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790b2a58bf
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Update conf
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2024-11-06 22:14:28 -05:00 |
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72029078b7
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Fix some performance issues
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2024-11-06 22:13:47 -05:00 |
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d778b863ac
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Done for now
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2024-11-03 19:30:50 -05:00 |
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dc8efafba5
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Attempt to improve performance
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2024-11-03 18:56:31 -05:00 |
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ff214a11ad
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Basically final dump before jam ends
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2024-11-03 18:08:43 -05:00 |
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fd96d53a34
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Use state more, start on menus
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2024-11-02 17:09:38 -04:00 |
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e63a0039b6
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Update notes
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2024-10-30 22:29:10 -04:00 |
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b8c1377521
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Fix overlay positioning
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2024-10-30 22:28:58 -04:00 |
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7418cfeb3f
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Change raycaster and mapper to procedurally generate variable-height walls
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2024-10-30 22:28:49 -04:00 |
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70dba7ea56
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mapper: implemented alternative to table.move
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2024-10-30 20:13:18 -04:00 |
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b45b757cf1
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Fix bug with mapper spawn location
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2024-10-30 19:37:45 -04:00 |
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d9f69ecbd6
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Generate a maze and display it with the raycaster
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2024-10-30 18:53:30 -04:00 |
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a5c2a4c825
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Update mapper and related files.
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2024-10-29 21:43:25 -04:00 |
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2df9b96765
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Dump
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2024-10-29 19:44:41 -04:00 |
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1ef93799d1
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Begin
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2024-10-29 19:44:16 -04:00 |
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d159e1e519
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Initialize
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2024-10-29 19:39:58 -04:00 |
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