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<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.3.4">Jekyll</generator><link href="https://ttrpg.theinternetvagabond.com/feed.xml" rel="self" type="application/atom+xml" /><link href="https://ttrpg.theinternetvagabond.com/" rel="alternate" type="text/html" /><updated>2025-08-11T21:38:46-05:00</updated><id>https://ttrpg.theinternetvagabond.com/feed.xml</id><title type="html">Vagabonds TTRPG Site</title><subtitle>A collection of my tabletop roleplaying game writings.</subtitle><author><name>Bill Niblock</name></author><entry><title type="html">Dead Boys and Ability Score Damage, Session 11</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-11.html" rel="alternate" type="text/html" title="Dead Boys and Ability Score Damage, Session 11" /><published>2025-08-11T00:00:00-05:00</published><updated>2025-08-11T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-11</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-11.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<?xml version="1.0" encoding="utf-8"?><feed xmlns="http://www.w3.org/2005/Atom" ><generator uri="https://jekyllrb.com/" version="4.3.4">Jekyll</generator><link href="https://ttrpg.theinternetvagabond.com/feed.xml" rel="self" type="application/atom+xml" /><link href="https://ttrpg.theinternetvagabond.com/" rel="alternate" type="text/html" /><updated>2025-08-22T10:14:45-05:00</updated><id>https://ttrpg.theinternetvagabond.com/feed.xml</id><title type="html">Vagabonds TTRPG Site</title><subtitle>A collection of my tabletop roleplaying game writings.</subtitle><author><name>Bill Niblock</name></author><entry><title type="html">Dead Boys and Ability Score Damage, Session 12</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-12.html" rel="alternate" type="text/html" title="Dead Boys and Ability Score Damage, Session 12" /><published>2025-08-20T00:00:00-05:00</published><updated>2025-08-20T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-12</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-12.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li>Proceed to the Far Territories, and reclaim Fort Rather.
<ul>
<li>Kill an Ogre King</li>
<li>[COMPLETE!] <del>Revive (the real) Syrup, and return him to command</del></li>
<li>[COMPLETE!] <del>Hunt-down the brother-in-law, Stanislaw, and bring him to justice</del></li>
</ul>
</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>After recouperating from the fight with the blood-stealing eye monster, the
party hears drums. Drums in the deep. In two deeps, actually! One from the
barricaded hallways before us, and one from within the cavern. Sir Beet
launches a fire arrow into the cavern to scout, and manages to shoot the ogres
there! Combat!!
<ul>
<li>The troop of ogres charges at us. Stackor <em>fireballs</em> it. Sir Beet shoots
it. The troop crashes into Gabro and Oogie. Gabro answers with some
punches!</li>
<li>Stacckor launches another <em>fireball</em>, and Sir Beet finishes them off.
Victory!!</li>
</ul>
</li>
<li>We approach the barricades/gateways. After some feeble attempts by Sir Tern,
Brother Gabro bashes through the left-most barricade, and we move into a room
filled with cages and a large soup cauldron. Theres a single, essentially
naked ogre, with a large chefs hat and a wooden spoon. The group quickly
dispatches the ogre, and begins tending to the captives. Specifically, theres
an ogre and a scrawny man that are caged separately.
<ul>
<li>Brother Gabro approaches and speaks with the scrawny man. After some
discussion, he opens the cage and lets the man out. He notices, while
doing so, a gust of wind seems to escape from the cave also.</li>
<li>Meanwhile, Stackor approaches and speaks with the ogre. It is a former
servant of Mook-do, the Ogre King. He explains that Mook-do has forgotten
his faith, and is performing evil magicks to corrupt his kin. Mook-do
wants to use this ogre and turn him into a gateway.</li>
</ul>
</li>
<li>
<p>Lots of talking happens, eventually the scrawny man, Jonathon, T-1000s
himself through the ogres cage, and sucks his mind out with weird light
powers. More stuff happens, we make some decisions, and Jonathon joins us down
the other path towards the ogre king!</p>
</li>
<li>We call it here for the evening.</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Sir Beet, a human paladin of Iomedae (Thans)</li>
<li>Sir Tern Ipswitch, a human paladin of Ragathiel (Bill)</li>
<li>Oogie Houndstooth, a human cleric of Kelinahat (Mike)</li>
<li>Brother Gabro, an oread monk (Dan)</li>
<li>Stackor, a dwarven wizard (James)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Tinsel Town, and the associated mines</li>
<li>Rime
<ul>
<li>The Temple of Torag</li>
</ul>
</li>
<li>Army Encampment</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Pale Root, a byakhee summoned unintentionally by Sir Tern under his will.</li>
<li>Little Plague, a byakhee summoned intentionally by Stackor</li>
<li>Colonel Syrup, and his under-officers</li>
<li>Jonathon, a being of light and a Sojourner</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Dead Boys and Ability Score Damage, Session 11</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-11.html" rel="alternate" type="text/html" title="Dead Boys and Ability Score Damage, Session 11" /><published>2025-08-11T00:00:00-05:00</published><updated>2025-08-11T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-11</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-11.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li>Proceed to the Far Territories, and reclaim Fort Rather.
