..
CMakeLists.txt
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
mesh_compare.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
mesh_compare.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
mock_activeobject.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
mock_inventorymanager.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
mock_server.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
mock_serveractiveobject.h
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test.cpp
Don't silence errorstream in tests ( #15629 )
2025-01-04 12:39:16 +01:00
test.h
Add unit tests for Lua vector reading
2025-05-28 13:29:30 +02:00
test_activeobject.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_address.cpp
Reduce transitive includes by moving a class
2025-03-30 18:17:19 +02:00
test_areastore.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_authdatabase.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_ban.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_clientactiveobjectmgr.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_collision.cpp
Collision: more accurate computation with acceleration and long dtime ( #15408 )
2025-02-15 12:17:44 +01:00
test_compression.cpp
Reduce irrlicht_extrabloated.h includes in header files
2025-01-04 12:39:34 +01:00
test_connection.cpp
Clean up some packet-related code
2025-02-26 12:21:57 +01:00
test_content_mapblock.cpp
MeshMakeData: Explain members, and add grid size and minimap flag
2025-01-11 16:43:37 +01:00
test_craft.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_datastructures.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_eventmanager.cpp
Reduce transitive includes by moving a class
2025-03-30 18:17:19 +02:00
test_filesys.cpp
Fix script security path normalization in presence of links ( #15481 )
2024-12-03 16:51:34 +01:00
test_gameui.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_gettext.cpp
Fix various code & correctness issues ( #11815 )
2021-12-05 14:40:30 +01:00
test_inventory.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_irr_gltf_mesh_loader.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
test_irr_matrix4.cpp
Use matrix4::getRotationRadians
2025-02-27 12:31:04 +01:00
test_irr_rotation.cpp
Use matrix4::getRotationRadians
2025-02-27 12:31:04 +01:00
test_irr_x_mesh_loader.cpp
Fix and clean up skeletal animation ( #15722 )
2025-06-01 23:21:35 +02:00
test_irrptr.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_k_d_tree.cpp
Add spatial index for objects ( #14631 )
2025-04-08 08:44:53 +02:00
test_keycode.cpp
SDL: Use scancodes for keybindings ( #14964 )
2025-03-16 20:35:34 +01:00
test_lbmmanager.cpp
Split ABM/LBM from serverenvironment.cpp to own file
2025-03-30 18:17:19 +02:00
test_logging.cpp
Ensure that null C strings do not break logging ( #15255 )
2024-10-12 22:34:24 +02:00
test_lua.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_map.cpp
Speed up find_nodes_in_area ( #12845 )
2022-10-13 09:35:19 -04:00
test_map_settings_manager.cpp
Rename getMapSettingNoiseParams to getNoiseParams
2025-01-02 14:59:19 +01:00
test_mapblock.cpp
Update github URL references ( #15705 )
2025-01-24 16:50:39 +01:00
test_mapdatabase.cpp
add unit tests for map block position encoding
2025-03-16 17:56:58 +01:00
test_mapgen.cpp
Disable failing unit test for the time being
2025-01-02 12:42:19 +01:00
test_mapnode.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_mesh_compare.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_modchannels.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_modstoragedatabase.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_moveaction.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_nodedef.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_noderesolver.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_noise.cpp
Rename perlin noise to value noise ( #15858 )
2025-04-10 14:39:40 +02:00
test_objdef.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_profiler.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_random.cpp
Various random code cleanups
2025-03-04 19:53:01 +01:00
test_sao.cpp
Make sure generated blocks have their timestamp set
2025-03-26 20:49:43 +01:00
test_schematic.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_scriptapi.cpp
Change nil-component error to deprecation warning
2025-05-28 13:29:30 +02:00
test_serialization.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_server_shutdown_state.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_serveractiveobjectmgr.cpp
Add spatial index for objects ( #14631 )
2025-04-08 08:44:53 +02:00
test_servermodmanager.cpp
Add testeditor to devtest for easier testing. ( #15206 )
2025-04-25 05:09:23 +02:00
test_settings.cpp
Code style fixes.
2025-01-21 16:29:12 +01:00
test_socket.cpp
Replace licensing text in headers (LGPLv2.1) ( #15321 )
2024-10-28 15:57:39 +01:00
test_threading.cpp
Update github URL references ( #15705 )
2025-01-24 16:50:39 +01:00
test_translations.cpp
Fixup parsing for Plural-Forms
( #15519 )
2024-12-12 15:33:34 +01:00
test_utilities.cpp
MetaDataRef: Make set_float
preserve numbers exactly ( #16090 )
2025-05-02 21:27:00 +02:00
test_voxelalgorithms.cpp
Change VoxelArea volume to be u32
2024-12-10 22:00:28 +01:00
test_voxelarea.cpp
Refactor MMVManip to get rid of m_loaded_blocks
2025-05-30 13:03:21 +02:00
test_voxelmanipulator.cpp
Refactor MMVManip to get rid of m_loaded_blocks
2025-05-30 13:03:21 +02:00