Desour
191cb117f9
Don't use fps_max_unfocused for the pause menu
...
Nowadays, we have things like buttons that change appearance on hover, or scoll bars
in the pause menu. These do not work fine with low fps.
2025-02-15 18:21:01 +01:00
sfan5
75dcd94b90
Optimize add_area_node_boxes in collision code ( #15719 )
2025-02-15 12:19:17 +01:00
sfan5
d027fc9a88
Enable ipv6_server by default
2025-02-15 12:18:07 +01:00
sfan5
a11d526110
Rework socket IPV6_V6ONLY handling
2025-02-15 12:18:07 +01:00
Erich Schubert
567b9a997a
Collision: more accurate computation with acceleration and long dtime ( #15408 )
...
Co-authored-by: SmallJoker <mk939@ymail.com>
2025-02-15 12:17:44 +01:00
Lars Müller
319e270664
Clean up Irrlicht matrices a bit more ( #15733 )
2025-02-15 12:17:30 +01:00
Lars Müller
b7f01b0cc7
Don't save load_mod_* = false
lines in world.mt
( #15758 )
2025-02-14 22:25:39 +01:00
Desour
2c50066c16
Keep the game paused in pause menu settings
...
The button_exit[]s were replaced by regular button[]s, to avoid a very short unpause when you
click the btn_settings (probably because it uses ClientEvent stuff).
2025-02-14 16:31:57 +01:00
ROllerozxa
dd0070a6b8
Expose client version information in non-debug builds ( #15708 )
...
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
2025-02-09 18:09:07 +01:00
updatepo.sh
0549b6ed0d
Update minetest.conf.example and settings_translation_file.cpp
2025-02-09 13:23:22 +01:00
wrrrzr
045951b23c
Const correct Thread class ( #15741 )
2025-02-09 12:20:47 +01:00
Lars Müller
fd8d04ff76
GUI inventory list: Do not render clipped slots ( #15764 )
2025-02-09 12:19:25 +01:00
Montandalar
ec83312540
Change main website domain to www.luanti.org
( #15748 )
...
Renames all remaining occurences of minetest.net except for the "MS Windows icon resource" file
2025-02-06 19:16:24 +01:00
sfan5
0fa56a9f7c
Revert "Prefer GL3 driver over legacy GL driver"
...
This reverts commit 9f52f84f2b
and ded8c25e34
.
2025-02-04 12:19:18 +01:00
sfan5
88b007907a
Enable relative mouse mode on Android ( #15750 )
...
fixes #15727
2025-02-04 12:19:09 +01:00
Lars Müller
a73e71510a
Clamp client-sent movement speed control ( #15721 )
...
Results in the `movement_x` and `movement_y` fields of `player:get_player_control()` being safe to use
(otherwise users would need to compute the length as `(x^2 + y^2)^0.5` and clamp that to 1 themselves).
2025-02-04 12:19:00 +01:00
SmallJoker
b2a6c3ba23
Server: undo inventory client prediction
...
The affected player inventory list is now marked as modified.
This way, it will also be re-sent if the server denies the action.
2025-02-02 19:05:09 +01:00
SmallJoker
8caf922df6
InvRef: deduplicate code
2025-02-02 19:05:09 +01:00
SmallJoker
5419345dff
PauseMenuScripting: resolve absolute 'builtin' path before substring check ( #15720 )
...
In 99% of the cases, this behaviour is identical to before.
With this commit, it is again possible to have 'builtin' a symlink that e.g.
points to the engine source directory, which is helpful for development purposes.
2025-02-02 19:04:50 +01:00
cx384
a8c4c55d58
Document that object properties colors
field is unused ( #15685 )
2025-02-02 19:04:18 +01:00
wrrrzr
f17498b049
Delete irrlichttypes_extrabloated.h ( #15723 )
...
Co-authored-by: cx384 <cx384@proton.me>
2025-02-01 13:41:51 +01:00
sfan5
c0422b18e7
Propagate peer ID change to outgoing reliables ( #15680 )
...
