stylesheet" type="text/css" href="/assets/nataliah.css" />
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<button class="menu-toggle" type="button">m e n u</button>
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<menu>
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<hr>
|
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<a href="/journals/nataliah">
|
||||
<img src="/assets/nataliah.png" alt="Nataliah Kas Zhukoff" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>My name is Nataliah Kas Zhukoff. At the suggestion of my master Jhoric Stonehammer, I am keeping this journal of my progress and discoveries.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
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<li>
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<a href="/journals/nataliah/background-4.html">Taliah's Journal</a>
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</li>
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<a href="/journals/nataliah/background-3.html">Taliah's Journal</a>
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</li>
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<li>
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<a href="/journals/nataliah/background-2.html">Taliah's Journal</a>
|
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</li>
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<li>
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<a href="/journals/nataliah/background-1.html">Taliah's Journal</a>
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</li>
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</ul>
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</nav>
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</menu>
|
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<div class="main-filter"></div>
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<main>
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<article>
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<p>This is a post about my background, part 3.</p>
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<footer>
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81
journals/nataliah/background-4.html
Normal file
81
journals/nataliah/background-4.html
Normal file
|
@ -0,0 +1,81 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Taliah's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
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<meta name="description"
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content="Journal of the alchemist apprentice Nataliah Kas Zhukoff" />
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<meta name="author" content="Nataliah Kas Zhukoff" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/nataliah/background-4.html" />
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||||
<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
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<body>
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<button class="menu-toggle" type="button">m e n u</button>
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<menu>
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<hr>
|
||||
<a href="/journals/nataliah">
|
||||
<img src="/assets/nataliah.png" alt="Nataliah Kas Zhukoff" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>My name is Nataliah Kas Zhukoff. At the suggestion of my master Jhoric Stonehammer, I am keeping this journal of my progress and discoveries.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
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<li>
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<a href="/journals/nataliah/background-4.html">Taliah's Journal</a>
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</li>
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|
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</li>
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<li>
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<a href="/journals/nataliah/background-1.html">Taliah's Journal</a>
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</ul>
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<div class="main-filter"></div>
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<p>This is a post about my background, part 4.</p>
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<footer>
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<span class="previous">
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|
96
journals/nataliah/index.html
Normal file
96
journals/nataliah/index.html
Normal file
|
@ -0,0 +1,96 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Taliah's Journal</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
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<meta name="description"
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content="Journal of the alchemist apprentice Nataliah Kas Zhukoff" />
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<meta name="author" content="Nataliah Kas Zhukoff" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/nataliah/" />
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<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
|
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<link rel="stylesheet" type="text/css" href="/assets/nataliah.css" />
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</head>
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<body>
|
||||
<button class="menu-toggle" type="button">m e n u</button>
|
||||
<menu>
|
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<figure>
|
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<h2><a href="/">Site Home</a></h2>
|
||||
<hr>
|
||||
<a href="/journals/nataliah">
|
||||
<img src="/assets/nataliah.png" alt="Nataliah Kas Zhukoff" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>My name is Nataliah Kas Zhukoff. At the suggestion of my master Jhoric Stonehammer, I am keeping this journal of my progress and discoveries.</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
||||
|
||||
<li>
|
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<a href="/journals/nataliah/background-4.html">Taliah's Journal</a>
|
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</li>
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|
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<li>
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<a href="/journals/nataliah/background-3.html">Taliah's Journal</a>
|
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|
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|
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<li>
|
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<a href="/journals/nataliah/background-1.html">Taliah's Journal</a>
|
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</li>
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</ul>
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</nav>
|
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</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<h1 id="this-is-the-index-page">This is the index page.</h1>
|
||||
|
||||
<p>Certain Stuff can go here, and then the most recent
|
||||
entry shows below.</p>
|
||||
|
||||
<h2 id="tags">Tags</h2>
|
||||
|
||||
<hr />
|
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|
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<p>This is a post about my background, part 4.</p>
|
||||
|
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<footer>
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<span class="previous">
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</article>
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</body>
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</html>
|
|
@ -1,18 +0,0 @@
|
|||
---
|
||||
---
|
||||
# This is the index page.
|
||||
|
||||
Certain Stuff can go here, and then the most recent
|
||||
entry shows below.
|
||||
|
||||
## Tags
|
||||
|
||||
{% for tag in site.tags %}
|
||||
- {{ tag }}
|
||||
{% endfor %}
|
||||
|
||||
---
|
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|
||||
{% assign recent = site.posts | where: "aut", page.aut | first %}
|
||||
|
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{{ recent.content }}
|
812
journals/seventh/20211213.html
Normal file
812
journals/seventh/20211213.html
Normal file
|
@ -0,0 +1,812 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>Journal of the 7th Ancillary</title>
|
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<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
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<meta name="description"
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content="Journal of the 7th Ancillary Squad" />
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<meta name="author" content="Ancillary Scribe" />
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|
||||
<img src="/assets/seventh.png" alt="Ancillary Scribe" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>The (mis-) adventures of the 7th Ancillary of the Altasian Army</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/cryptdragon-09.html">Tales from the Crypt (Dragon), S5E09</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/cryptdragon-08.html">Tales from the Crypt (Dragon), S5E08</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/cryptdragon-07.html">Tales from the Crypt (Dragon), S5E07</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-05.html">Gadafthree's Company, Episode 5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-04.html">Gadafthree's Company, Episode 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-03.html">Gadafthree's Company, Episode 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-02.html">Gadafthree's Company, Episode 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-01.html">Gadafthree's Company, Episode 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/cryptdragon-06.html">Tales from the Crypt (dragon), S5E06</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/merfolktales-05.html">Mer-folktales, S5E05</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/merfolktales-04.html">Mer-folktales, S5E04</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/merfolktales-03.html">Mer-folktales, S5E03</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/mantles-02.html">Mitches & Mantles, S5E02</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/mantles-01.html">Mitches & Mantles, S5E01</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-23.html">Stormed Heims, S4E23</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-22.html">Stormed Heims, S4E22</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-21.html">Stormed Heims, S4E21</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-20.html">Stormed Heims, S4E20</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-19.html">Stormed Heims, S4E19</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-18.html">Stormed Heims, S4E18</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-17.html">Stormed Heims, S4E17</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-16.html">Stormed Heims, S4E16</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-15.html">Stormed Heims, S4E15</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-14.html">Stormed Heims, S4E14</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-13.html">Stormed Heims, S4E13</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-12.html">Stormed Heims, S4E12</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-11.html">Stormed Heims, S4E11</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-10.html">Stormed Heims, S4E10</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-09.html">Stormed Heims, S4E9</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-08.html">Stormed Heims, S4E8</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-07.html">Stormed Heims, S4E7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-06.html">Stormed Heims, S4E5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-05.html">Stormed Heims, S4E5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-04.html">Stormed Heims, S4E4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-03.html">Stormed Heims, S4E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-02.html">Stormed Heims, S4E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-01.html">Stormed Heims, S4E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_04.html">In the Lon's Thicket of It, S3E4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_03.html">In the Lon's Thicket of It, S3E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_02.html">In the Lon's Thicket of It, S3E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_01.html">In the Lon's Thicket of It, S3E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_9.html">Nightmare on Flint's Street, Session 7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_8.html">Nightmare on Flint's Street, Session 6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_7.html">Nightmare on Flint's Street, Session 6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_6.html">Nightmare on Flint's Street, Session 5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_5.html">Nightmare on Flint's Street, Session 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_4.html">Nightmare on Flint's Street, Session 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_3.html">Nightmare on Flint's Street, Session 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_2.html">Nightmare on Flint's Street, Session 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_6.html">Cult Hunters, S2E8</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_5.html">Cult Hunters, S2E7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_4.html">Cult Hunters, S2E6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_3.html">Cult Hunters, S2E5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/bore_update.html">Meanwhile, at the Bore...</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_2.html">Cult Hunters, S2E4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_1.html">Cult Hunters, S2E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_5.html">Cult Hunters, S2E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_4.html">Cult Hunters, S2E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_3.html">Cult Hunters, S1E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_1.html">Conquest for the Bore, An Aside</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_2.html">Cult Hunters, S1E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_1.html">Cult Hunters, S1E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_10.html">Harvey's Quest, Session 9</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_9.html">Harvey's Quest, Session 8</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_8.html">Harvey's Quest, Session 7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_7.html">Harvey's Quest, Session 6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_6.html">Harvey's Quest, Session 5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_5.html">Harvey's Quest, Session 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_4.html">Harvey's Quest, Session 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_3.html">Harvey's Quest, Session 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_2.html">Harvey's Quest, Session 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_1.html">Harvey's Quest, Session 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gartug_1.html">2022-11-28</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_18.html">2022-11-14</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_17.html">2022-11-07</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_16.html">2022-10-31</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_15.html">2022-10-24</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_14.html">2022-10-17</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_13.html">2022-09-20</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_12.html">2022-09-12</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_11.html">2022-08-29</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/greenguts_1.html">2022-08-15</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_10.html">2022-08-08</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_9.html">2022-08-01</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_8.html">2022-07-25</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_7.html">2022-07-17</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_6.html">2022-07-07</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_5.html">2022-06-27</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_4.html">2022-06-20</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_3.html">2022-06-13</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_2.html">2022-06-06</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_1.html">2022-05-30</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/clockwork_3.html">Clockwork Sidestory, Session 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/clockwork_2.html">Clockwork Sidestory, Session 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/clockwork_1.html">Clockwork Sidestory, Session 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/20220105.html">2022-01-05</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/20211227.html">2021-12-27</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/20211213.html">Journal of the 7th Ancillary</a>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<h1 id="2021-12-13">2021-12-13</h1>
|
||||
|
||||
<h4 id="events">Events</h4>
|
||||
|
||||
<ul>
|
||||
<li>The party continues along the Bridge of Spines.
|
||||
<ul>
|
||||
<li>Left tower of gargoyles</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Encountered “Death” (lawful outsider of quintessence of Irori)
|
||||
<ul>
|
||||
<li>Tough fight; relied on Boobons doing the damage</li>
|
||||
<li>It attacks with natural weapons; Protection from Law stopped the fight</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Arrived at Tower of Crius
|
||||
<ul>
|
||||
<li>Met some followers of Crius</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Came across Casabian
|
||||
<ul>
|
||||
<li>Informed us of his adventures at the stygian library and Geryon (Book of the Damned 54)</li>
|
||||
<li>Informed us that the angel we sent after him was also changed; that we’ll come across her again</li>
|
||||
<li>Informed us he’s pursuing his own goals, and advised us to stop the Brotherhood from getting the remaining artifacts/army of Hu Long</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Arrived at Tower of Mogrym
|
||||
<ul>
|
||||
<li>Met many little mole-faced creatures, and their leader Borp
|
||||
<ul>
|
||||
<li>Told us of next stretch of bridge:
|
||||
<ul>
|
||||
<li>Figures of bone, with offering plates with gold vertebrae in them
|
||||
<ul>
|
||||
<li>Plate represents all figures encountered on the bridge</li>
|
||||
<li>Vertebrae represent number of towers owned by those representatives</li>
|
||||
<li>Can take plate to final tower, allowing representative to intervene in the final task, a number of times equal to the vertebrae</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Progress to Statue Garden
|
||||
<ul>
|
||||
<li>Female human sitting in large throne
|
||||
<ul>
|
||||
<li>Phrasma</li>
|
||||
<li>1 vertebra</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Massive, misshapen skull, bearing the face of the moon
|
||||
<ul>
|
||||
<li>Groteus</li>
|
||||
<li>0 vertebra</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Humanoid missing ribs, holding a big broken sword
|
||||
<ul>
|
||||
<li>Myrtu</li>
|
||||
<li>4 vertebrae</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Pile of exoskeletons of cockroaches
|
||||
<ul>
|
||||
<li>Damar</li>
|
||||
<li>2 vertebrae</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Melded, monstrosity of bones; like a long slug
|
||||
<ul>
|
||||
<li>Nyarlothotep</li>
|
||||
<li>1 vertebra</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>A giant moth
|
||||
<ul>
|
||||
<li>Black Butterfly</li>
|
||||
<li>2 vertebrae</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Skeletal bird
|
||||
<ul>
|
||||
<li>Mother Vulture</li>
|
||||
<li>1 vertebra</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Two-armed snake-headed figure
|
||||
<ul>
|
||||
<li>Ydajisk</li>
|
||||
<li>1 vertebra</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>3 gargoyle skulls, with wings behind them
|
||||
<ul>
|
||||
<li>Zavron</li>
|
||||
<li>1 vertebra</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Tall Skeleton
|
||||
<ul>
|
||||
<li>Crius</li>
|
||||
<li>1 vertebra</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Bearded skeleton behind a desk staring at a tablet
|
||||
<ul>
|
||||
<li>Mogrym</li>
|
||||
<li>2 vertebrae</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Final bowl, not an offering plate
|
||||
<ul>
|
||||
<li>4 vertebrae</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h4 id="locations">Locations</h4>
|
||||
|
||||
<ul>
|
||||
<li>Bridge of Spines
|
||||
<ul>
|
||||
<li>Tower of Ruin (gargoyles and daemons)</li>
|
||||
<li>Tower of Crius</li>
|
||||
<li>Tower of Mogrym</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h4 id="npcs-and-notable-characters">NPCs and Notable Characters</h4>
|
||||
|
||||
<ul>
|
||||
<li>“Death”
|
||||
<ul>
|
||||
<li>A lawful outsider, made of quintessence, from Irori</li>
|
||||
<li>Intent on killing Harvey</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Casabian</li>
|
||||
<li>Borp, proprietor of the Tower of Mogrym</li>
|
||||
</ul>
|
||||
|
||||
<h4 id="other-notes">Other Notes</h4>
|
||||
|
||||
<ul>
|
||||
<li>Mogrym Values
|
||||
<ul>
|
||||
<li>Honesty, integrity</li>
|
||||
<li>Souls of lost dwarves; possessions of lost dwarves</li>
|
||||
<li>Runes of power</li>
|
||||
<li>“An unyielding nature”</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<footer>
|
||||
|
||||
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|
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|
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|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
<span class="home">
|
||||
<a href="/journals/seventh">Journal Index</a>
|
||||
</span>
|
||||
|
||||
<span class="next">
|
||||
<a href="/journals/seventh/20211227.html">Next</a>
|
||||
</span>
|
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|
||||
</footer>
|
||||
|
||||
|
||||
</article>
|
||||
</main>
|
||||
</body>
|
||||
</html>
|
777
journals/seventh/20211227.html
Normal file
777
journals/seventh/20211227.html
Normal file
|
@ -0,0 +1,777 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<title>2021-12-27</title>
|
||||
<link type="application/atom+xml" rel="alternate" href="https://ttrpg.theinternetvagabond.com/feed.xml" title="Vagabond's TTRPG Site" />
|
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<meta name="description"
|
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content="Journal of the 7th Ancillary Squad" />
|
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<meta name="author" content="Ancillary Scribe" />
|
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
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<link rel="canonical" href="https://ttrpg.theinternetvagabond.com/journals/seventh/20211227.html" />
|
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<link rel="stylesheet" type="text/css" href="/assets/journal.css" />
|
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<link rel="stylesheet" type="text/css" href="/assets/seventh.css" />
|
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</head>
|
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<body>
|
||||
<button class="menu-toggle" type="button">m e n u</button>
|
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<menu>
|
||||
<figure>
|
||||
<h2><a href="/">Site Home</a></h2>
|
||||
<hr>
|
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<a href="/journals/seventh">
|
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<img src="/assets/seventh.png" alt="Ancillary Scribe" />
|
||||
</a>
|
||||
<hr>
|
||||
<figcaption>The (mis-) adventures of the 7th Ancillary of the Altasian Army</figcaption>
|
||||
<hr>
|
||||
</figure>
|
||||
<nav>
|
||||
<ul>
|
||||
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/cryptdragon-09.html">Tales from the Crypt (Dragon), S5E09</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/cryptdragon-08.html">Tales from the Crypt (Dragon), S5E08</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/cryptdragon-07.html">Tales from the Crypt (Dragon), S5E07</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-05.html">Gadafthree's Company, Episode 5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-04.html">Gadafthree's Company, Episode 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-03.html">Gadafthree's Company, Episode 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-02.html">Gadafthree's Company, Episode 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gadafthree-01.html">Gadafthree's Company, Episode 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/cryptdragon-06.html">Tales from the Crypt (dragon), S5E06</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/merfolktales-05.html">Mer-folktales, S5E05</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/merfolktales-04.html">Mer-folktales, S5E04</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/merfolktales-03.html">Mer-folktales, S5E03</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/mantles-02.html">Mitches & Mantles, S5E02</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/mantles-01.html">Mitches & Mantles, S5E01</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-23.html">Stormed Heims, S4E23</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-22.html">Stormed Heims, S4E22</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-21.html">Stormed Heims, S4E21</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-20.html">Stormed Heims, S4E20</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-19.html">Stormed Heims, S4E19</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-18.html">Stormed Heims, S4E18</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-17.html">Stormed Heims, S4E17</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-16.html">Stormed Heims, S4E16</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-15.html">Stormed Heims, S4E15</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-14.html">Stormed Heims, S4E14</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-13.html">Stormed Heims, S4E13</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-12.html">Stormed Heims, S4E12</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-11.html">Stormed Heims, S4E11</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-10.html">Stormed Heims, S4E10</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-09.html">Stormed Heims, S4E9</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-08.html">Stormed Heims, S4E8</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-07.html">Stormed Heims, S4E7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-06.html">Stormed Heims, S4E5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-05.html">Stormed Heims, S4E5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-04.html">Stormed Heims, S4E4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-03.html">Stormed Heims, S4E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-02.html">Stormed Heims, S4E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-01.html">Stormed Heims, S4E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_04.html">In the Lon's Thicket of It, S3E4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_03.html">In the Lon's Thicket of It, S3E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_02.html">In the Lon's Thicket of It, S3E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_01.html">In the Lon's Thicket of It, S3E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_9.html">Nightmare on Flint's Street, Session 7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_8.html">Nightmare on Flint's Street, Session 6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_7.html">Nightmare on Flint's Street, Session 6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_6.html">Nightmare on Flint's Street, Session 5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_5.html">Nightmare on Flint's Street, Session 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_4.html">Nightmare on Flint's Street, Session 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_3.html">Nightmare on Flint's Street, Session 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_2.html">Nightmare on Flint's Street, Session 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_6.html">Cult Hunters, S2E8</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_5.html">Cult Hunters, S2E7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_4.html">Cult Hunters, S2E6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_3.html">Cult Hunters, S2E5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/bore_update.html">Meanwhile, at the Bore...</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_2.html">Cult Hunters, S2E4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_1.html">Cult Hunters, S2E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_5.html">Cult Hunters, S2E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_4.html">Cult Hunters, S2E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_3.html">Cult Hunters, S1E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_1.html">Conquest for the Bore, An Aside</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_2.html">Cult Hunters, S1E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_1.html">Cult Hunters, S1E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_10.html">Harvey's Quest, Session 9</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_9.html">Harvey's Quest, Session 8</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_8.html">Harvey's Quest, Session 7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_7.html">Harvey's Quest, Session 6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_6.html">Harvey's Quest, Session 5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_5.html">Harvey's Quest, Session 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_4.html">Harvey's Quest, Session 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_3.html">Harvey's Quest, Session 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_2.html">Harvey's Quest, Session 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_1.html">Harvey's Quest, Session 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gartug_1.html">2022-11-28</a>
|
||||
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|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_18.html">2022-11-14</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_17.html">2022-11-07</a>
|
||||
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|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_16.html">2022-10-31</a>
|
||||
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|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_15.html">2022-10-24</a>
|
||||
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|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_14.html">2022-10-17</a>
|
||||
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|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_13.html">2022-09-20</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_12.html">2022-09-12</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_11.html">2022-08-29</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/greenguts_1.html">2022-08-15</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_10.html">2022-08-08</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_9.html">2022-08-01</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_8.html">2022-07-25</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_7.html">2022-07-17</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_6.html">2022-07-07</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_5.html">2022-06-27</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_4.html">2022-06-20</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_3.html">2022-06-13</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_2.html">2022-06-06</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_1.html">2022-05-30</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/clockwork_3.html">Clockwork Sidestory, Session 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/clockwork_2.html">Clockwork Sidestory, Session 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/clockwork_1.html">Clockwork Sidestory, Session 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/20220105.html">2022-01-05</a>
|
||||
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|
||||
|
||||
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|
||||
<a href="/journals/seventh/20211227.html">2021-12-27</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/20211213.html">Journal of the 7th Ancillary</a>
|
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|
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|
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</nav>
|
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</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<h1 id="2021-12-27">2021-12-27</h1>
|
||||
|
||||
<h4 id="events">Events</h4>
|
||||
|
||||
<ul>
|
||||
<li>At the Statue Garden, Sheila G has decided to ask for Damar’s help</li>
|
||||
<li>After a rest, continued to final tower of Magrym
|
||||
<ul>
|
||||
<li>Inside, more mole-faced creatures</li>
|
||||
<li>Gorp, their wizened old leader, at the top awaiting Sheila G</li>
|
||||
<li>Depression in top for bowl</li>
|
||||
<li>Large boar, running on air, approaches tower
|
||||
<ul>
|
||||
<li>Soul of a dwarf from heaven</li>
|
||||
<li>Bobaum, from Torag. Sent to assist
|
||||
<ul>
|
||||
<li>Shield for Sheila G</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Perform the ritual atop the tower
|
||||
<ul>
|
||||
<li>Put bowl in depression, light some incense, and request assistance from Damar</li>
|
||||
<li>Small, portly cockroach man appears to assist
|
||||
<ul>
|
||||
<li>Gives blessing:
|
||||
<ul>
|
||||
<li>Regeneration 2, stopped by fire</li>
|
||||
<li>Sheila G and Harvey: Quickened Cure Moderate Wounds, once</li>
|
||||
<li>Gives us ~24 hours of being unaffected by the time differences. Bridge seemed unhappy with this.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Move onward to end of bridge, which ends at an entrance to a mountain. Three bone statues, as we approach, explode into motion.