<ul>
@ -43,7 +120,7 @@ grueling, but we perservere.</p>
<ul>
<li>Sir Beet, a human paladin of Iomedae (Thans)</li>
<li>Sir Tern Ipswitch, a human paladin of Ragathiel (Bill)</li>
<li>Brother Basalt/Ignatius Joe, an oread shaman (Mike)</li>
<li>Oogie Houndstooth, a human cleric of Kelinahat (Mike)</li>
<li>Brother Gabro, an oread monk (Dan)</li>
<li>Stackor, a dwarven wizard (James)</li>
</ul>
@ -830,166 +907,4 @@ Wallace we intend to destroy the Ogre King.</li>
<ul>
<li>Sir Wallace, castellan of Mine Town</li>
<li>Boggins, a doctor in Mine Town</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry><entry><title type="html">Interlude: The Rescue of a God From Hell, Maybe</title><link href="https://ttrpg.theinternetvagabond.com/journals/seventh/revival-01.html" rel="alternate" type="text/html" title="Interlude: The Rescue of a God From Hell, Maybe" /><published>2025-06-02T00:00:00-05:00</published><updated>2025-06-02T00:00:00-05:00</updated><id>https://ttrpg.theinternetvagabond.com/journals/seventh/revival-01</id><content type="html" xml:base="https://ttrpg.theinternetvagabond.com/journals/seventh/revival-01.html"><![CDATA[<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li>Revive Cayden Cailean, and survive!</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>Locked in combat, in Hell! Round 2 begins…
<ul>
<li>Iozreal attempts to <em>dimensional anchor</em> Boobons, but Boobons counters it,
then moves away to safety! Harvey and Gartug fight some ice devils. Randy
and Sheila G do some buffs. Another ice devil shows up, and begins
fighting with Naynay.</li>
<li>Iozreal attempts to <em>dimensional anchor</em> Boobons again, but gets countered
again, and successfully <em>dispels</em> the <em>anchor</em> on Cayden Cailean! Harvey
and Gartug keep fighting ice devils. Randy starts blasting with lightning!
Naynay disengages and get with the group, just in time for Sheila G
to attempt to <em>plane shift</em> the group away, but she gets countered by
Iozreal! <strong>A future version of Cayden Cailean shows up to help us fight,
and tells Sheila G “Free Hyperion! Its the next step!”</strong></li>
<li>Iozreal moves to threaten the group, and releases his dancing scythe,
which obliterates Boobons with a crit! Boobons makes a mess of blood on
the ground. Harvey, Gartug, and Naynay keep fighting ice devils. Randy
heals Boobon back to consciousness. Sheila G attempts another <em>plane
shift</em> and gets countered again!</li>
</ul>
</li>
<li>The group feels a sickening lurch, as the ceiling of our adamantine room is
torn away by Baazebul, hovering menacingly above the scene. Jeff turns to
Harvey and tells him, <strong>“BLUE BAG”</strong>. Combat continues!