Otherwise a desync could ocurr since the server does strict checking.
fixes #15627
2025-02-01 13:23:00 +01:00
cx384
e9826f7819
Move EnumString to separate file and add enum_to_string ( #15714 )
2025-01-26 19:17:14 +01:00
Erich Schubert
bee541f378
Lua get_biome_data: calc heat and humidity only once ( #15715 )
2025-01-26 19:17:02 +01:00
sfan5
45c5ef8798
Restrict relative mouse mode to Wayland users ( #15697 )
2025-01-26 19:16:46 +01:00
Stefan Beller
282c81fe3a
filesys: replace goto by #else to avoid compiler warning
2025-01-25 10:48:15 +01:00
sfan5
b861f0c5c5
Fix shadow flicker on camera offset update ( #15709 )
2025-01-25 10:47:52 +01:00
Lars Müller
7c6ade0fc5
Restore proper rollback database indexing ( #15707 )
2025-01-24 16:50:59 +01:00
grorp
41dfac96c1
Add setting callbacks for Camera and TouchControls ( #15700 )
2025-01-24 16:50:51 +01:00
sfan5
b5e084c9a5
Update github URL references ( #15705 )
2025-01-24 16:50:39 +01:00
sfan5
a99e985674
Centralize arbitrary area volume limit and raise it ( #15696 )
2025-01-23 12:18:20 +01:00
SFENCE
af3f696423
Code style fixes.
2025-01-21 16:29:12 +01:00
Lars Müller
547e1476bb
Allow overriding fonts via media files ( #15606 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2025-01-19 20:42:40 +01:00
grorp
eeb6cab4c4
In-game settings menu using separate Lua environment ( #15614 )
2025-01-19 13:07:04 -05:00
sfan5
3cb07d5fb6
Add limited game auto-selection to dedicated server
2025-01-19 18:39:32 +01:00
sfan5
a262be6a47
Move camera offset to consistent point in game loop
...
fixes #10027
2025-01-19 18:39:32 +01:00
sfan5
e5f276ecee
Apply some minor code cleanups
2025-01-19 18:39:32 +01:00
sfan5
94239153b5
Fix map rendering glitches on camera offset update
...
(regression)
2025-01-19 18:39:32 +01:00
Lars Müller
8719a816e7
Fix CMatrix<T>::getScale returning negative scale ( #15687 )
2025-01-18 00:27:27 +01:00
sfan5
cf074dd271
Cache grouped sparse buffers ( #15594 )
...
continuation of #15531
2025-01-14 23:40:57 +01:00
cosin15
7053348e31
Fix buggy memcpy call in a template ( #15672 )
2025-01-14 20:26:29 +01:00
DS
2bfcd45b35
Fix always waving semitransparent liquid regression
2025-01-13 09:39:20 +01:00
sfan5
636a734d78
Resolve some quirks with (wield) item meshes for nodes ( #15654 )
2025-01-13 09:39:06 +01:00
sfan5
903d13ffff
Make sure mod paths are always absolute
2025-01-12 14:49:25 +01:00
sfan5
d0d7c11fe1
Stop ServerThread immediately on errors
2025-01-12 14:49:25 +01:00
sfan5
9dd09d1056
Prevent VoxelManipulator size overflow
2025-01-12 14:49:25 +01:00
sfan5
2cdf3af1b8
Reduce size of SMaterial struct
2025-01-12 14:49:25 +01:00
Hanicef
be75e42d77
Improve sleep accuracy on FPS limiter ( #15648 )
2025-01-12 14:49:13 +01:00
chmodsayshello
d4a6df3389
Add chat console scrollbar ( #15104 )
2025-01-12 14:49:01 +01:00
lhofhansl
d15214af52
Remove shadow direction quantization, increase shadow update frames instead ( #15665 )
...
* This removes shadow direction quantization and defaults shadow_update_frames to 16 instead.
2025-01-11 16:41:50 -08:00