|
||||
<ul>
|
||||
<li>Two figures are bi-pedal, about 7 feet tall, the remaining is about 9 feet tall, devilish in appearance with horns and bony wings, and glowing yellow eyeballs.</li>
|
||||
<li>After defeat, the bone portcullis morphed into a draw-bridge, leading into the mountain, and the demon enemy became a bone pillar with 3 bowls built into the side, each with a pictogram of a figure with a tail and in a cloak (which is Sheila G). A golden vertebra rises from the bone bridge at Sheila G’s feet.
|
||||
<ul>
|
||||
<li>One depicts the figure with a bone glowing above them</li>
|
||||
<li>The second depicts the figure glowing and floating above a tower</li>
|
||||
<li>The last depicts the figure moving across bridge from right to left</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Sheila G places a golden vertebra into the third bowl (figure moving across bridge). It morphs into a foot bone of sorts. She takes it with her.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Leave Bridge of Spines, and enter a tunnel of stone. Take a right, and move onto polished dark stone with streaks of white. Open into a roughly half-circular room, pitch black. At the back, two carved hallways, and before each a large, bearded, armored figure.
|
||||
<ul>
|
||||
<li>Sheila G calls out to them in common, though they do not understand. They respond in dwarven.</li>
|
||||
<li>Harvey converses in dwarven. They notify us we have arrived at the Rune Barrel, the realm of Magrym. They offer two paths: the right path, which will continue our pilgrimage to Magrym; or the left, which will permit us peaceful entrance to the Rune Barrel. We take the right-hand tunnel.</li>
|
||||
<li>Traveling, the tunnel grows perpetually wider, to stairs of marble, and a wide-open space. Continuing down the stairs, a carved archway, with light on the other side. Inside, a well-lit room, with massive amounts of books, tablets, and scrolls. Many side tables, and massive center table. Giant slabs between bookshelves, establishing the sacred laws handed down to the dwarves. A double-paneled set of doors at the end of the room is the exit.</li>
|
||||
<li>Beyond the doors, a large room shaped like a trapezoid. A platform with a bench, and plenty dead folks, face a stage with a large table and two benches. A small bench is to our right, a skeletal dwarf in fancy dwarves, two dwarves in more simple clothing, rhythmically smash the ground 4 times, and then calls out in dwarvish, “All rise!”, approaching and handing Sheila G a prosthetic beard (ceremonial piece). He then hands Sheila G a hammer, after declaring she looks like a judge, and motions her towards the stage.</li>
|
||||
<li>Sheila G approaches the platform, and finds a sitting podium with a striking plate for the hammer. The fancy dead dwarf follows, and asks Sheila G which case to address first. He explains that this is part of the pilgrimage, and that Magrym has explicitly declared Sheila G be the judge. The previous room contains all necessary knowledge about three cases, as well as required information about law and such.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>The Three Cases to be Judged
|
||||
<ul>
|
||||
<li>First case: murder case, Jim vs Kostchtchie
|
||||
<ul>
|
||||
<li>A human boy, 17, beat his own father to death with a hammer.</li>
|
||||
<li>Heard by lower court, sent to the abyss because of patricide, which is unforgivable.</li>
|
||||
<li>Reason for appeal is that the boy was defending someone who may be hurt by father</li>
|
||||
<li>The Abyss is represented by Kostchtchie</li>
|
||||
<li>Sheila G rules in favor of Jim.</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Second case: Job vs Limbo vs Damar
|
||||
<ul>
|
||||
<li>Job, a medical researcher or alchemist, in a clan-based government structure, stole treatments being developed by the government, to treat his lover, a national from a rival tribe.</li>
|
||||
<li>A minor detail, the lover had the disease. The implication otherwise was that Job stole the treatment in exchange for favors.</li>
|
||||
<li>Damar called for appeal</li>
|
||||
<li>Sheila G rules in favor of Limbo.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h4 id="locations">Locations</h4>
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
<p>Bridge of Spines</p>
|
||||
|
||||
<ul>
|
||||
<li>Statue Garden</li>
|
||||
<li>Final Tower of Magrym</li>
|
||||
<li>End of the Bridge/Entrance to Magrym’s Mountain</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h4 id="npcs-and-notable-characters">NPCs and Notable Characters</h4>
|
||||
|
||||
<ul>
|
||||
<li>Gorp, the leader of the mole people at the final tower</li>
|
||||
<li>Three Bone Statues
|
||||
<ul>
|
||||
<li>Humanoid, 7ft tall, bi-pedal</li>
|
||||
<li>Humanoid, 7ft tall, bi-pedal</li>
|
||||
<li>Devilish, 9ft tall, horns, bony wings, and glowing yellow eyes</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Guardians of the Entrance to the Rune Barrel</li>
|
||||
</ul>
|
||||
|
||||
<h4 id="other-notes">Other Notes</h4>
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
<p>Strawgnaw vs Mephistopheles</p>
|
||||
|
||||
<ul>
|
||||
<li>Summary: Strawgnaw, a refugee from a conquered dwarven world, was requisitioned by a community to smith tin buttons for them. The chieftan asked for a pin, and Strawgnaw obliged, and was welcomed into the tribe as a result. However, by making the pin, Strawgnaw did not make best use of the metal, therefore violating the law of the dwarves to only use metal appropriately. Magrym ruled that, because Strawgnaw was not a dwarf and not explicitly trained, that Strawgnaw should be forgiven and allowed into Magrym’s realm, instead of sent to hell.</li>
|
||||
<li>Thus, leniency can be given to non-dwarf followers of Magrym in cases, and these followers are to be judged by better peers of theirs, instead of dwarf judges.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
|
||||
<footer>
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|
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<a href="/journals/seventh/cryptdragon-09.html">Tales from the Crypt (Dragon), S5E09</a>
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<a href="/journals/seventh/cryptdragon-07.html">Tales from the Crypt (Dragon), S5E07</a>
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<a href="/journals/seventh/gadafthree-04.html">Gadafthree's Company, Episode 4</a>
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<a href="/journals/seventh/gadafthree-03.html">Gadafthree's Company, Episode 3</a>
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<a href="/journals/seventh/cryptdragon-06.html">Tales from the Crypt (dragon), S5E06</a>
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|
||||
<li>
|
||||
<a href="/journals/seventh/merfolktales-05.html">Mer-folktales, S5E05</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/merfolktales-04.html">Mer-folktales, S5E04</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/merfolktales-03.html">Mer-folktales, S5E03</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/mantles-02.html">Mitches & Mantles, S5E02</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/mantles-01.html">Mitches & Mantles, S5E01</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-23.html">Stormed Heims, S4E23</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-22.html">Stormed Heims, S4E22</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-21.html">Stormed Heims, S4E21</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-20.html">Stormed Heims, S4E20</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-19.html">Stormed Heims, S4E19</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-18.html">Stormed Heims, S4E18</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-17.html">Stormed Heims, S4E17</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-16.html">Stormed Heims, S4E16</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-15.html">Stormed Heims, S4E15</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-14.html">Stormed Heims, S4E14</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-13.html">Stormed Heims, S4E13</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-12.html">Stormed Heims, S4E12</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-11.html">Stormed Heims, S4E11</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-10.html">Stormed Heims, S4E10</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-09.html">Stormed Heims, S4E9</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-08.html">Stormed Heims, S4E8</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-07.html">Stormed Heims, S4E7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-06.html">Stormed Heims, S4E5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-05.html">Stormed Heims, S4E5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-04.html">Stormed Heims, S4E4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-03.html">Stormed Heims, S4E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-02.html">Stormed Heims, S4E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/stormheim-01.html">Stormed Heims, S4E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_04.html">In the Lon's Thicket of It, S3E4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_03.html">In the Lon's Thicket of It, S3E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_02.html">In the Lon's Thicket of It, S3E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/lons_01.html">In the Lon's Thicket of It, S3E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_9.html">Nightmare on Flint's Street, Session 7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_8.html">Nightmare on Flint's Street, Session 6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_7.html">Nightmare on Flint's Street, Session 6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_6.html">Nightmare on Flint's Street, Session 5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_5.html">Nightmare on Flint's Street, Session 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_4.html">Nightmare on Flint's Street, Session 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_3.html">Nightmare on Flint's Street, Session 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_2.html">Nightmare on Flint's Street, Session 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_6.html">Cult Hunters, S2E8</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_5.html">Cult Hunters, S2E7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_4.html">Cult Hunters, S2E6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_3.html">Cult Hunters, S2E5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/bore_update.html">Meanwhile, at the Bore...</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_2.html">Cult Hunters, S2E4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/taliah_1.html">Cult Hunters, S2E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_5.html">Cult Hunters, S2E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_4.html">Cult Hunters, S2E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_3.html">Cult Hunters, S1E3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tern_1.html">Conquest for the Bore, An Aside</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_2.html">Cult Hunters, S1E2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tugger_1.html">Cult Hunters, S1E1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_10.html">Harvey's Quest, Session 9</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_9.html">Harvey's Quest, Session 8</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_8.html">Harvey's Quest, Session 7</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_7.html">Harvey's Quest, Session 6</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_6.html">Harvey's Quest, Session 5</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_5.html">Harvey's Quest, Session 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_4.html">Harvey's Quest, Session 4</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_3.html">Harvey's Quest, Session 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_2.html">Harvey's Quest, Session 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/tuckleberry_1.html">Harvey's Quest, Session 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/gartug_1.html">2022-11-28</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_18.html">2022-11-14</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_17.html">2022-11-07</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_16.html">2022-10-31</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_15.html">2022-10-24</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_14.html">2022-10-17</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_13.html">2022-09-20</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_12.html">2022-09-12</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_11.html">2022-08-29</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/greenguts_1.html">2022-08-15</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_10.html">2022-08-08</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_9.html">2022-08-01</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_8.html">2022-07-25</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_7.html">2022-07-17</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_6.html">2022-07-07</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_5.html">2022-06-27</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_4.html">2022-06-20</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_3.html">2022-06-13</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_2.html">2022-06-06</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/yamson_1.html">2022-05-30</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/clockwork_3.html">Clockwork Sidestory, Session 3</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/clockwork_2.html">Clockwork Sidestory, Session 2</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/clockwork_1.html">Clockwork Sidestory, Session 1</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/20220105.html">2022-01-05</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/20211227.html">2021-12-27</a>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<a href="/journals/seventh/20211213.html">Journal of the 7th Ancillary</a>
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
</nav>
|
||||
</menu>
|
||||
<div class="main-filter"></div>
|
||||
<main>
|
||||
<article>
|
||||
<h1 id="2022-01-05">2022-01-05</h1>
|
||||
|
||||
<h4 id="events">Events</h4>
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
<p>The final case to be heard!</p>
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
<p>Third Case: Lord Vortman vs. Rune Barrow</p>
|
||||
|
||||
<ul>
|
||||
<li>Vortman is a human with an long ancestry of human lords living in dwarven lands</li>
|
||||
<li>Vortman, ruler of a planet in a system being destroyed by the Dark Tapestry. He negotiated for safe passage of refugees with Orcs, using a spaceship that was recovered and restored.</li>
|
||||
<li>He saved many people, but while flying away, the reactor began to melt down, and he sacrificed himself to stop the melt down, despite others volunteering and being capable.</li>
|
||||
<li>As a result of his actions, the three factions aboard the ship (Kingdom of Altmor, Golden Tribe, Xiang Tse), upon landing on a planet with hostile natives, fell into disarray, and eventually died out.</li>
|
||||
<li>The dwarves accuse him of neglecting his responsibilities. Had he not sacrificed himself, his people may have lived.</li>
|
||||
<li>Soul slated to be sent to the Boneyard, instead of in the Rune Barrow</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Sheila G, Yamson, and Twistfuck are asked to help with another case!
|
||||
<ul>
|
||||
<li>Dwarf sex: sanctioned is great, under-the-table is fine</li>
|
||||
<li>A mercenary, very skilled, would offer his services for coin, alcohol, or sexual favors. Often, his asks for coin or alcohol were excessive, and thus he would often garner favors.</li>
|
||||
<li>In the views of humans, were his actions considered criminal or acceptable?
