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8062 commits

Author SHA1 Message Date
Lars Müller
7689f1f0fd
Improve some warning messages (#15990) 2025-04-08 22:24:00 +02:00
Lars Müller
a3648b0b16
Add spatial index for objects (#14631) 2025-04-08 08:44:53 +02:00
cx384
bed36139db
Fix struct forward declaration 2025-04-07 01:38:32 +02:00
lhofhansl
6a71095655
Break liquid reflow scan early for all-air blocks (#15975)
Avoid scanning the a newly loaded block if it is all air and no liquid is flowing from above.
2025-04-05 11:01:39 -07:00
cx384
52b974184d
Move client code out of ItemDefManager (#15967) 2025-04-04 18:58:14 +02:00
cx384
a6d4cd7c15
Draw node animation for items (#15930) 2025-04-04 18:47:11 +02:00
Elias Åström
1db5a2f950
Add delay between punching and digging node (#15931) 2025-04-04 18:46:27 +02:00
sfan5
47c75b3294
ImageSource: restrict max dimensions to protect from integer overflows (#15965) 2025-04-01 19:12:37 +02:00
grorp
c30c94dfaa
Add server/client annotations to settingtypes.txt and make use of them (#15756) 2025-04-01 07:55:47 -04:00
lhofhansl
6724068659
Slight fix to #15949 to handle emerge queue full (#15960)
Partially restore the existing logic, and try to enqueue a block as before, if the queue is full it will be handled correctly.
2025-03-31 21:31:10 -07:00
sfan5
1281173e50 Use secure randomness to seed internal RNG 2025-03-30 18:17:19 +02:00
sfan5
ae0f955a0e Add nodiscard attribute to helper functions where it makes sense 2025-03-30 18:17:19 +02:00
sfan5
e6acc4e7ed Delete TestCAO 2025-03-30 18:17:19 +02:00
sfan5
2602d03b34 Split ABM/LBM from serverenvironment.cpp to own file 2025-03-30 18:17:19 +02:00
sfan5
dea95c7339 Reduce transitive includes by moving a class 2025-03-30 18:17:19 +02:00
sfan5
b146673c3d Remove old mystrtok_r for MinGW 2025-03-30 18:17:19 +02:00
sfan5
e73eed247e Apply some refactoring/cleanup to mainly util functions 2025-03-30 18:17:19 +02:00
wrrrzr
4bc366b984
Refactor createShadowRenderer 2025-03-30 18:16:45 +02:00
y5nw
4cd2273349
Refactor input handler (#15933) 2025-03-30 18:16:20 +02:00
SmallJoker
309c0a0cb6
Formspec: fix clamped scroll offset of scroll_containers larger than 1000px 2025-03-30 18:15:38 +02:00
lhofhansl
8f8d7c4088
Check if a block is already in the emege queue before checking occlusion culling and trying to reemerge (#15949) 2025-03-28 11:31:54 -07:00
grorp
b0bc6ce637
TouchControls: Take FOV into account for camera movement (#15936) 2025-03-28 07:43:59 -04:00
lhofhansl
fbc525d683
Restore behavior of emergequeue_limit_total (#15947)
* And make sure `emergequeue_limit_total` is >= max(`emergequeue_limit_diskonly`, `emergequeue_limit_generate`)
2025-03-27 18:59:38 -07:00
sfan5
db15bc6466 Some more random code cleanups 2025-03-26 20:49:43 +01:00
sfan5
f63436c8d3 Add basic unittests for LBMManager 2025-03-26 20:49:43 +01:00
sfan5
7b746d21f9 Make sure generated blocks have their timestamp set
behavior change: newly generated blocks are no longer momentarily activated.
this shouldn't matter for anyone and did not consistently apply to all blocks anyway

