Basic gameplay loop done

This commit is contained in:
Bill Niblock 2024-09-14 14:53:55 -04:00
parent ff15400386
commit c33211cefb
2 changed files with 2 additions and 4 deletions

View file

@ -196,7 +196,5 @@ shield strength. Getting hit with energy slows the character down, possibly
knocking them into a previous level.
TO-DO:
1. Update point-checking to reward projectile dodging when proxy is deployed.
2. Add spawner walls, and logic associated with destroying them.
3. Add level system, and logic associated with progressing and regressing.
4. Polish! Make graphics better, add sound effects, add music!
1. Add level system, and logic associated with progressing and regressing.
2. Polish! Make graphics better, add sound effects, add music!

Binary file not shown.