|
||||
<ul>
|
||||
<li>All agreed not criminal</li>
|
||||
<li>Yamson believed guy was total scumbag</li>
|
||||
<li>Twistfuck believed guy was fuckin’ rad</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Harvey reads a book and takes some notes about loopholes in soul contracts, <em>Poorly Thought Out Dwarvish Soul Contract</em> <em>Notes.</em> Boobons takes some better notes about it.</li>
|
||||
<li>Twistfuck reads a book and takes some notes about the quality-control manual for forging, and scribbles down a handful of dwarvish forge-quality definitions.</li>
|
||||
<li>We visit Magrym!
|
||||
<ul>
|
||||
<li>A dragon, Nuripites, stole one of Magrym’s runes. It imbues the dwarven race with protections during childbirth. In exchange for returning this rune, Magrym will return Cayden Caylean’s soul to us.</li>
|
||||
<li>The intention is to try and restore Cayden Caylean to a mortal realm, and try to direct him towards his destiny of divinity.</li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<h4 id="locations">Locations</h4>
|
||||
|
||||
<ul>
|
||||
<li>Rune Barrow</li>
|
||||
</ul>
|
||||
|
||||
<h4 id="npcs-and-notable-characters">NPCs and Notable Characters</h4>
|
||||
|
||||
<ul>
|
||||
<li>Magrym</li>
|
||||
</ul>
|
||||
|
||||
<h4 id="other-notes">Other Notes</h4>
|
||||
|
||||
<ul>
|
||||
<li></li>
|
||||
</ul>
|
||||
|
||||
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||||
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||||
<footer>
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<span class="previous">
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<a href="/journals/seventh/20211227.html">Previous</a>
|
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</span>
|
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|
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<span class="home">
|
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<a href="/journals/seventh">Journal Index</a>
|
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</span>
|
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<span class="next">
|
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<a href="/journals/seventh/clockwork_1.html">Next</a>
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</span>
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</footer>
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---
|
||||
layout: journal
|
||||
---
|
||||
|
||||
# 2021-12-13
|
||||
|
||||
#### Events
|
||||
|
||||
- The party continues along the Bridge of Spines.
|
||||
- Left tower of gargoyles
|
||||
- Encountered "Death" (lawful outsider of quintessence of Irori)
|
||||
- Tough fight; relied on Boobons doing the damage
|
||||
- It attacks with natural weapons; Protection from Law stopped the fight
|
||||
- Arrived at Tower of Crius
|
||||
- Met some followers of Crius
|
||||
- Came across Casabian
|
||||
- Informed us of his adventures at the stygian library and Geryon (Book of the Damned 54)
|
||||
- Informed us that the angel we sent after him was also changed; that we'll come across her again
|
||||
- Informed us he's pursuing his own goals, and advised us to stop the Brotherhood from getting the remaining artifacts/army of Hu Long
|
||||
- Arrived at Tower of Mogrym
|
||||
- Met many little mole-faced creatures, and their leader Borp
|
||||
- Told us of next stretch of bridge:
|
||||
- Figures of bone, with offering plates with gold vertebrae in them
|
||||
- Plate represents all figures encountered on the bridge
|
||||
- Vertebrae represent number of towers owned by those representatives
|
||||
- Can take plate to final tower, allowing representative to intervene in the final task, a number of times equal to the vertebrae
|
||||
- Progress to Statue Garden
|
||||
- Female human sitting in large throne
|
||||
- Phrasma
|
||||
- 1 vertebra
|
||||
- Massive, misshapen skull, bearing the face of the moon
|
||||
- Groteus
|
||||
- 0 vertebra
|
||||
- Humanoid missing ribs, holding a big broken sword
|
||||
- Myrtu
|
||||
- 4 vertebrae
|
||||
- Pile of exoskeletons of cockroaches
|
||||
- Damar
|
||||
- 2 vertebrae
|
||||
- Melded, monstrosity of bones; like a long slug
|
||||
- Nyarlothotep
|
||||
- 1 vertebra
|
||||
- A giant moth
|
||||
- Black Butterfly
|
||||
- 2 vertebrae
|
||||
- Skeletal bird
|
||||
- Mother Vulture
|
||||
- 1 vertebra
|
||||
- Two-armed snake-headed figure
|
||||
- Ydajisk
|
||||
- 1 vertebra
|
||||
- 3 gargoyle skulls, with wings behind them
|
||||
- Zavron
|
||||
- 1 vertebra
|
||||
- Tall Skeleton
|
||||
- Crius
|
||||
- 1 vertebra
|
||||
- Bearded skeleton behind a desk staring at a tablet
|
||||
- Mogrym
|
||||
- 2 vertebrae
|
||||
- Final bowl, not an offering plate
|
||||
- 4 vertebrae
|
||||
|
||||
#### Locations
|
||||
|
||||
- Bridge of Spines
|
||||
- Tower of Ruin (gargoyles and daemons)
|
||||
- Tower of Crius
|
||||
- Tower of Mogrym
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- "Death"
|
||||
- A lawful outsider, made of quintessence, from Irori
|
||||
- Intent on killing Harvey
|
||||
- Casabian
|
||||
- Borp, proprietor of the Tower of Mogrym
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Mogrym Values
|
||||
- Honesty, integrity
|
||||
- Souls of lost dwarves; possessions of lost dwarves
|
||||
- Runes of power
|
||||
- "An unyielding nature"
|
||||
|
||||
|
|
@ -1,76 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2021-12-27
|
||||
---
|
||||
|
||||
# 2021-12-27
|
||||
|
||||
#### Events
|
||||
|
||||
- At the Statue Garden, Sheila G has decided to ask for Damar's help
|
||||
- After a rest, continued to final tower of Magrym
|
||||
- Inside, more mole-faced creatures
|
||||
- Gorp, their wizened old leader, at the top awaiting Sheila G
|
||||
- Depression in top for bowl
|
||||
- Large boar, running on air, approaches tower
|
||||
- Soul of a dwarf from heaven
|
||||
- Bobaum, from Torag. Sent to assist
|
||||
- Shield for Sheila G
|
||||
- Perform the ritual atop the tower
|
||||
- Put bowl in depression, light some incense, and request assistance from Damar
|
||||
- Small, portly cockroach man appears to assist
|
||||
- Gives blessing:
|
||||
- Regeneration 2, stopped by fire
|
||||
- Sheila G and Harvey: Quickened Cure Moderate Wounds, once
|
||||
- Gives us ~24 hours of being unaffected by the time differences. Bridge seemed unhappy with this.
|
||||
- Move onward to end of bridge, which ends at an entrance to a mountain. Three bone statues, as we approach, explode into motion.
|
||||
- Two figures are bi-pedal, about 7 feet tall, the remaining is about 9 feet tall, devilish in appearance with horns and bony wings, and glowing yellow eyeballs.
|
||||
- After defeat, the bone portcullis morphed into a draw-bridge, leading into the mountain, and the demon enemy became a bone pillar with 3 bowls built into the side, each with a pictogram of a figure with a tail and in a cloak (which is Sheila G). A golden vertebra rises from the bone bridge at Sheila G's feet.
|
||||
- One depicts the figure with a bone glowing above them
|
||||
- The second depicts the figure glowing and floating above a tower
|
||||
- The last depicts the figure moving across bridge from right to left
|
||||
- Sheila G places a golden vertebra into the third bowl (figure moving across bridge). It morphs into a foot bone of sorts. She takes it with her.
|
||||
- Leave Bridge of Spines, and enter a tunnel of stone. Take a right, and move onto polished dark stone with streaks of white. Open into a roughly half-circular room, pitch black. At the back, two carved hallways, and before each a large, bearded, armored figure.
|
||||
- Sheila G calls out to them in common, though they do not understand. They respond in dwarven.
|
||||
- Harvey converses in dwarven. They notify us we have arrived at the Rune Barrel, the realm of Magrym. They offer two paths: the right path, which will continue our pilgrimage to Magrym; or the left, which will permit us peaceful entrance to the Rune Barrel. We take the right-hand tunnel.
|
||||
- Traveling, the tunnel grows perpetually wider, to stairs of marble, and a wide-open space. Continuing down the stairs, a carved archway, with light on the other side. Inside, a well-lit room, with massive amounts of books, tablets, and scrolls. Many side tables, and massive center table. Giant slabs between bookshelves, establishing the sacred laws handed down to the dwarves. A double-paneled set of doors at the end of the room is the exit.
|
||||
- Beyond the doors, a large room shaped like a trapezoid. A platform with a bench, and plenty dead folks, face a stage with a large table and two benches. A small bench is to our right, a skeletal dwarf in fancy dwarves, two dwarves in more simple clothing, rhythmically smash the ground 4 times, and then calls out in dwarvish, "All rise!", approaching and handing Sheila G a prosthetic beard (ceremonial piece). He then hands Sheila G a hammer, after declaring she looks like a judge, and motions her towards the stage.
|
||||
- Sheila G approaches the platform, and finds a sitting podium with a striking plate for the hammer. The fancy dead dwarf follows, and asks Sheila G which case to address first. He explains that this is part of the pilgrimage, and that Magrym has explicitly declared Sheila G be the judge. The previous room contains all necessary knowledge about three cases, as well as required information about law and such.
|
||||
- The Three Cases to be Judged
|
||||
- First case: murder case, Jim vs Kostchtchie
|
||||
- A human boy, 17, beat his own father to death with a hammer.
|
||||
- Heard by lower court, sent to the abyss because of patricide, which is unforgivable.
|
||||
- Reason for appeal is that the boy was defending someone who may be hurt by father
|
||||
- The Abyss is represented by Kostchtchie
|
||||
- Sheila G rules in favor of Jim.
|
||||
- Second case: Job vs Limbo vs Damar
|
||||
- Job, a medical researcher or alchemist, in a clan-based government structure, stole treatments being developed by the government, to treat his lover, a national from a rival tribe.
|
||||
- A minor detail, the lover had the disease. The implication otherwise was that Job stole the treatment in exchange for favors.
|
||||
- Damar called for appeal
|
||||
- Sheila G rules in favor of Limbo.
|
||||
|
||||
#### Locations
|
||||
|
||||
- Bridge of Spines
|
||||
|
||||
- Statue Garden
|
||||
- Final Tower of Magrym
|
||||
- End of the Bridge/Entrance to Magrym's Mountain
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Gorp, the leader of the mole people at the final tower
|
||||
- Three Bone Statues
|
||||
- Humanoid, 7ft tall, bi-pedal
|
||||
- Humanoid, 7ft tall, bi-pedal
|
||||
- Devilish, 9ft tall, horns, bony wings, and glowing yellow eyes
|
||||
- Guardians of the Entrance to the Rune Barrel
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Strawgnaw vs Mephistopheles
|
||||
|
||||
- Summary: Strawgnaw, a refugee from a conquered dwarven world, was requisitioned by a community to smith tin buttons for them. The chieftan asked for a pin, and Strawgnaw obliged, and was welcomed into the tribe as a result. However, by making the pin, Strawgnaw did not make best use of the metal, therefore violating the law of the dwarves to only use metal appropriately. Magrym ruled that, because Strawgnaw was not a dwarf and not explicitly trained, that Strawgnaw should be forgiven and allowed into Magrym's realm, instead of sent to hell.
|
||||
- Thus, leniency can be given to non-dwarf followers of Magrym in cases, and these followers are to be judged by better peers of theirs, instead of dwarf judges.
|
||||
|
||||
|
|
@ -1,45 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-01-05
|
||||
---
|
||||
|
||||
# 2022-01-05
|
||||
|
||||
#### Events
|
||||
|
||||
- The final case to be heard!
|
||||
|
||||
- Third Case: Lord Vortman vs. Rune Barrow
|
||||
|
||||
- Vortman is a human with an long ancestry of human lords living in dwarven lands
|
||||
- Vortman, ruler of a planet in a system being destroyed by the Dark Tapestry. He negotiated for safe passage of refugees with Orcs, using a spaceship that was recovered and restored.
|
||||
- He saved many people, but while flying away, the reactor began to melt down, and he sacrificed himself to stop the melt down, despite others volunteering and being capable.
|
||||
- As a result of his actions, the three factions aboard the ship (Kingdom of Altmor, Golden Tribe, Xiang Tse), upon landing on a planet with hostile natives, fell into disarray, and eventually died out.
|
||||
- The dwarves accuse him of neglecting his responsibilities. Had he not sacrificed himself, his people may have lived.
|
||||
- Soul slated to be sent to the Boneyard, instead of in the Rune Barrow
|
||||
- Sheila G, Yamson, and Twistfuck are asked to help with another case!
|
||||
- Dwarf sex: sanctioned is great, under-the-table is fine
|
||||
- A mercenary, very skilled, would offer his services for coin, alcohol, or sexual favors. Often, his asks for coin or alcohol were excessive, and thus he would often garner favors.
|
||||
- In the views of humans, were his actions considered criminal or acceptable?
|
||||
- All agreed not criminal
|
||||
- Yamson believed guy was total scumbag
|
||||
- Twistfuck believed guy was fuckin' rad
|
||||
- Harvey reads a book and takes some notes about loopholes in soul contracts, *Poorly Thought Out Dwarvish Soul Contract* *Notes.* Boobons takes some better notes about it.
|
||||
- Twistfuck reads a book and takes some notes about the quality-control manual for forging, and scribbles down a handful of dwarvish forge-quality definitions.
|
||||
- We visit Magrym!
|
||||
- A dragon, Nuripites, stole one of Magrym's runes. It imbues the dwarven race with protections during childbirth. In exchange for returning this rune, Magrym will return Cayden Caylean's soul to us.
|
||||
- The intention is to try and restore Cayden Caylean to a mortal realm, and try to direct him towards his destiny of divinity.
|
||||
|
||||
#### Locations
|
||||
|
||||
- Rune Barrow
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Magrym
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
|
@ -1,64 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Clockwork Sidestory, Session 1
|
||||
---
|
||||
|
||||
# 2022-01-12
|
||||
|
||||
#### Events
|
||||
|
||||
- The party meets!
|
||||
|
||||
- Gustav, the human wizard (Bill)
|
||||
- Holden McCockout, the human slayer (Dan)
|
||||
- Zamorra, the human ranger (Thans)
|
||||
- Bert Beferton, the human psionic (James)
|
||||
- Tallia, the slyph alchemist (Mike)
|
||||
- Visit Professor Albert Stein's mansion
|
||||
- Our mission: Access the College Arcanum
|
||||
- May contain details about The Raven King, and his ways of travelling
|
||||
- Rumors of The Key of the Masters being there
|
||||
- Plenty of knowledge about psionics
|
||||
- Travel to Stockton
|
||||
- Visit temporary base of operations
|
||||
- Visit Jim-Bob Bobjim's to get hermetically-sealed containers
|
||||
- Jimbob was murdered! Some gnomes and a dwarf started scrappin' the place
|
||||
- COMBAT! Resolved peacefully
|
||||
- Scrap all the containers, and Gustav buys a scrap of Elisium Bronze and a coil of silver wire
|
||||
- Return to temporary base of operations
|
||||
- Investigate the trams
|
||||
- Find Mr. Renfield, the "conductor" , who definitely seems a bit wonky
|
||||
- Update Albert, and return to find Renfield smashing the console
|
||||
- We begin repairing the console, and then Gustav and Holden travel to the other side, and use that console to send the other tram back to the party.
|
||||
|
||||
#### Locations
|
||||
|
||||
- Aphora, the planet
|
||||
- Cornucopia
|
||||
- Stockton
|
||||
- The College Arcanum
|
||||
- The key of the masters
|
||||
- Psionics
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Professor Albert Stein, our current employer
|
||||
- Gnome
|
||||
- Offering payment, access to research, and "part of household" to get off-planet, once his work is complete
|
||||
- Off-world solution: on a distant planet Hisos, a dragon lord has offered to bring Albert to that world and work for them. He is allowed to bring his entire household, which could include the party.
|
||||
- Molesly, Professor Stein's assistant
|
||||
- John Segundus, "The Raven King"
|
||||
- Founding member of The College Arcanum
|
||||
- Learned/employed means for traveling between dimensions
|
||||
- Jim-Bob Bobjim
|
||||
- Southeast corner of town
|
||||
- Handling some containers
|
||||
- Mad Dog McGraw
|
||||
- Mr Renfield, tram conductor
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Portal to Astral Plane on Aphora, managed by the elven council.
|
||||
- Key of the Masters: allows the owner to use any clockwork item as though it was their own
|
||||
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Clockwork Sidestory, Session 2
|
||||
---
|
||||
|
||||
# 2022-01-17
|
||||
|
||||
#### Events
|
||||
|
||||
- Professor Stein and Co begin establishing a college-side camp
|
||||
- Complete transfer of good via working trolly
|
||||
- Party moves to nearby rise to secure area
|
||||
- Plenty of broken-down stuff
|
||||
- A massive carving, vaguely pear-shaped, with some wavy lines; a relic from pre-colonization.
|
||||
- To the right: a large, rectangular building
|
||||
- To the left: the domed roof of another building, behind rubble
|
||||
- An animated corpse, with some sort of magical fire in the belly and genitals.
