Version 0.9

This commit is contained in:
Bill Niblock 2024-09-15 15:56:51 -04:00
parent ef6d7a6a5e
commit b81dc6d6a2
6 changed files with 46 additions and 0 deletions

View file

@ -203,3 +203,49 @@ Draw the "tutorial" on the map, and progress through the information to start
the game.
Show a short "death" animation (sprites 400-420 or something), the
Objective:
As the RUNR gather energy from the SRC
Deploy the PRXY to destroy the SRC Walls
When Deployed, avoid energy or damage your AVTR
Gather:
As the RUNR, move between quadrants to gather energy and charge the PRXY
Deploy:
As the RUNR, deploy the PRXY to destroy the protective walls with gathered
energy.
Dodge:
When deployed, the PRXY can't protect your AVTR. Dodge the energy to survive!
- Setup next-level logic
- Add some sound-effects
- Add some music?
- Touch-up the game page
- Work on graphics
Handling walls differently:
- Quads table has entries for all walls, and they never leave
- Walls have a health and a stack value
- Health is always 4, stack
This works very well. Weird display issue though, looks tied to a tick check,
maybe the apply damage one?
Remaining:
- Game Play
- Increase speeds?
- Sound-effects
- Moving
- Music
- Menus
- Game
- Graphics
- Background rectangles aligned to game window
- Energy movement alignment and timing
- Deployed + Shooting reverse projectile?
- Could have bullet and wall hit
- Meta
- Flesh-out game page
- Submit game

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