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Desour 2025-05-04 21:22:18 +02:00
parent 41eb678176
commit 36118770a1
3 changed files with 101 additions and 31 deletions

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@ -9684,7 +9684,7 @@ Long form:
-- If `true`, faces will only be drawn from one side.
--
-- Default:
-- * `false` for drawtypes `plantlike`, `firelike`, `mesh`, and `liquid`.
-- * `false` for drawtypes `plantlike`, `firelike`, `mesh`, and `liquid`. TODO: flowingliquid?
-- * `false` for `special_tiles` of drawtype `plantlike_rooted`.
-- * `true` otherwise.
@ -9715,7 +9715,29 @@ Long form:
-- * "user": Client setting `world_aligned_mode` will be used, similar to
-- `glasslike_framed_optional`.
--
-- Only supported by drawtypes made of cuboids.
-- Only supported by the following drawtypes:
--
-- * `normal`
-- * `liquid` (but not `flowingliquid`)
-- * `glasslike_framed`: Only frame (tile 1). With `paramtype2`
-- `glasslikeliquidlevel`, `special_tiles` also don't support this.
-- * `glasslike_framed_optional`: Same limitations as for `glasslike_framed`.
-- And if the `connected_glass` setting is disabled, it may be drawn like
-- `scale` TODO.
-- * `allfaces` TODO?
-- * `allfaces_optional` TODO?
-- * `torchlike` TODO?
-- * `signlike` TODO?
-- * `plantlike` TODO?
-- * `firelike` TODO?
-- * `fencelike` TODO?
-- * `raillike` TODO?
-- * `nodebox` TODO?
-- * `mesh` TODO?
-- * `plantlike_rooted` (only the cube part)
--
-- If a drawtype (or part of it) is not supported, don't use this feature,
-- as support may be added in the future.
--
-- Setting a different value in the corresponding `overlay_tiles` tile is not
-- supported.

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@ -1,38 +1,21 @@
local align_help = "Texture spans over a space of 8×8 nodes"
local align_help_n = "Tiles looks the same for every node"
core.register_node("tiled:tiled", {
description = "Tiled Node (world-aligned)".."\n"..align_help,
tiles = {{
name = "tiled_tiled.png",
align_style = "world",
scale = 8,
}},
groups = {cracky=3},
})
local scaled_tile = {
name = "tiled_tiled.png",
align_style = "world",
scale = 8,
}
core.register_node("tiled:tiled_rooted", {
description =
"Tiled 'plantlike_rooted' Node (world-aligned)".."\n"..
"Base node texture spans over a space of 8×8 nodes".."\n"..
"A plantlike thing grows on top",
paramtype = "light",
drawtype = "plantlike_rooted",
tiles = {{
name = "tiled_tiled.png",
align_style = "world",
scale = 8,
}},
special_tiles = {"tiled_tiled_node.png"},
core.register_node("tiled:tiled", {
description = "Tiled 'normal' Node (world-aligned)".."\n"..align_help,
tiles = {scaled_tile},
groups = {cracky=3},
})
core.register_node("tiled:tiled_n", {
description = "Tiled Node (node-aligned)".."\n"..align_help_n,
tiles = {{
name = "tiled_tiled_node.png",
align_style = "node",
}},
description = "Tiled 'normal' Node (node-aligned)".."\n"..align_help_n,
tiles = {{name="tiled_tiled_node.png", align_style="node"}},
groups = {cracky=3},
})
@ -44,8 +27,73 @@ stairs.register_stair_and_slab("tiled_n", "tiled:tiled_n",
stairs.register_stair_and_slab("tiled", "tiled:tiled",
{cracky=3},
{{name="tiled_tiled.png", align_style="world", scale=8}},
{scaled_tile},
"Tiled Stair (world-aligned)".."\n"..align_help,
"Tiled Slab (world-aligned)".."\n"..align_help)
core.register_node("tiled:tiled_liquid", {
description =
"Tiled 'liquid' Node (world-aligned)".."\n"..
align_help.."\n"..
"(waving = 3)",
paramtype = "light",
drawtype = "liquid",
tiles = {scaled_tile},
groups = {cracky=3},
waving = 3,
liquidtype = "none",
buildable_to = true,
})
core.register_node("tiled:tiled_glasslike", { -- broken
description =
"Tiled 'glasslike' Node (world-aligned)".."\n"..
align_help,
paramtype = "light",
paramtype2 = "facedir",
drawtype = "glasslike",
tiles = {scaled_tile},
groups = {cracky=3},
})
core.register_node("tiled:tiled_glasslike_framed", {
description =
"Tiled 'glasslike_framed' Node (world-aligned)".."\n"..
align_help,
paramtype = "light",
drawtype = "glasslike_framed",
tiles = {scaled_tile, scaled_tile},
groups = {cracky=3},
})
core.register_node("tiled:tiled_glasslike_framed", {
description =
"Tiled 'glasslike_framed' Node (world-aligned)".."\n"..
align_help,
paramtype = "light",
drawtype = "glasslike_framed",
tiles = {scaled_tile, "testnodes_glasslike_detail.png"},
groups = {cracky=3},
})
core.register_node("tiled:tiled_glasslike_framed_optional", {
description =
"Tiled 'glasslike_framed_optional' Node (world-aligned)".."\n"..
align_help,
paramtype = "light",
drawtype = "glasslike_framed_optional",
tiles = {scaled_tile, "testnodes_glasslike_detail.png"},
groups = {cracky=3},
})
core.register_node("tiled:tiled_rooted", {
description =
"Tiled 'plantlike_rooted' Node (world-aligned)".."\n"..
"Base node texture spans over a space of 8×8 nodes".."\n"..
"A plantlike thing grows on top",
paramtype = "light",
drawtype = "plantlike_rooted",
tiles = {scaled_tile},
special_tiles = {"tiled_tiled_node.png"},
groups = {cracky=3},
})

View file

@ -1,3 +1,3 @@
name = tiled
description = Add nodes with a special texture that spans multiple nodes (aka "world-aligned")
depends = stairs
depends = stairs, testnodes