|
||||
- COMBAT! The enemy tries to escape, but is chased down and eviscerated by Gustav
|
||||
- Two Cadavers approach from behind a debris pile
|
||||
- COMBAT! Despite their tenacity, they are swiftly dealt with
|
||||
- A flesh golem moves to flank the group!
|
||||
- COMBAT! It nimbly avoided a pit, then was swarmed by the party and destroyed
|
||||
- The party explores the plateau
|
||||
- Several clockwork goblins were heading towards the camp, but took note of Holden, and began moving to engage the party
|
||||
- COMBAT! The goblins are dispatched with impunity, and they explode!
|
||||
- We find an old, broken carriage
|
||||
- We find a clockwork phonograph, with several cylinders
|
||||
- We find a box with 140gp
|
||||
- Reconnect with Professor Stein
|
||||
- Learn of Mosely's supply train
|
||||
- Agree to meet and discuss further details
|
||||
- Party Split! Gustav takes a rest, the remainder explore some more.
|
||||
- Heading towards the domed-roof building, party finds combat between the undead and the automata. A clockwork wall, 30 feet tall with gears and towers, from which are firing rapidly bolts.
|
||||
- Salvages 3gp worth of copper!
|
||||
- Stein provides details:
|
||||
- Either approach the domed building, or the circular building, in search of professors' stuff
|
||||
- Buildings of Note:
|
||||
- Chapel, under the alien edifice
|
||||
- First Building of the College (domed-roof building)
|
||||
- Under the fountain in the plaza before the building
|
||||
- Student Housing (large, rectangular building)
|
||||
|
||||
#### Locations
|
||||
|
||||
- The College Arcanum
|
||||
|
||||
- Trolly Landing
|
||||
- Top of the Rise
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
-
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Next steps:
|
||||
|
||||
- Heading to the student housing to search for tunnels under the college campus
|
||||
|
||||
|
|
@ -1,36 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Clockwork Sidestory, Session 3
|
||||
---
|
||||
|
||||
# 2022-01-26
|
||||
|
||||
#### Events
|
||||
|
||||
- Moving around the edge of the lip, the party approaches the back of the dorms
|
||||
- Several cadavers, and two flesh golems (one humanoid shaped, one canine shaped). COMBAT!
|
||||
- After somewhat of a challenge, we fell the opponents.
|
||||
- The snake heads back to camp, feelin' mighty bad
|
||||
- Approaching the dorm, we find it crawling with undead.
|
||||
- Gunther approaches and loudly announces his presence. COMBAT!
|
||||
- Talia's familiar gets blasted by skeleton archers
|
||||
- A bone golem, and a bunch of cadavers, attack us
|
||||
|
||||
#### Locations
|
||||
|
||||
- The Dorms
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
-
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Research desired by Stein:
|
||||
- John Secundus
|
||||
- Helda Zurick
|
||||
- Nicholas Flamell
|
||||
- Very worthy
|
||||
- Professor Strodecks
|
||||
|
||||
|
|
@ -1,70 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-05-30
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-05-30
|
||||
|
||||
#### Review
|
||||
|
||||
- Status of the material plane
|
||||
- In several years, an invasion from the Dark Tapestry
|
||||
- Civil War raging in the heartland of our country, started basically by us, that has since been resolved
|
||||
- Started as a religious war between the Inquisition and the Council of Keys
|
||||
- All out war
|
||||
- Peace was brokered, and the church of Abadar dissolved
|
||||
- In the Far Territories:
|
||||
- Calcifer grew in power, and the army eventually brokered peace
|
||||
- Orcs began growing in power
|
||||
- Kaldur Black returned, and left the party; returned as a fey
|
||||
- Bargelgorf insistent that solution to survive Dark Tapestry invasion is to escape. Attempted several off-world scouting trips, but discovered forces restricting/destroying scouts. Appears to be some sort of derelict ship in orbit around the planet.
|
||||
- The Men In Black exist, basically have free reign
|
||||
- The Brotherhood trying to control the Terra Cotta Army of Hu Long. Requires new ruler of the hobgoblins; current scattered into smaller city-states.
|
||||
- Must sit upon throne with armor, crown, scepter, and sword of Hu Long in order to control the army
|
||||
- Kasabian died trying to retrieve one of the artifacts; found in the Boneyard.
|
||||
- Adventures in Fairyland
|
||||
- Shard of Harvey on the loose. In attempt to hunt it down, discover and free a titan, causing death of Cayden Caylean.
|
||||
- Angered the god of salt, literally an entire mountain
|
||||
- Titans come from Titan
|
||||
- The planet of Earth was ripped to it's own plane. This is what fairyland now is. It was done so as a protective means against the Dark Tapestry. The Holly King can no longer get to fairyland because of this separation.
|
||||
- We travelled to the Boneyard, seeking passage on the Bridge of Spines to get to The Rune Barrow. We did that; lots happened!
|
||||
- Will Yamson met Nyarlohotep, the chaos that crawls. Changed Carl into a draco-lich, and spoke through Yamson's old corpse
|
||||
- Mother Vulture problems with Bargelgorf's lab
|
||||
- When Barglegorf clones us, the new body's soul is ripped from it and destroyed. This is no bueno.
|
||||
- Shela G (alone) signed a contract: When SG returns to the material plane, the first thing she must do is get to Bargelgorf's lab and destroy the cloning machine, or fix it so the machine does not destroy the souls. Forces of Mother Vulture will assist in the assault.
|
||||
- At the end of the Bridge, Shela G was given the option of 3 gifts; she choose the Golden Heel Bone. Purpose currently unknown.
|
||||
- Met with Magrym
|
||||
- Does not have the ability to return CC's power. CC has no memory of being a god, but remembers entire mortal life. M wants to return CC to life, but not as a god. In order to do this, asks for retrieval of rune from a crypt dragon; rune guarantees species better child birth. Entire party signed contract to do so.
|
||||
- Offered help:
|
||||
- Taking rune by force: offered access to the greatest smiths of the realm
|
||||
- Offered to teleport us to soul of recently deceased dragon slayer
|
||||
- Provided with rune allowing transportation back to Rune Barrow, whenever the graves of faithful (worshiped dwarven pantheon) dwarves are. Will open a way to the Pathway of the Dead (rather hostile place) as a way to get back.
|
||||
- Each of party met with M
|
||||
|
||||
#### Session
|
||||
|
||||
- Teleported to Dramon, the dragon slayer
|
||||
- tasked with hunting a red dragon. ambushed by giants. died on the way
|
||||
- advise arming with adamantine weapons, be prepared for negative levels and energy drain, don't let it get above us
|
||||
- We agree to hunt the red dragon Dramon failed to kill
|
||||
- Lives in a volcano lair, called Volc
|
||||
- Boat from Rhyme, up White River, to Valley of Low Suns, and finally to the volcano Volc
|
||||
- ambushed by fire giants in the Valley; probably took all the good stuff
|
||||
- Plane shift to Material Plane, arriving at half-sunk ruins in the acid seas
|
||||
- Job Philburt, from one of the Shela G's trials, is teleported to us by Damar, because he felt SG's judgement was wrong, and he's giving him to us for a second chance
|
||||
- Flick also joins us
|
||||
- Flick, Job, Yamson and Tim hop into the whole
|
||||
- Teleport to Barglegorf's Lab
|
||||
- No immediate response from Barglegorf
|
||||
- Boobons "Knock"'d us out of the teleport capture chamber.
|
||||
- Exploring, find many dead gillmen
|
||||
- Heading to clone lab, many dead gillmen and skumm. Barglegorf's corporeal body is dead. Single skumm moving in pattern in middle of room
|
||||
- Several Vance appear, destroy the clone machine, take the soul filter, and take off
|
||||
- Exploring more, find more dead gillmen, including Blubluv Gablublub and Splooshrod
|
||||
- Crystal mines, no bodies; forge empty too
|
||||
- Teleport to Breem. Learn we've been gone for about 3 months (from spring to fall)
|
||||
- some kind of refugee issue with elves from across the sea
|
||||
- rent boat for travel to Rhyme
|
||||
- sending with Barglegorf. Learn that weird fey murder babies escaped and killed everything.
|
||||
|
||||
|
|
@ -1,72 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-06-06
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-06-06
|
||||
|
||||
#### Events
|
||||
|
||||
- Sailing from Breem to Garmarsh
|
||||
- Find plague ship
|
||||
- Heal some people
|
||||
- Boobons fixes ship, fixes bilges, finds cool bilge light
|
||||
- "bilge light" appears to be some sort of vessel with soul of earth elemental stored inside
|
||||
- Gave some barrels of water
|
||||
- Healed rest of crew, took some passengers (18 women and children), and left
|
||||
- Stop over at Garmarsh
|
||||
- Sailing from Garmarsh to Rhyme
|
||||
- No problems in customs
|
||||
- Buy level 4 license for selling stuff and sell...
|
||||
- 40 lbs worth of yellow, non-magical crystal, 2 gp each (80gp total; have receipt)
|
||||
- headland of alluring charisma, 2000 gp (have receipt)
|
||||
- Tritharg's Armor, 13500 gp (have receipt)
|
||||
- Bunch of mundane stuff, pending (have receipts)
|
||||
- Glammered Armor, 8000 gp (have receipt)
|
||||
- Shield Cloak, 500 gp (have receipt)
|
||||
- +1 Cold Iron Morningstar, 1006 gp (have receipt)
|
||||
- Opals, 70 gp each (140 gp, have receipt)
|
||||
- Run into Crius at the inn
|
||||
- Did some drinking
|
||||
- More selling stuff...
|
||||
- Six mundane katanas, 25 gp each (150 gp; have receipts)
|
||||
- Adamantine scythe, 1509 gp (have receipt)
|
||||
- Four masterwork katanas, 50 gp each (200 gp; have receipts)
|
||||
- Incense, 50 gp (have receipt)
|
||||
- Learn that boat to dragon slayer's location will cost 6 gp for the entire party
|
||||
- Kaldur arrived and chatted with us about the state of the world
|
||||
- Mentioned that Calcifer is growing very powerful, taking over the Far Territories
|
||||
- Showed significant interest in Sheila G's son, Saco. A bit too much...
|
||||
- Mentioned working closely with the fey and fairyland recently
|
||||
|
||||
#### Locations
|
||||
|
||||
- Breem
|
||||
- Garmarsh
|
||||
- Rhyme
|
||||
- Dwarven city carved into the cliffs along the sea.
|
||||
- Large military presence
|
||||
- Staying at Most Splendid Western Inn
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Kaldur Black
|
||||
- Refugees from Jade Empire
|
||||
- Crius
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Sending to...
|
||||
- Order of Barred Doors
|
||||
- Everything's great!
|
||||
- Shit's all made
|
||||
- "Improving relations with local nobility" (aka Kaldur)
|
||||
- Kaldur Black
|
||||
- Has information to share
|
||||
- Will meet at Rhyme
|
||||
- Smith
|
||||
- Failed
|
||||
- Tried Again
|
||||
- Still Failed
|
||||
|
||||
|
|
@ -1,68 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-06-13
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-06-13
|
||||
|
||||
#### Events
|
||||
|
||||
- Total value of all things sold last session: 6347 gp, 6 sp each
|
||||
- Conversation with Kaldur Black, recapped/continued:
|
||||
- Caught up party on current events:
|
||||
- The truce that the Bishop of Nemes signed has been broken. The cathedral is once again at war with the ghouls. He helped secure the gate to Fairyland, and it is under their control.
|
||||
- Harvey offered to move gate to crumbling tower and bring army to material plane to find Calcifer
|
||||
- Fort Rather is under Calcifer's influence
|
||||
- Captain Il'Bardesh saved most of the 3rd's cavalry and moved to Accords territories
|
||||
- Any dead brought back to life by the pool tend towards evil. Calcifer has ritualized this, and formed a pact around it. As soldiers die, they are restored and corrupted to his side.
|
||||
- Speaking of Calcifer, a reminder: he worked to close the Tindalos "wormhole", but needed a surrogate general. None of us volunteered, and so that's a thing.
|
||||
- Kaldur can't find Sacko (Sheila G's kid), and suspects he's in danger
|
||||
- Crius *also* said Sacko is in danger...
|
||||
- Kaldur believes that a unified fey could be a strong enough army
|
||||
- Informs party he's working with the Twilight Court
|
||||
- Hasn't heard of the Holly King
|
||||
- The Brotherhood has been pushed out of most of the Far Territories, instead of the City of Strangers. They're making a new stronghold in the northern lands
|
||||
- The party shopped!
|
||||
- Meeting with High Priest of Torag's Seneschal, Borgrum
|
||||
- Informs that the church has bought provisions, and the patriarchs of the city paid for a boat, The Ringed Albatross, to take us and the Redemption Caravan to the dragons.
|
||||
- Perhaps a single dependable prisoner: Pogom, a warrior of some skill.
|
||||
- Meet with prisoners
|
||||
- Damaged Goods, 10% require more than just mending:
|
||||
- 5 + 5 sets of studded leather: 9 mended, 1 beyond
|
||||
- 25 + 18 sets of leather: 39 mended, 4 beyond
|
||||
- 33 + 19 sets of padded: 47 mended, 5 beyond
|
||||
- 1 chain mail: 1 mended
|
||||
- Total Armor: 95 can be mended, 10 beyond
|
||||
- 31 + 17 daggers: 44 mended, 4 beyond
|
||||
- 1 quiver + 53 arrows: 63 mended, 10 beyond
|
||||
- 3 + 2 short swords: 4 mended, 1 beyond
|
||||
- 3 + 6 battleaxes: 8 mended, 1 beyond
|
||||
- 2 + 5 spears: 6 mended, 1 beyond
|
||||
- 2 short bows: 1 mended, 1 beyond
|
||||
- Total Weapons (not included ammo): 63 mended, 8 beyond
|
||||
- Collections from the church: 38 platinum, 86 gold, 73 silver
|
||||
- 10 battle axes (100 gp)
|
||||
- 10 short swords (100 gp)
|
||||
- 40 spears (80 gp)
|
||||
- 40 daggers (80 gp)
|
||||
- 200 arrows (10 gp)
|
||||
- 200 rations (100 gp)
|
||||
- 300 poor meals (30 gp)
|
||||
- Scroll of Zone of Truth
|
||||
- Scroll of Detect Lies
|
||||
- Scroll of Detect Evil, x3
|
||||
- Scroll of Detect Chaos, x3
|
||||
|
||||
#### Locations
|
||||
|
||||
- Rhyme, the dwarven metropolis in the walls of cliffs along the White River
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Kaldur Black
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
|
@ -1,46 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-06-20
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-06-20
|
||||
|
||||
#### Events
|
||||
|
||||
- The party and their prisoner army leave the city
|
||||
- Additional prisoners showed up to join us
|
||||
- A group of goblins and hobgoblins, led by Gorith
|
||||
- because of connection with slavers, were dismissed
|
||||
- 10 additional prisoners
|
||||
- all invited because of previous knife fight experience
|
||||
- Sheila G and the half-orc get into a brawl
|
||||
- Sheila G throws her sword off the boat
|
||||
- Half-orc gets thrown in the brig
|
||||
- Prisoners and party members throw a party!
|
||||
- Half-orc escapes "brig", kills some crew, throws away all our food, sends 30 prisoners into life boats (who die in the rapids), and kills 4-5 crew members
|
||||
- Yamson searches the boat, finds the half-orc in a smoke stack, kills him, Tim eats his corpse, and Yamson takes his head.
|
||||
- Captain throws prisoners and party off the boat
|
||||
- Yamson and prisoners leave boat peacefully, with our goods
|
||||
- Yamson, Pogom, and Pogom's men hand out the weapons and armor
|
||||
- Remainder of party stays on boat, antagonizing the crew
|
||||
- Sheila G and Twistfuck on deck get attacked by crew members
|
||||
- Boobons and Harvey try to negotiate with captain, but no luck
|
||||
- Harvey tried to learn the captain's name, and does: Captain Anderson
|
||||
- The party joins Yamson and co
|
||||
- The party and the prisoners are stranded on the side of White River
|
||||
|
||||
#### Locations
|
||||
|
||||
- River boat up White River
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Gogith, a hobgoblin leading hobgoblins
|
||||
- Orangelle, a "bard"; hanging out with Twistfuck
|
||||
- Pogom, our main prisoner contact
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-06-27
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-06-27
|
||||
|
||||
#### Events
|
||||
|
||||
- The group sets out up the river
|
||||
- Yamson scouts
|
||||
- Finds evidence of goblinoids and their settlement
|
||||
- A raiding group is assembled and encouraged to go get supplies from them. Surely this will end well.
|
||||
- They manage to coerce resources with minimal slaughter
|
||||
- Yamson finds tracks of an Arumvorax
|
||||
- Party tracks to lair. COMBAT! Victory!
|
||||
- Bunch of gold shards and gems worth: 2700gp (383gp to each of 4, 384 to each of 2)
|
||||
- 400gp worth is diamonds
|
||||
- Continue into mountainous paths. Find evidence of an armored column marching through 3-ish weeks prior
|
||||
- Discover we were watched at night by goblinoids. On the second night, Yamson sneaks up on a few. COMBAT! Victory! 2 goblins captured, one slain.