<ul>
<li>Iozreal blasts the group with a <em>wave of fatigue</em> as his scythe continues
to hack apart Boobon (who falls again), and Randy (who hasnt heard no
bell!). Harvey uses “the blue bag”:
<ul>
<li>Holding the bag as a glove, Harvey throws a blue pebble-shaped object
at Baazebul. As it reaches it, the pebble seems to manifest as a
smaller ghostly image of Harvey, and after whispering something to
Baazebul, strikes it with a sword. An angelic figure with broken,
burnt wing nubs falls beyond sight in one direction, and thousands of
flies fall beyond sight in an opposite. The remaining ice devil looks
incredibly confused.</li>
</ul>
</li>
</ul>
</li>
<li>Iozreal makes an offer: Help him to the Betzebbul, and he will send all of us
home. While this is happening, both Randy and Gartug take note of the falling
pieces of Baazebul, and grab some. This turns out to be a Bad Thing :tm:.
After some deliberation, the party agrees. Boobons summons <em>phantom steeds</em>.
Iozreal and the party fly to the Betzebbul, citadel of Baazebul, throne of
Cocytus, the seventh layer of hell. Sheila G knows of a chained-up ancient and
forgotten god, named Azhia. CC insists on freeing it.
<ul>
<li>Upon arrival, Iozreal screams a stained-glass window open, and we follow
him up a circular stairway. At the landing, we pass an opportunity to
visit Baazebuls armory.</li>
<li>Upon arriving at the throne room, we find the enchained “body” of Azhia,
and the throne. On the throne is a large circlet with a giant diamond in
it. Between the party and the throne is a pitfiend, named Garblefuk,
yelling at Iozreal hes a traitor. COMBAT!!
<ul>
<li>Harvey and Iozreal engage Garblefuk. Cayden Cailean makes for one of
the pillars holding the chains attached to Azhia. Boobons, Randy, and
Sheila G do some buffing. Gartug drinks some potions.</li>
<li>Harvey and Iozreal keep fighting Garblefuk. Cayden Cailean climbs the
pillar, and to the chain. Gartug remounts his horse, and flies up to
one of the chains. Boobons does some buffs. Randy starts blasting
with lighting. Sheila G <em>flies</em> up to another chain. Jeff blasts
Garblefuk with a <em>disintigrate</em>.</li>
<li>Harvey keeps punching. Iozreal <em>harms</em> Garblefuk, successfully, then
eviscerates it with his scythe. Boobons takes out his Stick of
Disintigration, and destroys a chainlink. Randy does some healing.
Gartug punches a chainlink apart, breaking the chain. Cayden Caliean
moves towards the flesh-mass, and begins trying to break his chain.
Sheila G tries breaking her chain. Jeff does some weird chaos stuff,
and turns the big 5th chain into a piece of cooked spaghetti.</li>
<li>Harvey hangs out a bit. Iozreal flies up to the flesh mass, and
plunges his hand into it. Gartug lands and dismounts near Iozreal on
the flesh mass, preparing to engage if necessary. Boobons
<em>disintigrates</em> another chainlink, breaking the fourth of five chains.
Cayden Cailean and Sheila G try breaking the last chain. Randy plays
hop-scotch.</li>
<li>Iozreal finishes his tassk, flying off the mass and back to the
ground. Gartug rushes over, and breaks the CC/SG chain, freeing the
flesh mass, which plummets to the ground and is impailed upon the
throne. COMBAT OVER!!</li>
</ul>
</li>
</ul>
</li>
<li>
<p>Iozreal informs us he absorbed some of the gods power. The flesh mass appears
to still be alive. SG and Gartug manage to un-impale it. After a bit more
dialog, Iozreal offers to <em>plane shift</em> us home, but Sheila G does it instead.
We arrive near the Far Territories, surprisingly close to the armys column
heading to the Far Territories. The flesh mass begins screaming, and SG and
Randy start trying to heal it. Gartug and SG manage to remove all the chains.
Gartug also rejects the mythic power of Baazebul from the part of it which
embedded itself in his palm. The piece falls out and dissipates to
nothingness.</p>
<p>The group deliberates on the next steps:</p>
<ul>
<li>Where to bring Cayden Cailean? “Anywhere with beer!”
<ul>
<li>CC wants to find some beer, find his Red Band crew, find a ship (as in
a space ship), and go adventuring. Gartug offers to go with and help
him out.</li>
</ul>
</li>
<li>Where to bring this flesh mass?
<ul>
<li>SG offers to take it to Elysium</li>
</ul>
</li>
<li>Whats next?
