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Concat string

This commit is contained in:
cx384 2025-09-21 22:38:41 +02:00
parent bb38c0d107
commit bd6d2ecb5f

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@ -669,7 +669,7 @@ MapBlockMesh::MapBlockMesh(Client *client, MeshMakeData *data):
os << m_tsrc->getTextureName((*p.layer.frames)[j].texture_id) << "^[crack"; os << m_tsrc->getTextureName((*p.layer.frames)[j].texture_id) << "^[crack";
if (p.layer.material_flags & MATERIAL_FLAG_CRACK_OVERLAY) if (p.layer.material_flags & MATERIAL_FLAG_CRACK_OVERLAY)
os << "o"; // use ^[cracko os << "o"; // use ^[cracko
os << ":" << 1 << ":"; os << ":1:";
crack_frames[j] = os.str(); crack_frames[j] = os.str();
} }
@ -700,7 +700,7 @@ MapBlockMesh::MapBlockMesh(Client *client, MeshMakeData *data):
u8 tiles = p.layer.scale; u8 tiles = p.layer.scale;
if (tiles > 1) if (tiles > 1)
os << ":" << (u32)tiles; os << ":" << (u32)tiles;
os << ":" << 1 << ":"; os << ":1:";
m_crack_materials.insert(std::make_pair( m_crack_materials.insert(std::make_pair(
std::pair<u8, u32>(layer, i), os.str())); std::pair<u8, u32>(layer, i), os.str()));
// Replace tile texture with the cracked one // Replace tile texture with the cracked one