mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-21 18:11:11 +00:00
parent
e835673c5e
commit
1d53ec4892
5 changed files with 6 additions and 112 deletions
|
@ -474,13 +474,12 @@ undersampling (Undersampling) int 1 1 8
|
||||||
|
|
||||||
# 3D support.
|
# 3D support.
|
||||||
# Currently supported:
|
# Currently supported:
|
||||||
# - none: no 3d output.
|
# - none: no 3D output
|
||||||
# - anaglyph: cyan/magenta color 3d.
|
# - anaglyph: cyan/magenta color 3D
|
||||||
# - interlaced: odd/even line based polarization screen support.
|
# - topbottom: split screen top/bottom
|
||||||
# - topbottom: split screen top/bottom.
|
# - sidebyside: split screen side-by-side
|
||||||
# - sidebyside: split screen side by side.
|
# - crossview: cross-eyed 3D
|
||||||
# - crossview: Cross-eyed 3d
|
3d_mode (3D mode) enum none none,anaglyph,topbottom,sidebyside,crossview
|
||||||
3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,crossview
|
|
||||||
|
|
||||||
# Strength of 3D mode parallax.
|
# Strength of 3D mode parallax.
|
||||||
3d_paralax_strength (3D mode parallax strength) float 0.025 -0.087 0.087
|
3d_paralax_strength (3D mode parallax strength) float 0.025 -0.087 0.087
|
||||||
|
|
|
@ -32,7 +32,6 @@ set(client_SRCS
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/render/anaglyph.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/render/anaglyph.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/render/core.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/render/core.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/render/factory.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/render/factory.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/render/interlaced.cpp
|
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/render/plain.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/render/sidebyside.cpp
|
||||||
${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp
|
${CMAKE_CURRENT_SOURCE_DIR}/render/stereo.cpp
|
||||||
|
|
|
@ -8,7 +8,6 @@
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "plain.h"
|
#include "plain.h"
|
||||||
#include "anaglyph.h"
|
#include "anaglyph.h"
|
||||||
#include "interlaced.h"
|
|
||||||
#include "sidebyside.h"
|
#include "sidebyside.h"
|
||||||
#include "secondstage.h"
|
#include "secondstage.h"
|
||||||
#include "client/shadows/dynamicshadowsrender.h"
|
#include "client/shadows/dynamicshadowsrender.h"
|
||||||
|
@ -52,10 +51,6 @@ void createPipeline(const std::string &stereo_mode, IrrlichtDevice *device, Clie
|
||||||
populateAnaglyphPipeline(result.pipeline.get(), client);
|
populateAnaglyphPipeline(result.pipeline.get(), client);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (stereo_mode == "interlaced") {
|
|
||||||
populateInterlacedPipeline(result.pipeline.get(), client);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
if (stereo_mode == "sidebyside") {
|
if (stereo_mode == "sidebyside") {
|
||||||
populateSideBySidePipeline(result.pipeline.get(), client, false, false, result.virtual_size_scale);
|
populateSideBySidePipeline(result.pipeline.get(), client, false, false, result.virtual_size_scale);
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -1,79 +0,0 @@
|
||||||
// Luanti
|
|
||||||
// SPDX-License-Identifier: LGPL-2.1-or-later
|
|
||||||
// Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
||||||
// Copyright (C) 2017 numzero, Lobachevskiy Vitaliy <numzer0@yandex.ru>
|
|
||||||
|
|
||||||
#include "interlaced.h"
|
|
||||||
#include "secondstage.h"
|
|
||||||
#include "client/client.h"
|
|
||||||
#include "client/shader.h"
|
|
||||||
#include "client/camera.h"
|
|
||||||
|
|
||||||
InitInterlacedMaskStep::InitInterlacedMaskStep(TextureBuffer *_buffer, u8 _index) :
|
|
||||||
buffer(_buffer), index(_index)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
void InitInterlacedMaskStep::run(PipelineContext &context)
|
|
||||||
{
|
|
||||||
video::ITexture *mask = buffer->getTexture(index);
|
|
||||||
if (!mask)
|
|
||||||
return;
|
|
||||||
if (mask == last_mask)
|
|
||||||
return;
|
|
||||||
last_mask = mask;
|
|
||||||
|
|
||||||
auto size = mask->getSize();
|
|
||||||
u8 *data = reinterpret_cast<u8 *>(mask->lock(video::ETLM_WRITE_ONLY));
|
|
||||||
for (u32 j = 0; j < size.Height; j++) {
|
|
||||||
u8 val = j % 2 ? 0xff : 0x00;
|
|
||||||
memset(data, val, 4 * size.Width);
|
|
||||||
data += 4 * size.Width;
|
|
||||||
}
|
|
||||||
mask->unlock();
|
|
||||||
}
|
|
||||||
|
|
||||||
void populateInterlacedPipeline(RenderPipeline *pipeline, Client *client)
|
|
||||||
{
|
|
||||||
// FIXME: "3d_mode = interlaced" is currently broken. Two options:
|
|
||||||
// 1. Remove it
|
|
||||||
// 2. Fix it
|
|
||||||
// If you fix it, make sure to test it with "enable_post_processing = false".
