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TheEt1234 2025-08-08 21:20:00 +02:00
parent b1cb5fcb9f
commit fb77f37232

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@ -2,7 +2,6 @@
-- Copyright (C) 2013 sapier -- Copyright (C) 2013 sapier
-- SPDX-License-Identifier: LGPL-2.1-or-later -- SPDX-License-Identifier: LGPL-2.1-or-later
mm_game_theme = {} mm_game_theme = {}
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
@ -83,19 +82,27 @@ end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
function mm_game_theme.clear_single(identifier) function mm_game_theme.clear_single(identifier)
core.set_background(identifier,"") core.set_background(identifier, "")
end end
--------------------------------------------------------------------------------
local valid_image_extensions = {
".png",
".jpg",
".jpeg",
}
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
function mm_game_theme.set_engine_single(identifier) function mm_game_theme.set_engine_single(identifier)
--try texture pack first --try texture pack first
if mm_game_theme.texturepack ~= nil then if mm_game_theme.texturepack ~= nil then
local path = mm_game_theme.texturepack .. DIR_DELIM .."menu_" .. for _, extension in pairs(valid_image_extensions) do
identifier .. ".png" local path = mm_game_theme.texturepack .. DIR_DELIM .. "menu_" .. identifier .. extension
if core.set_background(identifier,path) then if core.set_background(identifier, path) then
return true return true
end end
end end
end
local path = defaulttexturedir .. DIR_DELIM .. "menu_" .. identifier .. ".png" local path = defaulttexturedir .. DIR_DELIM .. "menu_" .. identifier .. ".png"
if core.set_background(identifier, path) then if core.set_background(identifier, path) then
@ -106,12 +113,16 @@ function mm_game_theme.set_engine_single(identifier)
end end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
function mm_game_theme.set_game_single(identifier, gamedetails) function mm_game_theme.set_game_single(identifier, gamedetails)
local extensions_randomised = table.copy(valid_image_extensions)
table.shuffle(valid_image_extensions)
for _, extension in pairs(extensions_randomised) do
assert(gamedetails ~= nil) assert(gamedetails ~= nil)
if mm_game_theme.texturepack ~= nil then if mm_game_theme.texturepack ~= nil then
local path = mm_game_theme.texturepack .. DIR_DELIM .. local path = mm_game_theme.texturepack .. DIR_DELIM .. gamedetails.id .. "_menu_" .. identifier .. extension
gamedetails.id .. "_menu_" .. identifier .. ".png"
if core.set_background(identifier, path) then if core.set_background(identifier, path) then
return true return true
end end
@ -122,7 +133,7 @@ function mm_game_theme.set_game_single(identifier, gamedetails)
local filename local filename
local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false) local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false)
for i = 1, #menu_files do for i = 1, #menu_files do
filename = identifier .. "." .. i .. ".png" filename = identifier .. "." .. i .. extension
if table.indexof(menu_files, filename) == -1 then if table.indexof(menu_files, filename) == -1 then
n = i - 1 n = i - 1
break break
@ -131,24 +142,24 @@ function mm_game_theme.set_game_single(identifier, gamedetails)
-- Select random texture, 0 means standard texture -- Select random texture, 0 means standard texture
n = math.random(0, n) n = math.random(0, n)
if n == 0 then if n == 0 then
filename = identifier .. ".png" filename = identifier .. extension
else else
filename = identifier .. "." .. n .. ".png" filename = identifier .. "." .. n .. extension
end end
local path = gamedetails.path .. DIR_DELIM .. "menu" .. local path = gamedetails.path .. DIR_DELIM .. "menu" .. DIR_DELIM .. filename
DIR_DELIM .. filename
if core.set_background(identifier, path) then if core.set_background(identifier, path) then
return true return true
end end
end
return false return false
end end
-------------------------------------------------------------------------------- --------------------------------------------------------------------------------
function mm_game_theme.set_dirt_bg() function mm_game_theme.set_dirt_bg()
if mm_game_theme.texturepack ~= nil then if mm_game_theme.texturepack ~= nil then
local path = mm_game_theme.texturepack .. DIR_DELIM .."default_dirt.png" local path = mm_game_theme.texturepack .. DIR_DELIM .. "default_dirt.png"
if core.set_background("background", path, true, 128) then if core.set_background("background", path, true, 128) then
return true return true
end end