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add doc for drawtypes and add more test nodes to devtest/tiled

This commit is contained in:
Desour 2025-05-04 21:57:21 +02:00
parent 36118770a1
commit 1b848cc551
2 changed files with 54 additions and 25 deletions

View file

@ -9719,21 +9719,16 @@ Long form:
--
-- * `normal`
-- * `liquid` (but not `flowingliquid`)
-- * `flowingliquid`: no, TODO
-- * `glasslike`: no, TODO
-- * `glasslike_framed`: Only frame (tile 1). With `paramtype2`
-- `glasslikeliquidlevel`, `special_tiles` also don't support this.
-- * `glasslike_framed_optional`: Same limitations as for `glasslike_framed`.
-- And if the `connected_glass` setting is disabled, it may be drawn like
-- `scale` TODO.
-- * `allfaces` TODO?
-- * `allfaces_optional` TODO?
-- * `torchlike` TODO?
-- * `signlike` TODO?
-- * `plantlike` TODO?
-- * `firelike` TODO?
-- * `fencelike` TODO?
-- * `raillike` TODO?
-- * `nodebox` TODO?
-- * `mesh` TODO?
-- only the `1/scale` base tile is drawn. TODO: just support glasslike
-- * `allfaces`
-- * `allfaces_optional`: no, because of leaves_style simple
-- * `nodebox`
-- * `plantlike_rooted` (only the cube part)
--
-- If a drawtype (or part of it) is not supported, don't use this feature,

View file

@ -41,14 +41,36 @@ core.register_node("tiled:tiled_liquid", {
tiles = {scaled_tile},
groups = {cracky=3},
waving = 3,
liquidtype = "none",
liquidtype = "source",
liquid_alternative_flowing = "tiled:tiled_flowingliquid",
liquid_alternative_source = "tiled:tiled_liquid",
liquid_renewable = false,
buildable_to = true,
})
core.register_node("tiled:tiled_glasslike", { -- broken
core.register_node("tiled:tiled_flowingliquid", {
description =
"Tiled 'flowingliquid' Node (world-aligned)".."\n"..
"Broken".."\n"..
"(waving = 3)",
paramtype = "light",
paramtype2 = "flowingliquid",
drawtype = "flowingliquid",
tiles = {scaled_tile},
special_tiles = {scaled_tile, scaled_tile},
groups = {cracky=3},
waving = 3,
liquidtype = "flowing",
liquid_alternative_flowing = "tiled:tiled_flowingliquid",
liquid_alternative_source = "tiled:tiled_liquid",
liquid_renewable = false,
buildable_to = true,
})
core.register_node("tiled:tiled_glasslike", {
description =
"Tiled 'glasslike' Node (world-aligned)".."\n"..
align_help,
"Broken",
paramtype = "light",
paramtype2 = "facedir",
drawtype = "glasslike",
@ -66,26 +88,38 @@ core.register_node("tiled:tiled_glasslike_framed", {
groups = {cracky=3},
})
core.register_node("tiled:tiled_glasslike_framed", {
description =
"Tiled 'glasslike_framed' Node (world-aligned)".."\n"..
align_help,
paramtype = "light",
drawtype = "glasslike_framed",
tiles = {scaled_tile, "testnodes_glasslike_detail.png"},
groups = {cracky=3},
})
core.register_node("tiled:tiled_glasslike_framed_optional", {
description =
"Tiled 'glasslike_framed_optional' Node (world-aligned)".."\n"..
align_help,
paramtype = "light",
drawtype = "glasslike_framed_optional",
tiles = {scaled_tile, "testnodes_glasslike_detail.png"},
tiles = {scaled_tile, "testnodes_glasslike_detail.png"}, --TODO: tiled detail png
groups = {cracky=3},
})
core.register_node("tiled:tiled_allfaces", {
description =
"Tiled 'allfaces' Node (world-aligned)".."\n"..
align_help.."\n",
paramtype = "light",
drawtype = "allfaces",
tiles = {scaled_tile},
groups = {cracky=3},
})
core.register_node("tiled:tiled_allfaces_optional", {
description =
"Tiled 'allfaces_optional' Node (world-aligned)".."\n"..
"Broken for leaves_style = simple".."\n"..
"(waving = 2)",
paramtype = "light",
drawtype = "allfaces_optional",
tiles = {scaled_tile},
groups = {cracky=3},
waving = 2,
})
core.register_node("tiled:tiled_rooted", {
description =
"Tiled 'plantlike_rooted' Node (world-aligned)".."\n"..