Lars Müller
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f4285a59ac
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Purge some dead code (mostly Irrlicht) (#16111)
* Remove obsolete Irrlicht attributes system
* Remove dead GUI element types
* Remove some obsolete Irrlicht headers
* Fix some oopsies from d96f5e1
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2025-05-04 16:31:44 +02:00 |
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sfan5
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89e3bc8d56
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Improve std::hash<SMaterial> implementation
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2025-03-30 18:17:19 +02:00 |
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sfan5
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7abaa8d4cd
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Make Irrlicht identity material const
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2025-03-04 19:53:01 +01:00 |
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sfan5
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2cdf3af1b8
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Reduce size of SMaterial struct
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2025-01-12 14:49:25 +01:00 |
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sfan5
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4774e65ed9
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Implement polygon offset in GL3 driver
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2025-01-05 16:30:53 +01:00 |
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sfan5
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810f39767c
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Move SMaterial std::hash impl to its header
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2024-12-04 18:20:34 +01:00 |
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DS
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e5d321d286
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Cleanup headers in irr/include/ (#15181)
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2024-10-18 10:58:32 +02:00 |
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grorp
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3eef1ca28f
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Fix incorrect SMaterial::operator!= (regression from #15165) (#15226)
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2024-10-03 11:37:14 +02:00 |
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grorp
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70e169f165
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Drop fixed pipeline lighting stuff (#15165)
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2024-09-18 12:18:28 +02:00 |
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sfan5
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5d226268df
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Irrlicht cleanups (mostly getting rid of core::array )
Co-authored-by: Lars Müller <34514239+appgurueu@users.noreply.github.com>
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2024-08-17 19:49:11 +02:00 |
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import
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f638482fba
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
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