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64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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#pragma once
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#include "content/mod_configuration.h"
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#include <memory>
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class ServerScripting;
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/**
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* Manages server mods
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*
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* All new calls to this class must be tested in test_servermodmanager.cpp
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*/
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class ServerModManager
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{
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ModConfiguration configuration;
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public:
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/**
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* Creates a ServerModManager which targets worldpath
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* @param worldpath
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*/
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ServerModManager(const std::string &worldpath);
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/**
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* Creates an empty ServerModManager. For testing purposes.
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* Note: definition looks like this so it isn't accidentally used.
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*/
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explicit ServerModManager(std::nullptr_t) {};
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void loadMods(ServerScripting &script);
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const ModSpec *getModSpec(const std::string &modname) const;
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void getModNames(std::vector<std::string> &modlist) const;
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inline const std::vector<ModSpec> &getMods() const {
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return configuration.getMods();
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}
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inline const std::vector<ModSpec> &getUnsatisfiedMods() const {
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return configuration.getUnsatisfiedMods();
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}
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inline bool isConsistent() const {
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return configuration.isConsistent();
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}
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inline std::string getUnsatisfiedModsError() const {
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return configuration.getUnsatisfiedModsError();
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}
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/**
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* Recursively gets all paths of mod folders that can contain media files.
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*
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* Result is ordered in descending priority, ie. files from an earlier path
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* should not be replaced by files from a latter one.
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*
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* @param paths result vector
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*/
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void getModsMediaPaths(std::vector<std::string> &paths) const;
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};
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