|
||||
- Interrogation time!
|
||||
- Bogo is a hobgoblin that enslaved the goblins
|
||||
- Bogo lives "at home". The giants live at the top of "home"
|
||||
|
||||
#### Locations
|
||||
|
||||
- Side of the White River
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- A bunch of prisoners on a pilgrimage
|
||||
- Kek, the hobgoblin
|
||||
- Pogom, the dwarf
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
|
@ -1,40 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-07-07
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-07-07
|
||||
|
||||
#### Events
|
||||
|
||||
- Continue journey
|
||||
- Exploring into the forest, find evidence of more goblins
|
||||
- See evidence of farmlands in the distance
|
||||
- Further along, find dead goblins, killed by a large-sized creature
|
||||
- Shortly thereafter, find group of recently-freed dwarven slaves
|
||||
- Continue to farmlands, where slaves are being freed
|
||||
- Find drunken, passed-out hill giant with holy symbols of Caymden Caylean
|
||||
- We continue, finding goblin riders (slaughtered) and dwarven slaves (freed)
|
||||
|
||||
#### Locations
|
||||
|
||||
- Mountainous forests leading to the Volcano Vuln.
|
||||
- A meadery, captured and enslaved
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Kek, Lawful Evil ambitious hobgoblin
|
||||
- Pogom, Lawful Good dwarven fighter/doofus
|
||||
- Orangel, elvish bard
|
||||
- Green Guts, a goblin
|
||||
- Jambo, a dwarf
|
||||
- Short Ears, one of the goblin captives
|
||||
- Has short ears
|
||||
- A bunch of penitent prisoners
|
||||
- George F, the drunken hill giant follower of Caymden Caylen
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-07-17
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-07-17
|
||||
|
||||
#### Events
|
||||
|
||||
- Ambushed while camping!
|
||||
|
||||
- We destroy a fire giant, several hobgoblins, and many goblins
|
||||
- The remaining goblins and hobgoblins joined us!
|
||||
- We continue traveling, coming across a mountain range. Given north-east and south-east, we veer south
|
||||
- Continuing the traveling, Twistfuck get in a row with a hobgoblin
|
||||
- The hobgoblin gets murdered, and Kek takes the opportunity to act like a slave-driver
|
||||
- The party uses this opportunity to remove as many slave collars as they can
|
||||
- Yamson decides to sleep away from the party
|
||||
- Setting an alarm, he and Tim are awakened by a brownie tending to Yamson's sword
|
||||
- Tim murders it, reminding Yamson that their purpose is to slaughter the seeley and make them fear
|
||||
- Yamson buries the brownie
|
||||
|
||||
#### Locations
|
||||
|
||||
- Mountainous forests and passes on the way to "Home"
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Kek
|
||||
- An innocent little brownie
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Ongoing GRUEL DUEL!
|
||||
|
||||
- Started at grey
|
||||
- Changed to blue, to appease Green Guts
|
||||
|
||||
|
|
@ -1,60 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-07-25
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-07-25
|
||||
|
||||
#### Events
|
||||
|
||||
- Twistfuck makes a small shrine and drops silver around the dead brownie's grave. Sheila G approves of the death of the brownie. Harvey and Boobons disagree.
|
||||
- Yamson scouts, and finds a scene of a battle.
|
||||
- Camp was ambushed. Corpses lie strewn about, bloated.
|
||||
- Yamson meets York, a warrior of the cave clans, who thanks him for the cairn.
|
||||
- Yamson tells him what's up. Introduced himself as a knight of the Holly King. York says he's unfamiliar with the court.
|
||||
- Keep Tim from engaging in hostilities. York says no more problems, or he'll come swinging.
|
||||
- Column finds the camp
|
||||
- Find a lot of mundane gear; any good gear appears already taken
|
||||
- Twistfuck meets with a representative of his god; has a conversation Yamson isn't aware of
|
||||
- Return to mountain fork
|
||||
- Yamson scouts ahead and finds George F, hill giant follower of Caymden Calien, and his wagon
|
||||
- Camp
|
||||
- Yamson sets up a campground, with an alarm and hidden
|
||||
- George F throws a massive mead party
|
||||
- Yamson scouts to and past the mountain fork
|
||||
- Signs of wagons and carts, and eventually a mountain valley full of stepped farms, and signs of deforestation
|
||||
- Come across a group of fetchlings
|
||||
- Fetchlings bring news from Kaldur, giving Sheila G a wineskin and flask, and a note to Harvey. Also has something for Yamson, and a message for Yamson. Harvey and Sheila G send back messages.
|
||||
- After fetclings, continue scouting, find goblins poorly hidden, dispatched quickly by Yamson, Harvey, and Boobons
|
||||
- Scout into farmlands invisibly
|
||||
- Many fields of barley and hops, worked by human, gnome, and goblin slaves
|
||||
- 1 hobgoblin overseer for every 40 slaves, about 80 slaves per field
|
||||
- Guard tower, 20ft tall, with hobgoblins and some goblin dogs
|
||||
- A group of 160 armed goblins being marched down path towards our group
|
||||
- Party engages goblin army
|
||||
- Two groups of soldiers, one led by Sheila G, and the other led by Harvey
|
||||
- Yamson guarding Boobons, who fireballs the enemy, destroying one of two goblin troops
|
||||
- Sheila G group engages second goblin troop
|
||||
- We prevail!
|
||||
|
||||
#### Locations
|
||||
|
||||
- Mountainous forests leading to the dragon slayer's camp
|
||||
- Dragon slayer's camp
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- York, warrior of the cave clans
|
||||
- Three-headed giant lizard, a representative of Twistfuck's god
|
||||
- George F, hill giant follower of Caymden Calien
|
||||
- Trio of Fetchlings
|
||||
- Yaris, and two others
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Yamson needs to learn more about the fey, and somehow speak with the Holly King again
|
||||
- Need to ask about the ominous messasge ("I have been careless and he is coming for me")
|
||||
- Need to ask about Tim's claim that we need to remind the other fey of the fear of the Holly King
|
||||
- Need to tell him about the cave clans, and their not being aware of the Court of the Holly King
|
||||
|
||||
|
|
@ -1,41 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-08-01
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-08-01
|
||||
|
||||
#### Events
|
||||
|
||||
- An armed column of hobgoblins, led by a fire giant, approached the group and offered to discuss terms
|
||||
- Sheila G and Boobons parlay. Terms are discussed. Generally boring stuff that Yamson doesn't partake it.
|
||||
- The rest of the party goes to a cool Fire Giant feast. Yamson decides to not join.
|
||||
|
||||
#### Locations
|
||||
|
||||
- Standing at tower
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Clan Sartoz, the kingdom of Fire Giants
|
||||
- King Sartoz
|
||||
- Glim, steward to the King
|
||||
- Kiljarnax, red dragon neighbor of Clan Sartoz
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Dragonslayer Stuff
|
||||
- (Meduim) Large Shield +3, made of Green Dragon hide (natural acid resistance)
|
||||
- (Medium) Plate Armor +2 of Minor Fortification, made of Green Dragon hide (natural acid resistance)
|
||||
- (Medium) Frost Shortbow +2 of Unlimited Ammo
|
||||
- (Small) Repeating Heavy Crossbow +2
|
||||
- Crossbow Ammunition, 2 clips (5 per): +1 Dragon Bane
|
||||
- Gauntlets of Ogre Strength (+2 STR enhancement)
|
||||
- Case of 6 Potions: Resist Energy (Fire)
|
||||
- (Medium) Compound (STR 5) Longbow +1
|
||||
- According to the giant steward, the Volcano Vuln, through the Valley Ash, about a week-and-a-half north-east
|
||||
- Giant Bag from Fire Giant we killed a bit ago:
|
||||
- Worthless: 1d12 polished boulders
|
||||
- We didn't take it with us
|
||||
|
||||
|
|
@ -1,52 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-08-08
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-08-08
|
||||
|
||||
#### Events
|
||||
|
||||
- Negotiations for dragon slayer gear continue
|
||||
- Discuss particulars of the Dark Tapestry
|
||||
- More details can be known from the Red Dragon
|
||||
- Pogrom wants to free all the dwarf slaves
|
||||
- Sheila G and Harvey return to the King's castle to finalize the negotiations
|
||||
- Sheila G gets a magical toque that enforces an oath to not attack the dragon
|
||||
- We distribute the Dragonslayer gear, and move out!
|
||||
- We travel around the Giant's citadel
|
||||
- We arrive at the Valley of Ash
|
||||
- We need to pay a toll to fire drakes, but get an amulet with a tiger's eye that should permit us hassle-free passage
|
||||
- We get hassled by some half-orcs, but the tiger's eye amulet permits us passage
|
||||
- We continue travelling, and Kaldur's fetchlings return with a letter for Harvey
|
||||
- Kaldur requested Yamson's presence, and he and Tim went shadow walking
|
||||
- More stuff happened but I wasn't paying attention
|
||||
|
||||
#### Locations
|
||||
|
||||
- Feast Hall of King Sartoz
|
||||
- Great Forge of Castle Sartoz
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- King Sartoz of the Fire Giants
|
||||
- Pogrom, freed dwarven prisoner
|
||||
- Kellymantrax the Red Dragon
|
||||
- aka Kellynantrax
|
||||
- aka Kellyanthrax
|
||||
- aka Kellythaturex
|
||||
- aka Kazzessoxtemost
|
||||
- aka Kallymotix
|
||||
- aka Kalondrous
|
||||
- aka Kallymondayos
|
||||
- Glim, steward of King Sartoz
|
||||
- Ethel, a fetchling courier from Kaldur
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Dragonslayer's Sword
|
||||
- Scaler, Dragon's Bane Keen Bastard Sword +2
|
||||
- Scabbard of green dragon's hyde
|
||||
- Sapphire pommel
|
||||
|
||||
|
|
@ -1,40 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-08-15
|
||||
---
|
||||
|
||||
# Green Guts Journal, 2022-08-15
|
||||
|
||||
#### Events
|
||||
|
||||
- Boring stuff
|
||||
- Found a bug. He is my new familiar that I will raise into a dragon! I have named him Chesterfield
|
||||
- We walked through the dragon mountain, and there were lots of giants and hobgoblins and murder-holes and such.
|
||||
- We talked to a dragon
|
||||
- We left and teleported around a bit and got to a big pyramid with a lot of orcs
|
||||
- We talked with Kaldur and found Yamson
|
||||
- Then I wandered off somewhere. Bye!
|
||||
|
||||
#### Locations
|
||||
|
||||
- Dragon's Mountain (the Volcano Vuln)
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Kellymantrax the Red Dragon
|
||||
- aka Kellynantrax
|
||||
- aka Kellyanthrax
|
||||
- aka Kellythaturex
|
||||
- aka Kazzessoxtemost
|
||||
- aka Kallymotix
|
||||
- aka Kalondrous
|
||||
- aka Kallymondayos
|
||||
- aka Kalimandrax
|
||||
- Anselet, Master of the Order of Barred Doors
|
||||
- Telemundayus, a wizard sojourner
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- The Fire Giant guide had a weird horseshoe wreath.
|
||||
|
||||
|
|
@ -1,41 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-08-29
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-08-29
|
||||
|
||||
#### Events
|
||||
|
||||
- Last week, Yamson and Green Guts split a mind and didn't write anything down. Green Guts wandered away in a random city, and Yamson is back with the group.
|
||||
- The Bridge of Spines assembled as we left the Rune Barrow. We opted not to traverse it, and flew into the graveyard below.
|
||||
- We fly and teleport and fly and teleport and fly and wind up at the place.
|
||||
- There are some Inevitables, a tiger dedicated to Irori, an old dude on a tombstone, and a member of the dead
|
||||
- They're here to fight Harvey (Oathbreaker)!
|
||||
- Then an angel and two vanths showed up. They *also* showed up to fight Harvey!
|
||||
- Then Glim showed up to help us kick ass!
|
||||
- We win :D Glim bounced.
|
||||
- Then the old dude and Harvey have a duel.
|
||||
- Sheila G joined them.
|
||||
- Boobons chilled on the sidelines, but then joined in too.
|
||||
- Twistfuck started healing people, but then joined in three!
|
||||
- I looted an Inevitable
|
||||
- Warhammer +1
|
||||
- 600gp
|
||||
- Then the old man royally whipped everyone, and we teleported back to the Rune Barrow
|
||||
- We made it back to the Rune Barrow
|
||||
|
||||
#### Locations
|
||||
|
||||
- Rune Barrow
|
||||
- Big Graveyard
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Glim, steward to the King Sartoz
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Is the hole regular speeds?
|
||||
|
||||
|
|
@ -1,35 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-09-12
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-09-12
|
||||
|
||||
#### Events
|
||||
|
||||
- Last week we fought an Old Man for two hours, and then escaped to the Material Plane
|
||||
- On the Material Plane, we saw a caravan of tieflings and a worshiper of Szuriel, and they passed us by
|
||||
- We returned to the Rune Barrow, and found a figment of "Harvey As He Should Be" feeding the blind and deaf Boobons
|
||||
- Consistently refers to current Harvey as "Harvey As He Should Not Be"
|
||||
- Twistfuck gets a mystery letter from the Holly King
|
||||
- We teleport to the Crypt of the Crypt Dragon, Maux
|
||||
- We rang a bell, and a bunch of dead showed up, and after mentioning Maugrym, they attacked us. We won.
|
||||
- After some fidgeting, we finally get the giant iron slab of a door open, and are greeted by a steward of Maux
|
||||
- We get told 3 month wait. We agree. We also ask for help dealing with the Dark Tapestry, and we learned how to make a GIANT SPACE LASER
|
||||
|
||||
#### Locations
|
||||
|
||||
- Plains on the Material Plane, between the Accords and Fort Rather
|
||||
- Rune Barrow
|
||||
- Crypt of Maux
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Harvey As He Should Be, a figment of some sort representing the "good" Harvey
|
||||
- Derby, Steward of Maux
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Space. Friggin. Lasers.
|
||||
|
||||
|
|
@ -1,44 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-09-20
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-09-20
|
||||
|
||||
#### Events
|
||||
|
||||
- We dicked around
|
||||
- We plane shifted to the Material Plane, and popped up in an idyllic village, with a small mountain stream feeding a saw mill.
|
||||
- We teleported to the base of Vuln, and met George F. He asked us to fight a dagron, but we said no. He went to fight goblins.
|
||||
- Kryus visits us while we're resting. Tells us other titans are trapped on our planet
|
||||
- Oceanus
|
||||
- Hyperion
|
||||
- Rhea
|
||||
- Uriba is imprisoned somewhere near Neptune
|
||||
- We travel, coming across an encampment. Learn of Vlog, a settlement that hasn't paid tribute.
|
||||
- We continue, and come upon Vlog. They got mad and we left.
|
||||
- We continued, and slept, and got attacked at night by a giant weird goat thing and those damn orcs
|
||||
- They terrorized us a bit, and we chased them into the darkness.
|
||||
- We found a mutilated hobgoblin, with a Symbol of Death inscribed upon it's chest. Yamson died
|
||||
- We decide to return to the cabin, and rest for the evening
|
||||
- In the morning, a cursed deer hide with a Symbol of Insanity makes Boobons insane.
|
||||
- The remaining party of Sheila G and Twistfuck teleport back to Rhyme
|
||||
- They're a bit off-course, but not too bad
|
||||
- They find a Scroll of Heal, and fix him up
|
||||
|
||||
#### Locations
|
||||
|
||||
- Boneyard, at the entrance to Maux's crypt
|
||||
- Idyllic sawmill village
|
||||
- Vuln, the volcano
|
||||
- Vlog, settlement of Orcs
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- George F, the giant follower of Cayden Callean
|
||||
- Kryus
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
|
@ -1,52 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-10-17
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-10-17
|
||||
|
||||
#### Events
|
||||
|
||||
- Sheila G, Gavin, and Twistfuck visit the temple
|
||||
|
||||
- After a significant discussion, the head priest is willing to explore putting the lantern in the Tomb of Mud, pending a discussion with the church of Mogrym
|
||||
- Yamson checks the lower docks for cultists, in the area of the Greenly family
|
||||
- Near the waterfall
|
||||
- Greenly's shanghai'd folks into working on ships, and gambling
|
||||
- Had networks of tunnels, and made enough money to delay litigations
|
||||
- Found 3 entrances to secret tunnels:
|
||||
- One near a saloon
|
||||
- One near the river
|
||||
- One leads behind the waterfall
|
||||
- Stop in at one of the Greenly bars
|
||||
- Generally human laborers, "the upper poor"
|
||||
- Armed guards, just hanging out (leathers, clubs, knives, nothing too crazy)
|
||||
- Tailed by some urchins, lost them at a bar
|
||||
- Made it to meeting
|
||||
- Stakor (Boobons) and Gibbons check the upper docks for cultists
|
||||
- The bergermeister provides some details about contraband: some drugs and accelerants.
|
||||
- Everyone goes to the Triumph Archway
|
||||
- Near one of the great bridges, on the second level of the city.
