Update todo

This commit is contained in:
Bill Niblock 2025-08-28 11:17:58 -04:00
parent 060ddfe6d3
commit ad071a1e43

View file

@ -5,9 +5,9 @@
- [ ] Update dialogs
- [ ] Ledger
- [ ] Add general information
- [ ] Add specific information - Otherworldly Trade Caravan
- [ ] Add specific information - Clerks
- [X] Add general information
- [X] Add specific information - Otherworldly Trade Caravan
- [X] Add specific information - Clerks
- [ ] Add specific information - Personalized Merchants
- [ ] Add specific information - Trade Houses
- [ ] Add specific information - Trade Contracts
@ -15,18 +15,24 @@
- What happens if they lose it??
- [ ] Clerk
- [ ] Add logic for enabling/disabling on rank-up
- [X] Add logic for enabling/disabling on rank-up
- [ ] Setup counter at Trade House
- BLOCKED: Awaiting Trade House implementation
- [ ] Inventories
- [X] Inventories
- [X] Add initial inventory for Clerks 1, 3, and 6
- [X] Add logic to move the clerk items on rank-up
- [ ] Update dialog/information to reflect how this all works
- [ ] Quests and Rank Mechanics
- [X] Update dialog/information to reflect how this all works
- [X] Quests and Rank Mechanics
- [X] Trade Contracts
- [X] Delivery Quests
- [ ] Merchant
- [ ] Implement logic to transport the merchant around, without re-creating
it. This is currently BLOCKED by my lack of OpenMW-Lua scripting, since
this is otherwise difficult/impossible to do with standard MW scripting.
- [ ] Equip the merchant with sufficient gear such that it doesn't equip
items added to it's inventory.
- [ ] Custom Items
- [ ] Merchant Quests
- [ ] One extended/side quest is to get the Merchant a full set of
daedric armor. This is a significant ask, due to the extreme rarity of