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* Fix attachments lagging behind their parents (#14818) * Fix animation blending (#14817) * Bring back cool guy as another .x smoke test * Add .x mesh loader unittest * Do bounding box & matrix calculation at proper point in time * Remove obsolete `SAnimatedMesh`
66 lines
3 KiB
CMake
66 lines
3 KiB
CMake
set (UNITTEST_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/test.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_address.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_authdatabase.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_activeobject.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_areastore.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_ban.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_collision.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_compression.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_craft.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_datastructures.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_k_d_tree.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_filesys.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irrptr.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irr_matrix4.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irr_rotation.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_logging.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_lbmmanager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_lua.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_map.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_mapblock.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_mapdatabase.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_mapgen.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_map_settings_manager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_mapnode.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_modchannels.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_modstoragedatabase.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_moveaction.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_nodedef.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_noderesolver.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_noise.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_objdef.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_profiler.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_sao.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_schematic.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_scriptapi.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_serialization.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_serveractiveobjectmgr.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_server_shutdown_state.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_settings.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_socket.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_servermodmanager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_threading.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_translations.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_utilities.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_voxelarea.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_voxelalgorithms.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_voxelmanipulator.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_gettext.cpp
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PARENT_SCOPE)
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set (UNITTEST_CLIENT_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/mesh_compare.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_clientactiveobjectmgr.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_content_mapblock.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_eventmanager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_gameui.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irr_gltf_mesh_loader.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irr_x_mesh_loader.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_irr_matrix4.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_mesh_compare.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
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PARENT_SCOPE)
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