|
||||
- Miscreants are defacing dwarven script all over the city, specifically the runes for steel, sand, and head
|
||||
- Sheila G identifies the graffiti on the "steel" rune was being drawn by the madman in blood
|
||||
- An old man, with an upside-down ankh, was feeding birds. Sheila G pointed it out to Yamson, who offered to tail him. As Yamson set off to setup, the old man was immediately aware of his intent, and Sheila G sent a sending notifying Yamson of this. Feigning return, when Yamson turned back, he saw a human version of himself, which sent him diving into the crowd to escape. The rest of the group saw the old man trying to follow Yamson, and giving up. Yamson and Stakor had a sending, during which Yamson advised not engage the old man, that he would try to tail the old man again, and would meet up with the group later
|
||||
- The rest of the group set off to speak with the carver's guild, and as they were crossing the bridge, a tiefling approached them with potentially harmful intent, and was held by Stakor via magic.
|
||||
- As the calamity of the bridge happened, Yamson approached the old man, but instead saw himself setting there. The yell at the bridge caused the old man/faux-Yamson to take interest, and then immediately notice Yamson again, who immediately panicked and ran.
|
||||
- A group of dwarven guards showed up, beat the shit outta the tiefling, and dragged him away to the temple of Torag. While doing so, a blood-curdling scream is heard from the archway area, and the party-sans-Yamson returns to investigate. The area is empty, but there is screaming coming from the tunnels. As the party-sans-Yamson moves in, they find Yamson screaming like a madman. Yamson calms down as the party engages, but as he begins to explain what's going on, he panics again. After a bit he calms down again. However, he cannot discuss seeing himself with the group. He tries to write it down, but ends up writing "WE FIND WITHIN OURSELVES A BLUBBERING NOISE ON TOP OF MEANINGLESS ROT. IF YOU CUT THE HEAD OFF THIS SNAKE IT JUST GROWS ANOTHER HEAD. ABANDON MEANING" and drawing a crazy symbol, which makes Stakor also suffer Fear. Eventually, Yamson decided to book it to the Temple of Torag, the party follows. Sheila G starts getting a bunch of Sendings.
|
||||
- At the temple, Yamson discovers the tattoo from Nyarlethotep is still on him somehow. He chains himself to a bench, and waits to speak with the high priest. The party-sans-Yamson goes to interrogate some of the cultists. One is a cultist of Flauros.
|
||||
- We are just getting ready for the lantern to go into the mud pit
|
||||
|
||||
#### Locations
|
||||
|
||||
- Temple of Torag
|
||||
- Upper City docks
|
||||
- A Greenly-named drinking house
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Gibbons Gormon
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Garstein is a place, apparently responsible for much illicit contraband
|
||||
|
|
@ -1,38 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-10-24
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-10-24
|
||||
|
||||
#### Events
|
||||
|
||||
- Sheila G fucked off with her adoptive niece to find Sacco
|
||||
- Yamson wanders to the docks to investigate the hidden tunnels
|
||||
- Gets followed by a dude in a green cloak with lots of knives on his belt
|
||||
- While investigating one of the tunnels, has conversation with green-headbanded dirt-shoveler
|
||||
- Learns that tunnels are still used for smuggling, but he has no indication of cultist stuff
|
||||
- Greenly family still has presence; many inhabitants wear green
|
||||
- Learned of information broker Snell
|
||||
- While wandering to speak with Snell, ran into party. Caught them up, and then talked to Snell
|
||||
- Learned of "The Pink Chapel", a changing location of unsavory deviancy, including (but perhaps not limited to) slicing up people
|
||||
- Learned that a particular brothel may have more information about "The Pink Chapel"
|
||||
|
||||
#### Locations
|
||||
|
||||
- Docks
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Snell, information broker
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- House Kelbore
|
||||
- Owns the aqua farms, many fishing vessels
|
||||
- Gibbons says they're pretty shady
|
||||
- House Tylet
|
||||
- Unofficial enemies of House Gormon
|
||||
- Priests, lawyers, judges, inspectors
|
||||
|
||||
|
|
@ -1,65 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-10-31
|
||||
---
|
||||
# Yamson's Journal, 2022-10-31
|
||||
|
||||
#### Events
|
||||
|
||||
- Hunting the Pink Chapel
|
||||
- Snell mentioned a specific brothel that could give us more information
|
||||
- A madame there has had some girls go missing; could be related
|
||||
- Hunting the Green Tunnel
|
||||
- Greenly turf in the city, on the docks; home to many tunnels
|
||||
- Drainage for the aqua farms, on the west bank between the second and first bank of the city
|
||||
- First entrance, find door with broken lock. Mend lock after entering
|
||||
- Take left at first T-junction, being stealthy and hunting for secrets/people
|
||||
- Find several tunnels back to the city, two stairwells going down, one stairwell going up.
|
||||
- Coughing from person on one of downwards stairwell
|
||||
- Choke the dude out
|
||||
- Continuing down, find an iron piling (bit pipe thing), that is probably a sewage drain
|
||||
- Head back, check next downwards stairwell
|
||||
- Come to knee-deep gross water; decide to pass
|
||||
- Head back, check upwards stairwell
|
||||
- Stone tunnel, sneaking along, see two people sharpening knives, with a sack in between, and masks on the ground
|
||||
- Find a third mask, a third knife, and some vials
|
||||
- The knives have a symbol of Aldinach
|
||||
- The masks are wooden masks painted yellow
|
||||
- Continuing, vertical shafts with smoke, pumping outside
|
||||
- Wake up remaining dude, learn they're a cultist of Aldinach, planning to kill some "crawlies" (potentially Nyarlethotep). Learn of the "embers" (unknown cult).
|
||||
- We take the last dude to the temple, return to the rest of the group, and with the whole party head back to the hotel
|
||||
- SHEILA G SIDEBAR!
|
||||
- Stackor, Twistfuck, and Gavin head to meet Sheila G at the Cathedral of Nemes. They don't need to be there immediately so they came back here.
|
||||
|
||||
#### Locations
|
||||
|
||||
- Docks
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Kromer, Sheila G's attorney. Has stuff and info for her. I have his address of his office
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Spooky Spookleween!
|
||||
- Five Houses of Rhyme
|
||||
- Houses establish power based on how many taxes they pay to the city
|
||||
- Each house has their own militia
|
||||
- Houses:
|
||||
- Gormon
|
||||
- trade up-river; steamboats
|
||||
- international commerce, lots of merchants and scholars
|
||||
- Petraud
|
||||
- adventuring, armorsmiths, soldiers
|
||||
- large number in the upper-ranks of the guards
|
||||
- step-brother and step-father of harlo heath, head priest of gorum
|
||||
- Kelbore (first last year)
|
||||
- Owns the aqua farms, many fishing vessels
|
||||
- "shady", may be involved with smuggling
|
||||
- Tylet
|
||||
- lawyers, judges, priests, etc..
|
||||
- high priest of torag is of this house
|
||||
- Marg
|
||||
- craftsmans guilds, primarily
|
||||
|
||||
|
|
@ -1,47 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-11-07
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-11-07
|
||||
|
||||
#### Events
|
||||
|
||||
- Sheila G meets with her lawyer
|
||||
- Yamson meets with Silverfish
|
||||
- Conveys info dump using Mindlink
|
||||
- Dock-front Tunnels
|
||||
- Illegal iron smuggling into city
|
||||
- Illegal gambling ring
|
||||
- Has agents infiltrating several cults
|
||||
- Will focus on the Pink Chapel
|
||||
- Party sans Yamson arrives at tunnel
|
||||
- Finds door locked, with a note in abyssal: "No number 2"
|
||||
- Yamson arrives; looks for traps but doesn't find anything obvious
|
||||
- Survey and explore other tunnel entrances, looking specifically for broken locks
|
||||
- No luck
|
||||
- Party retires for the evening
|
||||
- In the morning, Sheila G's lawyer and some priests arrived.
|
||||
- Cultists meet every 13 days, near the oil dispensary where the sand is
|
||||
- Party sans Yamson go to Fort Rather to get Sacco. Plenty of stuff happened that I wasn't paying attention to.
|
||||
- Party sans Yamson plus Sacco return to Rhyme
|
||||
- Sacco tells Sheila G that Kaldur Black and a bunch of svaltarfar killed the bishop of Nemes and all the cathedral staff
|
||||
- Yamson agrees to return to the Temple of Torag willingly
|
||||
|
||||
#### Locations
|
||||
|
||||
- Rhyme
|
||||
- Fort Rather
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Sheila G's lawyer's legal study
|
||||
- Silverfish
|
||||
- Sacco
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Twistfuck is now calling Sheila G "Momma G"
|
||||
- Still looking for Gavin
|
||||
|
||||
|
|
@ -1,47 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-11-14
|
||||
---
|
||||
|
||||
# Yamson's Journal, 2022-11-14
|
||||
|
||||
#### Events
|
||||
|
||||
- Kaldur arrived in Rhyme
|
||||
- Found Sheila G, Sacco, Gavin, and Gibbons in the bar. Sacco flipped out, slammed his head against the bar, and fell unconscious. A small public scene was started, and we moved up to the room.
|
||||
- Kaldur was "interrogated" by Sheila G and Twistfuck.
|
||||
- The Twilight Court pursued and successfully captured the gateway to the first world that was held by the Bishop, ghouls, and river kings. As a result of this, the clergy of the Church of Abadar at Nemes were murdered by the Twilight Court (unbeknownst to Kaldur), and the ghouls and the church are now at war.
|
||||
- The Twilight Court now controls the gate, and runs the Cathedral of Nemes.
|
||||
- Kaldur was looking for Sacco because he was the last living witness of the slaughter at the Cathedral. Kaldur was hoping to keep Sacco safe from the Twilight Court until he was no longer a liability.
|
||||
- During this, Carter Blank shows up with "time sensitive information." Sheila G tells him to fuck off, which apparently he does.
|
||||
- The party splits up! Twistfuck, Sheila G, and Sacco head to visit Yamson
|
||||
- Twistfuck hid a file in a cake, and brought it to Yamson for his birthday. Yamson is surly, and generally unhelpful.
|
||||
- Gibbons sets off trying to get Carter Blank
|
||||
- Kaldur and Gavin take off to visit Silverfish, to try and help with infiltrating the Pink Chapel
|
||||
- Members of the Church of Gorum join us.
|
||||
- As we're making out way across a bridge, some guards stop us, accuse Gavin of being a murderer, and the Gorum-ites bullrush the guards into the river. They rush off afterward, Kaldur disguises himself and follows, Gavin stays behind and gets roped into saving the dwarves that fell into the river.
|
||||
- He saves one, and an undine male ends up murdering the second one. He asks if Gavin will "meet him later", which doesn't make sense.
|
||||
- Kaldur and the Gorum-ites continue to meet with Silverfish.
|
||||
- Confirms/Learns of several unaffiliated agents acting like "rough Johns", visiting houses of ill repute, with intent to gain access to the Pink Chapel
|
||||
- Learns of increased disappearances near the canals. Suspect possible merfolk or other aquan.
|
||||
- Gavin returns with other guards to give a statement, and then heads back to the Golden Cup Inn
|
||||
- The party reunites in the room
|
||||
- A mysterious man with a basket of potatoes slipped a potion into Kaldur's pockets. It has a note, "For Sheila G. To help you find what you're looking for." A mysterious golden liquid. She drinks it, seeing first through the walls, then through space, and finally a massive cluster of eyes, teeth and flesh devouring a ball of light.
|
||||
- Kaldur's contact informs him of a bolt-hole on the second level, and the contact took out the man using it. Kaldur moves in. Additionally, learn that this morning we lost opportunity for influence with significant council family, and also learn of the leader of the cult of Aldenach. Big event happening in 6 days. Scandal in the House of Kelbore; cults likely involved. Carter Blank settles in at the bolt-hole. Kaldur rents a night at another inn.
|
||||
- Sheila G, Twistfuck, and Gavin all spoke with the old man that was very spooky.
|
||||
|
||||
#### Locations
|
||||
|
||||
- Rhyme
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Gibbons
|
||||
- Sacco
|
||||
- Silverfish
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- The party has room number 7
|
||||
|
||||
|
|
@ -1,42 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: 2022-11-28
|
||||
---
|
||||
|
||||
# Gartug's Journal, 2022-11-28
|
||||
|
||||
#### Events
|
||||
|
||||
- The party head's to Gartug's brother Granitepalm's forge, on the eastern side second level of the city, generally closer to the waterfall.
|
||||
|
||||
- It looks to have been rented out to another smith
|
||||
- The party then head's back to the Ironfist Estate
|
||||
- Found some stockings and beard hair, possibly to be used for Clairvoyance
|
||||
- The party then rests for the night. Ironfist at his estate; the party back at their room.
|
||||
- Sheila G decides to stake out Ironfist estate
|
||||
- In the night, Gavon is set upon by an adamantine snake. The party deals with it.
|
||||
- No further disturbances
|
||||
- Stackor receives a sending from Lord Whitehall
|
||||
- Geittel Goremon visits the room, and meets Stackor. Stackor gives him the plans for the space laser, to potentially get started on
|
||||
- Stackor also receives a letter. Reading it doesn't make his head explode.
|
||||
- Sheila G scrys on Granitepalm. He appears to be held against his will, in a metal cage underground. He shows signs of being beaten. He is apparently being held near a forge
|
||||
- Stackor, Gavon, and Twistfuck meet with Yamson, who informs them they have a lead and a plan for dealing with the cult of Aldinach.
|
||||
- After the meeting, two humans holding hands jumped from the third level and splatted on the pavement of the first level. The entire party witnesses this, and reconnects.
|
||||
- Dude was holding a clump of hair
|
||||
|
||||
#### Locations
|
||||
|
||||
- Granitepalm's Forge
|
||||
- The Ironfist Rooms
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- My elderly mother, Elma Ironfist
|
||||
- Geittel Goremon, head of House Goremon
|
||||
- Malonious Marg, the owner of the smithy that Granitepalm rented
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
|
@ -1,39 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 1
|
||||
---
|
||||
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-01-19
|
||||
|
||||
#### Events
|
||||
|
||||
- The party is assembled! A glorious ceremony in the Temple of Torag established expectations for Harvey to redeem himself by slaying the dragon of Voln! Heroes were assembled, and their prestigious performer, Tuckleberry (the very same scribing this story!) joined them!
|
||||
- The party made haste to their vessel, The Eugenia, captained by Jans. With fanfare and farewell we set towards our quest!
|
||||
- We encounter an encampment established on the embankment. Freed slaves being led by a former prisoner, Guden.
|
||||
- The party sets off inland, towards the volcano lair of Kallymondayos!
|
||||
- Harvey sees the moon do some crazy stuff!
|
||||
- A few days later, Harvey sees different stars than usual!
|
||||
|
||||
#### Locations
|
||||
|
||||
- Rime
|
||||
- Encampment along the northern river
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Head priest of Torag
|
||||
- Jans, captain of the Eugenia
|
||||
- Named after his first wife, who died in a shipwreck, aboard the Clarice
|
||||
- Named after his mother, who died in a shipwreck, aboard the Pearl
|
||||
- Guden, armored dwarf at the encampment along the river
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- The new party of heroes!
|
||||
- Harvey Birdman, on a quest of redemption
|
||||
- Hangmore, a dwarven ranger
|
||||
- Carmen Insider, a human cavalier
|
||||
- Sir Laughlan McLaughlan, a dwarven paladin
|
||||
- Tuckleberry Tallowleaf, a halfling bard
|
||||
|
||||
|
|
@ -1,29 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 2
|
||||
---
|
||||
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-01-23
|
||||
|
||||
#### Events
|
||||
|
||||
- During the night a random dwarf stumbled upon our fire. His name is Boggom, and he and his companions were attacked by ogres! He managed to escape, but the remaining of his companions are unknown. His camp might have supplies still too. We pretty quickly found the remains, and it is a scene of absolute carnage. Some of the dwarves were carried off, and we followed them to a cave!
|
||||
|
||||
- We invaded the cave, and found 4 ogres, one of which appears to be a shaman! We killed them and rescued the remaining dwarves.
|
||||
- We found a secret tunnel, with some weird writing and lighting and stuff. Something about "metal that's tasted blood." We left our weapons with Brandywine, and went down. We found ourselves in a purple dome, with a small stream of water, and a small stream of dust, that coalesce and spiral down and together in the center of the room. At the end of the room is large stone door, with a semisphere divot, and the imprint of a dwarven hand. On the arch above the water it says "born," and on the arch above the dust is says "unborn." Sir Laughlin McLaughlin and I each put our hands on it and walked through the door, but Harvey couldn't because he has weird hands, and Hangmoor didn't even try.
|
||||
- Laughlin and I walked down into a cylindrical orange chamber, in the middle of which a combination of the dust and water is falling onto a many-sided rounded object. It is surrounded by many levers and gears, which look to manipulate the many-sided round object. There are carved runes on the walls, which look to be expedition notes. Opposite the entrance is a small pedestal with a glass bell jar, and a small black twisted thing inside, and a plaque on the front. It says, "Here lies the original Pansteer Expedition notes from Tarsis Mons" Turns out the levers and the sphere thing display the pages of the book on the walls in the carved runes! And that small black twisted thing inside is probably the original book. After some reading, it seems the Pansteer Expedition is a geology mission, exploring rocks and stuff in some canon in a place called Mars.
