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Load CSM environment after the restrictions are known

Safety-guards for CSM callbacks to abort on a bad implementation
Only run callbacks when the mods are loaded (and with it: builtin)

Duplication checks inside constructors
This commit is contained in:
SmallJoker 2019-06-25 21:18:08 +02:00
parent 720aedb467
commit 23677be951
10 changed files with 64 additions and 55 deletions

View file

@ -99,9 +99,9 @@ bool Camera::successfullyCreated(std::string &error_message)
error_message.clear();
}
if (g_settings->getBool("enable_client_modding")) {
if (m_client->modsLoaded())
m_client->getScript()->on_camera_ready(this);
}
return error_message.empty();
}