<ul>
<li>SG is considering heading to the First World to find Hyperion</li>
<li>Harvey has to go…</li>
<li>~Boobons~ Stackor has to return to his other thing.</li>
</ul>
</li>
</ul>
</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Gartug Ironfist, a dwarven brawler; Taliah, a tiefling alchemist (Bill)</li>
<li>Sheila G, a half-elf cleric of Cayden Cailean (Thans)</li>
<li>Stackor, a dwarven wizard; Chuck, a dwarven hammer-thrower (James)</li>
<li>Harvey, a tengu-ish monk; Mummrah, a dwarven cleric (Mike)</li>
<li>Randy Van Peeples, a human cleric of Gozreh (Dan)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Rime</li>
<li>Fort Ang</li>
<li>Cocytus, the Seventh Level of Hell
<ul>
<li>Betzebbul, citadel of Baazebul</li>
</ul>
</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Maugrim, dwarven god of the dead</li>
<li>Naynay, a pervert-monk</li>
<li>Cayden Cailean, revived mortal god of revelry, freedom, and travel</li>
<li>Iozrael, servant of Baazebul</li>
<li>Garblefuk, a pitfiend in the Betzebbul throne room</li>
<li>Azhia, a mass of flesh, a forgotten god</li>
</ul>
<h2 id="other-notes">Other Notes</h2>
<ul>
<li>Future Cayden Cailean said to “Free Hyperion”</li>
</ul>]]></content><author><name>Ancillary Scribe</name></author><category term="journals" /><category term="seventh" /><summary type="html"><![CDATA[The (mis-) adventures of the 7th Ancillary of the Altasian Army]]></summary></entry></feed>

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<li>
<a href="/journals/seventh/dbasd-12.html">Dead Boys and Ability Score Damage, Session 12</a>
</li>
<li>
<a href="/journals/seventh/dbasd-11.html">Dead Boys and Ability Score Damage, Session 11</a>
</li>
@ -586,6 +590,8 @@ Sheila Gs temple in Rime.</p>

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@ -28,6 +28,10 @@
<ul>
<li>
<a href="/journals/seventh/dbasd-12.html">Dead Boys and Ability Score Damage, Session 12</a>
</li>
<li>
<a href="/journals/seventh/dbasd-11.html">Dead Boys and Ability Score Damage, Session 11</a>
</li>
@ -692,6 +696,8 @@ home, flying east.</li>

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@ -28,6 +28,10 @@
<ul>
<li>
<a href="/journals/seventh/dbasd-12.html">Dead Boys and Ability Score Damage, Session 12</a>
</li>
<li>
<a href="/journals/seventh/dbasd-11.html">Dead Boys and Ability Score Damage, Session 11</a>
</li>
@ -535,7 +539,7 @@ grueling, but we perservere.</p>
<ul>
<li>Sir Beet, a human paladin of Iomedae (Thans)</li>
<li>Sir Tern Ipswitch, a human paladin of Ragathiel (Bill)</li>
<li>Brother Basalt/Ignatius Joe, an oread shaman (Mike)</li>
<li>Oogie Houndstooth, a human cleric of Kelinahat (Mike)</li>
<li>Brother Gabro, an oread monk (Dan)</li>
<li>Stackor, a dwarven wizard (James)</li>
</ul>
@ -563,6 +567,8 @@ grueling, but we perservere.</p>
@ -578,6 +584,10 @@ grueling, but we perservere.</p>
<a href="/journals/seventh">Journal Index</a>
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<article>
<h2 id="current-objectives">Current Objectives</h2>
<ul>
<li>Proceed to the Far Territories, and reclaim Fort Rather.
<ul>
<li>Kill an Ogre King</li>
<li>[COMPLETE!] <del>Revive (the real) Syrup, and return him to command</del></li>
<li>[COMPLETE!] <del>Hunt-down the brother-in-law, Stanislaw, and bring him to justice</del></li>
</ul>
</li>
</ul>
<h2 id="events">Events</h2>
<ul>
<li>After recouperating from the fight with the blood-stealing eye monster, the
party hears drums. Drums in the deep. In two deeps, actually! One from the
barricaded hallways before us, and one from within the cavern. Sir Beet
launches a fire arrow into the cavern to scout, and manages to shoot the ogres
there! Combat!!
