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47 lines
1.7 KiB
C++
47 lines
1.7 KiB
C++
// Luanti
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// SPDX-License-Identifier: LGPL-2.1-or-later
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// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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#pragma once
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#include "cpp_api/s_base.h"
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#include "irr_v3d.h"
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#include <unordered_set>
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struct ObjectProperties;
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struct ToolCapabilities;
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struct collisionMoveResult;
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class ScriptApiEntity
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: virtual public ScriptApiBase
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{
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public:
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bool luaentity_Add(u16 id, const char *name);
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void luaentity_Activate(u16 id,
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const std::string &staticdata, u32 dtime_s);
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void luaentity_Deactivate(u16 id, bool removal);
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void luaentity_Remove(u16 id);
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std::string luaentity_GetStaticdata(u16 id);
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void luaentity_GetProperties(u16 id,
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ServerActiveObject *self, ObjectProperties *prop, const std::string &entity_name);
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void luaentity_Step(u16 id, float dtime,
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const collisionMoveResult *moveresult);
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bool luaentity_Punch(u16 id,
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ServerActiveObject *puncher, float time_from_last_punch,
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const ToolCapabilities *toolcap, v3f dir, s32 damage);
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bool luaentity_on_death(u16 id, ServerActiveObject *killer);
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void luaentity_Rightclick(u16 id, ServerActiveObject *clicker);
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void luaentity_on_attach_child(u16 id, ServerActiveObject *child);
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void luaentity_on_detach_child(u16 id, ServerActiveObject *child);
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void luaentity_on_detach(u16 id, ServerActiveObject *parent);
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private:
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bool luaentity_run_simple_callback(u16 id, ServerActiveObject *sao,
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const char *field);
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void logDeprecationForExistingProperties(lua_State *L, int index, const std::string &name);
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/** Stores names of entities that already caused a deprecation warning due to
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* properties being outside of initial_properties. If an entity's name is in here,
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* it won't cause any more of those deprecation warnings. */
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std::unordered_set<std::string> deprecation_warned_init_properties;
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};
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