|
||||
- Pansteer Expedition arrives on Mars, begins geological survey. They find artifacts, astounding and impossible, and considered this particularly noteworthy. The survey became an anthropological survey, with extensive funding. They found a number of artifacts, and it continued until the found a chamber, where they found evidence of writing. They also found spheres, that were not solid, liquid, or gaseous, and moved in size at almost random intervals, never getting too small nor too big. Experimented on the spheres with electricity, discovering that it can break them. Within the spheres was a green gas, which controlled and manipulated the expedition members, eventually into sabotage, at the instruction of the man with breaking skin and moving bones and stuff. This information was liberated from the Tarsis Society, and moved here for the express purpose of studying the artifacts below. The language found on Mars, and the language found in the chamber below, and thought to be one and the same. Post Note: If the work they're doing is not finished, hopefully someone else can finish it for them! Last Page moves the sphere over, with the water and dust combining into a ladder leading down into a dark hole.
|
||||
|
||||
#### Locations
|
||||
|
||||
- Ogre cave
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Boggom, a freed slave, who escaped an attack by ogres
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- We're archaeologists now!
|
||||
|
||||
|
|
@ -1,29 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 3
|
||||
---
|
||||
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-01-30
|
||||
|
||||
#### Events
|
||||
|
||||
- Dan got into a fight with an ogre. He won!
|
||||
- Sir Laughlin and I descended the ladder into the pit! We find ourselves in a large room. Aside from the ladder, there's a single tunnel, from rough stone to smooth stone, above which appears to be a place for a missing brass plate.
|
||||
- There are runes on the walls. They're like pictograms, depicting rituals of the green faith. Hidden within one of the pictograms, on the eye of an elk, is written, in tight script dyed in a dark ink and an unknown language: "beyond lies the rooms where we are free from Their eyes". The dye looks much newer than the original pictograms.
|
||||
- We move down the tunnel of smooth stone. At a point it shifts to a bluish metal, at which point the dancing lights I had winked out. We walk on the metal for a bit, our magical items disabled, and coming to a broken metal door, beyond which was a semi-circular room. As we approach, Sir Laughlin notices a significant coldness, and his divine link feels severed. Within the room are a number of bones scattered everywhere, of dwarves, as well as carapaces of rather large insects. Upon the pedestals are metallic objects, which in the light shine a pink but otherwise appear bronze. There are several that are rods (some flanged, some not); one looks like 7/8th of a disc with grooves; another looks like a large sphere with a smaller sphere pressed into a side of it. In the back of the room, sunken into the ground, in a large cylinder with a large spike sticking out of it. It appears to descend farther than 60ft, and the lip between the spike and the wall of the cylinder is only roughly 3/4 foot thick. There's an awful lot of books and poop. I also found a small shard of mithril, embedded in one of the dwarven bones. In the corner, surrounded by dwarf bones, in a blue bumpy egg-like thing: [The Frozen Heart of Cocytus](https://www.d20pfsrd.com/magic-items/artifacts/major-artifacts/frozen-heart-of-cocytus-major-artifact/). We leave it be, and return to the cave entrance.
|
||||
- We explored the wilderness towards a camp, scavenging as we went.
|
||||
- We found a cow! It turned into a rock! Er, it turned *back into* a rock. It was polymorphed! Weird.
|
||||
|
||||
#### Locations
|
||||
|
||||
- An ogre cave, and the ruins beneath it
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
-
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
|
@ -1,61 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 4
|
||||
---
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-02-04
|
||||
|
||||
#### Events
|
||||
|
||||
- We got attacked by a troupe of goblins! We managed to fend them off with relative ease. They looked to be in the employ of the fire giants. We managed to get some food, but otherwise nothing worthwhile
|
||||
- We continued, finding scavenger birds above the valley where Pogom's camp is. We hear indication of a battle that may be finished.
|
||||
- We find a bunch of goblins picking through the remains of the camp and many dwarves, plus two hobgoblin riders.
|
||||
- Harvey engages one of the riders, and kicks 'em right in the face!
|
||||
- Hangmor turns the other rider into a pin cushion!
|
||||
- Harvey and I then take out the remaining rider, and Hangmor decimated the entire goblin troupe!
|
||||
- A gnome working with Pogom, Gammel, welcomes us at a partially collapsed tunnel entrance, and offers to lead us to Pogom's new camp (presumably inside the tunnel!)
|
||||
|
||||
- We meet with Pogom! He's low on supplies, but has been raiding fire giant locations and freeing slaves.
|
||||
- They have some goblins they're hoping we can take off their hands. Sir Laughlin doesn't like the idea.
|
||||
- One of them has a sword, and armor covered in dwarven runes, and a holy symbol of Maugrim fashioned from broken manacles. His name is Ernest.
|
||||
- Harvey (and I) convinced Ernest to help us kill the dragon.
|
||||
- Pomish, a hobgoblin priest of Crius, tells us some geopolitical details about Kellymandrax
|
||||
- The dragon is more of a figure-head, receiving tribute from the "lesser" kingdoms. Some of the kingdoms are more powerful than Kellymandrax, but they receive the benefits of the dragon's presence (resources, renown, etc..). There are no slaves held by the dragon, though. All kingdoms either believe the dragon is a powerful and rightful leader, or they know better, but all are willfully there.
|
||||
- There are ruins to the east, of a place called Stormheim, and reports of strange creatures residing there
|
||||
- Greysword, a hobgoblin intent to slay every Clan Sartoz fire giant he finds
|
||||
- He tells us about a surveyor's camp, with many goblins and giants responsible for scouting and mapping out the underground tunnels. He offers to help attack this camp with us.
|
||||
- We're planning two raids: one with Pogom and full force against a farm, to get food; and a following against the fortified surveyor's camp. The raid on the farm is two days away
|
||||
- Hangmor helps the hunters to gather food, and finds a bear abomination, with spiked tentacles coming out of it's mouth, and a snake's head instead and in place of a bear's tail.
|
||||
- I think this is a bear tainted with the Dark Tapestry, specifically the spawn of Shub-Niggurath
|
||||
- Sir Laughlin MacLaughlin fashions one of the chain shirts found into barding for Brandywine
|
||||
- FARM RAID!!!
|
||||
- Pogom marched 40 dwarven troops, and while they waited, we moved in under stealth to remove the sentries.
|
||||
- Hangmor, Harvey, Ernest, some dwarven rangers, and I find 3 goblin sentries. We take them out without problem
|
||||
- We continue forward, moving into the farm lands. The overseers start sounding alarms, and Harvey and I charge in!
|
||||
- Harvey moves with significant speed, closing the distance and attacking! Hangmor and I join in from range. We get 3 of them, freeing...
|
||||
- 24 humans
|
||||
- 6 dwarves
|
||||
- 12 goblins
|
||||
- The dwarves and humans return to Pogom's camp, and the goblins come with us. We arm some of them with short swords and short bows.
|
||||
- One of them is named Swordpit
|
||||
- After a successful raid, we depart for the surveyor's camp with the freed goblins and Greysword
|
||||
|
||||
#### Locations
|
||||
|
||||
- Forest and woods nearing the giant's domain
|
||||
- Pogom's Camp
|
||||
- Stormheim, the ancient home of the dwarves of Rhyme. Now in ruins, and possibly overrun by the Dark Tapestry
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Gammel, a gnome working with Pogom
|
||||
- Ernest, a goblin paladin of Maugrim
|
||||
- His previous name was Spikecock
|
||||
- Pomish, a hobgoblin priest of Crius
|
||||
- Greysword, a hobgoblin intent to slay Clan Sartoz fire giants
|
||||
- Swordpit, a freed goblin slave
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Brandywine's name *may actually be* Marmelade.
|
||||
|
||||
|
|
@ -1,34 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 4
|
||||
---
|
||||
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-02-19
|
||||
|
||||
#### Events
|
||||
|
||||
- After a successful Potato Raid, we move with freed goblins to the surveyor's camp
|
||||
- Hangmor and Greysword scout, establishing us a path towards our destination
|
||||
- Deciding against a ridgeline, we move into a valley that seems closer to the First World
|
||||
- As we move, we discover brownies, little furry fey creatures, traveling along with us. Carmen tosses him some potatoes, and a brownie, Nibs. It informs us that the valley ahead is the Valley of the Old Man of the Woods. The Old Man of the Woods is a forgotten fey being, which has a "forest" that spans time and space. He will cause calamity until groups are split into individuals. At which point, the Old Man will appear before each individual, asking them a question. If the individual answers the question quickly and reasonably, the Old Man will permit their passage, and expedite their travel. However, if the individual doesn't answer the question, or takes too long, or answers with another question, then the Old Man will kidnap the individual and ferry them away to the First World. The questions he asks may seem super technical, but are always riddles; more a challenge of wits than a challenge of knowledge.
|
||||
- Nibs takes off, and we head back to the ridge line, to avoid going through the Woods of the Old Man. Carmen takes to the skies, checking for pathways from above. None of them look terribly easy, but some of the are feasible. After some deliberation, we decide to proceed this way. Moving along at a decent pace, we have Carmen's pegasus ferry us across some of the otherwise impassable obstacles. We establish a camp, not making a fire. During the night, we hear voices from the valley, but otherwise are undisturbed. As we continue, the ridge widens and we find a cave. We decide not to visit the cave, and continue along. Carmen takes to the skies to scout, and gets attacked by a massive eagle! It plucks him off his pegasus, and flies him to its nest. He gets eaten alive by a rocling, but kills his way out! His pegasus fights the roc, but ends up retreating back to the party. As they return, the party engages and kills the roc, before getting a roc egg and returning it to the party. Returning to adventuring, Carmen finds an ancient Corinthian-style column broken on the mountain side.
|
||||
|
||||
#### Locations
|
||||
|
||||
- Forests to the surveyor's camp
|
||||
- A valley close to the First World
|
||||
- The mountain side ridge line
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Ernest, a goblin paladin of Maugrim
|
||||
- Greysword, a hobgoblin intent to slay Clan Sartoz fire giants
|
||||
- Swordpit, a freed goblin slave
|
||||
- Nibs, a brownie
|
||||
- Cleanpalm, a goblin given a bath and then carried by Harvey
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- We have a Roc's egg, worth 4000gp
|
||||
|
||||
|
|
@ -1,45 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 5
|
||||
---
|
||||
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-02-25
|
||||
|
||||
#### Events
|
||||
|
||||
- After fighting a giant bird, we decide to ferry the party over the mountain to our next destination!
|
||||
- Harvey and Carmen take the first trip, stopping at the column seen on the mountain side.
|
||||
- It's covered in giant writing and (possibly) arcane runes, made of a very nice marble. They didn't investigate it further
|
||||
- With minimal difficulty, we get everyone across!
|
||||
- We descend slightly into the woods, to give us more cover and help us forage more. We eat some delicious boiled and seared potatoes.
|
||||
- Some of the goblins get scared, and leave the camp. Hangmor tails them, at the suggestion of Ernest. The goblins head back towards the mountain. Shortly after they leave, we hear a hunting horn, and Hangmor hears a giant hunting party romping through the woods. After a bit, Hangmor returns, and the night continues, without further interruption.
|
||||
- In the morning, Swordpit tries to help Sir Laughlin MacLaughlin put his armor on, but MacLaughlin find the idea revolting. Tuckleberry agrees to teach Swordpit how to be a page!
|
||||
- We move upon the Surveyor's Camp
|
||||
- Hangmor and Greysword scout, finding a few orcish sentries in the trees. At the entrance to the camp, there is a giant set of bronze-studded wooden doors, with a shelf above it and more sentries.
|
||||
- On our return trip, we discover that the sentries were all taken out with arrows. On the shelf above the door, we find an unconscious hobgoblin and a secret door. I revived the hobgoblin, and he opened the secret door for us! Then Greysword threw him off the shelf. Which was quite rude. Hangmor climbs down, finds some more dead hobgoblins, and a bunch of arrows. As they explore more, they meet up with Will Yamson. He informs them that Kaldur is scouting, and that there is a giant and 4 guards in another room.
|
||||
- Meanwhile, while the dwarves wait for Kaldur to return, Tuckleberry releases Greysword, who mysteriously was transformed into a female lizardfolk. Greysword climbs down and joins them.
|
||||
- Kaldur informs the group that there's a troop of hobgoblins, as well as several facilities. He learns what we're looking for, and goes back off to find it.
|
||||
- Jeff decides to hang out with the party for a bit inside
|
||||
- Eventually Kaldur returns with the survey results, and the location of the entrance to the tunnels. After some more discussion, they kidnap the deep gnome that made the results. They leave the tunnels and hook up with the rest of the party. They agree to continue their discussion elsewhere.
|
||||
- Also, everyone got really angry that I let Greysword go, which made me chuckle.
|
||||
- We leave the camp, making our way towards the Old Man's forest to hide and discuss our next steps.
|
||||
|
||||
#### Locations
|
||||
|
||||
- The mountain side ridge line
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Ernest, a goblin paladin of Maugrim
|
||||
- Greysword, a hobgoblin intent to slay Clan Sartoz fire giants
|
||||
- Somehow transformed into a female lizardfolk
|
||||
- Swordpit, a freed goblin slave
|
||||
- Cleanpalm, a goblin given a bath and then carried by Harvey
|
||||
- Maschrist, a hobgoblin that Greysword threw off a mountain, that was then raised by Sir Laughlin MacLaughlin.
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- We still have a Roc's egg, worth 4000gp
|
||||
- The traitor *may be* Bobbypins, which is apparently my name.
|
||||
|
||||
|
|
@ -1,52 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 6
|
||||
---
|
||||
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-03-04
|
||||
|
||||
#### Events
|
||||
|
||||
- We interrogated the gnome we kidnapped!
|
||||
- The dwarven paladin shouldn't be allowed to speak to anyone. Ever.
|
||||
- After some tense and unnecessarily difficult negotiations, we manage to strike a deal with the gnome: he will provide us with information for how to go through the tunnels, and in return we deliver him to Rhyme to a court for a "fair trial" to judge him. There are 3 paths:
|
||||
|
||||
- An underground river
|
||||
- An underground chasm, that we may be able to navigate in the right direction
|
||||
- Going deep enough, we can get to the Underdark and go from there
|
||||
- Hangmor goes out hunting. He runs into some fae getting into a fight: a frozen rider and some big rocky thing. He hears voices in the forest, asking him questions. He finally runs into the Old Man of the Woods, who asks him a question: "How many herrings grow in the woods?" Hangmor's answer was "None." However, he also mentioned he'd like to be old some day. After answering, Hangmor found himself back at camp, old now, and only able to speak in rhyming couplets.
|
||||
- After some deliberation, Kaldur volunteers to return the deep gnome to Rhyme. He seems to be honest, but Harvey and Carnation intuit that Kaldur's not being fully transparent. He and the deep gnome depart.
|
||||
- Ernest and his goblins all depart, except for Swordpit, who stayed to keep learning how to be Sir Laughlin's page
|
||||
- We decide for an over-land approach, and enter the Valley of Ash
|
||||
- We enter in, with relative ease. The first night, Kaldur Black returns to camp.
|
||||
- Sir Laughlin asks Kaldur about other times that Harvey may have betrayed his word. Tuckleberry scribbles furiously.
|
||||
- Tuckleberry and Kaldur also talk a lot about the artifact that I found.
|
||||
- Tuckleberry overhears Kaldur mention to Harvey that the surveyor knows of a priceless gem, and that if more funds are needed in the future, Kaldur knows how to get there.
|
||||
- We run into a hobgoblin dying in the ash dunes. Once Tuckleberry revives him, he tells us of a creature in the ash clouds that decimated his column. And once he killed them, he resurrected them as undead. Yamson killed him, which seemed kinda rude. Our party kills a lot of innocent people. Well... "innocent"...
|
||||
|
||||
#### Locations
|
||||
|
||||
- The forests, which borders the First World
|
||||
- The Old Man's forest
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Ernest, a goblin paladin of Maugrim
|
||||
- Greysword, a hobgoblin intent to slay Clan Sartoz fire giants
|
||||
- Somehow transformed into a female lizardfolk
|
||||
- Swordpit, a freed goblin slave that I'm training to be Sir Laughlin MacLaughlin's page
|
||||
- Cleanpalm, a goblin given a bath and then carried by Harvey
|
||||
- Maschrist, a hobgoblin that Greysword threw off a mountain, that was then raised by Sir Laughlin MacLaughlin.
|
||||
- Will Yamson, a svaltalfar slayer
|
||||
- Kaldur Black, a "svaltarfar" baron
|
||||
- A deep gnome
|
||||
- The Old Man of the Woods
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- We still have a Roc's egg, worth 4000gp
|
||||
- The Old Man's riddle was "How many herrings grow in the wood?"