<ul>
<li>The troop of ogres charges at us. Stackor <em>fireballs</em> it. Sir Beet shoots
it. The troop crashes into Gabro and Oogie. Gabro answers with some
punches!</li>
<li>Stacckor launches another <em>fireball</em>, and Sir Beet finishes them off.
Victory!!</li>
</ul>
</li>
<li>We approach the barricades/gateways. After some feeble attempts by Sir Tern,
Brother Gabro bashes through the left-most barricade, and we move into a room
filled with cages and a large soup cauldron. Theres a single, essentially
naked ogre, with a large chefs hat and a wooden spoon. The group quickly
dispatches the ogre, and begins tending to the captives. Specifically, theres
an ogre and a scrawny man that are caged separately.
<ul>
<li>Brother Gabro approaches and speaks with the scrawny man. After some
discussion, he opens the cage and lets the man out. He notices, while
doing so, a gust of wind seems to escape from the cave also.</li>
<li>Meanwhile, Stackor approaches and speaks with the ogre. It is a former
servant of Mook-do, the Ogre King. He explains that Mook-do has forgotten
his faith, and is performing evil magicks to corrupt his kin. Mook-do
wants to use this ogre and turn him into a gateway.</li>
</ul>
</li>
<li>
<p>Lots of talking happens, eventually the scrawny man, Jonathon, T-1000s
himself through the ogres cage, and sucks his mind out with weird light
powers. More stuff happens, we make some decisions, and Jonathon joins us down
the other path towards the ogre king!</p>
</li>
<li>We call it here for the evening.</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Sir Beet, a human paladin of Iomedae (Thans)</li>
<li>Sir Tern Ipswitch, a human paladin of Ragathiel (Bill)</li>
<li>Oogie Houndstooth, a human cleric of Kelinahat (Mike)</li>
<li>Brother Gabro, an oread monk (Dan)</li>
<li>Stackor, a dwarven wizard (James)</li>
</ul>
<h2 id="locations">Locations</h2>
<ul>
<li>Tinsel Town, and the associated mines</li>
<li>Rime
<ul>
<li>The Temple of Torag</li>
</ul>
</li>
<li>Army Encampment</li>
</ul>
<h2 id="npcs-and-notable-characters">NPCs and Notable Characters</h2>
<ul>
<li>Pale Root, a byakhee summoned unintentionally by Sir Tern under his will.</li>
<li>Little Plague, a byakhee summoned intentionally by Stackor</li>
<li>Colonel Syrup, and his under-officers</li>
<li>Jonathon, a being of light and a Sojourner</li>
</ul>
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<ul>
<li>
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<a href="/journals/seventh/dbasd-11.html">Dead Boys and Ability Score Damage, Session 11</a>
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<ul>
<li>
<a href="/journals/seventh/dbasd-12.html">Dead Boys and Ability Score Damage, Session 12</a>
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<li>
<a href="/journals/seventh/dbasd-11.html">Dead Boys and Ability Score Damage, Session 11</a>
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<li>
<a href="/journals/seventh/dbasd-12.html">Dead Boys and Ability Score Damage, Session 12</a>
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<a href="/journals/seventh/dbasd-11.html">Dead Boys and Ability Score Damage, Session 11</a>
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<li>
<a href="/journals/seventh/dbasd-12.html">Dead Boys and Ability Score Damage, Session 12</a>
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<a href="/journals/seventh/dbasd-11.html">Dead Boys and Ability Score Damage, Session 11</a>
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<li>
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<li>
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<li>
<a href="/journals/seventh/dbasd-12.html">Dead Boys and Ability Score Damage, Session 12</a>
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<a href="/journals/seventh/dbasd-11.html">Dead Boys and Ability Score Damage, Session 11</a>
</li>
@ -524,7 +528,7 @@
<h1 id="locations">Locations</h1>
<hr />
<h1 id="our-most-recent-adventure-dead-boys-and-ability-score-damage-session-11">Our Most Recent Adventure: Dead Boys and Ability Score Damage, Session 11</h1>
<h1 id="our-most-recent-adventure-dead-boys-and-ability-score-damage-session-12">Our Most Recent Adventure: Dead Boys and Ability Score Damage, Session 12</h1>
<hr />
<h2 id="current-objectives">Current Objectives</h2>
@ -540,39 +544,49 @@
<h2 id="events">Events</h2>
<ul>
<li>
<p>We rename the sessions!</p>
<li>After recouperating from the fight with the blood-stealing eye monster, the
party hears drums. Drums in the deep. In two deeps, actually! One from the
barricaded hallways before us, and one from within the cavern. Sir Beet
launches a fire arrow into the cavern to scout, and manages to shoot the ogres
there! Combat!!
