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* Document Luanti rotation conventions * Add test for setPitchYawRollRad (entity) rotation conventions * Test and document that `vector.rotate` uses (extrinsic) Z-X-Y rotation order |
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.. | ||
async | ||
client | ||
common | ||
emerge | ||
fstk | ||
game | ||
locale | ||
mainmenu | ||
pause_menu | ||
profiler | ||
init.lua | ||
settingtypes.txt |