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Remove p.layer.animation_frame_count
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1 changed files with 1 additions and 1 deletions
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@ -700,7 +700,7 @@ MapBlockMesh::MapBlockMesh(Client *client, MeshMakeData *data):
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u8 tiles = p.layer.scale;
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if (tiles > 1)
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os << ":" << (u32)tiles;
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os << ":" << (u32)p.layer.animation_frame_count << ":";
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os << ":" << 1 << ":";
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m_crack_materials.insert(std::make_pair(
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std::pair<u8, u32>(layer, i), os.str()));
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// Replace tile texture with the cracked one
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