| README.md | ||
| Twinlands-Quest.omwaddon | ||
Morrowind Mod: Riddil Twinlander's Quest for Fruit
This is a silly mod for Morrowind based mostly on a streamer I like watching, Dridlicious, and his play-through of "Two Worlds 2." Drid has a significant love of fruit, and his build in Two Worlds 2 had a significant abuse of summoning skeletons. A bit of a meme arose about how summoning 11 skeletons was simply the solution to everything. Which prompted me to check if one can summon 11 distinct skeletons in Morrowind (Answer: yes), and then further inspired me to make a mod about having such a spell.
Docs
The wiki contains all details about the mod.
Requirements & Compatibility
This mod was built in the OpenMW Construction Set, and as such I can only
guarantee it works in OpenMW. This mod may work in vanilla Morrowind, if you
fancy a try: download the .omwaddon file, and rename it with a .esp
extension.
This mod makes use of the Tamriel Rebuilt asset data. Details can be found on the Tamriel Rebuilt Site, or you can download it from Nexus. An alternative download link to a Google Drive space is available on the Tamriel Rebuilt site linked above.
It is highly recommended to also use the landmasses provided by Tamriel Rebuilt and Project Tamriel. While the mod only strictly requires Tamriel Rebuilt data assets, there is also no default back-propagation of the items required during this mod to locations in Vvardenfell. An optional patch is planned to add the mod-related items to various shops.
This mod adds a new NPC to the Halfway Inn in Pelagiad, as well as quite a few dialog and journal topics and infos, and several new spells. Nothing should immediately or obviously conflict.
Contact
Feel free to email me (bill@theinternetvagabond.com), ping me on Mastodon (@azulien@mastodon.social), or just leave a comment on the Nexus mod page.