diff --git a/feed.xml b/feed.xml index 4d79519..1360dbf 100644 --- a/feed.xml +++ b/feed.xml @@ -1,4 +1,81 @@ -Jekyll2025-08-11T21:38:46-05:00https://ttrpg.theinternetvagabond.com/feed.xmlVagabond’s TTRPG SiteA collection of my tabletop roleplaying game writings.Bill NiblockDead Boys and Ability Score Damage, Session 112025-08-11T00:00:00-05:002025-08-11T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-11Current Objectives +Jekyll2025-08-22T10:14:45-05:00https://ttrpg.theinternetvagabond.com/feed.xmlVagabond’s TTRPG SiteA collection of my tabletop roleplaying game writings.Bill NiblockDead Boys and Ability Score Damage, Session 122025-08-20T00:00:00-05:002025-08-20T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-12Current Objectives +
    +
  • Proceed to the Far Territories, and reclaim Fort Rather. +
      +
    • Kill an Ogre King
    • +
    • [COMPLETE!] Revive (the real) Syrup, and return him to command
    • +
    • [COMPLETE!] Hunt-down the brother-in-law, Stanislaw, and bring him to justice
    • +
    +
  • +
+ +

Events

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  • After recouperating from the fight with the blood-stealing eye monster, the +party hears drums. Drums in the deep. In two deeps, actually! One from the +barricaded hallways before us, and one from within the cavern. Sir Beet +launches a fire arrow into the cavern to scout, and manages to shoot the ogres +there! Combat!! +
      +
    • The troop of ogres charges at us. Stackor fireballs it. Sir Beet shoots +it. The troop crashes into Gabro and Oogie. Gabro answers with some +punches!
    • +
    • Stacckor launches another fireball, and Sir Beet finishes them off. +Victory!!
    • +
    +
  • +
  • We approach the barricades/gateways. After some feeble attempts by Sir Tern, +Brother Gabro bashes through the left-most barricade, and we move into a room +filled with cages and a large soup cauldron. There’s a single, essentially +naked ogre, with a large chef’s hat and a wooden spoon. The group quickly +dispatches the ogre, and begins tending to the captives. Specifically, there’s +an ogre and a scrawny man that are caged separately. +
      +
    • Brother Gabro approaches and speaks with the scrawny man. After some +discussion, he opens the cage and lets the man out. He notices, while +doing so, a gust of wind seems to escape from the cave also.
    • +
    • Meanwhile, Stackor approaches and speaks with the ogre. It is a former +servant of Mook-do, the Ogre King. He explains that Mook-do has forgotten +his faith, and is performing evil magicks to corrupt his kin. Mook-do +wants to use this ogre and turn him into a gateway.
    • +
    +
  • +
  • +

    Lots of talking happens, eventually the scrawny man, Jonathon, T-1000’s +himself through the ogre’s cage, and sucks his mind out with weird light +powers. More stuff happens, we make some decisions, and Jonathon joins us down +the other path towards the ogre king!

    +
  • +
  • We call it here for the evening.
  • +
+ +

Player Characters

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  • Sir Beet, a human paladin of Iomedae (Thans)
  • +
  • Sir Tern Ipswitch, a human paladin of Ragathiel (Bill)
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  • Oogie Houndstooth, a human cleric of Kelinahat (Mike)
  • +
  • Brother Gabro, an oread monk (Dan)
  • +
  • Stackor, a dwarven wizard (James)
  • +
+ +

Locations

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  • Tinsel Town, and the associated mines
  • +
  • Rime +
      +
    • The Temple of Torag
    • +
    +
  • +
  • Army Encampment
  • +
+ +

NPCs and Notable Characters

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  • Pale Root, a byakhee summoned unintentionally by Sir Tern under his will.
  • +
  • Little Plague, a byakhee summoned intentionally by Stackor
  • +
  • Colonel Syrup, and his under-officers
  • +
  • Jonathon, a being of light and a Sojourner
  • +
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Ancillary Scribe
Dead Boys and Ability Score Damage, Session 112025-08-11T00:00:00-05:002025-08-11T00:00:00-05:00https://ttrpg.theinternetvagabond.com/journals/seventh/dbasd-11Current Objectives