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@ -29,8 +29,8 @@ See [CONTRIBUTING.md](../.github/CONTRIBUTING.md) for more info.
Server-Sent Client-side Modding has been a long requested feature, as it
allows game developers to highly expand the tools for their creations.
Implementing SSCSM also brings more dehardcoding, also allowing us to improve
the overall performances of the engine.
Implementing SSCSM also means to feature more dehardcoding, furthermore
allowing us to improve the overall performances of the engine.
Instead of focusing on short-term solutions that will inevitably lead to more
technical debt to deal with, SSCSM paves the way for a cleaner architecture