<ul>
<li>The troop of ogres charges at us. Stackor <em>fireballs</em> it. Sir Beet shoots
it. The troop crashes into Gabro and Oogie. Gabro answers with some
punches!</li>
<li>Stacckor launches another <em>fireball</em>, and Sir Beet finishes them off.
Victory!!</li>
</ul>
</li>
<li>We approach the barricades/gateways. After some feeble attempts by Sir Tern,
Brother Gabro bashes through the left-most barricade, and we move into a room
filled with cages and a large soup cauldron. Theres a single, essentially
naked ogre, with a large chefs hat and a wooden spoon. The group quickly
dispatches the ogre, and begins tending to the captives. Specifically, theres
an ogre and a scrawny man that are caged separately.
<ul>
<li>Brother Gabro approaches and speaks with the scrawny man. After some
discussion, he opens the cage and lets the man out. He notices, while
doing so, a gust of wind seems to escape from the cave also.</li>
<li>Meanwhile, Stackor approaches and speaks with the ogre. It is a former
servant of Mook-do, the Ogre King. He explains that Mook-do has forgotten
his faith, and is performing evil magicks to corrupt his kin. Mook-do
wants to use this ogre and turn him into a gateway.</li>
</ul>
</li>
<li>
<p>Stackor <em>teleports</em> off to the capitol to fetch the kings men and return them
to the army. Theres a spymaster, who will integrate himself as a fletcher
into the army; theres a cleric of kelinahat, she of ebon wings, that will be
joining us; a noble duelist, who will be joining up with the army; and a
fourth that I didnt catch. He then <em>teleports</em> back to the army to drop off 3
of them, and returns to the party with the cleric.</p>
</li>
<li>
<p>Returning to the party, we heal some ability damage, and then move back into
the mines. We walk past our previous victories, finding the bodies of the
slain (though not as many as there should be, and definitely moved about).
Moving back to the bone door, we trigger an <em>alarm</em> and another symbol (this
one significantly less damaging). Theres a trapdoor leading up, with orgres
awaiting us with burning oil. After Gabro discovers this, Stackor gives us all
<em>resistance</em> to fire, and we ascend! We beat up some orcs, and find ourselves
in a large cavern. After some exploration, we eventually hear some giantish
discussion, and then get ambushed by a giant betentacled horror! The combat is
grueling, but we perservere.</p>
</li>
<li>
<p>We call it here, batter but unbroken in our quest for the ogre king.</p>
<p>Lots of talking happens, eventually the scrawny man, Jonathon, T-1000s
himself through the ogres cage, and sucks his mind out with weird light
powers. More stuff happens, we make some decisions, and Jonathon joins us down
the other path towards the ogre king!</p>
</li>
<li>We call it here for the evening.</li>
</ul>
<h2 id="player-characters">Player Characters</h2>
<ul>
<li>Sir Beet, a human paladin of Iomedae (Thans)</li>
<li>Sir Tern Ipswitch, a human paladin of Ragathiel (Bill)</li>
<li>Brother Basalt/Ignatius Joe, an oread shaman (Mike)</li>
<li>Oogie Houndstooth, a human cleric of Kelinahat (Mike)</li>
<li>Brother Gabro, an oread monk (Dan)</li>
<li>Stackor, a dwarven wizard (James)</li>
</ul>
@ -593,6 +607,7 @@ grueling, but we perservere.</p>
<li>Pale Root, a byakhee summoned unintentionally by Sir Tern under his will.</li>
<li>Little Plague, a byakhee summoned intentionally by Stackor</li>
<li>Colonel Syrup, and his under-officers</li>
<li>Jonathon, a being of light and a Sojourner</li>
</ul>
@ -826,6 +841,8 @@ grueling, but we perservere.</p>
@ -834,7 +851,7 @@ grueling, but we perservere.</p>
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