|
|
||||||
// You'll probably have to add a depth texture to make that combination work.
|
|
||||||
// Also, this code should probably use selectColorFormat/selectDepthFormat.
|
|
||||||
|
|
||||||
static const u8 TEXTURE_LEFT = 0;
|
|
||||||
static const u8 TEXTURE_RIGHT = 1;
|
|
||||||
static const u8 TEXTURE_MASK = 2;
|
|
||||||
|
|
||||||
TextureBuffer *buffer = pipeline->createOwned<TextureBuffer>();
|
|
||||||
buffer->setTexture(TEXTURE_LEFT, v2f(1.0f, 0.5f), "3d_render_left", video::ECF_A8R8G8B8);
|
|
||||||
buffer->setTexture(TEXTURE_RIGHT, v2f(1.0f, 0.5f), "3d_render_right", video::ECF_A8R8G8B8);
|
|
||||||
buffer->setTexture(TEXTURE_MASK, v2f(1.0f, 1.0f), "3d_render_mask", video::ECF_A8R8G8B8);
|
|
||||||
|
|
||||||
pipeline->addStep<InitInterlacedMaskStep>(buffer, TEXTURE_MASK);
|
|
||||||
|
|
||||||
auto step3D = pipeline->own(create3DStage(client, v2f(1.0f, 0.5f)));
|
|
||||||
|
|
||||||
// eyes
|
|
||||||
for (bool right : { false, true }) {
|
|
||||||
pipeline->addStep<OffsetCameraStep>(right);
|
|
||||||
auto output = pipeline->createOwned<TextureBufferOutput>(buffer, right ? TEXTURE_RIGHT : TEXTURE_LEFT);
|
|
||||||
pipeline->addStep<SetRenderTargetStep>(step3D, output);
|
|
||||||
pipeline->addStep(step3D);
|
|
||||||
pipeline->addStep<DrawWield>();
|
|
||||||
pipeline->addStep<MapPostFxStep>();
|
|
||||||
}
|
|
||||||
|
|
||||||
pipeline->addStep<OffsetCameraStep>(0.0f);
|
|
||||||
|
|
||||||
IShaderSource *s = client->getShaderSource();
|
|
||||||
auto shader = s->getShaderRaw("3d_interlaced_merge");
|
|
||||||
video::E_MATERIAL_TYPE material = s->getShaderInfo(shader).material;
|
|
||||||
auto texture_map = { TEXTURE_LEFT, TEXTURE_RIGHT, TEXTURE_MASK };
|
|
||||||
|
|
||||||
auto merge = pipeline->addStep<PostProcessingStep>(material, texture_map);
|
|
||||||
merge->setRenderSource(buffer);
|
|
||||||
merge->setRenderTarget(pipeline->createOwned<ScreenTarget>());
|
|
||||||
pipeline->addStep<DrawHUD>();
|
|
||||||
}
|
|
|
@ -1,20 +0,0 @@
|
||||||
// Luanti
|
|
||||||
// SPDX-License-Identifier: LGPL-2.1-or-later
|
|
||||||
// Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
||||||
// Copyright (C) 2017 numzero, Lobachevskiy Vitaliy <numzer0@yandex.ru>
|
|
||||||
|
|
||||||
#pragma once
|
|
||||||
#include "pipeline.h"
|
|
||||||
|
|
||||||
class InitInterlacedMaskStep : public TrivialRenderStep
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
InitInterlacedMaskStep(TextureBuffer *buffer, u8 index);
|
|
||||||
void run(PipelineContext &context) override;
|
|
||||||
private:
|
|
||||||
TextureBuffer *buffer;
|
|
||||||
video::ITexture *last_mask { nullptr };
|
|
||||||
u8 index;
|
|
||||||
};
|
|
||||||
|
|
||||||
void populateInterlacedPipeline(RenderPipeline *pipeline, Client *client);
|
|
Loading…
Add table
Add a link
Reference in a new issue