Basic gameplay loop done
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2 changed files with 2 additions and 4 deletions
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notes.md
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notes.md
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@ -196,7 +196,5 @@ shield strength. Getting hit with energy slows the character down, possibly
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knocking them into a previous level.
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TO-DO:
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1. Update point-checking to reward projectile dodging when proxy is deployed.
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2. Add spawner walls, and logic associated with destroying them.
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3. Add level system, and logic associated with progressing and regressing.
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4. Polish! Make graphics better, add sound effects, add music!
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1. Add level system, and logic associated with progressing and regressing.
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2. Polish! Make graphics better, add sound effects, add music!
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BIN
runner.tic
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runner.tic
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