|
||||
- Kaldur knows of a priceless gem's location, should we want to go for it in the future
|
||||
- That artifact is [The Frozen Heart of Cocytus](https://www.d20pfsrd.com/magic-items/artifacts/major-artifacts/frozen-heart-of-cocytus-major-artifact/), by the way. Friendly reminder :)
|
||||
|
||||
|
|
@ -1,71 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 7
|
||||
---
|
||||
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-03-11
|
||||
|
||||
#### Events
|
||||
|
||||
- We found and fought a massive necromantic dust storm monster! It attacked us with a swarm of zombies, and lightning, and sucked us up into a massive tornado! We defeated it, and all the zombies, but Hangmor was killed. Then he was raised as a zombie. Then we killed him. Again.
|
||||
|
||||
#### Locations
|
||||
|
||||
- The Valley of Ash
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Swordpit
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Hangmor died. RIP.
|
||||
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-03-25
|
||||
|
||||
#### Events
|
||||
|
||||
- A new friend found us in the ash storm: Jeremiah Humblebag! A slayer from Pogom's Army, come to help slay the dragon.
|
||||
- We continued forward towards the volcano. We eventually get to fresh ash, and almost fall into a sinkhole! But we manage to avoid them all and continue.
|
||||
- We continue, and run into a floating metal tentacle thing. Turns out it's an armored flumph! Apparently an old friend of Harvey's and Kaldur's. It seems to have a technologically enhanced powered armor suit! It has laser beams, and a flak cannon, and who knows what else! Jeff also tells us more Sojourners are showing up, and he mentioned something about them burning souls. Then this giant metal ovoid appeared in the sky, with an iridescent sheen, hovering above Harvey. Harvey tells us it's a space ship, from space! A ramp opens up, and figures emerge:
|
||||
- A goblin monkey with kukris, attacked Harvey (Gek)
|
||||
- A human with a keytar starts rocking a sweet solo (Bodega Jones)
|
||||
- A human jumped from the ship, clearly with reckless abandon and a giant club, to attack Harvey (Samson)
|
||||
- A human with a yellow cloak, and a red force field, belayed down on a cable, drawing guns (Jimmy Dickskin)
|
||||
- An elf, remaining on the ship, sets up a rifle on a tripod, aiming at Harvey (Tee Baggins)
|
||||
- The battle commences!
|
||||
- Harvey gets swarmed by a bunch of melee dudes.
|
||||
- Carmen charges Tee Baggins, destroying him
|
||||
- Tuckleberry attacks Bodega Jones, meekly
|
||||
- Jeremiah attacks Jimmy Dickskin
|
||||
- Harvey focuses on Samson
|
||||
- Dickskin shoots at Carmen, and Tee Baggins stands back up as Gee Baggins, a ghoul
|
||||
- Carmen charges at Gek
|
||||
- Jeremiah continues unloading on Dickskin
|
||||
- Yamson gets turned into blood by Samson, then his soul gets stolen. Bodega Jones gets super scared and flies away on his jet pack.
|
||||
- Carmen gets shot up by sniper ghoul Gee Baggins
|
||||
- Kaldur knocks out Samson with some Shadow Shuriken
|
||||
- Jeremiah and Harvey take down Dickskin. The ship sucks up his soul.
|
||||
- Flumph and Gee retreat into the ship, and blast away.
|
||||
- We lived!
|
||||
|
||||
#### Locations
|
||||
|
||||
- The Valley of Ash
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Swordpit, a goblin fighter studying to be Sir Laughlin MacLaughlin's page
|
||||
- The Dan Sojourner Brigade
|
||||
- Power-Armored Flumph
|
||||
- Gek
|
||||
- Bodega Jones
|
||||
- Samson
|
||||
- Jimmy Dickskin
|
||||
- Tee Baggins/Gee Baggins
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
|
@ -1,74 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 8
|
||||
---
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-04-17
|
||||
|
||||
#### Events
|
||||
|
||||
- We divvy out the loot!
|
||||
- Anything struck-through was given away (or destroyed)
|
||||
- Anything else was left behind. Tuckleberry composed a poem to reference where it is!
|
||||
- Yamson's corpse is taken along
|
||||
- We continue towards the volcano
|
||||
- During the night, a drake flew up to us asking why we're there. Harvey chopped it's head off!
|
||||
- We decided to march allllll night
|
||||
- Eventually we came to a canyon, or we could've continued in the valley. We decided to go into the valley, and I fell down.
|
||||
- In the canyon, we find a hidden door, and inside it smells terrible! We investigate further, findings plenty of droppings along the way.
|
||||
- After a bit, we emerged into an area with a fresh spring. Behind some nearby murderholes we hear goblin voices asking us for a token. We didn't have one, and they said to hang out for a second, and then another drake and a column of infantry came to say hi! COMBAT!!
|
||||
- We survive, with relative ease, and find our way into the passage with the murder holes. We decide to rest in there.
|
||||
- Harvey hears some footsteps, goes to investigate, and fights a bunch of hobgoblins.
|
||||
|
||||
#### Locations
|
||||
|
||||
- The Valley of Ash
|
||||
- A canyon near the Valley
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Swordpit, a goblin fighter studying to be Sir Laughlin MacLaughlin's page
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- SPACE LOOOOOT!
|
||||
- Dickskin
|
||||
- P: Magic Weapon
|
||||
- <s>P: Cat's Grace</s>
|
||||
- <s>Antitoxin, x2</s>
|
||||
- Adamantine Chain Shirt +1
|
||||
- <s>Laser Pistol</s>
|
||||
- <s>Masterwork dagger</s>
|
||||
- <s>Revolver +1</s>
|
||||
- <s>Bullet, x4</s>
|
||||
- <s>Gunsmithing Kit</s>
|
||||
- <s>Ring of Protection +1</s>
|
||||
- <s>Everburning Torch</s>
|
||||
- Dickskin Trenchcoat (EVIL!)
|
||||
- Inactive: Cloak of Resistance +1
|
||||
- Active: Burns "soul charges" to act as a cloak of resistance +3, plus elemental resistance fire/20, shock/20
|
||||
- DESTROYED!!<s> Clampton Head \[Zombie head tied to a rope\] (ALSO EVIL!)</s>
|
||||
- <s>Can see 30 feet, through magical darkness, smoke, and has "x-ray" vision.</s>
|
||||
- <s>Can be "used", and the head will communicate what it sees, but user must DC 14 DEX test or be bitten</s>
|
||||
- Gek
|
||||
- Mithril Breastplate +2
|
||||
- <s>Kukri Keen +1</s>
|
||||
- <s>Soul-Consuming Kukri +1</s>
|
||||
- Active: +3, first attack of round consider "True Strike"; counts as Flame Burst
|
||||
- <s>Boots of Levitation</s>
|
||||
- <s>Deep Red Sphere Ion Stone \[+2 DEX Enhancement Bonus\]</s>
|
||||
- <s>Ring of Foe Focus \[+2 AC and Saves against a designated opponent\]</s>
|
||||
- <s>P: Cure Moderate Wounds</s>
|
||||
- Compound \[STR 2\] Masterwork Longbow
|
||||
- <s>Adamantine Arrow, x10</s>
|
||||
- Samson
|
||||
- <s>Large Thundering Greatclub +2</s>
|
||||
- <s>Belt of Giant's Strength +4</s>
|
||||
- <s>Lion's Skin Cloak</s>
|
||||
- <s>P: Bull's Strength</s>
|
||||
- <s>P: Levitate</s>
|
||||
- <s>Ring of Protection +1</s>
|
||||
- <s>Sling +1</s>
|
||||
- <s>20 sling stones</s>
|
||||
- Adamantine Breastplate
|
||||
|
||||
|
|
@ -1,31 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Harvey's Quest, Session 9
|
||||
---
|
||||
# Tuckleberry's Tales of Redemption and Heroism, 2023-05-01
|
||||
|
||||
#### Events
|
||||
|
||||
- In the previous, missing session, we fought SO MANY THINGS! There was a big guy in spiky armor, and ogres, and a half-orc wizard, and spear guys, and a boat load of goblins and half-orcs.
|
||||
- We leave the killings fields, back into the Valley of Ash, and try to decide how to move forward. We settle on moving further along the Valley of Ash towards Vuln.
|
||||
- Along the way, we come across many footprints. We continue.
|
||||
- Further along, we see a number of flames shooting up at different heights on our right. There are murder-holes along the cliff-side, large enough for ballistae. There is a curtain wall, with patrols. And before us are glowing rocks, leading towards the fortifications. Drakes circle the volcano beyond. We back away, and as we do, one of the drakes spots us.
|
||||
- We retreat about 20 minutes back, and after some daring discovery, find a suitable camp! Humblebag and his goat start climbing towards the camp. Carmen escorts Harvey first, then Sir Laughlin and Swordpit. However, before he can come back for me, a dozen full-plate-armored goat-riding hobgoblins surrounded and captured me. I surrendered peacefully, without revealing my connection to the rest of the party. Half of the goat-riders, noticing disturbed rocks, went to investigate towards the party. The remainder of the goat-riders escorted me back to the fortifications.
|
||||
- They bring me to a cell, and take away all my stuff, and Brandywine, and lock me up in the dark. A dark gnome eventually shows up, and asks me some questions, and apparently my answers weren't good enough, because he left me. I played with some Dancing Lights, and evidently that *really* bothered them, because a whole bunch of hobgoblins showed up and beat me senseless! Guess I got a good night's sleep after all.
|
||||
- Meanwhile, the party managed to rest on a landing hidden in the ash. During the night a king-sized bed magically appeared, but when they awoke they were laying on boulders. After their rest, the descended the mountain, right into a column of the dragon's troops. Combat is inevitable.
|
||||
|
||||
#### Locations
|
||||
|
||||
- A canyon and crevasse near the Valley of Ash
|
||||
- The Valley of Ash
|
||||
- Vuln, the Volcano Stronghold of Kallymandios. Or whatever their name is this week.
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Swordpit, a goblin fighter studying to be Sir Laughlin MacLaughlin's page
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
|
@ -1,71 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Cult Hunters, S1E1
|
||||
---
|
||||
|
||||
# Tugger's Notes, 2023-08-02
|
||||
|
||||
First Cult: Aldinach, Scorpion Goddess of Six Venoms
|
||||
|
||||
- Captured 3
|
||||
- Wear yellow masks, use poisons
|
||||
|
||||
- Clash with other cults:
|
||||
|
||||
- Crawlies: Nyarlathotep cultists
|
||||
- Soot Mouths, Embers: Flauros cultists
|
||||
|
||||
- Meeting place at Oil Depot
|
||||
- Currently Carter Blank is hunting down remaining members
|
||||
- Interruption of meeting resulted in loosing cult leader
|
||||
|
||||
Second Cult: Flauros
|
||||
|
||||
- Behind the kidnapping of various smiths and craftsmen
|
||||
- Suspected to have kidnapped Tugger’s bro
|
||||
|
||||
- Attacked party once
|
||||
- Shiela G has artifact capable of spying on party
|
||||
|
||||
Third Cult: Nyarlathotep
|
||||
|
||||
- Meeting place: a tunnel called the Green Tunnel
|
||||
- Backed-up drainage has partially flooded
|
||||
- Attempted interruption resulted in canceled meeting
|
||||
|
||||
- Hugo Lam has told us they intend to meet at same place, 5 days from now
|
||||
- Hugo Lam has further told Sheila G a sojourner will be at meeting; he wants them alive
|
||||
|
||||
Fourth Cult: Cthulu
|
||||
|
||||
- Along the river are underwater rooms
|
||||
- Primarily made of humans with extradimensional or aberration-tainted blood
|
||||
- Slaving operation at the Barrel Depot, which we interrupted
|
||||
- Were kidnapping at a regular basis, submitting to aboleth slime (so they could not breathe above water) and taking them somewhere
|
||||
- Encountered terrible water demon thing, which we fought, and escaped
|
||||
- Captured none; killed several
|
||||
- Have icon depicting Cthulululululu
|
||||
|
||||
(Potential) Fifth Cult: The Pink Chapel
|
||||
|
||||
- A nomad brothel, which includes extreme hostility towards the prostitutes
|
||||
|
||||
Sixth Cult: Suicide Cult
|
||||
|
||||
- Potential connection to Milani, the ever-bloom
|
||||
|
||||
Thans’ Council:
|
||||
|
||||
1. Cayden Cailien: Cilia
|
||||
2. Krius: Brother Pierce
|
||||
3. Sarenrae: Methusela
|
||||
4. Pharasma: Morgotha
|
||||
5. Shadali: Indiana
|
||||
|
||||
Tugger’s Taskforce of
|
||||
|
||||
1. Goldolphin, Paladin of Abadar
|
||||
1. Gotta work out payment with the Council
|
||||
2. Can contact at the shrine to Abadar
|
||||
|
||||
|
|
@ -1,41 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Cult Hunters, S1E2
|
||||
---
|
||||
|
||||
# Tugger's Notes, 2023-08-07
|
||||
|
||||
#### Events
|
||||
|
||||
- The Twistfuck fights a giant squid monster! He tried to solo it. He failed. No glory.
|
||||
- Sheila G and Co. head to the Temple of Torag to discuss council business
|
||||
- Then there's the first official council meeting!
|
||||
- They voted on the high priest of Gozreh for the final council member.
|
||||
- Stackor talks about building the space laser. The council was generally dismissive and unhelpful.
|
||||
- The Twistfuck has Stackor send a Sending to the Graven Knight. We learn he is free of his geas, and is causing disarray among Calcifer's troops, before retreating to Castle Black
|
||||
- The party returns to the room, where The Twistfuck consults with Pip to head to the Fairy duel between the Winter Count and the Underground Court.
|
||||
- On the way we get attacked by cultists of Aldinach. We dispatch of them with incredible ease, and I stay behind to make sure it's all handled and cleaned up.
|
||||
- The remainder of the party continues to the duel.
|
||||
- The Winter Court champion is a white figure riding a translucent horse, clad in armor with a stag-horned helm.
|
||||
- The champion of the Kingdom Underneath is a prettier-looking troll with a warhammer and shield.
|
||||
- The champion of the Kingdom Underneath wins!
|
||||
- Then, immediately following the duel, the entire room goes black.
|
||||
- Carter Black and the Twilight Court showed up with some troops and a
|
||||
shadow beast thing.
|
||||
- Sheila G, Twistfuck, and Sir Brownen escaped.
|
||||
|
||||
#### Locations
|
||||
|
||||
- Rime
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Gibbons Goremon, investigator and assistant
|
||||
- Goldolphin, paladin of Abadar
|
||||
- Pip, representative of the Underground Court
|
||||
|
||||
#### Other Notes
|
||||
|
||||
- Last session, a crazy lady charged Gibbons while holding a flower, and pushed him off a bridge into the river. Twistfuck followed, and combat ensued. Evidently chasing after the lady wasn't important?
|
||||
|
||||
|
|
@ -1,41 +0,0 @@
|
|||
---
|
||||
layout: journal
|
||||
title: Conquest for the Bore, An Aside
|
||||
---
|
||||
# Diary of Sir Tern Ipswitch, 2023-09-04
|
||||
|
||||
#### Events
|
||||
|
||||
- I attempt to negotiate with Slit, a representative of the Court of Worms.
|
||||
- The court demanded an offering of corpses.
|
||||
- A further demand was that the army would have safe passage, but 1 in every 10 would be taken by the Court.
|
||||
- Both of these demands were unacceptable.
|
||||
- Stackor updates Colonel Syrup, who orders us to clear out the Court
|
||||
- We explore the lower tunnels, and kill some of the fey.
|
||||
- We find a door obviously sized for a giant, closing on pathway of the tunnel. We leave it closed.
|
||||
- Going the other way, we find a trap door. We leave it closed.
|
||||
- Stackor returns to camp, to update Colonel Syrup. He orders up to investigate further into the tunnels.
|
||||
- We approach the giant door first
|
||||
- Opening it with *Knock*, we discover the drill bit used to create the top-most bore tunnel. It is made of an odd metal we've never seen before.
|
||||
- There is also an armor giant. A giant armor. A suit of rune-laden armor for a giant. It's magical.
|
||||
- We approach the trapdoor next.
|
||||
- After some effort, and Jen creating a pull ring, we open the trap door. There's a huge-sized ladder into the depths. We take our time and descend.
|
||||
- At the bottom is what appears to be a human-sized skeleton. It does not smell of piss. We are in a smooth-stoned tunnel, bored from the bit we found in the giant room.
|
||||
- Traveling forward, we find a doorway on the left. Investigating further, we find a square room with a "big ol' metal thing" with a canvas tube going into the rear wall. Two fey were hiding, that teleported away when we found them.
|
||||
- The "big ol' metal thing" is full of wires and gears, clearly broken down, panels and such.
|
||||
- We hear moaning from the hallway, from something larger than previously known
|
||||
|
||||
#### Locations
|
||||
|
||||
- The Bore
|
||||
|
||||
#### NPCs and Notable Characters
|
||||
|
||||
- Fey of the Court of Worms, an evil court concerned with death and decay, the fears associated with them, and other generally creepy things.
|
||||
- Slit, a shark-headed fey creature (Deceased)
|
||||
|
||||
#### Other Notes
|
||||
|
||||
-
|
||||
|
||||
|
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