addresses issue from #15902 for new maps(!)
2025-03-26 20:49:43 +01:00
sfan5
ed40ea010b Improve edge case handling in LBMManager 2025-03-26 20:49:43 +01:00
sfan5
3dca2cd26a Strip leading colon from LBM names 2025-03-26 20:49:43 +01:00
sfan5
71cd25a798 Preserve LBM ordering when running them
(broken in 811adf5d42)
2025-03-26 20:49:43 +01:00
sfan5
ea1e8797a3 Fix performance bug with applying LBMs 2025-03-26 20:49:43 +01:00
JosiahWI
8fc7bf2af4
Fix core.get_content_info docs and harden implementation (#15925) 2025-03-26 19:03:53 +01:00
grorp
b99f90ed80
Mainmenu: Trim whitespace from player name, address, port 2025-03-26 18:31:44 +01:00
Ricardo Costa
251bf0ec31
Fix possible nullptr dereference in serverpackethandler.cpp 2025-03-26 18:31:27 +01:00
ashtrayoz
b1363fce8e
Fix logic inversion for dynamic media (server-side fix) (#15870) 2025-03-24 21:35:20 +01:00
y5nw
4ba438a7ec
Improve KeyPress handling (#15923)
* Pass KeyPress by value
* TouchControls: add setting change callback for keybindings
2025-03-21 12:07:51 +01:00
grorp
ead44a27ca
TouchControls: Implement an option for dig/place buttons (#15845) 2025-03-21 12:06:44 +01:00
sfan5
1f14b7cb1b
Make remote media exclusively use GET for hash set (#15885) 2025-03-19 22:06:34 +01:00
JosiahWI
4125ce877d
Do not discover mod directories that fail parsing (#15917)
The root issue of the unit test failure is that all directories that are found in the mod search are counted as mods, even if they are detected to be invalid as such by the parser. For example, the presence of an init.lua file is required, and the parser will return false if one is not found. This return value was completely ignored. Simply counting the mod conditionally on the parsing success makes the modserver tests pass on MSVC.
2025-03-19 18:43:19 +01:00
SmallJoker
f1364b1e0b GUI: Use the client's fonts for 'Open URL?' dialogues
This popup is related to user safety, thus it should not
use server-provided font media files.
2025-03-19 18:42:26 +01:00
SmallJoker
5b2b2c7796 Game: disable 'toggle_sneak_key' while flying 2025-03-19 18:42:26 +01:00
y5nw
cc65c8bd70
SDL: Use scancodes for keybindings (#14964)
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2025-03-16 20:35:34 +01:00
cx384
e0378737b7
Fix overrideable hand ToolCapabilities and range (#15743) 2025-03-16 20:03:31 +01:00
Erich Schubert
1f3cf59c7f Clean up position encoding
We can simply add 0x800800800 to the encoding, then use bit masking.

This works because adding 0x800 maps -2048:2047 to 0x000:0xFFF.
And 0x800800800 is (0x800 << 24 + 0x800 << 12 + 0x800) for x,y,z.

After bitmasking, -0x800 restores the original value range.
2025-03-16 17:56:58 +01:00
Erich Schubert
c439d784ac add unit tests for map block position encoding 2025-03-16 17:56:58 +01:00
sfan5
42ac5b2f40
Mostly deal with problems caused by polygon offset (#15867) 2025-03-16 17:56:32 +01:00
Deve
c07499ccfc
Reload font manager in main thread to avoid a crash (#15900) 2025-03-16 17:55:39 +01:00
sfan5
afb15978d9
Clean up and compress some pre-join packets (#15881) 2025-03-11 20:00:07 +01:00
cx384
b9ed4793ea
Move drawItemStack out of hud.h/cpp (#15868) 2025-03-11 10:00:04 +01:00
lhofhansl
017318f117
Avoid touching all blocks in range every 0.2s (#15878)
Instead touch these blocks every 4s.
2025-03-08 12:42:50 -08:00
cx384
18ac8b20fa
Replace object visual by enum (#15681) 2025-03-06 21:02:11 +01:00