Lars Müller
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f4285a59ac
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Purge some dead code (mostly Irrlicht) (#16111)
* Remove obsolete Irrlicht attributes system
* Remove dead GUI element types
* Remove some obsolete Irrlicht headers
* Fix some oopsies from d96f5e1
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2025-05-04 16:31:44 +02:00 |
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sfan5
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4e2ca05f08
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Add debug mode that shows mesh buffer bounding boxes
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2025-01-04 12:40:14 +01:00 |
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Lars Müller
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3e10d9ccf5
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Refactor: Merge [IC]SkinnedMesh into SkinnedMesh (#15511)
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2024-12-06 18:03:44 +01:00 |
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sfan5
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810f39767c
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Move SMaterial std::hash impl to its header
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2024-12-04 18:20:34 +01:00 |
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sfan5
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1fb7202028
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GL: fix and clean up some code
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2024-12-04 18:20:34 +01:00 |
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sfan5
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e55fb6da71
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Mark a bunch of classes as final
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2024-09-02 21:50:13 +02:00 |
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sfan5
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5d226268df
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Irrlicht cleanups (mostly getting rid of core::array )
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
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2024-08-17 19:49:11 +02:00 |
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import
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f638482fba
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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